David Anderson
b2e46c1fab
Add inactive subframes to the dispatch-to-content region. (bug 1082594, r=tn,kats)
2014-11-19 20:24:15 -08:00
Tatiana Meshkova
ee4083a44f
Bug 1023156 - Cannot build Qt with errors in gfxQtPlatforms (with Qt 5.3)
2014-11-19 22:02:51 -08:00
Bas Schouten
218b3cfb39
Bug 1101130: Make Direct2D 1.1 clean up its resources on shutdown. r=jrmuizel
2014-11-20 00:16:48 +00:00
Benoit Girard
345e116691
Bug 1087530 - Part 2: Set OGL Scissor during mClearOnBind. r=jmuizel
2014-11-19 15:30:25 -05:00
Benoit Girard
a52fc33128
Bug 1101650 - Fix mClearOnBind logic. r=jmuizel
2014-11-19 15:29:23 -05:00
Kartikaya Gupta
53936f3254
Bug 1100140 - When a scrollable layer is marked as fixed-position, don't treat it as fixed relative to itself. r=botond
2014-11-19 13:41:48 -05:00
Milan Sreckovic
1ba7431253
Bug 1095925: Propagate the error up the chain. r=jmuizelaar
2014-11-14 16:11:02 -05:00
Markus Stange
87a2c79250
Bug 1101195 - Update imgData vector length after reading into it. r=jwatt
2014-11-19 11:51:47 -05:00
Jacek Caban
9dfcf478d3
Bug 1068195 - Fix an invalid MOZ_ASSERT in moz2d code, asserting the value of a constant string pointer. r=jrmuizel
2014-11-19 11:08:14 +01:00
Milan Sreckovic
5aa70325ca
Bug 1074952 - Part 7. Add a logging support for a couple of common Moz2d enums. r=bschouten
2014-11-11 16:09:35 -05:00
Milan Sreckovic
79fb503b37
Bug 1074952 - Part 6. Fully qualify the appropriate logs in the logging macros, otherwise we can't call these from other namespaces. An example in non-gfx/2d where it would not have worked without this change. r=botond
2014-11-18 10:51:39 -05:00
Milan Sreckovic
867c20e622
Bug 1074952 - Part 5. Let the CrashReporter decide what threading combination is allowed. r=nsilva
2014-11-13 14:52:05 -05:00
Milan Sreckovic
d8d778d935
Bug 1074952 - Part 4. For the critical log, save the first, then circular buffer the rest into the crash annotations. r=bas
2014-11-17 17:16:55 -05:00
Milan Sreckovic
7ece31d5c9
Bug 1074952 - Part 3. Redo the const values and optimize for the case where we decide runtime not to log messages. Move the decision about newline to OutputMessage. Make [GFX#] the default automatic prefix. r=bschouten
2014-10-24 13:54:26 -04:00
Milan Sreckovic
d236c0f23f
Bug 1074952 - Part 2. gfxWarning() should be available in both debug and release builds. r=bas
2014-10-24 13:54:23 -04:00
Milan Sreckovic
69a2fba4b0
Bug 1074952 - Part 1. Expose the level of logging as a preference. r=bschouten
2014-10-24 13:54:20 -04:00
Wes Kocher
b90e1fb58c
Backed out changeset 41ecbb9a5fac (bug 1092634) for reftest bustage
2014-11-18 17:21:08 -08:00
Jeff Muizelaar
2e91f43b73
Bug 1092260. Use PREVENT_INTERNAL_THREADING_OPTIMIZATIONS with D3D11. r=bas
...
Using this seems to avoid the AMD frame delay bug.
--HG--
extra : rebase_source : 1b867ebfef30d1c1a426c7510591770f362d2b28
2014-11-18 17:29:57 -05:00
Jeff Muizelaar
ad57218e47
Bug 1101160. D3D11: Make switch statement better. r=bas
...
This is the order one would expect.
