Chris Jones
|
5d4e5b42c3
|
Bug 603885, part 7: Remove front-buffer pre-fill code that is now subsumed by swap-and-readback (which also gets the pre-fill off the critical path for repainting). r=roc
|
2010-11-05 02:17:07 -05:00 |
|
Chris Jones
|
288dc3e604
|
Bug 603885, part 6: Implement swap-and-readback. r=roc
|
2010-11-05 02:17:07 -05:00 |
|
Chris Jones
|
ec4a82019e
|
Bug 603885, part 2: Set up the framework for swap-and-readback. r=roc sr=vlad
|
2010-11-05 02:17:07 -05:00 |
|
Chris Jones
|
db22ab9350
|
Bug 603885, part 1: Move separate a method decl/def and reindent a long block. r=roc
|
2010-11-05 02:17:07 -05:00 |
|
Robert O'Callahan
|
260e34f8ed
|
Bug 593839. Part 2: Remove DESTINED_FOR_SCREEN flag now that it's no longer used. r=vlad a=blocking-betaN
|
2010-10-25 16:39:27 +02:00 |
|
Chris Jones
|
57d3708463
|
Bug 602431, part 6: Honor shadow-layer attributes in the basic layers backend and take off the container-transform training wheels. r=roc
|
2010-10-13 17:55:45 -05:00 |
|
Chris Jones
|
72ebe49a58
|
Bug 602431, part 3: Add a ShadowContainerLayer base class and BasicShadowContainerLayer implementation. sr=roc
|
2010-10-13 17:55:45 -05:00 |
|
Chris Jones
|
0f138edde0
|
Bug 602431, part 2: Add a ShadowColorLayer base class and BasicShadowColorLayer implementation. sr=roc
|
2010-10-13 17:55:45 -05:00 |
|
Chris Jones
|
b51dfd9724
|
Bug 604058: Shadowable layers might not have shadows. r=joe a=blocking-betaN
|
2010-10-13 14:22:17 -05:00 |
|
Benjamin Stover
|
cc825b09f6
|
Bug 600908 Always retain shadowable layers r=cjones a=2.0b2+
|
2010-10-11 11:36:20 -07:00 |
|
Chris Jones
|
678312b9e1
|
Bug 599359, part 2: When we allocate a new front/back buffer pair, pre-fill the new front buffer with what we painted into the back buffer to stabilize the first Swap(). r=vlad a=blocking-fennec
|
2010-09-28 17:05:30 -05:00 |
|
Chris Jones
|
33cc73ab7e
|
Bug 599359, part 1: Fix a minor bug with previous Swap() implementation that was irrelevant in practice. r=vlad
|
2010-09-28 17:05:30 -05:00 |
|
Chris Jones
|
f8b4169a1c
|
Bug 591555: Shadow layer resources are scoped to their PLayerParent, of which there may be many for one layer manager, so move resource management down into Shadow*Layer. r=joe sr=roc
|
2010-09-24 17:41:31 -05:00 |
|
Oleg Romashin
|
fc88947b5d
|
Bug 598531 - Fennec Remote Layer rendering is slow on N900 (pixman hitting slow path). r=roc a=blocking-fennec
|
2010-09-23 20:09:00 -07:00 |
|
Chris Jones
|
3a1a617c6f
|
Bug 598265: Initialize BasicImageLayer::mSize. r=roc a=blocking-fennec
|
2010-09-21 01:57:25 -05:00 |
|
Chris Jones
|
b5f4f77a8e
|
Bug 593175, part 1: Request backing buffers with gfxContentType rather than gfxImageFormat. r=karl a=blocking-fennec
|
2010-09-16 16:24:17 -05:00 |
|
Robert O'Callahan
|
36f52dc8db
|
Bug 584494. Avoid clipping in BasicThebesLayer when not necessary. r=cjones a2.0=blocking2.0:betaN
|
2010-09-17 12:29:52 -07:00 |
|
Oleg Romashin
|
fb56a869f7
|
Bug 596769 - ShadowLayers not expecting Layer create/destruction during transaction. r=jones.chris.g a=approval2.0
|
2010-09-15 21:49:31 -07:00 |
|
Chris Jones
|
242dbbc943
|
Bug 596542: Repainting a thebes layer with a non-1.0 resolution shouldn't (always) force buffer reallocs. r=roc
|
2010-09-15 16:03:13 -05:00 |
|
Chris Jones
|
c8b26707ee
|
