Commit Graph

438 Commits

Author SHA1 Message Date
Matt Woodrow
0a33a7a798 Bug 695275 - Fix crashtest failures with BasicShadowableImageLayer. r=roc 2011-10-26 16:25:42 +13:00
Matt Woodrow
99cf04846c Bug 696517 - Make sure our temporary surface allocation succeeded. r=roc 2011-10-26 16:15:53 +13:00
Oleg Romashin ext:(%2C%20Matt%20Woodrow%20%3Cmwoodrow%40mozilla.com%3E)
964003f601 Bug 695406 - Reset IPC double buffers if the ContentType has changed. r=cjones 2011-10-21 14:29:09 +13:00
Marco Bonardo
eb898b2d68 Backout 73dc291f8974 (Bug 695406) to investigate Android Crashtests permaorange 2011-10-21 12:07:32 +02:00
Oleg Romashin ext:(%2C%20Matt%20Woodrow%20%3Cmwoodrow%40mozilla.com%3E)
dadc414f5e Bug 695406 - Reset IPC double buffers if the ContentType has changed. r=cjones 2011-10-21 14:29:09 +13:00
Jeff Gilbert
0e2d70e819 Bug 615976 - Adds support for multisampled GLContexts, esp. EGL, WGL paths - r=bjacob 2011-10-19 15:09:57 -04:00
Benoit Jacob
99bb756bd6 Back out Jeff's patches because they lack a Bug number and/or a r= field. Sorry, should have checked that. Re-landing. 2011-10-19 15:31:33 -04:00
Jeff Gilbert
1b399b78a0 Adds support for multisampled GLContexts, esp. EGL, WGL paths 2011-10-19 15:09:57 -04:00
Ehsan Akhgari
2a602a5685 Bug 690892 - Replace PR_TRUE/PR_FALSE with true/false on mozilla-central; rs=dbaron
Landing on a CLOSED TREE
2011-10-17 10:59:28 -04:00
Oleg Romashin
46a8580477 Bug 694140 - With GL layers, panning/zooming causes corruption and wrong colours on Fennec. r=ajuma 2011-10-15 21:07:10 +01:00
Oleg Romashin
a969b2f6e7 Bug 693282 - BasicShadowableThebesLayer leaking backBuffers. r=cjones 2011-10-10 16:43:56 -07:00
Matt Brubeck
eb9465f1a3 Back out f7bf7ac18a79 (bug 684826), 3a910924c50c (bug 687367), and 524a6bb8744b (bug 693086) because of Android bustage on a CLOSED TREE 2011-10-10 09:47:27 -07:00
Brad Lassey
24e472b6ab merge 2011-10-10 11:01:34 -04:00
Brad Lassey
a80dbfc6f5 Backed out changeset 703df62e855b due to crashes reported in bug 693086 2011-10-10 11:00:16 -04:00
Oleg Romashin
a86f160f81 Bug 690469 - ShadowThebesLayer Init/Swap API rework. r=cjones
--HG--
extra : rebase_source : 92daf535bc48e1fa2a80d3ef1a6ed20855135eb4
2011-10-02 17:19:32 -04:00
Matt Woodrow
37b2a02d8f Bug 684759 - Part 4 - Add layer sorting support to the LayerManagers. r=roc 2011-10-07 10:24:32 +13:00
Matt Woodrow
e23cc710a1 Bug 689501 - Use an offscreen surface for rendering 3d transformed content instead of PushGroup in BasicLayers. r=roc 2011-09-30 14:13:50 +13:00
Michael Wu
d8e503c38b Bug 675553 - Switch from PRBool to bool on a CLOSED TREE , r=bsmedberg,khuey,bz,cjones
--HG--
rename : tools/trace-malloc/bloatblame.c => tools/trace-malloc/bloatblame.cpp
2011-09-28 23:19:26 -07:00
Oleg Romashin
c4c535022d Bug 689045 - Canvas Shadow swap/Init API rework r=cjones
--HG--
extra : rebase_source : 7b2acb0ffededb54815d7222d79999d32506bee5
2011-09-27 15:19:28 -07:00
Oleg Romashin
ae53d5a0c3 Bug 687372 - ImageLayerOGL should not destroy surface given as argument. r=cjones
--HG--
extra : rebase_source : 00d0c49f320c0969570917a321b8a95a3357a943
2011-09-27 15:19:26 -07:00
Oleg Romashin
8ddd2bdc2f Bug 686742 - Move YUV conversion code into gfxUtil functions. r=derf
--HG--
extra : rebase_source : 0993d4fc7558c40fd6df97278919c01fc8e92918
2011-09-27 15:19:24 -07:00
Ali Juma
e85791a064 Bug 681033 - Prevent ShadowLayers::RecvUpdate from triggering an immediate repaint. r=cjones 2011-09-26 09:20:42 -04:00
Benoit Jacob
ac72c48614 Bug 662258 - GCC warning about BasicThebesLayerBuffer::CreateBuffer getting hidden by ShadowThebesLayerBuffer::CreateBuffer. r=roc 2011-09-24 21:01:18 +02:00
Oleg Romashin
