Jonathan Kew
067f9b740e
bug 752459 - respect clusters when doing word-wrap:break-word. r=smontagu
2012-05-18 16:51:39 +01:00
Jonathan Kew
0b76bfd31b
bug 752455 - don't allow word break within cluster when copying glyph data for text-transform. r=smontagu
2012-05-18 16:51:39 +01:00
David Zbarsky
40567fef5e
Bug 756171 - Fix warning in LayerManagerOGLProgram.h. r=bgirard
2012-05-18 11:42:04 -04:00
Ms2ger
cc5eb59a6b
No bug - Reorder initialization in mozilla::layers::Transaction constructor to fix a build warning.
2012-05-18 10:29:38 +02:00
Ryan VanderMeulen
9bc3429f7a
Merge m-c to inbound.
2012-05-17 23:23:57 -04:00
Makoto Kato
eba5513681
Bug 756010 - Don't build ImageScalingSSE2.cpp on VC2005 due to no _mm_castsi128_ps. r=bas
2012-05-18 11:17:26 +09:00
Nicholas Cameron
13a632fa04
Bug 756007 - Fix path invariant for Azure/Cairo push/pop clip. r=joe
2012-05-17 17:54:22 -04:00
Jeff Muizelaar
22391d9a7a
Bug 755834. Use even lower precision bilinear interpolation when scaling 565 to 565. r=joe
...
This takes a trick from skia to go faster. For now, it's only
used on non-NEON devices.
--HG--
extra : rebase_source : c2ddce91cc8cf71ee609420107b0922d1166db43
2012-05-17 16:54:02 -04:00
Benoit Girard
d9bef21d83
Bug 754233 - Handle negative layer coordinate in Tiled layers. r=ajuma
2012-05-17 15:47:53 -04:00
Vladimir Vukicevic
9d6a42d017
b=752368; [android] random black screen when opening links from other apps; r=bgirard,ajuma,kats
2012-05-09 22:32:54 -04:00
Bas Schouten
1e9105b35d
Bug 717393 - Followup: Properly regenerate shader headers. r=autogenerated
2012-05-17 02:33:01 +02:00
Nicholas Cameron
044718db79
Bug 755078 - Disable mask layers on Android. r=roc
2012-05-17 10:30:10 +12:00
Benjamin Smedberg
63ab5318c1
Bug 749459 - Load the EGL libraries correctly on Windows from the GRE path and the system location on other platforms (should be Android-only currently), r=bjacob
...
--HG--
extra : rebase_source : 12750d4c6dbcc5324256039b9f05b207ed7ec990
2012-05-15 14:55:50 -04:00
Benoit Girard
2dcf372f4e
Bug 755452 - Don't re-invalidate region to paint in BasicTiledLayerBuffer::PaintThebes. r=roc
2012-05-15 16:34:06 -04:00
Vladimir Vukicevic
1e324efc24
b=749426; don't use CreateSamplingRestrictedDrawable on mobile to avoid OOM; r=jrmuizel
2012-05-16 10:03:08 -04:00
Makoto Kato
b843767fc2
Bug 753772 - [VC8 (SeaMonkey)] gfx/2d/Factory.cpp compilation fails since bug 732985 landed. r=bas
2012-05-16 17:40:51 +09:00
Jeff Muizelaar
3388f68759
Bug 754364. Fix bustage from changing the wrong #if 0
2012-05-16 02:04:31 -04:00
Jeff Muizelaar
e80b46f17e
Bug 754364. Add bilinear non-repeat and repeat fast paths. r=joe
...
This gives significantly faster bilinear sampling when we
don't have NEON.
--HG--
extra : rebase_source : 4473dd220020e65e4bc22b84fa780c7828b357a7
2012-05-15 18:26:16 -04:00
Kyle Huey
0ab789d7a3
Back out bug 703484 on this CLOSED TREE.