Bug 570625, part 9: When updating thebes layers, swap out back/front buffers and invalidate the newly-painted region on the old front buffer. r=roc sr=shaver
|
2010-09-14 00:23:08 -05:00 |
|
Chris Jones
|
8d2b6d00c9
|
Bug 570625, part 5: Mostly mechanically switch BasicShadowable/ShadowThebes over to the new SurfaceDescriptor API. r=roc
|
2010-09-14 00:23:08 -05:00 |
|
Chris Jones
|
95660d9348
|
Bug 570625, part 1: Only use back/front buffers for BasicThebesLayer and update back->front in the compositor process. r=roc sr=shaver
|
2010-09-14 00:23:08 -05:00 |
|
Chris Jones
|
ab37ed636b
|
Bug 570625, part 0: Don't throw out buffers when scrolling with a resolution applied. r=roc
|
2010-09-14 00:23:08 -05:00 |
|
Chris Jones
|
9e23f35349
|
Merge m-c --> cedar
|
2010-09-07 17:35:15 -05:00 |
|
Chris Jones
|
29a74cf7e8
|
Bug 590294, part 8: Implement resolution-scaled drawing for basic layers. r=roc
|
2010-09-03 15:10:46 -05:00 |
|
Chris Jones
|
041882a123
|
Bug 590294, part 7: Add APIs for recording the resolution at which ThebesLayers were painted and for requesting resolution-scaled drawing for basic layers. r=roc sr=vlad
|
2010-09-03 15:10:46 -05:00 |
|
Chris Jones
|
2aaf1a0c12
|
Bug 590294, part 2: Add a ContainerLayer attribute FrameMetrics that stores relevant information from layout/ on the root layer. r=roc sr=vlad
|
2010-09-03 15:10:45 -05:00 |
|
Chris Jones
|
6e7a7cd71a
|
Merge m-c --> cedar
--HG--
rename : layout/style/test/hover_helper.html => layout/style/test/chrome/hover_helper.html
rename : layout/style/test/test_hover.html => layout/style/test/chrome/test_hover.html
|
2010-09-03 14:07:55 -05:00 |
|
Chris Jones
|
88720785f0
|
Followup to bug 570294: Need to use OPERATOR_SOURCE for copying surface->surface. r=roc
|
2010-09-02 23:14:12 -05:00 |
|
Chris Jones
|
ffd2e6087e
|
Bug 593248: Release old shmem surfaces on realloc. r=joe
|
2010-09-02 22:05:01 -05:00 |
|
Robert O'Callahan
|
33df3b813d
|
Bug 579276. Part 13: Use CONTENT_COLOR for temporary surface in nonretained path, if possible. r=cjones
|
2010-09-03 14:31:42 +12:00 |
|
Robert O'Callahan
|
faf8ba3044
|
Bug 579276. Part 12: Clip all drawing to the visible region on the nonretained path. r=cjones
|
2010-09-03 14:31:42 +12:00 |
|
Robert O'Callahan
|
fa118e17df
|
Bug 579276. Part 11: Move ClipToRegion to gfxUtils. r=vlad
|
2010-09-03 14:31:42 +12:00 |
|
Robert O'Callahan
|
5cc76df7ce
|
Bug 579276. Part 7: Don't retain transparent layers that would hurt text rendering. r=cjones
|
2010-09-02 21:18:41 +12:00 |
|
Robert O'Callahan
|
0356f8659e
|
Bug 579276. Part 3: Change Set/IsOpaqueContent API to a more generic Get/SetContentFlags API. r=cjones,sr=vlad
|
2010-09-02 21:18:40 +12:00 |
|
Robert O'Callahan
|
122b1cde0f
|
Bug 593361. Part 2. Don't bother trying to draw directly to the backbuffer instead of retaining ThebesLayer, if the backbuffer is transparent anyway. r=tnikkel
--HG--
extra : rebase_source : 4a8d5833d6fab79147389a7c2f49f8653e90b9c5
|
2010-09-06 15:02:43 +12:00 |
|
Robert O'Callahan
|
1e8c57404f
|
Bug 593361. Part 1: Limit the region of a non-retained layer we repaint to the clip region of the destination buffer. r=tnikkel
--HG--
extra : rebase_source : 20bea1e114bffe61bb621e7e99757cccd9fc98a0
|
2010-09-06 15:00:10 +12:00 |
|
Chris Jones
|
f30d5c8a27
|