4ead548122 Bug 685082 - Transparent plugins not cleared on Maemo; r=cjones 2011-09-14 08:51:24 +01:00
Matt Woodrow
3ec9b74079 Bug 682615 - Use fallible new for BasicPlanarYCbCrImage. r=roc 2011-08-31 14:03:34 +12:00
Benjamin Stover
d5d60db425 Bug 634759 Allow buffer rotation for mobile r=roc 2011-08-29 10:56:50 -07:00
Matt Woodrow
784208bb3e Bug 675837 - Add 3D transforms support to BasicLayers. r=roc 2011-08-27 12:04:06 +12:00
Robert O'Callahan
5d0f7c6076 Bug 657401. Ensure that when our double-buffering logic expects layers to clip to their visible regions, we actually do. r=tnikkel
--HG--
extra : rebase_source : 16ea17d5a6a0177a26a3d38ae587290e194234b1
2011-08-12 10:44:50 +12:00
Chris Jones
8786c55e3f Bug 648484, part 2: Add various helpers, refactor ContainerLayer::SetSpecificAttributes. r=roc 2011-08-09 12:38:26 -07:00
Matthew Gregan
db3428cfec Bug 672755 - Add memory reporters for decoded video and audio queues. r=cpearce r=joe 2011-07-22 15:17:23 +12:00
Scott Ruff
a1835137c8 Bug 649525 - WebGL layer compositing through the BasicCanvasLayer is very slow (desktop version). r=jmuizelaar 2011-07-27 13:00:17 +02:00
Matt Woodrow
89e737996c Bug 656185 - Part 2 - Upload the entire image for PlanarYCbCrImageOGL to a texture and clip using texture coordinates. r=derf 2011-07-05 14:52:00 +12:00
Matt Woodrow
cc66446a05 Back out bug 656185 due to windows compile failures 2011-06-27 15:21:22 +12:00
Matt Woodrow
8aba398b72 Bug 656185 - Part 2 - Handle odd crop offsets correctly with OpenGl. r=derf 2011-06-27 14:32:16 +12:00
Bas Schouten
bfb8808747 Bug 651858 - Part 5: Add CanvasLayer code for azure. r=jrmuizel 2011-06-24 19:41:18 +02:00
Robert O'Callahan
0c48fabd49 Bug 637852. Part 18: Support computing the "residual transform" for a ThebesLayer --- the difference between its snapped transform and the ideal transform --- and use it to align ThebesLayer drawing for transforms that aren't changing. r=tnikkel
This fixes bug 637597 and probably other bugs.
2011-06-23 00:11:28 +12:00
Robert O'Callahan
0cc6be313b Bug 637852. Part 9: Remove resolution support from BasicLayers, ShadowLayers and GL layers. r=mattwoodrow
This is not needed anymore.
2011-06-23 00:11:28 +12:00
Robert O'Callahan
2685eb6583 Bug 637852. Part 1: Don't snap BasicThebesLayer effective transforms when we're not retaining layers. r=tnikkel
The ThebesLayer contents are going to be drawn through directly without retaining, so there's no point in snapping.
2011-06-23 00:11:27 +12:00
Oleg Romashin
bcfe656b06 Bug 612335 - Render remote canvas directly into shared surface r=jones.chris.g 2011-06-09 21:17:02 -04:00
Robert O'Callahan
a1ebcbf532 Bug 647560. Remove unused MayHaveOverlappingOrTransparentLayers. r=tnikkel 2011-05-30 15:48:34 +12:00
Robert O'Callahan
a537a15852 Bug 647560. Cache temporary backbuffer surfaces. r=karlt 2011-05-30 15:48:29 +12:00
Robert O'Callahan
89fdba6cb9 Bug 647560. Create ApplyDoubleBuffering to recursively walk layer tree and implement double-buffering by setting mUseIntermediateSurface on ContainerLayers where necessary. r=tnikkel
The idea here is to do double-buffering just by setting mUseIntermediateSurface on ContainerLayers when needed. When
we need to double-buffer compositing of a layer tree, ApplyDoubleBuffering examines the root container layer. If the
child layers don't overlap and together cover the window, we don't need to double-buffer in that container, instead
we can double-buffer each child layer separately --- so we recursively call ApplyDoubleBuffering on the child layers.
When a container has children that overlap or that don't cover the container's visible rect (the latter case
probably can't happen in practice), we force it to have an intermediate surface.

