Matt Woodrow
30e6da146a
Bug 640082 - Part 3 - Add BindTexture functions to TextureImage. r=joe
2011-04-07 16:58:08 -07:00
Matt Woodrow
179c7950e6
Bug 640082 - Part 2 - Use texture_from_pixmap in CanvasLayerOGL. r=joe
2011-03-09 10:41:10 +13:00
Robert O'Callahan
acc1dd656b
Bug 647315. Update ThebesLayerOGL with the same fix. r=mattwoodrow
2011-04-06 16:38:01 -07:00
Robert O'Callahan
de0d6f2c5e
Bug 647315. Back out one line of changeset 844579d34200. r=mattwoodrow
2011-04-06 16:37:56 -07:00
Matheus Kerschbaum
93480c6366
Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg
2011-04-02 19:14:00 -07:00
Robert O'Callahan
1f51cb45b0
Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe
2011-03-28 12:59:46 +13:00
Robert O'Callahan
e865324942
Bug 622072. Part 1: Remove rect parameter from Updated() and change implementations to defer updates to render time. r=bas
...
The rectangle parameter is currently not used --- all callers always pass the full canvas bounds. In the long term,
we probably won't want this parameter since all implementations should be doing accelerated drawing direct to buffers
with no intermediate copies, hence there will be no need to optimize the size of those copies. Plus, performance-sensitive
testcases tend to paint most or all of the canvas on every frame anyway.
2011-03-28 12:59:46 +13:00
Robert O'Callahan
750234b3f1
Bug 635373. When resampling a ThebesLayer, ensure that D3D9 and OpenGL layers paint the entire layer as one quad to avoid unnecessary aliasing. r=bas
2011-04-01 10:33:46 +13:00
Robert O'Callahan
4b58755a9e
Bug 635373. ThebesLayerOGL needs to make sure we only sample valid pixels too. r=mattwoodrow
2011-04-01 10:33:46 +13:00
Robert O'Callahan
bfb12d86f0
Bug 635373. If we need to resample a ThebesLayer texture, make sure we make all the pixels of the texture valid in case they get sampled. r=bas
2011-04-01 10:33:46 +13:00
Robert O'Callahan
4bd5d3cedf
Bug 641770. Ensure that the cliprect for a layer is interpreted in the coordinate system of its container in MarkLeafLayersCoveredByOpaque. r=bas
2011-04-01 10:33:46 +13:00
Ehsan Akhgari
931bd6ee19
Back out bug 622072 because it caused bug 645987
2011-03-29 14:31:53 -04:00
Robert O'Callahan
333b8d0f05
Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe
2011-03-28 12:59:46 +13:00
Robert O'Callahan
6536947736
Bug 622072. Part 1: Remove rect parameter from Updated() and change implementations to defer updates to render time. r=bas
...
The rectangle parameter is currently not used --- all callers always pass the full canvas bounds. In the long term,
we probably won't want this parameter since all implementations should be doing accelerated drawing direct to buffers
with no intermediate copies, hence there will be no need to optimize the size of those copies. Plus, performance-sensitive
testcases tend to paint most or all of the canvas on every frame anyway.
