Matt Woodrow
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25483332a6
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Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel
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2013-07-18 23:05:06 -04:00 |
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Matt Woodrow
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146fa01a1e
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Bug 889953 - Add a bounds property to ColorLayer to restrict the drawing region instead of using a clip. This stops our accelerated layer backends from requiring a temporary surface to render transformed ColorLayers. r=roc
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2013-07-09 10:11:00 -04:00 |
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Matt Woodrow
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28c11b7893
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Backout a17b6115cdd7 for causing reftest failures
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2013-07-09 12:05:04 -04:00 |
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Matt Woodrow
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efcdad9840
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Bug 889953 - Add a bounds property to ColorLayer to restrict the drawing region instead of using a clip. This stops our accelerated layer backends from requiring a temporary surface to render transformed ColorLayers. r=roc
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2013-07-09 10:11:00 -04:00 |
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Andreas Gal ext:(%2C%20Milan%20Sreckovic%20%3Cmilan%40mozilla.com%3E)
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139c9584fb
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Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes.
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2013-07-04 13:25:50 -04:00 |
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Ehsan Akhgari
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2906766499
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Backed out changeset 1bf0cdeacb22 (bug 867460) for assertions in various test suites
Landed on a CLOSED TREE
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2013-06-25 21:39:07 -04:00 |
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Andreas Gal
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363a64ab55
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Bug 867460 - Remove notion of ShaderProgramTypes from gfx/gl. r=bschouten, sr=joe
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2013-06-24 13:05:13 -04:00 |
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Bas Schouten
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7d182a2102
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Bug 825928: Land layers refactoring. r=jrmuizel,bas,nical,mattwoodrow,roc,nrc,benwa,bjacob,jgilbert,kchen CLOSED TREE
Please contact Bas Schouten <bschouten@mozilla.com>, Nicolas Silva <nsilva@mozilla.com> or Nicholas Cameron <ncameron@mozilla.com> with general questions. Below is a rough list of authors to contact with specific questions.
Authors:
gfx/layers/Compositor.* gfx/layers/Effects.h - Compositor Interface - bas,nrc,nical
gfx/layers/d3d* - D3D9/D3D10 - bas
gfx/layers/ThebesLayer* - ThebesLayers - nrc,bas
gfx/layers/composite/* - CompositeLayers - nrc,nical
gfx/layers/client/* - Client - nrc,nical,bas
gfx/layers/*Image* - nical
gfx/layers/ipc ipc - IPC - nical
gfx/layers/opengl - CompositorOGL - nrc,nical
gfx/2d - bas,nrc
gfx/gl - GLContext - bjacob
dom/* layout/* - DOM - mattwoodrow
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2013-04-10 09:20:52 +00:00 |
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Matt Woodrow
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4ac5f68b6f
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Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc
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2012-08-13 22:10:10 +12:00 |
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Ehsan Akhgari
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e13dc32085
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Backout changeset d97bd4246317 (bug 539356) because of performance and correctness regressions
|
2012-07-03 20:26:18 -04:00 |
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Matt Woodrow
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d59a49c9a9
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Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc
|
2012-06-30 15:06:10 +12:00 |
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Gervase Markham
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87620f5676
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Bug 716478 - update licence to MPL 2.
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2012-05-21 12:12:37 +01:00 |
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Nicholas Cameron
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04cd642d51
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Bug 716439; using mask layers in OGL. r=BenWa
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2012-03-19 09:08:53 +13:00 |
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Nicholas Cameron
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59e6ca2712
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Bug 733894; changing the framework for representing shaders in the OGL
layers backend. r=BenWa
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2012-03-19 09:07:25 +13:00 |
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Benoit Girard
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5a75c7871e
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Bug 732552 - Remove void return in ColorLayerOGL. r=ajuma
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2012-03-02 15:36:30 -05:00 |
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Matheus Kerschbaum
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93480c6366
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Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg
|
2011-04-02 19:14:00 -07:00 |
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Matt Woodrow
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852f3221c8
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Bug 636609 - Remove DEBUG_GL_ERROR_CHECK. r+a=joe
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2011-02-25 20:05:31 +13:00 |
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Robert O'Callahan
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b36673c985
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Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking
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2011-01-19 21:27:54 +13:00 |
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Robert O'Callahan
|
669ff953e8
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Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
|
2010-11-08 22:06:15 +13:00 |
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Matt Woodrow
|
eb10edeff3
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Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker
|
2010-11-08 22:06:14 +13:00 |
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Chris Jones
|
6f8a6ea683
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Bug 602428, part 1: Implement HW-decelerating ShadowColorLayerOGL. r=joe
|
2010-10-13 17:55:45 -05:00 |
|
Chris Jones
|
4c54015a6b
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Bug 602431, part 7: Honor shadow-layer attributes in the GL layers backend. r=vlad
|
2010-10-13 17:55:45 -05:00 |
|
Matt Woodrow
|
76ed4033a0
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Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
|
2010-07-01 20:01:09 -05:00 |
|
Vladimir Vukicevic
|
917dfcb032
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b=567626; fix up opengl layers; r=bas
|
2010-05-24 23:35:35 -07:00 |
|
Robert O'Callahan
|
5cb6f06477
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
|
491e959191
|
Backed out changeset b37bdb032fe7
|
2010-05-24 10:53:05 +12:00 |
|
Robert O'Callahan
|
f3c689bd37
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
6709a65d60
|
Backed out changeset efa8719a93d2
|
2010-05-21 16:34:23 +12:00 |
|
Robert O'Callahan
|
ddda37f6c8
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
|
74823b00ed
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Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
|
2010-05-13 12:56:11 +12:00 |
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