2012-05-15 20:19:37 -07:00
Bas Schouten
17982eb2b6
Bug 755591: Properly initialize mPermitSubpixelAA. r=jrmuizel
2012-05-16 03:34:18 +02:00
Ryan VanderMeulen
28caa3b877
Backout df38ed62a24a (bug 754364) due to Windows red. a=CLOSED TREE
2012-05-15 20:29:13 -04:00
Benoit Girard
cfa59c2e98
Backout ab1cd425d884 for talos failures
...
--HG--
extra : rebase_source : 0d2930f14507123535a72aa75f73f78d03bcb765
2012-05-15 19:21:10 -04:00
Jeff Muizelaar
45a184cabb
Bug 754364. Add bilinear non-repeat and repeat fast paths. r=joe
...
This gives significantly faster bilinear sampling when we
don't have NEON.
2012-05-15 18:26:16 -04:00
Benoit Girard
8c7d03cc7c
Bug 755452 - Don't re-invalidate region to paint in BasicTiledLayerBuffer::PaintThebes. r=roc
...
--HG--
extra : rebase_source : 0e66b6a2cd4c741fe7d70c3ccd82aa1283a64034
2012-05-15 16:34:06 -04:00
Marco Castelluccio
09e2e875f5
Bug 703484 - Allow OMTC to be used with basic layers. r=bgirard
2012-05-15 15:56:56 -04:00
Nicolas Silva
fb2d26335c
Bug 751163 - Release ShadowImageLayerOGL's YUV textures in ShadowImageLayerOGL::CleanupResources. r=bgirard
...
--HG--
extra : rebase_source : 97cfcda1374519f71b4e9e01a6636ce4b701a5c1
2012-05-15 15:17:33 -04:00
Benoit Jacob
c5e601654c
Bug 754426 - get screen depth from the main thread, expose it to other threads via gfxAndroidPlatform - r=joe
2012-05-15 15:41:20 -04:00
Benoit Jacob
6598b33e08
Bug 732875 - 8/8 - move CheckedInt to MFBT, enable unit tests in mfbt/tests - r=jwalden
...
--HG--
rename : xpcom/ds/CheckedInt.h => mfbt/CheckedInt.h
2012-05-14 15:50:20 -04:00
Ed Morley
6a622a847e
Merge mozilla-central to mozilla-inbound
2012-05-15 18:19:25 +01:00
Mike Hommey
ae655ec44e
Bug 755277 - Avoid duplicate rules after bug 748001. r=ted
2012-05-15 19:01:01 +02:00
Bas Schouten
96d5a87522
Bug 717393 - Part 5: Permit subpixel AA for transparent surfaces. r=roc
2012-05-15 16:57:51 +02:00
Bas Schouten
73d50f4a6a
Bug 717393 - Part 4: Add code for drawing subpixel AA to transparent surfaces. r=jrmuizel
2012-05-15 16:57:51 +02:00
Bas Schouten
9348b020c7
Bug 717393 - Part 3: Cache ClippedGeometry for D2D Azure backend. r=jrmuizel
2012-05-15 16:57:51 +02:00
Bas Schouten
28581d2aad
Bug 717393 - Part 2: Refactor clip management and add ClippedMask texture. r=jrmuizel
2012-05-15 16:57:51 +02:00
Bas Schouten
e82d65b328
Bug 717393 - Part 1: Add helper for creating DWriteGlyphRuns. r=jrmuizel
2012-05-15 16:57:51 +02:00
Bas Schouten
0a269a2595
Bug 754751: Fix GetClippedGeometry to work with rectangular clips. r=jrmuizel
2012-05-15 16:57:51 +02:00
Honza Bambas
778033e649
Bug 753790 - define hypotf as _hypotf in gfx/2d/Tools.h when building with MSCV9 or older+include emmintrin.h in ImageScalingSSE2.cpp, r=bas
2012-05-15 16:44:25 +02:00
Mike Hommey
d53bf6160e
Bug 751814 - Various Skia fixes for ARM without EDSP and ARMv6+. r=derf
2012-05-15 07:46:02 +02:00
Jeff Muizelaar
a7f8653d6a
Bug 754872. Avoid using two passes to draw glyphs on mobile. r=joe
...