Bug 570620, part i: Implement ShadowLayer::Disconnect() for common-case shutdown, and ShadowableLayer::Disconnect() for emergency-case shutdown. r=vlad
|
2010-08-20 18:24:41 -05:00 |
|
Chris Jones
|
b59148a17a
|
Bug 570620, part g: Fix bone-headed bugs with shadowable layers, remove unnecessary MOZ_LAYER_DECL_NAME()s, and have the "shadow layer manager" side keep a "shadow root" rather than setting the "real" root. r=vlad
|
2010-08-20 18:24:41 -05:00 |
|
Bas Schouten
|
76f1a10ae3
|
Fix bustage from changeset 8c767b950381. a=bustage
|
2010-08-20 05:58:44 +02:00 |
|
Bas Schouten
|
61add0e551
|
Bug 588690 - Part 1: Expose ClearCachedResources on BasicLayerManagers. r=roc
|
2010-08-20 05:40:49 +02:00 |
|
Vladimir Vukicevic
|
c44e0d0074
|
b=583838; add ANGLE/D3D WebGL support - part 2 - build EGL on windows and try to use it; r=bjacob
|
2010-08-06 22:09:18 -07:00 |
|
Vladimir Vukicevic
|
74195c1120
|
b=580345; fix up some GLESv2 vs. desktop GL differences; r=joe
|
2010-07-28 14:24:09 -07:00 |
|
Robert O'Callahan
|
348d1c7009
|
Bug 579262. Inherit FLAG_DESTINED_FOR_SCREEN into BasicLayer rendering. r=vlad
|
2010-07-24 21:37:17 +12:00 |
|
Chris Jones
|
2074213503
|
Bug 570294, part j: Publish BasicThebesLayer pixels to remote processes (slowly). r=roc
--HG--
extra : rebase_source : bac63c2b868fd002f9b27c6836aaed3f95c5316d
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
67cc02d87a
|
Bug 570294, part i: Publish BasicImageLayer pixels to remote processes (slowly). r=Bas
--HG--
extra : rebase_source : 6a5749fd41cc8181531b7ad89867be8736dbe63b
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
f698a6df6e
|
Bug 570294, part h: Publish BasicCanvasLayer pixels to remote processes (slowly). sr=vlad
--HG--
extra : rebase_source : c113259f24d6f1c43583c729b7e996be01ed35bc
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
015c13454b
|
Bug 570294, part g: Implement basic ShadowLayers and share basic layers with remote processes. r=Bas sr=vlad
--HG--
extra : rebase_source : aca1e9e2ebb49f000bbe5116c04145f8aff8ac03
|
2010-07-21 16:17:33 -05:00 |
|
Chris Jones
|
b35ebb5f66
|
Bug 573829, part 1: Refactor ThebesLayerBuffer in preparation for its use in the OGL layers backend. r=roc
--HG--
rename : gfx/layers/basic/ThebesLayerBuffer.cpp => gfx/layers/ThebesLayerBuffer.cpp
rename : gfx/layers/basic/ThebesLayerBuffer.h => gfx/layers/ThebesLayerBuffer.h
|
2010-07-21 13:06:33 -05:00 |
|
Chris Jones
|
544264704f
|
Bug 567421, part 2: Implement Dump[Self](FILE*) and Log[Self]() methods for layers. r=roc
|
2010-07-21 13:06:33 -05:00 |
|
Vladimir Vukicevic
|
9735a3a8c3
|
b=575469; use CreateOffscreen in layers; r=bas
|
2010-07-18 22:01:14 -07:00 |
|
Robert O'Callahan
|
5534e44e2a
|
Bug 564991. Part 40: ThebesLayers painted with variable opacity can still be OPAQUE_CONTENT themselves. r=bas
|
2010-07-16 09:08:11 +12:00 |
|
Robert O'Callahan
|
e98a518e3c
|
Bug 564991. Part 34: Make sure that ThebesLayerBuffers are always allocated as similar surfaces to the widget surface, whenever possible. r=cjones
|
2010-07-16 09:08:10 +12:00 |
|
Robert O'Callahan
|
da8eac7e0e
|
Bug 564991. Part 32: Fix assertion in BasicThebesLayer; it's entirely possible that we need to invalidate an area, but the actual visible region is empty so there's no context to draw to. r=cjones
|
2010-07-16 09:08:10 +12:00 |
|
Karl Tomlinson
|
9bb3ceb7e1
|
