Commit Graph

123 Commits

Author SHA1 Message Date
Robert O'Callahan
669ff953e8 Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Matt Woodrow
eb10edeff3 Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker 2010-11-08 22:06:14 +13:00
Oleg Romashin
06749b4eac Bug 609637 - Don't swapBuffers with NULL EndTransaction call r=jones.chris.g a=b-f 2010-11-06 10:42:56 +02:00
Benoit Jacob
d888a0f39f Bug 604571 - Copying frames from <video> to <canvas> with drawImage glitches - r+a=vladimir 2010-11-05 15:57:58 -04:00
Oleg Romashin
8ada90638c Bug 572651 - ThebesLayer shader program (GetBGRXLayerProgram) is slow on mobile r=vladimir a=b-f 2010-11-05 08:40:19 +02:00
Chris Jones
ec4a82019e Bug 603885, part 2: Set up the framework for swap-and-readback. r=roc sr=vlad 2010-11-05 02:17:07 -05:00
Chris Jones
4b82fba0c3 Fix --disable-libxul bustage from bug 602431 and bug 602428. a=bustage 2010-10-13 18:36:44 -05:00
Chris Jones
ad5cce517f Bug 602428, part 6: Turn on real allocators for shadow OGL layers. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
51fc2de345 Bug 602428, part 5: Implement HW-decelerating ShadowContainerLayerOGL. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
dd6710b8fc Bug 602428, part 4: Implement HW-decelerating ShadowThebesLayerOGL. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
ace8a9c91c Bug 602428, part 3: Implement HW-decelerating ShadowImageLayerOGL. r=joe 2010-10-13 17:55:45 -05:00
Chris Jones
f0dd48964f Bug 602428, part 2: Implement HW-decelerating ShadowCanvasLayerOGL. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
6f8a6ea683 Bug 602428, part 1: Implement HW-decelerating ShadowColorLayerOGL. r=joe 2010-10-13 17:55:45 -05:00
Chris Jones
55a81f3a07 Bug 602428, part 0.5: Add dummy allocators for shadow OGL layers. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
b9441008dc Bug 602428, part 0: Add NSPR layers logging to OGL backend and log ThebesLayer resolution. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
4c54015a6b Bug 602431, part 7: Honor shadow-layer attributes in the GL layers backend. r=vlad 2010-10-13 17:55:45 -05:00
Chris Jones
4c32a6c59e Bug 601888, part 1: Teach ThebesLayerOGL to draw backing buffers drawn with a resolution other than 1.0. r=mattwoodrow,vlad 2010-10-13 17:55:45 -05:00
Vladimir Vukicevic
910d74f7e0 Bug 602659 - <video> playback is twitchy / possessed by the devil with OpenGL layers - r=jmuizelaar, a=blocking-beta7 2010-10-13 17:19:12 -04:00
Benoit Jacob
9840c2c44d Bug 602659 - move some mutex locking - r=roc 2010-10-12 17:01:59 -04:00
Benoit Jacob
764d885972 Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7 2010-10-06 21:40:08 -07:00
Benoit Jacob
20a45b4898 Backed out changeset 638ce363a9b1 2010-10-06 17:05:19 -04:00
Benoit Jacob
b5bc302c89 Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7 2010-10-06 16:43:25 -04:00
Vladimir Vukicevic
31056ac783 b=600863; disable framebuffer blit optimization for TEXTURE_RECTANGLE targets; r=joe a=b7 2010-10-01 20:56:56 -07:00
Joe Drew
bbb5aece59 Bug 598143 - Flush the WebGL canvas's context before reading from it on a different context. r=vlad, a=b
--HG--
extra : rebase_source : 6acf05aa439c11b056f0ae15c3cf8bae37d81ec4
2010-09-29 18:46:22 -04:00
Matt Woodrow
934603a171 Bug 598538 - Reset the viewport rect when we create a temporary VBO, which can be bigger than the viewport! r=vlad a=b 2010-09-29 14:36:32 -04:00