2011-03-28 12:59:46 +13:00
Ben Turner
3e1c82c126
Bug 640901: Clean up managees when manager ctor fails. r=cjones
2011-03-21 11:00:00 -05:00
Benjamin Smedberg
4f1ecb131c
Bug 617539 - remove nsIWidget_MOZILLA_2_0_BRANCH, r=jimm
2011-03-25 11:03:35 -04:00
Matt Woodrow
faf46f850f
Bug 635383 - Fix black rendering on non-square container layers. r=joe,bz
2011-03-24 21:57:09 -04:00
Matt Woodrow
3f8b8cc124
Bug 635383 - Part 3 - Don't triple buffer reftests. r=joe
2011-03-25 11:06:04 +13:00
Matt Woodrow
ca1fbaeed0
Bug 635383 - Part 2 - Share scissoring code between all accelerated backends. r=joe
2011-02-25 20:44:22 +13:00
Matt Woodrow
d678e84d15
Bug 635383 - Part 1 - Make GL layers always y-flipped and handle this inside GLContext. r=joe
2011-02-25 20:44:18 +13:00
Chris Pearce
38662eb161
Bug 580531 - Record first paint time and number of images painted in ImageContainer. r=roc
2011-03-24 11:28:57 +13:00
Chris Pearce
18e05ec12b
Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc
2011-03-24 11:28:57 +13:00
Steven Michaud
65c49866d2
Bug 637367 - Stop DrawPlugin from accessing deleted nsObjectFrame. r=roc a=beltzner
2011-03-18 14:35:14 -05:00
Timothy B. Terriberry
e2473b98ea
Bug 641019 - "Crash on video with odd widths and 16-bit displays" [r=tterribe a=stuart]
2011-03-15 15:01:00 -07:00
Timothy B. Terriberry
85f70e68b5
Bug 640588 - "Bad rendering of webm and ogv with 16-bits displays on Linux" [r=jones.chris.g a-2.0=doug.turner]
...
--HG--
extra : rebase_source : 8407e60c8e2c24252c4ce36daddd793ebf4cbd9d
2011-03-11 16:07:00 -08:00
Chris Jones
ae4b79a620
Bug 640444: Self-copies end up changing all buffer content, so we need to read back the entire buffer after swapping. r=Bas a=b
2011-03-11 23:22:39 -06:00
Ehsan Akhgari
7acd6a32ad
Bug 639885 - Don't use named Windows kernel objects because they will cause conflicts when running multiple Firefox processes concurrently; r=jrmuizel a=stuart
2011-03-11 21:22:38 -05:00
Chris Jones
a75b587386
Followup to bug 635373: Shadow-layer buffers might be resampled in the chrome process. r=roc a=b
2011-03-09 11:28:26 -06:00
Chris Jones
9bdc1fed20
Bug 635035, part 6: Use gfxASurface::MovePixels() for self-copies of ThebesLayerBuffers. r=roc
2011-03-09 11:27:37 -06:00
Chris Jones
d732dc2d94
Bug 635035, part 2: Ensure that the buffer rect only grows in the presence of scaling. r=roc
2011-03-09 11:27:37 -06:00
Chris Jones
c193ee330f
Bug 635035, part 1: Separate the extended draw region and computed draw region so that shadow-layer readback gets the same quadrant as what was drawn. r=mattwoodrow
2011-03-09 11:27:37 -06:00
Ehsan Akhgari
6be46d4acc
Bug 639885 - Abort the program execution if the status of program is unsafe due to thread safety issues in ReadbackManagerD3D10; r=Bas,jrmuizel,cjones a=beltzner
2011-03-09 09:49:29 -05:00
Makoto Kato
0b526ebb5a
Bug 637961 - Crash in [@ yv12_to_rgb565_neon]. r=jmuizelaar a=blocking-fennec
2011-03-08 09:59:44 +09:00
Benoit Jacob
7f1f831a27
Bug 627464 - Annotate crash reports if the forced-enabled prefs are set - r=jrmuizel, a=joe
2011-03-02 15:50:36 -05:00
joe@drew.ca
2f9eaad891
Bug 636870 - Using webgl on optimus hardware causes instant crash [part1] (r=jmuizelaar, a=blocker).