b=573409 expire unused cached double-buffering back surfaces r=vlad sr=roc
|
2010-07-16 09:08:09 +12:00 |
|
Robert O'Callahan
|
d09c39d0a9
|
Bug 564991. Part 23: Introduce the concept of 'inactive' layers. r=mats,sr=dbaron
|
2010-07-16 09:08:05 +12:00 |
|
Matt Woodrow
|
0dc19c1c41
|
Bug 564991. Part 21: Avoid double-buffering if we're only going to paint one layer. r=vlad
|
2010-07-16 09:08:05 +12:00 |
|
Matt Woodrow
|
3d8d34ccf2
|
Bug 564991. Part 20: Performance win by avoiding PushGroup for single-layer opacity. r=vlad
|
2010-07-16 09:08:04 +12:00 |
|
Robert O'Callahan
|
96549cb43a
|
Bug 564991. Part 19: Cache the backbuffer surface for performance wins. r=vlad
|
2010-07-16 09:08:04 +12:00 |
|
Matt Woodrow
|
b9bb858a55
|
Bug 564991. Part 18: Move double-buffering into the layer manager. r=jrmuizel,sr=vlad
|
2010-07-16 09:08:04 +12:00 |
|
Robert O'Callahan
|
8442c7897c
|
Bug 564991. Part 6: Make BasicLayers support retained ThebesLayer contents. r=cjones,sr=vlad
|
2010-03-04 10:37:04 +13:00 |
|
Vladimir Vukicevic
|
85aecff85c
|
b=562409; add GLContextProvider form EGL (patch from vlad/fred/romaxa); r=bas
|
2010-06-09 15:27:29 -07:00 |
|
Robert O'Callahan
|
a66b969df2
|
Bug 586041. Part 2: refactor RemoveChild. r=bas
|
2010-06-01 11:32:05 +12:00 |
|
Robert O'Callahan
|
17b78218c8
|
Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad
|
2010-06-01 11:29:37 +12:00 |
|
Robert O'Callahan
|
5cb6f06477
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
491e959191
|
Backed out changeset b37bdb032fe7
|
2010-05-24 10:53:05 +12:00 |
|
Robert O'Callahan
|
f3c689bd37
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
6709a65d60
|
Backed out changeset efa8719a93d2
|
2010-05-21 16:34:23 +12:00 |
|
Robert O'Callahan
|
ddda37f6c8
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
ed549b0dfb
|
Bug 561959. Replace solid-color ThebesLayers with ColorLayers. r=dbaron
|
2010-05-13 12:56:11 +12:00 |
|
Robert O'Callahan
|
582ab69719
|
Bug 547924. Paint <canvas> using EXTEND_PAD to prevent seams. r=vlad
|
2010-05-19 15:04:32 +12:00 |
|
Vladimir Vukicevic
|
e80faabc40
|
b=561168; convert canvas to use layers for rendering - followup #2; r=roc
|
2010-05-17 21:04:22 -07:00 |
|
Vladimir Vukicevic
|
a1121cc3a2
|
b=561168; convert canvas to use layers for rendering - followup; r=roc
|
2010-05-17 21:04:22 -07:00 |
|
Vladimir Vukicevic
|
b99bb96c47
|
b=561168; convert canvas to use layers for rendering; r=roc,bas
|
2010-05-17 21:04:22 -07:00 |
|
Robert O'Callahan
|
74823b00ed
|
Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
|
2010-05-13 12:56:11 +12:00 |
|
Robert O'Callahan
|
d7d6f2ce93
|
Bug 564993. Part 1: Remove CopyFrom API, it won't be used. r=Bas
|
2010-03-03 13:53:52 +13:00 |
|
Robert O'Callahan
|
686b3c0470
|
Bug 538323. Part 1: create ImageLayers and associated API for displaying pixel-buffers in various formats. r=jrmuizel,sr=dbaron
|
2010-03-02 12:09:35 +13:00 |
|
Robert O'Callahan
|
ceb172a0d8
|
Bug 538266. Part 2: add transform API to layer system. r=jrmuizel,sr=dbaron
|
2010-03-02 12:08:28 +13:00 |
|
Bas Schouten
|
51c74f7eb9
|
Bug 550846: Restructure layers to use different directories for different backends. r=roc,ted
--HG--
rename : gfx/layers/BasicLayers.cpp => gfx/layers/basic/BasicLayers.cpp
rename : gfx/layers/BasicLayers.h => gfx/layers/basic/BasicLayers.h
|
2010-03-14 18:30:40 +01:00 |
|