This change fixes this bug because in normal browser windows the Web content layer double-buffers
2011-05-30 15:48:23 +12:00
Robert O'Callahan
b49eae116d Bug 647560. Add support for compositing BasicLayers with OPERATOR_SOURCE. r=tnikkel
We'll need this for the improved backbuffer code in the next patch. When a layer tree's
leaf layers don't overlap and cover the window, the next patch will avoid double-buffering
by blitting those layers directly to the window. If the window has transparent parts
(e.g. with Aero Glass), we need to draw the layers for those transparent parts using
OPERATOR_SOURCE so that the alpha values in the window are reset.
2011-05-30 15:48:13 +12:00
Robert O'Callahan
c0afe87a4e Bug 647560. Clean up MarkLeafLayersHidden and make it set the hidden state on container layers. r=tnikkel
Instead of doing tricks with the cliprect to prevent layer content from adding to aOpaqueRegion, pass an explicit flag to control that.
Mark a ContainerLayer hidden if all its children are hidden. This will need to be changed if/when we add layer properties
that result in a ContainerLayer drawing content even if it has no children.
2011-05-30 15:48:08 +12:00
Robert O'Callahan
9a390fc021 Bug 647560. Use passed-in aContext instead of getting it from the layer manager. r=tnikkel 2011-05-30 15:48:01 +12:00
Vivien Nicolas
8b7b339cab backout bug 647560 - Pages on Fennec desktop does not not draw anymore 2011-05-20 17:45:00 +02:00
Robert O'Callahan
4ada86d2cb Bug 647560. Remove unused MayHaveOverlappingOrTransparentLayers. r=tnikkel 2011-05-18 23:24:52 +12:00
Robert O'Callahan
77cd75a0d2 Bug 647560. Cache temporary backbuffer surfaces. r=karlt 2011-05-18 23:24:52 +12:00
Robert O'Callahan
ebe9f8f585 Bug 647560. Create ApplyDoubleBuffering to recursively walk layer tree and implement double-buffering by setting mUseIntermediateSurface on ContainerLayers where necessary. r=tnikkel
The idea here is to do double-buffering just by setting mUseIntermediateSurface on ContainerLayers when needed. When
we need to double-buffer compositing of a layer tree, ApplyDoubleBuffering examines the root container layer. If the
child layers don't overlap and together cover the window, we don't need to double-buffer in that container, instead
we can double-buffer each child layer separately --- so we recursively call ApplyDoubleBuffering on the child layers.
When a container has children that overlap or that don't cover the container's visible rect (the latter case
probably can't happen in practice), we force it to have an intermediate surface.

This change fixes this bug because in normal browser windows the Web content layer double-buffers
2011-05-18 23:24:52 +12:00
Robert O'Callahan
887d235ef0 Bug 647560. Add support for compositing BasicLayers with OPERATOR_SOURCE. r=tnikkel
We'll need this for the improved backbuffer code in the next patch. When a layer tree's
leaf layers don't overlap and cover the window, the next patch will avoid double-buffering
by blitting those layers directly to the window. If the window has transparent parts
(e.g. with Aero Glass), we need to draw the layers for those transparent parts using
OPERATOR_SOURCE so that the alpha values in the window are reset.
2011-05-18 23:24:52 +12:00
Robert O'Callahan
99936bcd94 Bug 647560. Clean up MarkLeafLayersHidden and make it set the hidden state on container layers. r=tnikkel
Instead of doing tricks with the cliprect to prevent layer content from adding to aOpaqueRegion, pass an explicit flag to control that.
Mark a ContainerLayer hidden if all its children are hidden. This will need to be changed if/when we add layer properties
that result in a ContainerLayer drawing content even if it has no children.
2011-05-18 23:24:52 +12:00
Robert O'Callahan
80101e2ad0 Bug 629866. Part 2: Make MarkLeafLayersHidden actually hide layers that aren't in the dirty region. Don't consider hidden layers when deciding whether double-buffering is needed. r=cjones 2011-05-18 23:24:52 +12:00
Mounir Lamouri
eceb98864c Backout bug 629866 and bug 647560. 2011-05-17 11:44:17 +02:00
Robert O'Callahan
c5e00b2e8a Bug 647560. Remove unused MayHaveOverlappingOrTransparentLayers. r=tnikkel 2011-05-17 11:42:19 +12:00
Robert O'Callahan
e5e28d9ac2 Bug 647560. Cache temporary backbuffer surfaces. r=karlt 2011-05-17 11:42:11 +12:00
Robert O'Callahan
03d1ea7300 Bug 647560. Create ApplyDoubleBuffering to recursively walk layer tree and implement double-buffering by setting mUseIntermediateSurface on ContainerLayers where necessary. r=tnikkel
The idea here is to do double-buffering just by setting mUseIntermediateSurface on ContainerLayers when needed. When
we need to double-buffer compositing of a layer tree, ApplyDoubleBuffering examines the root container layer. If the
child layers don't overlap and together cover the window, we don't need to double-buffer in that container, instead
we can double-buffer each child layer separately --- so we recursively call ApplyDoubleBuffering on the child layers.