2011-03-01 17:00:33 -08:00
Robert O'Callahan
52981696d3
Bug 632423. Enable subpixel AA when we draw into the opaque subrect of a surface. r=tnikkel a=beltzner
2011-03-01 14:32:23 -06:00
Robert O'Callahan
5fb4e9f52c
Bug 635373. Disable ThebesLayerBuffer rotation for non-identity resolutions, and add API to disable rotation explicitly. r=cjones a=beltzner
2011-03-01 14:30:16 -06:00
Benjamin Smedberg
7989cbf1bc
Bug 635980. Change Nv3DVStreaming assert to warning. r=jmuizelaar, a=jmuizelaar
2011-03-01 13:00:35 +09:00
Matt Woodrow
7f306f9fcc
Bug 637040 - Set the correct active texture unit for plugin layers. r=roc a=blocking2.0
2011-03-01 16:05:20 +13:00
Ms2ger
734fc0c5a4
Bug 637184 - Missing newline at end of file in MacIOSurfaceImageOGL.h; r=mattwoodrow a=josh
2011-02-28 13:01:37 -08:00
Ehsan Akhgari
0b71287da9
Bug 622942 - Set the antialiasing flag on OpenGL layers with component alpha content.
...
r+a=roc
2011-02-26 13:40:47 +01:00
Matt Woodrow
852f3221c8
Bug 636609 - Remove DEBUG_GL_ERROR_CHECK. r+a=joe
2011-02-25 20:05:31 +13:00
Chris Jones
184d25116b
Bug 636093: Remove assertion that's no longer asserting what it was intended to. r=roc a=a
2011-02-24 15:59:26 -06:00
Matt Woodrow
780ff82ea8
Bug 634132 - Reset the current GL context after drawing thebes layers. r=joe a=blocking2.0
2011-02-24 09:31:49 +13:00
Jeff Muizelaar
c97adad679
Bug 626678. Try to handle docking station device resets better. r=bas,a=b
...
Docking stations seem to cause DEVICELOST errors that never become
DEVICERESET so we don't ever succeed in reseting the device. We now
try to detect these situations and recreate the device.
2011-02-23 09:18:00 -08:00
Matt Woodrow
260ec13425
Bug 635302: fix flipping logic to handle both single-buffered and double-buffered cases correctly. r=joe, a=hardblocker.
2011-02-20 11:19:11 +13:00
Mike Shaver
4b8d36a579
backout of 6bad6cd2dded due to failure of test it added (a=backout-orange)
2011-02-19 11:08:39 -08:00
Matt Woodrow
24de18c7d0
Bug 635302: fix flipping logic to handle both single-buffered and double-buffered cases correctly. r=joe, a=hardblocker.
...
See also bug 635383 for improving this logic in the longer term.
2011-02-18 18:11:00 -08:00
Bas Schouten
601534bd2e
Bug 635275: Only update portions within scaled texture bounds. r=roc a=blocking-betan
2011-02-19 04:51:10 +01:00
Matt Woodrow
f194fbbc42
Bug 634366 - Remove broken CreateForNativePixmapSurface usage from CairoImageOGL. r=joe a=blocking2.0
2011-02-18 12:19:38 +13:00
Matt Woodrow
cebc8097cd
Bug 634784 - Fix scaling being applied twice on component alpha surfaces. r=joe a=blocking2.0
2011-02-18 11:47:04 +13:00
Matt Woodrow
9cb4fc37b6
Bug 634521 - Let mac plugins trigger empty transactions. r=roc a=roc
2011-02-17 16:56:06 +13:00
Bas Schouten
0b629adab9
Bug 634669: Use scaled size for our drawing surface. r=mattwoodrow a=blocking-betan
2011-02-16 23:32:16 +01:00
Bas Schouten
2060524e0d
Fix EOL-style in ThebesLayerD3D9. r=mattwoodrow a=lineendings
2011-02-16 23:32:13 +01:00
Bas Schouten
a2492ec1e6
Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
2011-02-04 20:30:00 -06:00
Robert O'Callahan
579e5a534f
Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
2011-02-16 16:43:30 -06:00
Robert O'Callahan
fa3219929b
Bug 626602. Part 2: BasicLayers implementation of ReadbackLayer. r=cjones
2011-02-16 16:43:30 -06:00
Robert O'Callahan
2c94778839
Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
2011-02-16 16:43:30 -06:00
Robert O'Callahan
93e5f40859
Bug 626602. Part 0: Fix header guards. r=bas
2011-02-16 16:43:30 -06:00
Matt Woodrow
6e0aac0d5e
Bug 622585 - Use Clamp instead of Wrap texture sampling in D3D10 layers. r=Bas a=blocking2.0
2011-02-16 16:19:45 +13:00
Matt Woodrow
5fa1760531
Bug 622585 - Disable texture wrapping for intermediate surface in OpenGL. r=jrmuizel a=blocking2.0
2011-02-16 16:19:45 +13:00
Matt Woodrow
5a77adecad
Bug 622585 - Fix logic deciding when to flip the scissor rect in OpenGL layer. r=jrmuizel a=blocking2.0
2011-02-16 16:19:45 +13:00
Ehsan Akhgari
0592088281
Bug 632781 - Scroll non-accelerated canvases correctly with the content; r=matt,joe,roc a=blocking-betaN
2011-02-14 18:23:50 -05:00
Ehsan Akhgari
42ecdcdea2
Back out changeset f3d13890fbe3 because of Windows reftest orange; a=orange
...
