Commit Graph

220 Commits

Author SHA1 Message Date
Ed Morley
ea3f99b883 Backout e6068bdf8268 (bug 769541) for frequenent intemittent failures in border-radius/clipping-3.html 2012-07-19 11:27:37 +01:00
Chris Lord
da708e688e Bug 769541 - Fix display list creation for positioned descendants of fixed position frames. r=roc
Positioned descendants of positioned frames escape the child display list to
their parent's positioned descendants list when they don't have a z-index set.
This caused their invalidations to be logged against the incorrect layer.

To fix this, wrap each extra positioned descendant of a fixed-position frame
in its own nsDisplayFixedPosition so they receive their own layers.
2012-07-19 06:35:55 +01:00
David Zbarsky
88371b030a [Bug 774505] Don't include Layers.h everywhere r=cjones 2012-07-18 12:31:40 -04:00
Matt Woodrow
55c47b5cde Bug 539356 - Part 7 - Store FrameLayerBuilder objects on the LayerManager instead of nsDisplayListBuilder. r=roc 2012-07-17 13:03:51 -04:00
Matt Woodrow
7ff6103aa6 Bug 539356 - Part 5 - Change SVG effects painting to use a LayerManager transaction. r=roc 2012-07-17 13:03:51 -04:00
Rafael Ávila de Espíndola
f2824f38d7 Bug 774031 - Remove extra ;. r=roc. 2012-07-15 00:16:47 -04:00
Chris Lord
37292f8877 Bug 772079 - Fix ThebesLayerInvalidRegion being destroyed too soon. r=roc
A comment in ApplyThebesLayerInvalidation says that it preserves the content
of ThebesLayerInvalidRegion, in case there are multiple container layers for
the same frame. SetHasContainerLayer, however, immediately clears said property.

This was causing invalidations to be lost since Bug 758620 on fixed-position
elements, as they were being separated out onto their own layers but were still
merged in the root scroll layer. This is tracked in Bug 769541.

