Commit Graph

35 Commits

Author SHA1 Message Date
Chris Jones
2074213503 Bug 570294, part j: Publish BasicThebesLayer pixels to remote processes (slowly). r=roc
--HG--
extra : rebase_source : bac63c2b868fd002f9b27c6836aaed3f95c5316d
2010-07-21 16:17:33 -05:00
Chris Jones
67cc02d87a Bug 570294, part i: Publish BasicImageLayer pixels to remote processes (slowly). r=Bas
--HG--
extra : rebase_source : 6a5749fd41cc8181531b7ad89867be8736dbe63b
2010-07-21 16:17:33 -05:00
Chris Jones
f698a6df6e Bug 570294, part h: Publish BasicCanvasLayer pixels to remote processes (slowly). sr=vlad
--HG--
extra : rebase_source : c113259f24d6f1c43583c729b7e996be01ed35bc
2010-07-21 16:17:33 -05:00
Chris Jones
015c13454b Bug 570294, part g: Implement basic ShadowLayers and share basic layers with remote processes. r=Bas sr=vlad
--HG--
extra : rebase_source : aca1e9e2ebb49f000bbe5116c04145f8aff8ac03
2010-07-21 16:17:33 -05:00
Chris Jones
b35ebb5f66 Bug 573829, part 1: Refactor ThebesLayerBuffer in preparation for its use in the OGL layers backend. r=roc
--HG--
rename : gfx/layers/basic/ThebesLayerBuffer.cpp => gfx/layers/ThebesLayerBuffer.cpp
rename : gfx/layers/basic/ThebesLayerBuffer.h => gfx/layers/ThebesLayerBuffer.h
2010-07-21 13:06:33 -05:00
Chris Jones
544264704f Bug 567421, part 2: Implement Dump[Self](FILE*) and Log[Self]() methods for layers. r=roc 2010-07-21 13:06:33 -05:00
Vladimir Vukicevic
9735a3a8c3 b=575469; use CreateOffscreen in layers; r=bas 2010-07-18 22:01:14 -07:00
Robert O'Callahan
5534e44e2a Bug 564991. Part 40: ThebesLayers painted with variable opacity can still be OPAQUE_CONTENT themselves. r=bas 2010-07-16 09:08:11 +12:00
Robert O'Callahan
e98a518e3c Bug 564991. Part 34: Make sure that ThebesLayerBuffers are always allocated as similar surfaces to the widget surface, whenever possible. r=cjones 2010-07-16 09:08:10 +12:00
Robert O'Callahan
da8eac7e0e Bug 564991. Part 32: Fix assertion in BasicThebesLayer; it's entirely possible that we need to invalidate an area, but the actual visible region is empty so there's no context to draw to. r=cjones 2010-07-16 09:08:10 +12:00
Karl Tomlinson
9bb3ceb7e1 b=573409 expire unused cached double-buffering back surfaces r=vlad sr=roc 2010-07-16 09:08:09 +12:00
Robert O'Callahan
d09c39d0a9 Bug 564991. Part 23: Introduce the concept of 'inactive' layers. r=mats,sr=dbaron 2010-07-16 09:08:05 +12:00
Matt Woodrow
0dc19c1c41 Bug 564991. Part 21: Avoid double-buffering if we're only going to paint one layer. r=vlad 2010-07-16 09:08:05 +12:00
Matt Woodrow
3d8d34ccf2 Bug 564991. Part 20: Performance win by avoiding PushGroup for single-layer opacity. r=vlad 2010-07-16 09:08:04 +12:00
Robert O'Callahan
96549cb43a Bug 564991. Part 19: Cache the backbuffer surface for performance wins. r=vlad 2010-07-16 09:08:04 +12:00
Matt Woodrow
b9bb858a55 Bug 564991. Part 18: Move double-buffering into the layer manager. r=jrmuizel,sr=vlad 2010-07-16 09:08:04 +12:00
Robert O'Callahan
8442c7897c Bug 564991. Part 6: Make BasicLayers support retained ThebesLayer contents. r=cjones,sr=vlad 2010-03-04 10:37:04 +13:00
Vladimir Vukicevic
85aecff85c b=562409; add GLContextProvider form EGL (patch from vlad/fred/romaxa); r=bas 2010-06-09 15:27:29 -07:00
Robert O'Callahan
a66b969df2 Bug 586041. Part 2: refactor RemoveChild. r=bas 2010-06-01 11:32:05 +12:00
Robert O'Callahan
17b78218c8 Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad 2010-06-01 11:29:37 +12:00
Robert O'Callahan
5cb6f06477 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
491e959191 Backed out changeset b37bdb032fe7 2010-05-24 10:53:05 +12:00
Robert O'Callahan
f3c689bd37 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
6709a65d60 Backed out changeset efa8719a93d2 2010-05-21 16:34:23 +12:00
Robert O'Callahan
ddda37f6c8 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
ed549b0dfb Bug 561959. Replace solid-color ThebesLayers with ColorLayers. r=dbaron 2010-05-13 12:56:11 +12:00
Robert O'Callahan
582ab69719 Bug 547924. Paint <canvas> using EXTEND_PAD to prevent seams. r=vlad 2010-05-19 15:04:32 +12:00
Vladimir Vukicevic
e80faabc40 b=561168; convert canvas to use layers for rendering - followup #2; r=roc 2010-05-17 21:04:22 -07:00
Vladimir Vukicevic
a1121cc3a2 b=561168; convert canvas to use layers for rendering - followup; r=roc 2010-05-17 21:04:22 -07:00
Vladimir Vukicevic
b99bb96c47 b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
Robert O'Callahan
74823b00ed Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
Robert O'Callahan
d7d6f2ce93 Bug 564993. Part 1: Remove CopyFrom API, it won't be used. r=Bas 2010-03-03 13:53:52 +13:00
Robert O'Callahan
686b3c0470 Bug 538323. Part 1: create ImageLayers and associated API for displaying pixel-buffers in various formats. r=jrmuizel,sr=dbaron 2010-03-02 12:09:35 +13:00
Robert O'Callahan
ceb172a0d8 Bug 538266. Part 2: add transform API to layer system. r=jrmuizel,sr=dbaron 2010-03-02 12:08:28 +13:00
Bas Schouten
51c74f7eb9 Bug 550846: Restructure layers to use different directories for different backends. r=roc,ted
--HG--
rename : gfx/layers/BasicLayers.cpp => gfx/layers/basic/BasicLayers.cpp
rename : gfx/layers/BasicLayers.h => gfx/layers/basic/BasicLayers.h
2010-03-14 18:30:40 +01:00