Joe Drew
40d107bd4e Bug 596784 - Only draw the rects of the visible region, not the bounds. r=vlad a=b 2010-09-22 14:17:01 -04:00
Vladimir Vukicevic
0a2aa77b6f Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b 2010-09-21 15:41:24 -04:00
Matt Woodrow
c9c6ee11c6 Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b 2010-09-21 12:32:17 -04:00
Benoit Jacob
162bd97e20 Bug 596907 - Fix glScissor calls in ContainerLayerOGL - r+a=shaver 2010-09-18 11:59:06 -04:00
Joe Drew
171200229b Fix mismerge. a=bustage 2010-09-17 11:17:32 -07:00
Matt Woodrow
5365430c59 Bug 595938 - Garbage/overdrawing when using -moz-transform: Fix the clip rect before clearing the FBO. r=vlad a=b
--HG--
extra : transplant_source : %FE%06%7Bq%F1%AE%F58%FFW%0Fr%A6W%DA%2B%8B%08%C1%89
2010-09-13 21:30:00 -07:00
Matt Woodrow
29577d4de5 Bug 594643 - Fix typo in ImageLayerOGL::SetData. r=joe a=b
--HG--
extra : transplant_source : %B3%DC%24%EF%E8X%7D%C3A8%9F%9F%B2%C3o%87%B0d%24T
2010-09-13 14:01:28 -07:00
Benoit Jacob
cd99425493 Bug 594874 - GfxInfo blocklist needs to be used by D3D, WebGL, OpenGL - 1/3 - r=vladimir 2010-09-16 12:45:15 -04:00
Benoit Jacob
ff872b84ee Bug 596907 - Fix glScissor calls in ContainerLayerOGL - r=vladimir 2010-09-16 12:45:08 -04:00
Chris Jones
ee72f210ea Merge m-c --> cedar 2010-09-13 19:24:09 -05:00
Oleg Romashin
497f2db326 Merge with mozilla central 2779c55431a4, no conflicts 2010-09-10 22:32:25 -07:00
Vladimir Vukicevic
cfe8913fec b=594892; [gl] force a real call to MakeCurrent after a widget is resized; r*=joe/jeff
* * *
b=594892; merge fail
2010-09-09 16:40:29 -04:00
Matt Woodrow
0a385ec477 b=594642; [gl] use scissor rect when drawing layers; r=vlad 2010-09-09 16:40:15 -04:00
Vladimir Vukicevic
61fb3a126f b=594567; teach EGL backend about ANGLE for Layers; r=jrmuizel 2010-09-09 16:40:11 -04:00
Chris Jones
4820da2166 Merge m-c --> cedar 2010-09-08 17:25:30 -05:00
Vladimir Vukicevic
c9440f4f86 Bug 592462 - fix fullscreen video with OpenGL on Maemo with Qt. r=jmuizelaar. a=blocking-fennec
--HG--
extra : rebase_source : 765979328a5337242c9b7a8bd837b92ed2ed4062
2010-09-09 16:41:02 -07:00
Jeff Muizelaar
8feca90288 Bug 594187. ogl: Handle 0x0 widgets in Render(). r=vlad
OpenGL doesn't like drawing to things without area so just bail.
2010-09-07 19:59:47 -04:00
Chris Jones
9e23f35349 Merge m-c --> cedar 2010-09-07 17:35:15 -05:00
Vladimir Vukicevic
1ef839a9f7 b=592462; [gl] followup, clear scissor region we're about to repaint; r=jrmuizel 2010-09-07 17:31:40 -04:00
Chris Jones
29a74cf7e8 Bug 590294, part 8: Implement resolution-scaled drawing for basic layers. r=roc 2010-09-03 15:10:46 -05:00
Joe Drew
3ef9ce1660 Bug 590841 - Add the ability for a DOM window to let us know when it's accelerated, and use that value in about:support. r=gavin sr=roc a=blocking2.0:beta6+ 2010-09-03 14:01:05 -04:00
Matt Woodrow
da3df6842e Bug 590735 - D3D9/OGL Image layers need to round up on uneven sized YCbCr images r=joe, a=blocking2.0 2010-09-03 15:50:42 +12:00
Matt Woodrow
ca68b51b78 Bug 589632 - Fix LayerManagerD3D9 debug output r=Bas, a=blocking2.0 2010-09-03 15:50:29 +12:00
Matt Woodrow
580d5fa9de Bug 587678 - Implement ImageLayerOGL::GetCurrentAsSurface for YUV surfaces. r=bas a=blocking2.0:beta6+ 2010-09-03 23:27:04 -04:00
Oleg Romashin
736c7d9124 Bug 578649 - ThebesLayerOGL using wrong shader program on QT GL build. r=vlad,a=blocking-fennec 2010-09-07 17:37:34 -07:00