This fixes the problem by storing the new invalid region in DisplayItemDataEntry
and clearing/setting the ThebesLayerInvalidRegion property in the
UpdateDisplayItemData callback from FrameLayerBuilder::WillEndTransaction.
2012-07-14 08:49:05 +01:00
Ehsan Akhgari
4644ee9d96 Backout changeset eea5704272d0 (bug 539356) because of performance and correctness regressions 2012-07-03 20:28:32 -04:00
Ehsan Akhgari
ebecf18be9 Backout changeset 60affaedccc3 (bug 539356) because of performance and correctness regressions 2012-07-03 20:26:55 -04:00
Ehsan Akhgari
e678c17f63 Backout changeset bd0a91621ea9 (bug 539356) because of performance and correctness regressions 2012-07-03 20:25:57 -04:00
Ehsan Akhgari
5e6974df88 Backout changeset f568fc280fb0 (bug 539356) because of performance and correctness regressions 2012-07-03 20:24:55 -04:00
Ehsan Akhgari
392100a449 Backout changeset 65410094add4 (bug 539356) because of performance and correctness regressions 2012-07-03 20:19:18 -04:00
Ehsan Akhgari
64c98e2147 Backout changeset 6234134d4430 (bug 539356) because of performance and correctness regressions 2012-07-03 20:08:19 -04:00
Matt Woodrow
660deac456 Bug 539356 - Part 28 - Cached nsDisplayBackground rasterizations with BasicLayers. r=roc 2012-06-30 15:06:14 +12:00
Matt Woodrow
ffcd727240 Bug 741682 - Disable component alpha layers with BasicLayers. r=roc 2012-06-30 15:06:12 +12:00
Matt Woodrow
cbd39105d9 Bug 539356 - Part 9 - Implement DLBI. r=roc,bz,jwatt 2012-06-30 15:06:11 +12:00
Matt Woodrow
9193c41326 Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc 2012-06-30 15:06:10 +12:00
Matt Woodrow
a072bd4903 Bug 539356 - Part 7 - Store FrameLayerBuilder objects on the LayerManager instead of nsDisplayListBuilder. r=roc 2012-06-30 15:06:10 +12:00
Matt Woodrow
147e839dc3 Bug 539356 - Part 5 - Change SVG effects painting to use a LayerManager transaction. r=roc 2012-06-30 15:06:10 +12:00
Chris Lord
9fd49ed93f Bug 758620 - Force fixed-position frames to have their own layers. r=roc
Introduce a new display-list item 'nsDisplayFixedPosition' that represents
fixed-position elements. This item cannot be merged, which forces fixed
position elements to have their own layer, and has a BuildLayer implementation
that sets the necessary metadata on a Layer to be able to maintain its
position correctly during composition when asynchronously panning and zooming.
2012-06-27 16:43:57 +01:00
Ed Morley
ef4179d2d4 Backout de70e79ced32, ddd519d0767e, 9b952d924953 & 03efce585669 (bug 758620) for reftest failures 2012-06-26 16:13:33 +01:00
Chris Lord
1448e862c1 Bug 758620 - Force fixed-position frames to have their own layers. r=roc
Introduce a new display-list item 'nsDisplayFixedPosition' that represents
fixed-position elements. This item cannot be merged, which forces fixed
position elements to have their own layer, and has a BuildLayer implementation
that sets the necessary metadata on a Layer to be able to maintain its
position correctly during composition when asynchronously panning and zooming.
2012-06-26 14:43:11 +01:00
Kartikaya Gupta
5ace9309ab Bug 763570 - Part 1 - Back out 18b206c111cd from bug 747493 as we have a better solution that also fixes other broken frameset behaviours. r=tnikkel 2012-06-15 17:49:46 -04:00
Ed Morley
a73fc227f9 Backout 61fd66629c4f, 7c8121f8d3af & 2a2e9cf8fd41 (bug 539356), e31a5e6545d3 (bug 761884), 85fa80bd9792, a284ccb25b83, 2865904db9fc, 34e07b09c426, e9b3d41e0360, cef00ebcd6c8, f943b729ac14 & 783f298401b6 (bug 539356), 330a086f1570 (bug 741682), d80219c8842c (bug 739671), e8c96b4fd4da, 313af486e68d, 0adc41ff56dc, 0cd288a38085, f1d43208825c, 4859876972f3, eec8ef3ebe48, f7f29fcd1845, 6079b229d306, f23c3a7e7ce0, 9824458a41e2 & 6748b5496059 (bug 539356) for mochitest-4 orange & talos regressions on multiple platforms 2012-06-11 10:08:32 +01:00
Matt Woodrow
e1af0db87a Bug 741682 - Disable component alpha layers with BasicLayers. r=roc 2012-06-11 16:45:38 +12:00
Matt Woodrow
147cab5783 Bug 539356 - Part 9 - Implement DLBI. r=roc,bz,jwatt
* * *
Bug 539356 - Part 9a - Add new display list invalidation API to nsDisplayItem and implement it. r=roc
* * *
Bug 539356 - Part 9b - Add new frame invalidation API. r=roc
* * *
Bug 539356 - Part 9c - Remove old invalidation code. r=bz
* * *
Bug 539356 - Part 9d - Make SVG support the new invalidation model. r=jwatt
* * *
Bug 539356 - Part 9e - FrameLayerBuilder changes for display list invalidation. r=roc
* * *
Bug 539356 - Part 9f - Compute the invalid area of the layer tree and pass this to the widget. r=roc
* * *
Bug 539356 - Part 9g - Modify MozAfterPaint code to work with the new invalidation model. r=roc
2012-06-11 16:45:30 +12:00
Matt Woodrow
1b5d7c74d7 Bug 539356 - Part 8b - Move painting of retained layers to the view manager flush, and only composite on the paint event. r=roc 2012-06-11 16:44:09 +12:00
Matt Woodrow
7b18141336 Bug 539356 - Part 7 - Store FrameLayerBuilder objects on the LayerManager instead of nsDisplayListBuilder. r=roc 2012-06-11 16:44:08 +12:00
Matt Woodrow
e15259b14a Bug 539356 - Part 5 - Change SVG effects painting to use a LayerManager transaction. r=roc 2012-06-11 16:44:08 +12:00
Timothy Nikkel
7437c32e01 Bug 747493. Give frameset documents a basic scroll layer so we can communicate the document's metrics to the compositor and frontend. r=roc,mats 2012-06-09 19:26:57 -05:00
Gervase Markham
ca171eec44 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Jonathan Watt
75835eecfc Bug 734082 - Compute and store bounds and visual overflow bounds for both SVG leaf and container frames. r=roc. 2012-05-17 05:05:09 +01:00
Matt Woodrow
