Commit Graph

25 Commits

Author SHA1 Message Date
James Willcox
50b5d4b13c Bug 778091 - Use medium precision for SurfaceTexture shader r=vlad 2012-09-17 15:50:33 -04:00
James Willcox
257d2b2878 Bug 783754 - Fix Flash on the Galaxy SII r=BenWa 2012-08-23 12:00:23 -04:00
James Willcox
f97d0fb4b7 Bug 687267 - Initial support for Flash on Honeycomb r=bgirard,vlad,jgilbert,blassey 2012-07-20 15:20:51 -04:00
Ed Morley
865b492e14 Backout 4987ffd173a4 (bug 687267) for bustage 2012-07-23 14:47:54 +01:00
James Willcox
a2f250042f Bug 687267 - Initial support for Flash on Honeycomb r=bgirard,vlad,jgilbert,blassey
--HG--
extra : rebase_source : 450055ae3e71ea84f74252d3bf100fe970d29d14
2012-07-20 15:20:51 -04:00
Ms2ger
8c936ae394 Bug 776142 - Back out bug 687267 / changeset 8571114112b2 on a CLOSED TREE. 2012-07-22 14:02:18 +02:00
James Willcox
ff21a06364 Bug 687267 - Initial support for Flash on Honeycomb r=bgirard,vlad,jgilbert 2012-07-20 15:20:51 -04:00
Kan-Ru Chen
b9db4b7579 Bug 774552 - Draw GraphicBuffer directly. r=roc,BenWa 2012-07-17 10:12:58 +08:00
Vladimir Vukicevic
1a121033d3 b=765150, HTML5 video playback shows purple screen on Motorola/Tegra 2 devices; r=jrmuizel 2012-07-05 14:34:04 -04:00
Phil Ringnalda
2cf7559644 Back out f79077bad960 and 94dd16a365d9 (bug 765150) for bustage 2012-07-05 09:07:18 -07:00
Vladimir Vukicevic
3af0060f0a b=765150, HTML5 video playback shows purple screen on Motorola/Tegra 2 devices; r=jrmuizel 2012-07-05 10:00:23 -04:00
Nicholas Cameron
0a4510eccd Bug 757346; Use A8 textures (OGL). r=roc 2012-06-26 14:43:31 +12:00
Nicholas Cameron
2237afc914 Back out bug 757346
--HG--
extra : rebase_source : 8a07c2c56ca9dbc165012b679d421435cc886c2c
2012-06-26 10:54:05 +12:00
Nicholas Cameron
b2f0b5d72c Bug 757346; Use A8 textures (OGL). r=roc 2012-06-26 09:44:41 +12:00
Gervase Markham
638c878b13 Bug 759095 - upgrade license to MPL 2, and other licensing cleanups.
--HG--
extra : rebase_source : da55a4937383eda2baf7c9a362501da8ee664146
2012-05-29 16:52:43 +01:00
Nicholas Cameron
3849921577 Bug 716439; shaders for OpenGL mask layers. r=BenWa 2012-03-19 09:07:25 +13:00
Phil Ringnalda
807c91234e Back out 243cd4db5edd and 4175fc853e16 (bug 712716) for OS X 10.6 and 10.7 assertions 2012-03-15 23:21:54 -07:00
Benoit Girard
26f5681f0b Bug 712716 - Fix AndroidGraphicBuffer resource management. r=snorp,jmuizelaar 2012-03-12 16:28:02 -04:00
Matt Woodrow
0169cc36ce Bug 707563 - Restore the w component in the LayerManager shaders after applying the offset. r=Bas 2011-12-19 10:11:30 +13:00
Matt Woodrow
409f8c5435 Bug 707563 - Convert vertex vector back into normal coordinate space before applying offset. r=Bas 2011-12-09 16:21:45 +13:00
Oleg Romashin
65a70a8e4c Bug 659768 - HTML5 video does not render anything on Maemo r=mattwoodrow 2011-05-31 09:48:47 +12:00
Florian Hänel
8e0d9ab286 Bug 628566 - Implement basic tiling of ImageLayerOGL. r=joe 2011-05-19 12:53:02 +02:00
Matt Woodrow
b4e55ae952 Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN 2011-01-18 08:22:25 +01:00
Oleg Romashin
8ada90638c Bug 572651 - ThebesLayer shader program (GetBGRXLayerProgram) is slow on mobile r=vladimir a=b-f 2010-11-05 08:40:19 +02:00
Vladimir Vukicevic
917dfcb032 b=567626; fix up opengl layers; r=bas 2010-05-24 23:35:35 -07:00