Chrome & Safari both use a single pass for overlapping glyphs. We shouldn't try
so hard when running on mobile.
2012-05-15 00:48:00 -04:00
David Zbarsky
efdd0b3f7f
Bug 754138 - Prevent Rect.h warning spam. r=roc
2012-05-14 19:01:05 -04:00
Mats Palmgren
6b03870b6a
Bug 749935 - Make all nsRect Union methods saturating. If width/height overflows nscoord_MAX then clamp the x/y to nscoord_MIN / 2 and try again. r=roc
2012-05-14 22:11:39 +02:00
Ed Morley
d38b916352
Backout 345ae68f15f4, b3b40121ac8d, 0d18b7a246d7, 9dbb6064ab58, dee9d7fa8eb6, 63eec6bfa948, 323c6be7cfe8 & f4aac7523a48 (bug 732875) for compilation failures
2012-05-14 21:05:24 +01:00
Benoit Jacob
43d4449b09
Bug 732875 - 8/8 - move CheckedInt to MFBT, enable unit tests in mfbt/tests - r=jwalden
...
--HG--
rename : xpcom/ds/CheckedInt.h => mfbt/CheckedInt.h
2012-05-14 15:50:20 -04:00
Benoit Jacob
b6f87893a9
Back out patches from bug 749678, except for the include guards - no review, fix regression (Bug 753350)
...
Unfortunately, in-process plugins using OpenGL break the assumption made by these patches, that the current GL context is only changed by GLContext::MakeCurrent. Another issue, regardless of in-process, is that our host-side code in nsCoreAnimationSupport.mm uses direct CGL calls, bypassing GLContext.
2012-05-12 19:23:56 -04:00
Benoit Jacob
bfeaeaba01
Bug 754056 - call ReadUnlock() before replacing tiles - r=bgirard
2012-05-12 16:56:55 -04:00
Bas Schouten
2b663f11cf
Bug 753835: Clip to mask image rather than relying on EXTEND_NONE. r=roc
2012-05-12 19:01:20 +02:00
Siarhei Siamashka
4e5674d074
Bug 754364. pixman: Add scaled nearest repeat fast paths. r=jrmuizel
...
This will allows us to scale and repeat in a single pass instead
of doing it in two.
--HG--
extra : rebase_source : 8f40aec620494d9c584a3c58cd70ac39723041a4
2012-05-12 10:01:17 -04:00
Jeff Muizelaar
2f4b7dc2b9
Bug 689707. Use lower precision bilinear interpolation. r=joe
...
This takes the bilinear interpolation code from Skia. It
uses 4 bits of precision instead of 8. This lets it interpolate
two components at a time because the results fit in 16 bits.
The lower precision code is only used in the fallback code
and not in any of the specialized code for NEON. This means
pixman gives different results depending on the cpu which isn't
great. However, this was easiest and the NEON code doesn't
gain as much from using lower precision.
Skia actually uses even lower interpolation when working with
565 but that's harder to plug in right now, and this gives
a reasonable improvement.
2012-05-10 22:12:52 -04:00
Paul O’Shannessy
ed1ab90119
Bug 753854 - -[NSOpenGLPixelFormat initWithAttributes] should be passed a 0 terminated array. [r=joe]
2012-05-10 12:56:42 -07:00
Robert O'Callahan
69c4c13441
Bug 681192. Part 0.1: Add BaseRect::ClampPoint. r=bas
...
--HG--
extra : rebase_source : 32e086725d450d8867a4b5978cd76a2f03609572
2012-05-10 17:24:17 +12:00