When a container has children that overlap or that don't cover the container's visible rect (the latter case
probably can't happen in practice), we force it to have an intermediate surface.

This change fixes this bug because in normal browser windows the Web content layer double-buffers
2011-05-17 11:42:05 +12:00
Robert O'Callahan
3e50014290 Bug 647560. Add support for compositing BasicLayers with OPERATOR_SOURCE. r=tnikkel
We'll need this for the improved backbuffer code in the next patch. When a layer tree's
leaf layers don't overlap and cover the window, the next patch will avoid double-buffering
by blitting those layers directly to the window. If the window has transparent parts
(e.g. with Aero Glass), we need to draw the layers for those transparent parts using
OPERATOR_SOURCE so that the alpha values in the window are reset.
2011-05-17 11:41:57 +12:00
Robert O'Callahan
d1fe5a6711 Bug 647560. Clean up MarkLeafLayersHidden and make it set the hidden state on container layers. r=tnikkel
Instead of doing tricks with the cliprect to prevent layer content from adding to aOpaqueRegion, pass an explicit flag to control that.
Mark a ContainerLayer hidden if all its children are hidden. This will need to be changed if/when we add layer properties
that result in a ContainerLayer drawing content even if it has no children.
2011-05-17 11:41:48 +12:00
Robert O'Callahan
0bca45c661 Bug 629866. Part 2: Make MarkLeafLayersHidden actually hide layers that aren't in the dirty region. Don't consider hidden layers when deciding whether double-buffering is needed. r=cjones 2011-05-17 11:41:39 +12:00
Matt Woodrow
1b63f405ae Bug 649417 - Check if BasicShadowableImageLayer has a current image before attempting to use it. r=cjones 2011-05-13 12:38:44 +12:00
Matt Woodrow
9d7dd64918 Bug 649417 - Part 2 - Add a YUV option to SharedImage and use it to share YUV data across processes. r=cjones,joe 2011-04-21 16:38:39 +12:00
Matt Woodrow
d3c4acee47 Bug 649417 - Part 1 - Create a SharedImage ipdl union and pass this to ShadowImageLayer::Swap . r=cjones 2011-04-21 11:21:56 +12:00
Chris Jones
ed22df8f64 Bug 556214, parts 1 and 1.1: Rename Monitor to ReentrantMonitor and fix existing Monitor users. r=roc
--HG--
rename : xpcom/glue/Monitor.h => xpcom/glue/ReentrantMonitor.h
2011-04-29 14:21:57 -05:00
Oleg Romashin
0dbd90df0c Bug 610155 - Use SurfaceDescriptor for ImageLayer and CanvasLayer r=jones.chris.g 2011-04-20 14:45:57 -07:00
Daniel Holbert
96fc781c65 Back out 0736b014d4a5 (Bug 610155) for breaking canvas reftests on android 2011-04-21 14:52:22 -07:00
Oleg Romashin
8869e128b5 Bug 610155 - Use SurfaceDescriptor for ImageLayer and CanvasLayer r=jones.chris.g 2011-04-20 14:45:57 -07:00
Robert O'Callahan
c957ae039e Bug 641426. Part 5: Avoid operator== where possible to distinguish between 'equal edges' and 'equal areas' for rectangles. r=dbaron,sr=cjones 2011-04-19 15:07:23 +12:00
Robert O'Callahan
73b97e72c4 Bug 641426. Part 2: Remove a bunch of direct gfxRect::pos/size usage. r=joe 2011-04-19 15:07:21 +12:00
Timothy B. Terriberry
bc00a0826c Bug 634557 - ScaleYCbCrToRGB565: Reference C version, r=doublec 2011-04-14 17:32:15 -07:00
Zack Weinberg
f5a0843ac7 Bug 266236 part 9: Move nsBoundingMetrics to its own header and prune inclusions of nsRenderingContext.h.
--HG--
rename : gfx/src/nsThebesRenderingContext.cpp => gfx/src/nsRenderingContext.cpp
rename : gfx/src/nsThebesRenderingContext.h => gfx/src/nsRenderingContext.h
extra : rebase_source : 92660748436f03475e011184e2828f1db0ad63e0
2011-04-07 18:04:40 -07:00
Jan Küchler
5ef6bf26cf Bug 266236 part 3: Mechanical rename of nsIRenderingContext and nsThebesRenderingContext to nsRenderingContext. Mechanical substitution of nsRefPtr<nsRenderingContext> for nsCOMPtr<nsRenderingContext>.