--HG--
extra : rebase_source : 299b3814983d42908c2507028bb1c16c64b0f25f
2014-11-18 15:49:39 -05:00
Markus Stange
fee32b29b7
Bug 1097776 - Don't leak the SkBitmapDevice. r=jrmuizel
2014-11-18 17:22:01 -05:00
Markus Stange
4bfc882827
Bug 1097776 - Use Skia for unaccelerated rendering of 3D transforms. r=jrmuizel
2014-11-18 17:21:45 -05:00
Markus Stange
8fab03417e
Bug 1092634 - Let feColorMatrix and feComponentTransfer generate output outside their input's bounds. r=Bas
...
This makes the color matrix and component transfer Moz2D filters generate an infinite output, which is then cropped to the primitive's filter primitive subregion by a subsequent crop filter node. This still gives us different behavior than other browser when the primitive subregion is overridden using the x/y/width/height attributes - other browsers either ignore those completely (IE) or only let them crop the default subregion (which is defined to be the same as the input subregion) and not enlargen it - but I'll fix that in a separate bug.
2014-11-18 17:21:19 -05:00
Mason Chang
e356eb5ca2
Bug 552020. Part 2. Enable Vsync Profiler Markers across platforms. r=benwa
2014-11-18 13:28:42 -08:00
Mason Chang
a549f6a91c
bug 552020 Part 1: Hook into CVDisplayLink to get vsync events on OSX. r=benwa,mstange
2014-11-18 13:28:42 -08:00
Wes Kocher
1270a44f4d
Backed out changeset 0092a5e1467d (bug 1097776) for reftest failures and leaks
2014-11-18 11:00:08 -08:00
Markus Stange
0882643bae
Bug 1097776 - Use Skia for unaccelerated rendering of 3D transforms. r=jrmuizel
2014-11-18 11:36:17 -05:00
Benoit Girard
a50adb60a6
Bug 1087530 - Retain container's intermediate surfaces for up to one frame. r=jmuizelaar
2014-11-03 17:27:32 -05:00
Jeff Muizelaar
f7a15a92d7
Bug 1073036. Fix an assertion string that I forgot about.
...
--HG--
extra : rebase_source : 9c52d35673e7a28d2c982a070e28b18792cc1a98
2014-11-18 10:33:36 -05:00
Jeff Muizelaar
4b0029fdf7
Bug 1073036. layers: Track program state more carefully to avoid setting unnecessarily. r=nical
...
This introduces some infrastructure to start tracking the program state more carefully. Currently
it only tracks the program because UseProgram was showing up the most in profiles, but more
state could also be added as needed.
--HG--
extra : rebase_source : 289ab867ef63032f7604a6cbe6d0230fd0a9411a
2014-11-10 14:34:06 -05:00
Sid Stamm
2189922ce8
Bug 704320 - Add referrer policy support to stylesheet and CSS loads and fonts. (r=bz)
2014-11-18 08:46:47 -05:00
Milan Sreckovic
361b6464fe
Bug 1094338 - Allow depth texture on OS X 10.8.3 and higher. Clean up some OS X versioning tracking in the process. r=jgilbert
2014-11-10 22:15:22 -05:00
David Anderson
ec1f0caf28
Add APZ handling for desktop scroll wheel events. (bug 1086162 part 1, r=kats)
2014-11-17 20:56:18 -08:00
Botond Ballo
2bc3fddde6
Bug 1093298 - Ignore calls to AsyncPanZoomAnimation::Sample() with a negative time duration. r=kats
2014-11-17 13:18:16 -05:00
Jeff Muizelaar
6514be6291
Bug 1088414. Backout "Use a single synchronized texture for d3d11"
...
https://hg.mozilla.org/mozilla-central/rev/e2efedec2d60
2014-11-17 14:20:05 -05:00
Jonathan Kew
9eb8336282
Bug 1098497 - Update OTS to latest upstream (at commit 7091a232a10a741591ff25158c98ca3f0c319cf9) to pick up recent fixes. r=jdaggett
2014-11-17 15:24:05 +00:00
Nicolas Silva
df35228518
Bug 1098000 - Track the number of compositable references to TextureHost and only unbind gralloc textures after the last ref goes away. r=sotaro
2014-11-17 11:06:25 +01:00
Jonathan Kew
0df56b5464
Bug 1097615 - Add MOZ_OVERRIDE annotations to subclasses of gfxFont. r=jdaggett
2014-11-17 09:59:50 +00:00
Jonathan Kew
8949117378
Bug 1089787 - Get glyph widths via Core Text for fonts with embedded color bitmaps. r=jdaggett
2014-11-17 09:59:49 +00:00
John Daggett
0bfe6c37e0
Bug 1100221 - eliminate unused GetOrMakeFont for Android. r=m_kato
2014-11-17 16:48:51 +09:00
Bas Schouten
d4181f7c5f
Bug 1099335: Base decision to use a complex clip on whether a DT supports regoin clipping. r=jrmuizel
...
