Commit Graph

8 Commits

Author SHA1 Message Date
Boris Zbarsky
69ab4d3c48 Bug 949682 part 2. Make gamepad use frozen sequences. r=ted 2013-12-16 13:06:35 -05:00
Boris Zbarsky
0641816139 Bug 947241. Make Gamepad used cached sequences for its buttons and axes. r=ted,peterv 2013-12-06 11:41:13 -05:00
Ted Mielczarek
f0f2be75c5 Bug 926091 - Make Gamepad.buttons into an array of GamepadButton objects. r=smaug 2013-10-17 15:07:19 -04:00
Ted Mielczarek
776ca90691 bug 860413 - Allow setting standard gamepad mapping. r=smaug 2013-04-09 08:43:25 -04:00
Ted Mielczarek
4b7f600ba7 bug 851547 - Make Gamepad API preffable. r=smaug
--HG--
extra : rebase_source : bc4f3c5c34d08f0af0b1ef6c35053c07fe991bf4
2013-04-09 08:43:24 -04:00
Ms2ger
20a9e6b03b bug 851542 - Gamepad to webidl (with nsIVariant). r=smaug
--HG--
extra : rebase_source : ae08a894b592465641ed774688957a446c8966a7
2013-04-09 08:43:25 -04:00
Ted Mielczarek
c9ccf9b191 Backed out changeset dcf67f13c6bb, bug 851542 for B2G bustage. 2013-04-11 09:23:14 -04:00
Ms2ger
6dc688b31d bug 851542 - Gamepad to webidl (with nsIVariant). r=smaug 2013-04-09 08:43:25 -04:00