--HG--
rename : gfx/src/nsThebesRenderingContext.cpp => gfx/src/nsRenderingContext.cpp
extra : rebase_source : 34884bfcafd885feaf73300bc7246cd192062a48
2011-04-07 18:04:40 -07:00
Tim Terribe
cb46080bbf Bug 641014 - Fix broken NEO Y'CbCr to RGB conversion - r=doublec
--HG--
extra : rebase_source : fddd6ccddd083484c8b46a53747fb2058a46463e
2011-04-09 06:59:22 +12:00
Chris Double
8ea4897f3e Bug 639415 - Disable prescaling of videos if they have an offset due to chromium scaling code not supporting offsets - r=kinetik
--HG--
extra : rebase_source : 0b72a504f731a81a498876a28dfae0d7c4aebded
2011-03-14 17:31:48 +13:00
Matheus Kerschbaum
93480c6366 Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg 2011-04-02 19:14:00 -07:00
Robert O'Callahan
1f51cb45b0 Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe 2011-03-28 12:59:46 +13:00
Robert O'Callahan
e865324942 Bug 622072. Part 1: Remove rect parameter from Updated() and change implementations to defer updates to render time. r=bas
The rectangle parameter is currently not used --- all callers always pass the full canvas bounds. In the long term,
we probably won't want this parameter since all implementations should be doing accelerated drawing direct to buffers
with no intermediate copies, hence there will be no need to optimize the size of those copies. Plus, performance-sensitive
testcases tend to paint most or all of the canvas on every frame anyway.
2011-03-28 12:59:46 +13:00
Robert O'Callahan
4b58755a9e Bug 635373. ThebesLayerOGL needs to make sure we only sample valid pixels too. r=mattwoodrow 2011-04-01 10:33:46 +13:00
Robert O'Callahan
4bd5d3cedf Bug 641770. Ensure that the cliprect for a layer is interpreted in the coordinate system of its container in MarkLeafLayersCoveredByOpaque. r=bas 2011-04-01 10:33:46 +13:00
Ehsan Akhgari
931bd6ee19 Back out bug 622072 because it caused bug 645987 2011-03-29 14:31:53 -04:00
Robert O'Callahan
333b8d0f05 Bug 622072. Part 2: Add DidTransactionCallback to CanvasLayer. r=bas, sr=joe 2011-03-28 12:59:46 +13:00
Robert O'Callahan
6536947736 Bug 622072. Part 1: Remove rect parameter from Updated() and change implementations to defer updates to render time. r=bas
The rectangle parameter is currently not used --- all callers always pass the full canvas bounds. In the long term,
we probably won't want this parameter since all implementations should be doing accelerated drawing direct to buffers
with no intermediate copies, hence there will be no need to optimize the size of those copies. Plus, performance-sensitive
testcases tend to paint most or all of the canvas on every frame anyway.
2011-03-28 12:59:46 +13:00
Chris Pearce
38662eb161 Bug 580531 - Record first paint time and number of images painted in ImageContainer. r=roc 2011-03-24 11:28:57 +13:00
Chris Pearce
18e05ec12b Bug 580531 - Push ImageContainer subclass' locks up into a superclass monitor. r=roc 2011-03-24 11:28:57 +13:00
Timothy B. Terriberry
e2473b98ea Bug 641019 - "Crash on video with odd widths and 16-bit displays" [r=tterribe a=stuart] 2011-03-15 15:01:00 -07:00
Timothy B. Terriberry
85f70e68b5 Bug 640588 - "Bad rendering of webm and ogv with 16-bits displays on Linux" [r=jones.chris.g a-2.0=doug.turner]
--HG--
extra : rebase_source : 8407e60c8e2c24252c4ce36daddd793ebf4cbd9d
2011-03-11 16:07:00 -08:00
Chris Jones
ae4b79a620 Bug 640444: Self-copies end up changing all buffer content, so we need to read back the entire buffer after swapping. r=Bas a=b 2011-03-11 23:22:39 -06:00
Chris Jones
a75b587386 Followup to bug 635373: Shadow-layer buffers might be resampled in the chrome process. r=roc a=b 2011-03-09 11:28:26 -06:00
Chris Jones
c193ee330f Bug 635035, part 1: Separate the extended draw region and computed draw region so that shadow-layer readback gets the same quadrant as what was drawn. r=mattwoodrow 2011-03-09 11:27:37 -06:00
Makoto Kato
0b526ebb5a Bug 637961 - Crash in [@ yv12_to_rgb565_neon]. r=jmuizelaar a=blocking-fennec 2011-03-08 09:59:44 +09:00
Robert O'Callahan
