Benoit Jacob
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cd99425493
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Bug 594874 - GfxInfo blocklist needs to be used by D3D, WebGL, OpenGL - 1/3 - r=vladimir
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2010-09-16 12:45:15 -04:00 |
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Vladimir Vukicevic
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cfe8913fec
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b=594892; [gl] force a real call to MakeCurrent after a widget is resized; r*=joe/jeff
* * *
b=594892; merge fail
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2010-09-09 16:40:29 -04:00 |
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Matt Woodrow
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0a385ec477
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b=594642; [gl] use scissor rect when drawing layers; r=vlad
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2010-09-09 16:40:15 -04:00 |
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Vladimir Vukicevic
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61fb3a126f
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b=594567; teach EGL backend about ANGLE for Layers; r=jrmuizel
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2010-09-09 16:40:11 -04:00 |
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Jeff Muizelaar
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8feca90288
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Bug 594187. ogl: Handle 0x0 widgets in Render(). r=vlad
OpenGL doesn't like drawing to things without area so just bail.
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2010-09-07 19:59:47 -04:00 |
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Vladimir Vukicevic
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1ef839a9f7
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b=592462; [gl] followup, clear scissor region we're about to repaint; r=jrmuizel
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2010-09-07 17:31:40 -04:00 |
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Vladimir Vukicevic
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c9440f4f86
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Bug 592462 - fix fullscreen video with OpenGL on Maemo with Qt. r=jmuizelaar. a=blocking-fennec
--HG--
extra : rebase_source : 765979328a5337242c9b7a8bd837b92ed2ed4062
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2010-09-09 16:41:02 -07:00 |
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Vladimir Vukicevic
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189a43e086
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b=586043; GL layer manager should use GetClientBounds, not GetBounds; r=bas
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2010-08-14 10:52:16 -07:00 |
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Vladimir Vukicevic
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d362d738b4
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b=583844; use correct pack alignment when reading via ReadPixels; also use EXT_bgra correctly; r=bjacob
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2010-08-06 22:09:18 -07:00 |
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Vladimir Vukicevic
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03b79c9f14
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b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas
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2010-08-06 22:09:18 -07:00 |
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Vladimir Vukicevic
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0bf74d0046
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b=580101; fix GLX GL context provider (nvidia/intel fix); r=cjones
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2010-07-19 22:25:47 -07:00 |
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Matt Woodrow
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6a7826f993
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b=580101; fix GLX GL context provider; r=vlad
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2010-07-19 21:05:42 -07:00 |
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Vladimir Vukicevic
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9735a3a8c3
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b=575469; use CreateOffscreen in layers; r=bas
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2010-07-18 22:01:14 -07:00 |
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Vladimir Vukicevic
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e5aa4fb514
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b=575469; implement CreateOffscreen and context sharing in GLContexts; r=bas
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2010-07-18 22:01:14 -07:00 |
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Vladimir Vukicevic
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dbd5cb620b
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b=575032; make GL Context providers static, allow for multiple providers; r=bas
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2010-07-18 22:01:14 -07:00 |
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timeless@mozdev.org
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e054839f60
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Bug 576375 LayerManagerOGL::Initialize leaks p in SHADER_PROGRAM when p->Initialize fails
r=vlad
--HG--
extra : rebase_source : 3e48dcd70be50d94126272c6339573133075faf6
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2010-07-02 17:31:08 +03:00 |
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Matt Woodrow
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76ed4033a0
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Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
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2010-07-01 20:01:09 -05:00 |
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Chris Jones
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1e87bdba07
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Bug 574585: Have LayerManagerOGL release its root layer before destruction. r=vlad
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2010-07-01 20:01:09 -05:00 |
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Vladimir Vukicevic
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245c95c82b
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b=573181; clean up render path on Android and prepare for GL layers rendering; r=mwu
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2010-06-25 17:52:37 -07:00 |
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Chris Jones
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f4f50f626e
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Bug 573894: Have LayerManagerOGL hold a strong ref to its root layer. r=Bas
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2010-06-23 13:59:07 -05:00 |
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Matt Woodrow
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9fb5f65fde
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Bug 572939: Implement GLContexProvider::CreateForWindow() for GLX. r=vlad
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2010-06-18 18:17:00 -05:00 |
|
Robert O'Callahan
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e3bb21d777
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Bug 572283. Part 3: Fix compiler warnings. r=vlad
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2010-06-18 21:22:08 +12:00 |
|
Robert O'Callahan
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0132a97ead
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Bug 572283. Fix CanvasLayerOGL to work with retained layers (and on Mac). r=vlad
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2010-06-18 21:21:42 +12:00 |
|
Matt Woodrow
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add71beb77
|
b=565833; add GLX GLContextProvider, pbuffers only; r=vlad
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2010-06-14 23:55:08 -07:00 |
|
Bas Schouten
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6474fe97fc
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Bug 568150: Properly use parent sibling members for OGL Containers. r=roc
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2010-05-26 06:06:34 +02:00 |
|
Vladimir Vukicevic
|
917dfcb032
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b=567626; fix up opengl layers; r=bas
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2010-05-24 23:35:35 -07:00 |
|
Robert O'Callahan
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5cb6f06477
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
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491e959191
|
Backed out changeset b37bdb032fe7
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2010-05-24 10:53:05 +12:00 |
|
Robert O'Callahan
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f3c689bd37
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
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6709a65d60
|
Backed out changeset efa8719a93d2
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2010-05-21 16:34:23 +12:00 |
|
Robert O'Callahan
|
ddda37f6c8
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
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a36e98ca1e
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Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas
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2010-05-17 11:08:01 +12:00 |
|
Vladimir Vukicevic
|
b99bb96c47
|
b=561168; convert canvas to use layers for rendering; r=roc,bas
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2010-05-17 21:04:22 -07:00 |
|
Robert O'Callahan
|
74823b00ed
|
Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
|
2010-05-13 12:56:11 +12:00 |
|
Bas Schouten
|
1803c0e148
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Add a comment explaining texture usage as backbuffer.
|
2010-05-12 18:21:34 +02:00 |
|
Bas Schouten
|
3c4be85e84
|
Bug 562392: Use TEXTURE_RECTANGLE_EXT for backbuffer where we can't bind NPOT TEXTURE_2D to a framebuffer. r=joedrew
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2010-05-12 18:21:31 +02:00 |
|
Bas Schouten
|
c7f958ebfc
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
|
2010-04-27 04:09:47 +02:00 |
|
Bas Schouten
|
13f8690159
|
Bug 557896: Display information on the error console when using a OpenGL layer manager. r=joedrew
|
2010-04-08 09:29:58 +02:00 |
|
Bas Schouten
|
25005cf067
|
Bug 556387: Fix OpenGL context creation for some drivers. r=joedrew
|
2010-04-01 03:44:05 +02:00 |
|
Bas Schouten
|
42e017024d
|
Bug 546517: The layers OpenGL backend. r=vlad
|
2010-03-30 06:48:52 +02:00 |
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