Benoit Jacob
0edb206ab4
Bug 585832 - Graphics feature tests are too strict - r+a=joe
2010-09-20 13:20:45 -04:00
Kyle Huey
a9713881d1
Bug 565843: Implement <canvas>.mozGetAsFile(name, type). r+a=sicking
...
--HG--
extra : rebase_source : 1a7a635dc5a7da047967d8feb57d637e83027618
2010-09-17 21:14:59 -04:00
Tom Brinkman
ceef26ba74
Bug 576437 - CreateOffscreenSurface should not silently translate ImageFormat24 into ImageFormat16_565. r=joe a=blocking2.0
2010-09-16 14:34:53 -07:00
Benoit Jacob
579e06ee36
Bug 594874 - GfxInfo blocklist needs to be used by D3D, WebGL, OpenGL - 3/3 - r=vladimir, a=blocking2.0
2010-09-16 12:45:23 -04:00
Benoit Jacob
bae3d0affc
Bug 596032 - check and clear GL error flag after WebGL initialization - r=vladimir, a=blocking2.0
2010-09-16 12:45:01 -04:00
Chris Jones
ee72f210ea
Merge m-c --> cedar
2010-09-13 19:24:09 -05:00
Vladimir Vukicevic
c3fb6786b3
b=593850; [webgl] fix bad-arguments and null-object-behaviour tests; r=bjacob, a=b
2010-09-13 08:57:25 -07:00
Vladimir Vukicevic
c3b2630ecb
b=593850; [webgl] remove bogus webgl debug utils from tests; r=bjacob
2010-09-13 08:56:13 -07:00
Vladimir Vukicevic
d8a5653695
b=593850; [webgl] fix test null-uniform-location; r=bjacob
2010-09-13 08:56:01 -07:00
Vladimir Vukicevic
15f8e02ea1
b=593850; [webgl] fix gl-uniform-arrays test; r=bjacob
2010-09-13 08:55:45 -07:00
Vladimir Vukicevic
66e6b95063
b=593850; [webgl] fix gl-scissor test; r=bjacob
2010-09-13 08:55:29 -07:00
Vladimir Vukicevic
2fca7b118a
b=593850; [webgl] fix gl-object-get-calls test; r=bjacob
2010-09-13 08:55:07 -07:00
Vladimir Vukicevic
c5d2c16c6c
b=593720; make webgl less verbose; r=bjacob
2010-09-13 08:40:01 -07:00
Oleg Romashin
497f2db326
Merge with mozilla central 2779c55431a4, no conflicts
2010-09-10 22:32:25 -07:00
Chris Jones
4820da2166
Merge m-c --> cedar
2010-09-08 17:25:30 -05:00
Ginn Chen
472f5bdab7
Bug 594734 Use $(TAR) instead of tar for content/canvas/test/webgl r=bjacob a=testing file only
2010-09-10 20:56:33 +08:00
Chris Jones
9e23f35349
Merge m-c --> cedar
2010-09-07 17:35:15 -05:00
Robert Sayre
4659902f34
jaegermonkey. what. a=arewefastyet
2010-09-11 15:06:33 -04:00
L. David Baron
b272e35a61
Change the blur radius for -moz-box-shadow and text-shadow to match what is specified in css3-background, and the blur radius for canvas to follow what is specified in HTML5. (Bug 590039) r=roc a2.0=blocking2.0:beta6
...
This fixes the multiplication by 1.5 in
gfxAlphaBoxBlur::CalculateBlurRadius (originally added in changeset
ce9f05b57b95 for bug 467518) to work correctly. It was previously a
multiplication by 1 due to integer division. CalculateBlurRadius
previously multiplied by 1.880; it now multiplies by 2.820.
This changes canvas shadow handling to multiply shadowBlur by 2 before
taking its square root, as described in the spec. This means that
canvas shadow blurs 8px or smaller are 1.5 times larger than they were
previously (due to the CalculateBlurRadius change), and canvas shadow
blurs larger than 8px are 2.121 times larger than they were previously
(due to the CalculateBlurRadius change *and* the additional factor of
sqrt(2)).
This changes text-shadow and -moz-box-shadow handling to use
CalculateBlurRadius on half of the value given instead of passing the
value through directly. This means that text-shadow and box-shadow
blurs are multiplied by 1.410 relative to their old sizes. It also
means that we round rather than floor, so that the effect that used to
be drawn by a blur in the range 1px to 1.99px is now drawn by a blur
anywhere in the range 0.36px to 1.05px, the effect that used to be drawn
by a blur in the range 2px to 2.99px is now drawn by a blur anywhere in
the range 1.06px to 1.77px, what used to be a drawn by a blur in the
range 3px to 3.99px is now drawn by a blur anywhere in the range 1.78px
to 2.47px, etc.
2010-09-11 09:27:12 -07:00
Robert Sayre
59773ae503
Merge mozilla-central to tracemonkey.
2010-09-10 11:47:11 -04:00
Robert Sayre
edb7aca0d0
merge mozilla-central to tracemonkey.
