Commit Graph

438 Commits

Author SHA1 Message Date
Mark Banner
c089e851d9 Bustage fix for non-IPC and for shared builds following bug 605618. a=bustage fix 2011-01-13 20:01:45 +00:00
Benjamin Stover
bd474a4f0f Bug 605618 Part 7: Include viewport and content size in API r=cjones sr=roc 2011-01-13 09:45:14 -08:00
Benjamin Stover
dd38a31a1f Bug 605618 Part 1: Tag layers with scrollable information r=cjones sr=roc a=blocking-fennec 2011-01-13 09:45:14 -08:00
Oleg Romashin
af7e6bca87 Bug 618788 - Not initialized used in CairoImageOGL::SetData r=roc a=approval2.0 2011-01-13 15:20:46 +02:00
Dhiren Bhatia
4079e0a4d6 Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad 2011-01-12 17:51:27 +13:00
Bas Schouten
909613e5a2 Bug 612103 - Followup: Remove accidentally introduced tabs. r+a=DONTBUILD 2011-01-12 23:29:11 +01:00
Chris Jones
c326a0a9fc Bug 623728: Don't process transactions on destroyed shadow layer managers, even when the layer manager hasn't been explicitly destroyed. r=jrmuizel a=b 2011-01-12 14:13:41 -06:00
Bas Schouten
967e85547a Bug 612103 - Part 2: Do not attempt to draw with a shader resource view belonging to an old device. r=jrmuizel a=blocking-final 2011-01-12 01:52:29 +01:00
Bas Schouten
897bd83b70 Bug 612103 - Part 1: Do not attempt to do anything when we fail to create a texture for a surface. r=jrmuizel a=blocking-final 2011-01-12 01:52:27 +01:00
Bas Schouten
8cf8dbf2c9 Bug 612103 - Part 0.5: Add ReportFailure for D3D10 Layers. r=jrmuizel a=blocking-final 2011-01-12 01:52:25 +01:00
Jeff Muizelaar
11c0641ff9 Bug 623446. Turn the layer acceleration prefs into a tri-state. r=joe,a=b
This removes:
 layers.accelerate-all
 layers.accelerate-none