52981696d3 Bug 632423. Enable subpixel AA when we draw into the opaque subrect of a surface. r=tnikkel a=beltzner 2011-03-01 14:32:23 -06:00
Robert O'Callahan
5fb4e9f52c Bug 635373. Disable ThebesLayerBuffer rotation for non-identity resolutions, and add API to disable rotation explicitly. r=cjones a=beltzner 2011-03-01 14:30:16 -06:00
Chris Jones
184d25116b Bug 636093: Remove assertion that's no longer asserting what it was intended to. r=roc a=a 2011-02-24 15:59:26 -06:00
Robert O'Callahan
fa3219929b Bug 626602. Part 2: BasicLayers implementation of ReadbackLayer. r=cjones 2011-02-16 16:43:30 -06:00
Robert O'Callahan
2c94778839 Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones 2011-02-16 16:43:30 -06:00
Alex Pakhotin
1a6065f482 Bug 629100 - Fullscreen video stretches top and bottom rows of pixels to edge of screen [r=roc a=blocking-fennec] 2011-02-11 18:31:09 -08:00
Robert O'Callahan
af73763023 Bug 633040 - [regression] Text rendering looks scaled; r=cjones a=blocking-final/fennec 2011-02-10 20:01:54 -05:00
Robert O'Callahan
18f02b2962 Bug 625672. Part 1.5: Make layer managers silently do nothing when ending a transaction with no root layer. r=bas,a=blocker 2011-02-10 21:58:11 +13:00
Marco Bonardo
aaac8f2d4c Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE 2011-02-09 15:48:12 +01:00
Robert O'Callahan
3a611eb9da Bug 626602. Part 2: BasicLayers implementation of ReadbackLayer. r=cjones 2011-02-08 18:44:13 -06:00
Robert O'Callahan
a02e22f69f Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones 2011-02-08 18:44:13 -06:00
Matt Woodrow
c0ff9d37e2 Bug 586683 - Part 1 - Add resolution handling to BasicLayers. r=roc a=blocking2.0 2011-02-09 09:35:54 +13:00
Alon Zakai
eb6d3ef5f2 Bug 610727 - Mark canvas layers inactive when relevant. r=roc a=blocking-fennec 2011-02-04 10:11:24 -08:00
Chris Jones
25f99d5ee7 Fix for the fix for the fix of bug 627273. r=roc a=b 2011-01-26 16:12:06 -06:00
Chris Jones
a1980df2a0 Followup to bug 627273: Fix bad fix. r=Bas a=b 2011-01-26 13:25:48 -06:00
Chris Jones
831b2f174e Bug 627273, part 4: Basic impl of ImageLayer tiling for basic layers. r=roc,vlad 2011-01-26 00:26:37 -06:00
Chris Jones
3ce1002c85 Bug 627273, part 3: Add gfxContext::FillWithOpacity. sr=vlad 2011-01-26 00:26:37 -06:00
Vladimir Vukicevic
ff24947788 b=606218; webgl Y axis upside down; followup to fix opacity; r=cjones 2011-01-25 14:18:41 -08:00
Bas Schouten
c63254dad3 Bug 627399: Do not forget mTarget if a transaction is incomplete. r=cjoned a=blocking-beta10 2011-01-21 06:46:38 +01:00
Vladimir Vukicevic
deb3b45692 b=606218; [webgl] content appears upside down when rendered via shadow layers; r=cjones, a=b 2011-01-19 00:55:31 -08:00
Robert O'Callahan
409b6ce451 Bug 621601. Part 1: Change empty transaction API to EndEmptyTransaction. r=bas,tnikkel,a=joe 2011-01-19 21:27:54 +13:00
Robert O'Callahan
0c3dfcf61b Bug 594253. Update mValidRegion by OR-ing with the visible region after repainting, instead of OR-ing with the redrawn region, since this leads to simpler region structures. r=cjones,a=blocking 2011-01-16 23:38:45 +13:00
Robert O'Callahan
5af9b94883 Bug 615794. Part 2: Remove some usage of gfxUtils::ClipToRegionSnapped since snapping the visible region may not be correct. r=jrmuizel a=blocking 2011-01-04 23:35:57 +13:00
Chris Jones
83c918d385 Bug 617863: Remove a pseudo-assertion that doesn't hold for plugin ImageLayers. r=roc a=a 2011-01-04 10:40:54 -06:00
Robert O'Callahan
b61c7009d7 Bug 593604. Part 8.5: Add SupportsComponentAlphaChildren API. r=bas,a=blocking 2011-01-03 14:48:09 +13:00
Robert O'Callahan
65086f2d01 Bug 363861. Part 4: Track rectangles of opaque content in RGBA surfaces and use them to make PushGroupAndCopyBackground work in more situations. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Robert O'Callahan
8d6719b9ce Bug 363861. Part 3: Reenable Cleartype on surfaces where we know we'll only paint text over opaque pixels. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Robert O'Callahan
