Give function names as object_func for various object prototypes and singletons. Also cleans up some var Name = function() patterns into just function Name.
Explicitly wipe out tab storage data on close so that undo close tab acts like a brand new tab.
--HG--
extra : rebase_source : f05ab57dff8a10be9df9e93bb128a4b716336c7a
* Removed some timeouts and fixed some broken user interactions that fixes various other bugs and test failures.
Bug 587029 - Tab Candy : closing last tab of a group leads to an isolated tab
Bug 586552 - GroupItem.newTab feedback should be immediate
* Init TabItems before handling firstrun tab grouping
* Removed _stopZoomPreparation related code since we are not using it anymore.
* Fixed the issue related to using move to other group feature. The moved tab is still visible in the tab bar after moving it to other group.
--HG--
extra : rebase_source : 9784acd2df5be4be5016cf15d52dabaccd68e2a5
- typeof() is not a function
- formatting of && and || at the end of the line
- declaring variables more locally using let in Utils.extend
- the Initial Developer is the Mozilla Foundation
--HG--
extra : rebase_source : d1f9699fb0014c95e336c34d777ce354b141739a
- refine the use of the "active group item", with differential styling, and not clearing when we enter the tab view
- set the active group item in other cases, like when we drag out groups, when we resize or move a group, or when a group is a drop target
- removed new tab group (you may have to clear storage to get rid of your locked New Tabs group at the bottom of your screen)
- rm various special casing for the new tab group
- new tab experience for tabs-off-of-orphaned-tabs is implemented: they magically turn into a group, and it even snaps!
- broken: new tabs made with no active context
- broken: closing the last tab in a group: should go back to tab candy view
- broken: first run experience grouping of orphaned tabs
+ TabItem updates (painting, etc) no longer happen when the Tab Candy UI is not visible; they're queued up and happen when you return to the UI
+ Fixed a couple problems with the TabItems pause painting mechanism
+ If a whole bunch of TabItem updates come at the same time, we spread them out (using a heartbeat that lasts until we run out of backlog)
+ This should fix both BugĀ 580954 (Replace the heartbeat with something smarter) and BugĀ 583420 (Tab thumbnails don't repaint after being resized)
+ fixed our use of undefined in iq.js
+ more tabItems cleanup, including removing a stray call to the now non-existent TabCanvas.detach()
+ "Group sites" no longer makes a "mixed" group if it would be empty
+ Cleaned up a bunch of unneeded properties and methods in tabitems.js
+ moved profile.js to the top of tabcandy.js, so the script loading timer is accurate
--HG--
rename : browser/base/content/tabcandy/app/tabitems.js => browser/base/content/tabview/tabitems.js
rename : browser/base/content/tabcandy/tabcandy.js => browser/base/content/tabview/tabview.js
extra : rebase_source : de7687f5c22881edb1d0c463348e6176a0440587