5939c267ea Bug 722603 - Improve dirty rect calculation with 3d transforms and preserve-3d. r=roc 2012-05-11 19:49:14 +12:00
Andreas Gal
f02dd1247e Do background image scaling on the GPU. Part 2: Support turning simple background images into image layers (bug 750172, r=roc). 2012-05-03 13:13:12 -07:00
Andreas Gal
6ced71cf11 Do image scaling on the GPU (bug 650988, r=roc,cjones). 2012-05-03 07:05:55 -07:00
Robert O'Callahan
3e30bf4a46 Bug 749075. Part 1: Refactor the nsDisplayItem API for testing whether the item needs to be rendered to a transparent surface. r=mattwoodrow
Currently we return an extra out parameter on GetOpaqueRegion. This is ugly and it's also going to be inefficient
because in a followup patch I'm going to avoid calls to GetOpaqueRegion, but we still need to know whether the item
needs a transparent surface. So this patch removes that out parameter. Instead, we rely on the fact that only
Windows' glass-window-background display item needs to force a transparent surface, and there can only be one
of those per window. So we store a reference to it in the nsDisplayListBuilder if there is one, and then we can
efficiently tell if any leaf display item is the one that forces a transparent surface. For display items that
wrap a list, we continue to store whether they need to force a transparent surface in a boolean in the list.
2012-05-03 16:29:05 +12:00
Robert O'Callahan
8a99107167 Bug 745934. Update bounds of nsDisplayOpacity after we've mutated its list. r=mattwoodrow,a=blocking-fennec 2012-04-19 14:40:43 +12:00
Ehsan Akhgari
c609eff858 Backout changeset 0b25ccd32a49 (bug 745934) for reftest failures; a=bustage 2012-04-18 23:52:59 -04:00
Robert O'Callahan
c47ff166e8 Bug 745934. Update bounds of nsDisplayOpacity after we've mutated its list. r=mattwoodrow,a=blocking-fennec 2012-04-19 14:40:43 +12:00
Robert O'Callahan
08d74c5ace Bug 735898. Part 6: Avoid nsIFrame::GetOffsetTo calls by caching a frame/offset pair in nsDisplayListBuilder, using the cache from nsDisplayListBuilder::ToReferenceFrame, and having BuildDisplayListForChild efficiently update the cached frame from parent to child when possible. Also, use display items' precalculated ToReferenceFrame() instead of calling nsDisplayListBuilder::ToReferenceFrame where possible. r=mattwoodrow,a=blocking-fennec 2012-04-18 17:14:14 +12:00
Robert O'Callahan
e94e05578d Bug 735898. Part 5.9: Remove nsDisplaySVGEffects::mEffectsFrame since it's always the same as mFrame. r=mattwoodrow,a=blocking-fennec 2012-04-18 17:12:53 +12:00
Robert O'Callahan
e7e04f4dc1 Bug 728983. Part 1: Add nsDisplayItem::GetMergedFrames. r=mattwoodrow 2012-04-17 17:44:32 +12:00
Robert O'Callahan
3d0a865462 Bug 735898. Part 3: In DisplayBorderBackgroundOutline, when we have created an nsDisplayBackground item and it's themed, don't bother checking to create an nsDisplayBorder item. r=mattwoodrow
It turns out that calling HasBorder() is especially expensive for themed frames since we call into the theme engine to compute the border, so avoiding it is a nice win.
2012-04-13 23:44:06 +12:00
Robert O'Callahan
ec5d3ef73c Bug 735898. Part 1: Cache bounds (union of all child item bounds) in nsDisplayWrapList. r=mattwoodrow 2012-04-13 23:44:06 +12:00
Mark Capella
1a44f1208f Bug 740688 - Use uintptr_t instead of PRUword, and intptr_t instead of PRWord. r=jwalden
--HG--
extra : rebase_source : 648a581323d2c2893df780f71fe34dadcc4bbaab
2012-04-11 17:17:44 -07:00
Robert O'Callahan
c1fcb8ec46 Backing out changesets ef599d7f3f11, 70ef464f50e3 and 1a204c38918e (bug 735898) due to test failures. 2012-04-12 00:34:23 +12:00
Robert O'Callahan
09dac64814 Bug 735898. Part 3: In DisplayBorderBackgroundOutline, when we have created an nsDisplayBackground item and it's themed, don't bother checking to create an nsDisplayBorder item. r=mattwoodrow
It turns out that calling HasBorder() is especially expensive for themed frames since we call into the theme engine to compute the border, so avoiding it is a nice win.
2012-04-11 16:49:34 +12:00
Robert O'Callahan
84a03695da Bug 735898. Part 1: Cache bounds (union of all child item bounds) in nsDisplayWrapList. r=mattwoodrow 2012-04-11 16:48:47 +12:00
Robert O'Callahan
04eb195d7e Bug 735898. Part 0: Fix comment. 2012-04-11 16:48:37 +12:00
Robert O'Callahan
d0dd680745 Bug 733607. Restructure logic to compute snapped bounds of display items in layer coordinates. Moves responsibility for computing snapped bounds from within the display items to callers of GetBounds/GetOpaqueRegion. r=tnikkel
Previously we snapped the results of nsDisplayItem::GetBounds and
nsDisplayItem::GetOpaqueRegion internally. By tracking which display items were
inside transforms, we disabled snapping quite conservatively whenever an ancestor
had a transform, which is undesirable.

With this patch, we don't snap inside GetBounds or GetOpaqueRegion, but just return
a boolean flag indicating whether the item will draw with snapping or not. This flag
is conservative so that "true" means we will snap (if the graphics context has a transform
that allows snapping), but "false" means we might or might not snap (so it's always safe
to return false).

FrameLayerBuilder takes over responsibility for snapping item bounds. When it converts
display item bounds to layer pixel coordinates, it checks the snap flag returned from
the display item and checks whether the transform when we draw into the layer will be
a known scale (the ContainerParameters scale factors) plus integer translation. If both
are true, we snap the item bounds when converting to layer pixel coordinates. With
this approach, we can snap item bounds even when the items have ancestors with active
transforms.
2012-04-10 23:24:18 +12:00