--HG--
extra : rebase_source : c7e2bdd935612251477b264ba64c65531916d0a3
2011-02-15 13:30:33 -05:00
Ehsan Akhgari
e4734bc273
Bug 632781 - Scroll non-accelerated canvases correctly with the content; r=matt,joe,roc a=blocking-betaN
2011-02-14 18:23:50 -05:00
Bas Schouten
1875232a5d
Bug 629866 - Part 10: Do not upload during SetData call on D3D9. r=jrmuizel a=blocking-final
2011-02-15 00:47:33 +01:00
Bas Schouten
265dd7c2c2
Bug 629866 - Part 9: Improve ImageLayerD3D9 uploading code. r+a=roc
2011-02-15 00:47:30 +01:00
Matt Woodrow
b6b769faf1
Bug 591687: Add new image type for IOSurfaces on Mac OS X. r=roc r=benwa a=blocking2.0betaN+
2011-02-12 11:02:08 -05:00
Alex Pakhotin
1a6065f482
Bug 629100 - Fullscreen video stretches top and bottom rows of pixels to edge of screen [r=roc a=blocking-fennec]
2011-02-11 18:31:09 -08:00
Bas Schouten
d209c742ad
Bug 633511: Detect surface content type in the correct spot. r=jrmuizel a=blocking-betan
2011-02-11 23:46:28 +01:00
Robert O'Callahan
af73763023
Bug 633040 - [regression] Text rendering looks scaled; r=cjones a=blocking-final/fennec
2011-02-10 20:01:54 -05:00
Bas Schouten
cc02bd1677
Bug 628173 - Part 2: Update CanvasLayerD3D10 to match D3D9 style. r=jrmuizel a=blocking-final
2011-02-10 21:03:51 +01:00
Bas Schouten
5ebefc9aa2
Bug 628173 - Part 1: Update CanvasLayerD3D9 to respect surface content type. r=jrmuizel a=blocking-final
2011-02-10 21:03:24 +01:00
Robert O'Callahan
18f02b2962
Bug 625672. Part 1.5: Make layer managers silently do nothing when ending a transaction with no root layer. r=bas,a=blocker
2011-02-10 21:58:11 +13:00
Jeff Muizelaar
e129abb21a
Bug 632822. Hookup LayerManager ReportFailure to LogFailure. r=bas,a=ehsan
...