and adds:
 layers.acceleration.disabled
 layers.acceleration.force-enabled

This is closer to what D2D does.
2011-01-11 17:01:37 -05:00
Chris Jones
cd11268459 Bug 623451: Don't double-release surfaces. r=jrmuizel a=b 2011-01-11 15:34:31 -06:00
Robert O'Callahan
abf01d108d Bug 624170. Part 1: Don't try to release the DC for null surfaces. r=bas; a=blocking-beta9+ landed on a CLOSED TREE 2011-01-10 17:24:10 -05:00
Robert O'Callahan
d18586045a Bug 622886 - Further wallpaper over crashes in gfxContext::gfxContext(gfxASurface *). r=bas,jrmuizel a=blocking-beta9+, CLOSED TREE 2011-01-10 17:07:49 -05:00
Bas Schouten
7322ecf52c Bug 623807: Do not use the GDI compatibility flag for the swap chain on optimus devices. r=jrmuizel a=blocking-beta9 2011-01-08 06:39:15 +01:00
Chris Jones
3a29ee3337 Bug 622838: Use the right rect-rounding mode to avoid accidentally resampling resolution-scaled ThebesLayer textures. r=jrmuizel a=b 2011-01-08 00:05:35 -05:00
Robert O'Callahan
60388a174c Bug 622886 - spike in crashes [@ gfxContext::gfxContext(gfxASurface*) ]. r=bas, a=blocking 2011-01-04 12:59:00 -08:00
Markus Stange
cade7f1d9a Bug 595180: Draw window resizer on Mac OS X. r=joe r=josh a=blocking2.0beta9+ 2011-01-07 15:32:42 -05:00
Benjamin Stover
8f61f2c5d1 Bug 612599 Gray lines when using content.scrollTo r=cjones a=blocking-fennec 2011-01-07 08:11:18 -08:00
Vladimir Vukicevic
5c358eba4e b=618892; [webgl] use ANGLE pbuffers to speed up webgl with d3d10 layers; r=bas 2011-01-06 14:07:12 -08:00
Tatiana Meshkova
86662df445 Bug 621527: Ignore update if layer manager IsDestroyed(). r=cjones a=a 2010-12-27 08:48:00 -06:00
Chris Jones
3e974a81a0 Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b 2011-01-05 22:54:47 -06:00
Robert O'Callahan
5af9b94883 Bug 615794. Part 2: Remove some usage of gfxUtils::ClipToRegionSnapped since snapping the visible region may not be correct. r=jrmuizel a=blocking 2011-01-04 23:35:57 +13:00
Chris Jones
8c8ad2f763 Bug 618265: Fix leaking gfxSharedImageSurfaces. r=joe sr=vlad a=b 2011-01-04 10:40:54 -06:00
Chris Jones
83c918d385 Bug 617863: Remove a pseudo-assertion that doesn't hold for plugin ImageLayers. r=roc a=a 2011-01-04 10:40:54 -06:00
Oleg Romashin
ee28ea14ea Bug 621227 - Optimize thebes layer render function. r=vladimir a=approval2.0
--HG--
extra : rebase_source : e03927f5f491385725b8dc629060cc688cc299aa
2011-01-04 17:37:22 +02:00
Robert O'Callahan
10f7e06464 Bug 539604. Part 12: Enable component alpha for containers that don't have an intermediate surface. r=bas,a=blocking 2011-01-03 15:04:59 +13:00
Bas Schouten
ae52927fa7 Bug 622678: Empty valid region when resources are cleared. r=roc a=blocking-betan 2011-01-04 02:37:13 +01:00
Bas Schouten
e83cf39bed Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc 2011-01-04 02:37:10 +01:00
Bas Schouten
005c4bc381 Bug 621156 - Followup: Clarify comment. r+a=comment DONTBUILD 2011-01-03 18:29:10 +01:00
Bas Schouten
337324ab1f Bug 621156: Return a properly working surface from GetAsSurface. r=jrmuizel a=blocking-final 2011-01-03 18:05:47 +01:00
Robert O'Callahan
65a4ff9706 Bug 593604. Back out changeset c20f34eefa5d to fix regression. a=blocking 2011-01-03 23:55:32 +13:00
Robert O'Callahan
0a2b0dfbde Bug 593604. Re-add missing hunk of part 10. a=blocking 2011-01-03 15:04:59 +13:00
Robert O'Callahan
b648fa5116 Bug 593604. Part 10: When ContainerLayerD3D9 uses an intermediate surface, try to copy up the background into the intermediate surface so we can composite component alpha into it correctly. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
b890fea2f3 Bug 593604. Part 9: Support component alpha in ThebesLayerD3D9. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
7e985e9c2e Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
b61c7009d7 Bug 593604. Part 8.5: Add SupportsComponentAlphaChildren API. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
f7ce3fced6 Bug 593604. Part 4: Create Layer::GetSurfaceMode to help determine what kind of alpha support the layer needs. r=vlad,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
65086f2d01 Bug 363861. Part 4: Track rectangles of opaque content in RGBA surfaces and use them to make PushGroupAndCopyBackground work in more situations. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Robert O'Callahan
8d6719b9ce Bug 363861. Part 3: Reenable Cleartype on surfaces where we know we'll only paint text over opaque pixels. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Robert O'Callahan
a5295c29ab Bug 363861. Part 1: Introduce gfxContext::PushGroupAndCopyBackground and use it to create opaque temporary surfaces for opacity groups which will be composited onto opaque surfaces. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Oleg Romashin
dd6224b8dd Bug 619490 - Don't use double-buffered shadowed layers with OGL compositing r=cjones a=b-f 2010-12-31 09:40:31 +02:00
Oleg Romashin
5e4a6a5c25 Bug 619488 - Inform child processes of the compositor's layer-manager type. r=jones.chris.g a=b-f 2010-12-31 09:40:19 +02:00
Bas Schouten
e9e5023ac1 Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final 2010-12-29 19:22:18 +00:00
Bas Schouten
bf0f317029 Backed out changeset c59ea33927d7 2010-12-29 19:31:26 +00:00
-f
3ecf39d8bf Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final 2010-12-29 19:22:18 +00:00
Bas Schouten
a798fe031c Bug 620665 - Part 7: Do not use mManager pointer for basic layers. r=roc a=blocking-beta9 2010-12-29 01:07:18 +00:00
Bas Schouten
f34157c8d5 Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9 2010-12-29 01:07:15 +00:00
Bas Schouten
76fed664bf Bug 620665 - Part 5: Do not use mManager pointer for D3D10 layers. r=roc a=blocking-beta9 2010-12-29 01:07:12 +00:00
Bas Schouten
0c30be213f Bug 620665 - Part 3: Add some safety to ImageContainerD3D9::CreateImage. r=roc a=blocking-beta9 2010-12-29 01:07:06 +00:00