DrawTargets that support region clipping are able to clip to regions effectively. Other DrawTargets go through expensive complex clip paths. When invalidating regions we have code that draws in multiple steps when using Direct2D to avoid this expense, we should base the decision to do this simply on whether the DrawTarget supports fast region clipping.
2014-11-16 19:17:40 +00:00
David Anderson
bebf0f726f
Don't overscroll during a fling unless overscrolling is enabled. (bug 1099442, r=botond)
2014-11-14 16:19:00 -08:00
Jeff Gilbert
7ae848e5c1
Bug 1089018 - Centralize GLContext spew control. - r=jrmuizel
2014-10-24 18:26:41 -07:00
George Wright
c1cc8c3af6
Bug 1042291 - Add a CanvasDrawObserver which observes the first few seconds/frames of a Canvas2D's lifetime to determine using a heuristic if it should be software or GPU backed. r=gw280, r=snorp
2014-09-10 16:15:43 -04:00
Matt Woodrow
a543eacc24
Bug 1088414. Use a single synchronized texture for d3d11. r=bas,f=jrmuizel
...
Calling AcquireSync on textures created with
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX appears to be really slow, this really
bites us with the number of textures involved when tiling.
I've also tested using ID3D11Query to check when work is completed, this also
appears to be pretty slow.
This instead just uses a single texture with a keyedmutex, and makes sure we
draw to it last and lock it first. It's pretty hacky, but seems to work really
well so far.
--HG--
extra : rebase_source : bf5f56751f993e507fcd1e5c386fb1fc9a3f73af
2014-10-22 15:37:00 +13:00
Jeff Muizelaar
0579846e7e
Bug 1098389. Remove ClipToRegionSnapped. r=roc
...
We don't use this anymore.
--HG--
extra : rebase_source : 918eaa73f653962dccbfe6efdad69203ba041ef3
2014-11-14 10:46:02 -05:00
Ryan VanderMeulen
57225618ce
Backed out changesets a99bd0b3b075, a7fb851f823a, and 9fc2d99376cd (bug 552020) for non-unified bustage and OSX 10.6 tsvgr crashes.
...
CLOSED TREE
2014-11-14 15:57:35 -05:00
Mason Chang
a2d6748143
Bug 552020. Part 2. Enable Vsync Profiler Markers across platforms. r=benwa
2014-11-14 08:31:04 -08:00
Kartikaya Gupta
3c1e9df074
Bug 1090398 - Add basic gtests for the event-regions based hit-testing code. r=botond
2014-11-14 07:40:15 -05:00
Kartikaya Gupta
2d6a90bc16
Bug 1090398 - Require APZC target confirmation before input blocks are ready for handling. r=botond
...
For proper hit-testing we need to deal with situations where the initial touch
input falls on a dispatch-to-content region of an APZC, and the main thread
later tells us that it actually hit another APZC. This patch allows input blocks
to have an "unconfirmed" APZC target for the initially-found target that can
then be replaced with a different target. Input blocks without a confirmed
target are not ready for processing.
2014-11-14 07:40:15 -05:00
Kartikaya Gupta
c863f93511
Bug 1090398 - Distinguish the various outcomes of APZ hit testing more explicitly. r=botond
...
Previously we output of APZ hit testing was an APZC instance and an "in
overscroll" flag. Now we need to also distinguish between the hit region and the
dispatch-to-content region for an APZC, so this patch introduces an enum that
makes this more explicit.
2014-11-14 07:40:15 -05:00