Commit Graph

2218 Commits

Author SHA1 Message Date
Oleg Romashin
8af3b31ddc Bug 556487 - XRenderFormat API for remote X-Surface handling. r=karlt,jmuizelaar a=blocking2.0 2010-09-08 08:55:14 -07:00
Oleg Romashin
d3b765aafa Bug 556487 - gfxASurface GetSize. r=joe a=blocking2.0
--HG--
extra : rebase_source : 3f587a6352af1c72f5dbf860380dc8a2ef42f72d
2010-09-07 17:36:57 -07:00
Bas Schouten
ba35c84ad7 Bug 593860: Only render parts of a layer in the visible region. r=jrmuizel a=blocking-betaN 2010-09-08 05:27:38 +02:00
Bas Schouten
8f778f866d Bug 593268 - Part 3: Implement CreateOptimalSurface for D3D9 layers and use interop in CanvasLayerD3D9. r=jrmuizel 2010-09-08 05:27:36 +02:00
Jeff Muizelaar
09b3c4aab6 Bug 593268 - Part 2.5: Update gfxASurface::SurfaceTypes to be in sync with Cairo. r=Bas 2010-09-08 05:27:34 +02:00
Bas Schouten
b3e32db8d5 Bug 593268 - Part 1: Expose LayerManager::CreateOptimalSurface. r=vlad sr=roc 2010-09-08 05:27:29 +02:00
Oleg Romashin
736c7d9124 Bug 578649 - ThebesLayerOGL using wrong shader program on QT GL build. r=vlad,a=blocking-fennec 2010-09-07 17:37:34 -07:00
Matt Woodrow
a7f65761ea Bug 505115 - Part 1 - Fix OpenGL container layer to support transforming children.r=vlad,a=roc 2010-09-07 17:35:50 -07:00
Oleg Romashin
a3a0931e4a Bug 589845 - Link error in cairo-qt-surface qt_draw_glyphs. r=jmuizelaar, a=stuart 2010-09-05 08:17:58 -07:00
Mike Hommey
45436fd809 Bug 589743 - Use the slow path for ycbcr on unsupported architectures instead of failing to building. r+a=roc
--HG--
extra : rebase_source : 94d945125b193a29551ebdb5c8f52b98b6787e3e
2010-09-06 09:14:48 +02:00
Robert O'Callahan
122b1cde0f Bug 593361. Part 2. Don't bother trying to draw directly to the backbuffer instead of retaining ThebesLayer, if the backbuffer is transparent anyway. r=tnikkel
--HG--
extra : rebase_source : 4a8d5833d6fab79147389a7c2f49f8653e90b9c5
2010-09-06 15:02:43 +12:00
Robert O'Callahan
1e8c57404f Bug 593361. Part 1: Limit the region of a non-retained layer we repaint to the clip region of the destination buffer. r=tnikkel
--HG--
extra : rebase_source : 20bea1e114bffe61bb621e7e99757cccd9fc98a0
2010-09-06 15:00:10 +12:00
Vladimir Vukicevic
38e200272a b=593558; make gl context creation quieter; r=matt.woodrow; a=b 2010-09-05 16:37:52 -04:00
Vladimir Vukicevic
74b5baf759 b=592106; correctly update GL context format; r=jrmuizel 2010-09-05 16:37:51 -04:00
Bas Schouten
06e1af0909 Bug 590695: Don't check mDeviceEx when it doesn't exist. r=vlad a=blocking-beta6 2010-09-05 18:59:57 +02:00
Joe Drew
8678c3e212 Bug 593618 - Because we always paint the whole texture we're drawing to, we need to validate and draw the _bounds_ of the visible region, not just the visible region's subrectangles. r=bas a=blocking2.0:beta6+ 2010-09-05 01:31:19 -04:00
Matt Woodrow
580d5fa9de Bug 587678 - Implement ImageLayerOGL::GetCurrentAsSurface for YUV surfaces. r=bas a=blocking2.0:beta6+ 2010-09-03 23:27:04 -04:00
Matt Woodrow
3b8fe67d49 Bug 593530 - Don't leak the DeviceManagerD3D9 if initializing it fails. r=joe a=blocking2.0:beta6+ 2010-09-03 23:21:26 -04:00
Matt Woodrow
80b5ce86e3 b=593273, fix d3d9 layer manager crash on reftest shutdown, r=bas a=b 2010-09-03 14:07:59 -04:00
Joe Drew
3ef9ce1660 Bug 590841 - Add the ability for a DOM window to let us know when it's accelerated, and use that value in about:support. r=gavin sr=roc a=blocking2.0:beta6+ 2010-09-03 14:01:05 -04:00
Jonathan Kew
55a866274d bug 593155 - check table length before accessing cmap data. r=jdaggett approval2.0=roc 2010-09-03 11:45:53 +01:00
Robert O'Callahan
ea9f2b9fe9 Fixing bustage, a=me 2010-09-03 16:20:23 +12:00
Matt Woodrow
11d93c27a5 Bug 592985 - Free global shared CGL context on shutdown r=vlad, a=blocking2.0 2010-09-03 15:51:15 +12:00
Matt Woodrow
8188c29e37 Bug 590367 - Render RGB d2d layers with a RGBA surface and shader r=Bas, a=blocking2.0 2010-09-03 15:51:04 +12:00
Matt Woodrow
