Chris Jones
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1e87bdba07
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Bug 574585: Have LayerManagerOGL release its root layer before destruction. r=vlad
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2010-07-01 20:01:09 -05:00 |
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Vladimir Vukicevic
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245c95c82b
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b=573181; clean up render path on Android and prepare for GL layers rendering; r=mwu
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2010-06-25 17:52:37 -07:00 |
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Chris Jones
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f4f50f626e
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Bug 573894: Have LayerManagerOGL hold a strong ref to its root layer. r=Bas
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2010-06-23 13:59:07 -05:00 |
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Matt Woodrow
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9fb5f65fde
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Bug 572939: Implement GLContexProvider::CreateForWindow() for GLX. r=vlad
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2010-06-18 18:17:00 -05:00 |
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Robert O'Callahan
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e3bb21d777
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Bug 572283. Part 3: Fix compiler warnings. r=vlad
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2010-06-18 21:22:08 +12:00 |
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Robert O'Callahan
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0132a97ead
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Bug 572283. Fix CanvasLayerOGL to work with retained layers (and on Mac). r=vlad
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2010-06-18 21:21:42 +12:00 |
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Matt Woodrow
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add71beb77
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b=565833; add GLX GLContextProvider, pbuffers only; r=vlad
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2010-06-14 23:55:08 -07:00 |
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Bas Schouten
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6474fe97fc
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Bug 568150: Properly use parent sibling members for OGL Containers. r=roc
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2010-05-26 06:06:34 +02:00 |
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Vladimir Vukicevic
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917dfcb032
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b=567626; fix up opengl layers; r=bas
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2010-05-24 23:35:35 -07:00 |
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Robert O'Callahan
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5cb6f06477
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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491e959191
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Backed out changeset b37bdb032fe7
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2010-05-24 10:53:05 +12:00 |
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Robert O'Callahan
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f3c689bd37
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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6709a65d60
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Backed out changeset efa8719a93d2
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2010-05-21 16:34:23 +12:00 |
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Robert O'Callahan
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ddda37f6c8
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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a36e98ca1e
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Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas
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2010-05-17 11:08:01 +12:00 |
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Vladimir Vukicevic
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b99bb96c47
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b=561168; convert canvas to use layers for rendering; r=roc,bas
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2010-05-17 21:04:22 -07:00 |
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Robert O'Callahan
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74823b00ed
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Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
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2010-05-13 12:56:11 +12:00 |
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Bas Schouten
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1803c0e148
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Add a comment explaining texture usage as backbuffer.
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2010-05-12 18:21:34 +02:00 |
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Bas Schouten
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3c4be85e84
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Bug 562392: Use TEXTURE_RECTANGLE_EXT for backbuffer where we can't bind NPOT TEXTURE_2D to a framebuffer. r=joedrew
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2010-05-12 18:21:31 +02:00 |
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Bas Schouten
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c7f958ebfc
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
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2010-04-27 04:09:47 +02:00 |
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Bas Schouten
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13f8690159
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Bug 557896: Display information on the error console when using a OpenGL layer manager. r=joedrew
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2010-04-08 09:29:58 +02:00 |
|
Bas Schouten
|
25005cf067
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Bug 556387: Fix OpenGL context creation for some drivers. r=joedrew
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2010-04-01 03:44:05 +02:00 |
|
Bas Schouten
|
42e017024d
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Bug 546517: The layers OpenGL backend. r=vlad
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2010-03-30 06:48:52 +02:00 |
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