Commit Graph

25 Commits

Author SHA1 Message Date
Markus Stange
b2b98daf68 Bug 921495 - Add a test for shadow blur rounding. 2013-11-21 17:44:46 +01:00
Matt Woodrow
86a687ebb1 Bug 939607 - Part 4: Add test for box-shadow with opacity. r=roc 2013-11-18 22:32:09 +13:00
Mats Palmgren
109767f361 Bug 485149 - Using box-shadow on a <fieldset> with <legend> does not follow box shape. r=roc 2013-04-17 22:16:14 +02:00
Thomas Powell
c9dde4a2f2 Bug 742736 - Change box shadows to match rounded or sharp corners of shadowed object when round/sharp alternate corners; r=dbaron 2012-04-29 22:37:04 -04:00
Alon Zakai
add184ba85 Bug 633627 - Disable tests that fail with fixedpoint blurring. r=roc 2011-09-19 09:34:32 -07:00
Joel Maher
c6cc559d6f Bug 636753 - annotate reftest manifests to note tests that fail on Android (2 of 2). r=dbaron a=test-only 2011-03-18 11:54:15 -04:00
Mats Palmgren
f485115f35 Bug 611574 - Inset box-shadow paints outside of buttons and fieldsets if blur radius is 0. r=roc a=blocking2.0:final 2010-11-27 23:49:40 +01:00
L. David Baron
3be0976384 Add reftests for text-shadow and box-shadow not causing scrollable overflow. (Bug 542595, patch 24) (for bug 446693) a2.0=blocking2.0:beta8 2010-10-06 21:25:47 -07:00
L. David Baron
b272e35a61 Change the blur radius for -moz-box-shadow and text-shadow to match what is specified in css3-background, and the blur radius for canvas to follow what is specified in HTML5. (Bug 590039) r=roc a2.0=blocking2.0:beta6
This fixes the multiplication by 1.5 in
gfxAlphaBoxBlur::CalculateBlurRadius (originally added in changeset
ce9f05b57b95 for bug 467518) to work correctly.  It was previously a
multiplication by 1 due to integer division.  CalculateBlurRadius
previously multiplied by 1.880; it now multiplies by 2.820.

This changes canvas shadow handling to multiply shadowBlur by 2 before
taking its square root, as described in the spec.  This means that
canvas shadow blurs 8px or smaller are 1.5 times larger than they were
previously (due to the CalculateBlurRadius change), and canvas shadow
blurs larger than 8px are 2.121 times larger than they were previously
(due to the CalculateBlurRadius change *and* the additional factor of
sqrt(2)).

This changes text-shadow and -moz-box-shadow handling to use
CalculateBlurRadius on half of the value given instead of passing the
value through directly.  This means that text-shadow and box-shadow
blurs are multiplied by 1.410 relative to their old sizes.  It also
means that we round rather than floor, so that the effect that used to
be drawn by a blur in the range 1px to 1.99px is now drawn by a blur
anywhere in the range 0.36px to 1.05px, the effect that used to be drawn
by a blur in the range 2px to 2.99px is now drawn by a blur anywhere in
the range 1.06px to 1.77px, what used to be a drawn by a blur in the
range 3px to 3.99px is now drawn by a blur anywhere in the range 1.78px
to 2.47px, etc.
2010-09-11 09:27:12 -07:00
Matt Woodrow
979cc597a3 Bug 591155 - Temporarily disable certain failing reftests which are visually indistinguishable when running with accelerated layers. r=vlad a=blocking2.0:beta6+ 2010-08-27 16:58:53 +12:00
Jeff Muizelaar
b58eb91fc9 Bug 583857. Expose whether D2D is enabled to reftests. r=roc 2010-08-13 11:44:21 -04:00
Benoit Girard
59f7614d8b Replace float by CGFloat to fix BoxShadows on 64-bit OS X + added reftest. b=562616 r=jmuizelaar 2010-06-09 00:11:38 -04:00
Zack Weinberg
0f97622a38 Bug 559426: Replace unreliable HTML reference for boxshadow-inner-basic with an SVG file that does exactly the same drawing operations as the test. r=roc 2010-05-11 12:18:42 -07:00
Michael Ventnor
3602bd64b6 Bug 544099 - Highly optimise -moz-box-shadow for common cases by allowing layout to specify an area where blurring is not needed r=roc,joe
--HG--
rename : gfx/thebes/src/gfxBlur.cpp => gfx/src/thebes/utils/gfxBlur.cpp
rename : gfx/thebes/public/gfxBlur.h => gfx/src/thebes/utils/gfxBlur.h
extra : rebase_source : d7ad7a1ee2ac9e25937133dba95f0f8d7347d612
2010-04-18 13:13:10 +10:00
Serge Gautherie
271756558e Backed out changeset: b3d6a8724029 of
Bug 544099 - Allow shadow blurring to skip areas where blurring is unnecessary; Patch 3.1.
which breaks comm-central.
2010-02-04 20:55:10 +01:00
Michael Ventnor
55ebf80987 Bug 544099 - Allow shadow blurring to skip areas where blurring is unnecessary; Patch 3.1.
r=roc.
2010-02-04 19:15:03 +01:00
Michael Ventnor
b1ac8d20b5 Bug 514670 - -moz-box-shadow should follow radius only on corners with radius. r=roc 2009-09-24 08:46:39 +02:00
Jonathan Griffin
e4314e6747 Test for bug 460240. r=roc 2009-06-29 18:24:34 +02:00
Michael Ventnor
22d3e3c5b8 Bug 483533. Don't change shadow shape due to spread. r=roc
--HG--
extra : rebase_source : 0eabcf6676a970c16b97cbd1999c824a6e501e46
2009-05-13 21:42:39 +12:00
Michael Ventnor
b480b09ba3 Bug 476738. Implement 'inset' box-shadows. r+sr=roc,r=dbaron 2009-02-10 21:45:13 +13:00
Michael Ventnor
5b79611010 Bug 475197. box-shadow should work on file input controls. r+sr=roc
--HG--
extra : rebase_source : ca08ac21ddb8c27c7348f87f6963a03cf6fcfa46
2009-01-30 20:10:25 +13:00
Michael Ventnor
3a494e2823 Bug 475197. -moz-box-shadow needs to be hooked up to buttons and fieldsets since they have custom background painting code --- reftest. 2009-01-28 22:28:40 +13:00
Michael Ventnor
2d49b62ed7 Bug 445741. Round rects consistently to avoid a gap between an element and its shadow. r+sr=roc
--HG--
extra : rebase_source : dbb4ae33812db8167650dcc218f0bd4a3e0f3dc2
2009-01-05 13:41:01 +13:00
Michael Ventnor
959ad2bd17 Bug 453641. Make box-shadow work on tables and table parts --- tests. 2008-12-03 14:21:16 +13:00
Michael Ventnor
5e03977e53 Bug 212633 - "Add support for CSS3 box-shadow" (reftests) [p=ventnor.bugzilla@gmail.com (Michael Ventnor)] 2008-07-07 19:58:37 -05:00