2010-09-08 10:33:07 -04:00
Chris Jones
23f5ee4db4
Bug 590294, part 4: IGNORE_VIEWPORT_SCROLLING currently implies interpreting the visible region as being relative to document space. Displayport rendering wants everything IGNORE_VIEWPORT_SCROLLING implies, except it wants the visible region to be relative to the viewport. So, split the coordinate-space interpretation into a new flag DOCUMENT_RELATIVE, which interprets the visible region as document-relative. r=tn sr=roc
2010-09-03 15:10:46 -05:00
Robert O'Callahan
0356f8659e
Bug 579276. Part 3: Change Set/IsOpaqueContent API to a more generic Get/SetContentFlags API. r=cjones,sr=vlad
2010-09-02 21:18:40 +12:00
Robert O'Callahan
a150e0aa96
Bug 579276. Part 1: Change layer/layermanager user data API to use keys and values. r=cjones,sr=vlad
2010-09-02 21:18:39 +12:00
Benoit Jacob
ec819c1af2
Bug 593608 - drawArrays() crash - r+a=vladimir
2010-09-05 17:27:04 -04:00
David Mandelin
5eba7a1580
[JAEGER] Merge from Tracemonkey.
2010-08-31 10:36:08 -07:00
Vladimir Vukicevic
e34eb5ed0f
b=592101; [webgl] don't use GLSL translator output on real GLESv2 targets; r=bas a=b5
2010-08-30 19:56:40 -04:00
Vladimir Vukicevic
6f53c918aa
b=592103; [webgl] return invalid uniform names as null correctly from webgl; r=bas; a=b5
2010-08-30 19:56:32 -04:00
David Mandelin
f575742690
[JAEGER] Merge from Tracemonkey.
2010-08-30 11:38:48 -07:00
Robert O'Callahan
79b8d06302
Bug 581222. Extend gfxAlphaBlur to support "spread radii". r=vlad
...
--HG--
extra : rebase_source : e644ae08007e52c524c3237d336441f1413f846b
2010-08-23 21:30:07 +12:00
Bas Schouten
927a33b4b7
Bug 593268 - Part 2: Make Canvas use LayerManager::CreateOptimalSurface. r=vlad
2010-09-08 05:27:31 +02:00
Benoit Jacob
667e7a61ef
Disable uniform-location.html test. r=vlad
2010-08-26 20:46:15 +00:00
Peter Van der Beken
1de207af3c
Fix for bug 565742 (too much QIing/Addrefing/Releasing under NativeInterface2JSObject). r=smaug, a=bsmedberg.
2010-07-13 17:44:51 +02:00
Benoit Jacob
e2e3fc263e
Bug 590729 - Update WebGL tests to upstream r12308, and Mochitest improvements - r=vladimir, a=blocking2.0
2010-08-25 19:09:26 -04:00
Benoit Jacob
7331fd3eeb
Bug 588918 - Make WebGL test suite pass without Valgrind errors - r=vladimir, a2.0=blocking+
2010-08-25 08:17:08 -04:00
Benoit Jacob
73a8edee37
Bug 589901 - Fix validation typo in readPixels() - r=vladimir, a=blocking-beta5
2010-08-25 08:16:04 -04:00
Benoit Jacob
9452348114
Bug 586811 - Handle incomplete and NPOT textures - r=vladimir a=blocking2.0
2010-08-23 17:03:53 -04:00
Benoit Jacob
8277999173
Bug 585199 - Implement WebGLActiveInfo, remove NativeJSContext, adapt WebGL code to that - r=vladimir a=blocking2.0
2010-08-23 17:03:49 -04:00
Benoit Jacob
996e56543a
Bug 584840 - Fix texParameter methods - r=vladimir a=blocking2.0
2010-08-23 17:03:44 -04:00
Benoit Jacob
0331356d16
Bug 584861 - Fix CheckSaneSubrectSize - r=vladimir a=blocking2.0
2010-08-23 17:03:40 -04:00
Benoit Jacob
bdd75613ba
Bug 584501 - another round of texture fixes - r=vladimir a=blocking2.0
2010-08-23 17:03:35 -04:00
Benoit Jacob
66c3eb510a
Bug 582053 - Integrate WebGL conformance suite as a mochitest - r=ctalbert,vladimir a=blocking2.0
...
--HG--
rename : content/canvas/test/webgl/test_list.txt => content/canvas/test/webgl/00_testFIXME_list.txt
rename : content/canvas/test/webgl/conformance/00_test_list.txt => content/canvas/test/webgl/conformance/00_testFIXME_list.txt
rename : content/canvas/test/webgl/more/00_test_list.txt => content/canvas/test/webgl/more/00_testFIXME_list.txt
2010-08-25 08:14:12 -04:00
Benoit Jacob
e0b194f072
Bug 592737 - vertexAttrib3fv crash [@JSObject::getClass] - r=vladimir, a=blocking2.0
2010-09-02 10:46:51 -04:00
Benoit Jacob
68da606240
Bug 592416 - Various WebGL fixes - r=vladimir
2010-09-02 10:38:26 -04:00
Benoit Jacob
64bf8cac02
Bug 571054 - emulate vertex attrib 0 on desktop GL - r=vladimir
2010-09-02 10:34:08 -04:00
Benoit Jacob
4232dc2f5d
Bug 591438 - disable getParameter random testing - r=vladimir
2010-09-02 10:31:08 -04:00
Benoit Jacob
f599f168f9
Bug 588918 - fix many valgrind uninitialized value errors - r=vladimir
2010-09-02 10:30:26 -04:00
Benoit Jacob
705b0dc1a4
Bug 591084 - various WebGLTexture improvements - r=vladimir
2010-09-02 10:29:41 -04:00
Benoit Jacob
970240fc6f
Bug 591042 - validation fix in copyTexImage2D and update list of failing tests - r=vladimir, a=blocking2.0
2010-09-02 10:28:38 -04:00
Vladimir Vukicevic
8531116032
b=589011; always check if webgl shader validator is enabled; r=joe, a=blocking
2010-08-19 19:50:38 -07:00