a5295c29ab Bug 363861. Part 1: Introduce gfxContext::PushGroupAndCopyBackground and use it to create opaque temporary surfaces for opacity groups which will be composited onto opaque surfaces. r=jrmuizel,sr=vlad,a=blocking 2011-01-03 14:48:08 +13:00
Oleg Romashin
dd6224b8dd Bug 619490 - Don't use double-buffered shadowed layers with OGL compositing r=cjones a=b-f 2010-12-31 09:40:31 +02:00
Bas Schouten
a798fe031c Bug 620665 - Part 7: Do not use mManager pointer for basic layers. r=roc a=blocking-beta9 2010-12-29 01:07:18 +00:00
Bas Schouten
e4cc92e61d Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9 2010-12-29 01:07:00 +00:00
Oleg Romashin
612ee54bef Bug 615870 - Remote HTML5 video rendering pipeline should be shorter. part1. r=jones.chris.g a=b-f
* * *
Bug 615870. Part 3. mRoot check r=roc a=b-f
2010-12-27 08:12:17 +02:00
Robert O'Callahan
8ad0efd198 Bug 612840. Part 4: Invert the meaning of CONTENT_NO_TEXT_OVER_TRANSPARENT and rename it. r=vlad 2010-12-20 14:26:14 +13:00
Robert O'Callahan
262f54d7e8 Bug 612840. Part 2: Remove unnecessary opacity check. r=cjones 2010-12-20 14:26:14 +13:00
Robert O'Callahan
21068b15a9 Bug 612840. Part 1: Remove CONTENT_NO_TEXT flag since it's not really used. Also remove ShouldRetainTransparentSurface and related code; we'll assume that when text is over opaque pixels in an RGBA surface we can always paint it with subpixel AA --- and make it so in later patches. r=vlad 2010-12-20 14:26:13 +13:00
Oleg Romashin
5654c20b27 Bug 616469 - Video sync is slow because of slow yuv2rgb conversion. use 16bpp neon r=roc a=blocking-fennec 2010-12-10 21:32:52 +02:00
Oleg Romashin
5658661615 Bug 616469 - Video sync is slow because of slow yuv2rgb conversion. Offscreen API r=roc a=b-f 2010-12-15 10:17:27 -08:00
Michael Wu
a3ec8a5ae1 Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart 2010-12-13 16:14:07 -08:00
Oleg Romashin
0da1b085e9 Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f 2010-12-10 21:32:52 +02:00
Chris Jones
eb12aa0eda Bug 612573: Make sure shadowable layers aren't destroyed in the middle of transactions. r=karlt a=2.0 2010-11-24 21:33:37 -06:00
Tatiana Meshkova
7d6080201c bug 606730 - Remote thebesLayer BG color rendering always, even if it's not visible, Part 2: MarkLeafLayersCoveredByOpaque() for BasicLayers r=roc a=roc 2010-11-16 18:33:56 -05:00
Tatiana Meshkova
b3ef0bae09 bug 606730 - Remote thebesLayer BG color rendering always, even if it's not visible, Part 1: Add mLastChild to all ContainerLayer r=roc a=roc 2010-11-16 18:33:56 -05:00
Benjamin Stover
8be1e69fae Bug 611799 Prefill newly created buffers with old content r=cjones a=blocking-fennec 2010-11-12 14:21:05 -08:00
Chris Double
6656705ec5 Bug 583138 - Update to latest Chromium YCbCr to RGB Conversion code - r=roc a=blocking2.0 2010-11-11 12:54:27 +13:00
Chris Double
c8b0bb098e Bug 577843 - Scale videos at YCbCr conversion time - r=roc a=blocking2.0
--HG--
extra : rebase_source : ae011843fdd812dbeab7e5de0bf3b6029cccb3e5
2010-10-26 16:11:13 +13:00
Robert O'Callahan
41c36793bb Bug 608636. Clip to transformed bounds of BasicContainerLayers when compositing their opacity groups back to the target surface. r=vlad,a=blocking 2010-11-12 14:43:42 +13:00
Robert O'Callahan
32e1df6ff8 Bug 579885. Part 2: Never use SOURCE to composite ThebesLayers into the target, just use OVER and assume cairo backends will optimize. r=vlad,a=blocking 2010-11-12 14:43:42 +13:00
Robert O'Callahan
2215e35a5d Bug 579985. Part 3.2: Remove gfxASurface::AreSimilarSurfacesSensitiveToContentType because it's effectively always true now. r=jrmuizel,a=blocking 2010-11-12 14:43:40 +13:00
Chris Jones
703c658a1c Bug 562424: Switch IPDL interfaces to infallible TArray. r=bent a=blocking 2010-11-08 20:49:00 -06:00
Robert O'Callahan
669ff953e8 Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker 2010-11-08 22:06:15 +13:00
Alon Zakai
0eea5c252a Bug 609678 - Fix memory leak in SetBackingBuffer. r=cjones a=blocking-fennec 2010-11-05 09:37:40 -07:00
Chris Jones
cfafc2d132 Bug 603885, part 8: Add logging for buffer creation and readback operations. r=roc 2010-11-05 02:17:07 -05:00