--HG--
extra : rebase_source : 1ed9c86005f4ce8c5088b4b5fca6976a0e41113d
2011-02-09 14:28:39 -05:00
Marco Bonardo
aaac8f2d4c
Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE
2011-02-09 15:48:12 +01:00
Bas Schouten
8a936691da
Bug 612103 - Followup: Only report a failure when the call actually fails. r=jrmuizel a=blocking-final
2011-02-08 18:44:14 -06:00
Bas Schouten
88246aed65
Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
2011-02-04 20:30:00 -06:00
Robert O'Callahan
290a193f72
Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
2011-02-08 18:44:14 -06:00
Robert O'Callahan
3a611eb9da
Bug 626602. Part 2: BasicLayers implementation of ReadbackLayer. r=cjones
2011-02-08 18:44:13 -06:00
Robert O'Callahan
a02e22f69f
Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
2011-02-08 18:44:13 -06:00
Robert O'Callahan
5f8299aa98
Bug 626602. Part 0: Fix header guards. r=bas
2011-02-08 18:44:12 -06:00
Matt Woodrow
0072c1c361
Bug 586683 - Part 4 - Add resolution handling to ThebesLayerD3D10. r=Bas a=blocking2.0
2011-02-09 09:40:34 +13:00
Matt Woodrow
4875d1968d
Bug 586683 - Part 3 - Add resolution handling to ThebesLayerD3D9. r=Bas a=blocking2.0
2011-02-09 09:39:09 +13:00
Matt Woodrow
20867e8f85
Bug 586683 - Part 2b - Add resolution handling to ThebesLayerOGL. r=joe a=blocking2.0
2011-02-09 09:37:47 +13:00
Matt Woodrow
c0ff9d37e2
Bug 586683 - Part 1 - Add resolution handling to BasicLayers. r=roc a=blocking2.0
2011-02-09 09:35:54 +13:00
Oleg Romashin
1a9564c770
Bug 607936 - Make possible to apply transform on topLevel LayerManager scene r=matt,roc a=joe
2011-02-04 14:47:06 -05:00
Ehsan Akhgari
c07c875d05
Backout all of the bugs in the 7e12e3e16e6c pushlog because of the orange.
...
It is not clear which one of these bugs is at fault.
2011-02-04 16:34:02 -05:00
Oleg Romashin
19db525f87
Bug 607936 - Make possible to apply transform on topLevel LayerManager scene r=matt,roc a=joe
...
--HG--
extra : rebase_source : 7983ed59e06d33e5c17878a24434eef409684d25
2011-02-04 14:47:06 -05:00
Alon Zakai
eb6d3ef5f2
Bug 610727 - Mark canvas layers inactive when relevant. r=roc a=blocking-fennec
2011-02-04 10:11:24 -08:00
Robert O'Callahan
7551593e3e
Bug 626962. Implement empty transactions for GL. r=bas,a=blocking
2011-01-25 21:45:17 +13:00
Vladimir Vukicevic
1b67db06c8
Bug 630019 - updated ANGLE PBuffers patch (makes ANGLE work again) - r=bjacob, a=blocking2.0
2011-01-31 20:58:21 -05:00
Bas Schouten
9c39576160
Bug 612846 - Part 5: Make ContainerLayerD3D10 support component alpha. r=jrmuizel a=blocking-betan
2011-01-28 06:34:33 +01:00
Matt Woodrow
f1d664e045
Bug 612846 - Part 4: Make ThebesLayerD3D10 support component alpha. r=bas a=blocking-betan
2011-01-28 06:34:31 +01:00
Matt Woodrow
3864321693
Bug 612846 - Part 3: Add component alpha shaders to D3D10. r=bas a=blocking-betan
2011-01-28 06:34:29 +01:00
Matt Woodrow
f1a534a9d2
Bug 612846 - Part 1: Refactor ThebesLayers to only draw within Validate. r=bas a=blocking-betan
2011-01-28 06:34:25 +01:00
Ehsan Akhgari
7b8491f08d
Backout bug 626962 on suspicion of causing test failures and being completely untested before landing
2011-01-26 17:36:24 -05:00
Chris Jones
25f99d5ee7
Fix for the fix for the fix of bug 627273. r=roc a=b
2011-01-26 16:12:06 -06:00
Chris Jones
a1980df2a0
Followup to bug 627273: Fix bad fix. r=Bas a=b
2011-01-26 13:25:48 -06:00
Chris Jones
831b2f174e
Bug 627273, part 4: Basic impl of ImageLayer tiling for basic layers. r=roc,vlad
2011-01-26 00:26:37 -06:00