47a1df4aa3 Bug 593224 - ContainerLayerD3D9 can reset the clip rect r=Bas, a=blocking2.0 2010-09-03 15:50:53 +12:00
Matt Woodrow
da3df6842e Bug 590735 - D3D9/OGL Image layers need to round up on uneven sized YCbCr images r=joe, a=blocking2.0 2010-09-03 15:50:42 +12:00
Matt Woodrow
ca68b51b78 Bug 589632 - Fix LayerManagerD3D9 debug output r=Bas, a=blocking2.0 2010-09-03 15:50:29 +12:00
Robert O'Callahan
33df3b813d Bug 579276. Part 13: Use CONTENT_COLOR for temporary surface in nonretained path, if possible. r=cjones 2010-09-03 14:31:42 +12:00
Robert O'Callahan
faf8ba3044 Bug 579276. Part 12: Clip all drawing to the visible region on the nonretained path. r=cjones 2010-09-03 14:31:42 +12:00
Robert O'Callahan
fa118e17df Bug 579276. Part 11: Move ClipToRegion to gfxUtils. r=vlad 2010-09-03 14:31:42 +12:00
Robert O'Callahan
5cc76df7ce Bug 579276. Part 7: Don't retain transparent layers that would hurt text rendering. r=cjones 2010-09-02 21:18:41 +12:00
Robert O'Callahan
ef2339dd29 Bug 579276. Part 6: Add gfxASurface::GetTextQualityInTransparentSurfaces API. r=jrmuizel,sr=vlad 2010-09-02 21:18:41 +12:00
Robert O'Callahan
0356f8659e Bug 579276. Part 3: Change Set/IsOpaqueContent API to a more generic Get/SetContentFlags API. r=cjones,sr=vlad 2010-09-02 21:18:40 +12:00
Robert O'Callahan
a150e0aa96 Bug 579276. Part 1: Change layer/layermanager user data API to use keys and values. r=cjones,sr=vlad 2010-09-02 21:18:39 +12:00
Bas Schouten
37b1df3df1 Bug 592024 - Don't clear shared D3D9/D2D surfaces in cairo_d2d_create_for_handle because D3D9 and D2D need a lot of synchronization points. Instead, put a clear in DrawRegion, which already has synchronization points. r=jrmuizel a=blocking 2010-09-02 15:07:26 -04:00
Robert O'Callahan
e31e06e790 Backing out bug 579276. a=me 2010-09-02 23:14:25 +12:00
Robert O'Callahan
c47e21d634 Fixing bustage, a=me 2010-09-02 22:15:17 +12:00
Robert O'Callahan
3f950a172c Bug 579276. Part 7: Don't retain transparent layers that would hurt text rendering. r=cjones 2010-09-02 21:18:41 +12:00
Robert O'Callahan
7e230f4f3c Bug 579276. Part 6: Add gfxASurface::GetTextQualityInTransparentSurfaces API. r=jrmuizel,sr=vlad 2010-09-02 21:18:41 +12:00
Robert O'Callahan
09145533e8 Bug 579276. Part 3: Change Set/IsOpaqueContent API to a more generic Get/SetContentFlags API. r=cjones,sr=vlad 2010-09-02 21:18:40 +12:00
Robert O'Callahan
14f3d9ad78 Bug 579276. Part 1: Change layer/layermanager user data API to use keys and values. r=cjones,sr=vlad 2010-09-02 21:18:39 +12:00
Jeff Muizelaar
8854ffd842 Bug 589395. d3d9: adjust vertex locations in the vertex shader. r=bas,a=blocking
Previously we adjusted the vertex locations directly, now
they have an implicit adjustment that happens in the vertex shader.
This should let us ignore the pixel center differences between
opengl/d3d9/d3d10.
2010-09-01 17:10:51 -04:00
Jeff Muizelaar
46319343f4 Bug 592458. Generate the d3d9 shaders using a script. r=bas,a=joe
This isn't part of the build because we don't want to depend
on the directx sdk (fxc) for building.
2010-09-01 17:02:02 -04:00
Vladimir Vukicevic
cbe35a0e14 backing out 2796c7 (bug 539771); a=b 2010-09-01 15:54:01 -04:00
Vladimir Vukicevic
5ff9acda51 b=590244; update ANGLE to r385; r=vlad; a=b 2010-09-01 15:04:51 -04:00
Vladimir Vukicevic
482dd7f865 b=539771; Add support for context attribs to canvas; r=jmuizelaar 2010-09-01 15:04:48 -04:00
Justin Lebar
3e7e1949d1 Bug 587853 - Use PR_ATOMIC_{INCREMENT,DECREMENT} macros for threadsafe addref / release. r+a2.0=bsmedberg 2010-08-17 10:25:41 -07:00
Vladimir Vukicevic
2933c77738 b=591486 followup for non-d2d-surface win32 builds; a=bbbreakage 2010-08-30 20:02:18 -04:00
Vladimir Vukicevic
c1e7b093a7 b=592105; [gl] clear new FBOs when resizing offscreen FBOs at correct time; r=bas a=b5 2010-08-30 19:56:42 -04:00
Vladimir Vukicevic
70490d6dea b=591486; implement gfx feature blocklist; r=jrmuizel; a=b5 2010-08-30 17:45:29 -04:00