Vladimir Vukicevic
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917dfcb032
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b=567626; fix up opengl layers; r=bas
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2010-05-24 23:35:35 -07:00 |
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Bas Schouten
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5c0ef5136a
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Bug 546515: Part 1: Add a layers backend based on Direct3D9. r=jrmuizel
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2010-05-24 17:28:51 +02:00 |
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Vladimir Vukicevic
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b99bb96c47
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b=561168; convert canvas to use layers for rendering; r=roc,bas
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2010-05-17 21:04:22 -07:00 |
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Robert O'Callahan
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74823b00ed
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Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
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2010-05-13 12:56:11 +12:00 |
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Bas Schouten
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181e985775
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Bug 560147: Follow-up fixing non-libxul builds. This will include layers into thebes.dll, and ensure thebes.dll exposes the correct symbols. r=ted
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2010-04-28 22:43:52 +02:00 |
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Bas Schouten
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c7f958ebfc
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
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2010-04-27 04:09:47 +02:00 |
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Chris Double
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39352b97f4
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Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc
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2010-04-19 13:17:06 +12:00 |
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Bas Schouten
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42e017024d
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Bug 546517: The layers OpenGL backend. r=vlad
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2010-03-30 06:48:52 +02:00 |
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Robert O'Callahan
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686b3c0470
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Bug 538323. Part 1: create ImageLayers and associated API for displaying pixel-buffers in various formats. r=jrmuizel,sr=dbaron
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2010-03-02 12:09:35 +13:00 |
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Bas Schouten
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51c74f7eb9
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Bug 550846: Restructure layers to use different directories for different backends. r=roc,ted
--HG--
rename : gfx/layers/BasicLayers.cpp => gfx/layers/basic/BasicLayers.cpp
rename : gfx/layers/BasicLayers.h => gfx/layers/basic/BasicLayers.h
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2010-03-14 18:30:40 +01:00 |
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Boying Lu
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8880b5ccf2
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Bug 549805 - Failed to build liblayer.so on OpenSolaris. r=roc, sr=vlad
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2010-03-04 10:26:11 +01:00 |
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Mark Banner
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4a7de671ca
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Fix windows debug build bustage from bug 534425
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2010-03-01 10:46:37 +00:00 |
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Robert O'Callahan
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13329db1f8
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Bug 534425. Part 2: Create BasicLayers implementation. r=jrmuizel
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2010-03-01 20:56:18 +13:00 |
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Robert O'Callahan
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0bdda6b815
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Bug 534425. Part 1: Create initial layers API. r=jmuizelaar,sr=dbaron
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2010-03-01 20:56:18 +13:00 |
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