Chris Jones
5d4e5b42c3 Bug 603885, part 7: Remove front-buffer pre-fill code that is now subsumed by swap-and-readback (which also gets the pre-fill off the critical path for repainting). r=roc 2010-11-05 02:17:07 -05:00
Chris Jones
288dc3e604 Bug 603885, part 6: Implement swap-and-readback. r=roc 2010-11-05 02:17:07 -05:00
Chris Jones
ec4a82019e Bug 603885, part 2: Set up the framework for swap-and-readback. r=roc sr=vlad 2010-11-05 02:17:07 -05:00
Chris Jones
db22ab9350 Bug 603885, part 1: Move separate a method decl/def and reindent a long block. r=roc 2010-11-05 02:17:07 -05:00
Robert O'Callahan
260e34f8ed Bug 593839. Part 2: Remove DESTINED_FOR_SCREEN flag now that it's no longer used. r=vlad a=blocking-betaN 2010-10-25 16:39:27 +02:00
Chris Jones
4b82fba0c3 Fix --disable-libxul bustage from bug 602431 and bug 602428. a=bustage 2010-10-13 18:36:44 -05:00
Chris Jones
57d3708463 Bug 602431, part 6: Honor shadow-layer attributes in the basic layers backend and take off the container-transform training wheels. r=roc 2010-10-13 17:55:45 -05:00
Chris Jones
72ebe49a58 Bug 602431, part 3: Add a ShadowContainerLayer base class and BasicShadowContainerLayer implementation. sr=roc 2010-10-13 17:55:45 -05:00
Chris Jones
0f138edde0 Bug 602431, part 2: Add a ShadowColorLayer base class and BasicShadowColorLayer implementation. sr=roc 2010-10-13 17:55:45 -05:00
Chris Jones
b51dfd9724 Bug 604058: Shadowable layers might not have shadows. r=joe a=blocking-betaN 2010-10-13 14:22:17 -05:00
Benjamin Stover
cc825b09f6 Bug 600908 Always retain shadowable layers r=cjones a=2.0b2+ 2010-10-11 11:36:20 -07:00
Chris Jones
678312b9e1 Bug 599359, part 2: When we allocate a new front/back buffer pair, pre-fill the new front buffer with what we painted into the back buffer to stabilize the first Swap(). r=vlad a=blocking-fennec 2010-09-28 17:05:30 -05:00
Chris Jones
33cc73ab7e Bug 599359, part 1: Fix a minor bug with previous Swap() implementation that was irrelevant in practice. r=vlad 2010-09-28 17:05:30 -05:00
Chris Jones
f8b4169a1c Bug 591555: Shadow layer resources are scoped to their PLayerParent, of which there may be many for one layer manager, so move resource management down into Shadow*Layer. r=joe sr=roc 2010-09-24 17:41:31 -05:00
Oleg Romashin
fc88947b5d Bug 598531 - Fennec Remote Layer rendering is slow on N900 (pixman hitting slow path). r=roc a=blocking-fennec 2010-09-23 20:09:00 -07:00
Chris Jones
3a1a617c6f Bug 598265: Initialize BasicImageLayer::mSize. r=roc a=blocking-fennec 2010-09-21 01:57:25 -05:00
Chris Jones
b5f4f77a8e Bug 593175, part 1: Request backing buffers with gfxContentType rather than gfxImageFormat. r=karl a=blocking-fennec 2010-09-16 16:24:17 -05:00
Robert O'Callahan
36f52dc8db Bug 584494. Avoid clipping in BasicThebesLayer when not necessary. r=cjones a2.0=blocking2.0:betaN 2010-09-17 12:29:52 -07:00
Oleg Romashin
fb56a869f7 Bug 596769 - ShadowLayers not expecting Layer create/destruction during transaction. r=jones.chris.g a=approval2.0 2010-09-15 21:49:31 -07:00
Chris Jones
242dbbc943 Bug 596542: Repainting a thebes layer with a non-1.0 resolution shouldn't (always) force buffer reallocs. r=roc 2010-09-15 16:03:13 -05:00
Chris Jones
c8b26707ee Bug 570625, part 9: When updating thebes layers, swap out back/front buffers and invalidate the newly-painted region on the old front buffer. r=roc sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
8d2b6d00c9 Bug 570625, part 5: Mostly mechanically switch BasicShadowable/ShadowThebes over to the new SurfaceDescriptor API. r=roc 2010-09-14 00:23:08 -05:00
Chris Jones
95660d9348 Bug 570625, part 1: Only use back/front buffers for BasicThebesLayer and update back->front in the compositor process. r=roc sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
ab37ed636b Bug 570625, part 0: Don't throw out buffers when scrolling with a resolution applied. r=roc 2010-09-14 00:23:08 -05:00
Chris Jones
9e23f35349 Merge m-c --> cedar 2010-09-07 17:35:15 -05:00
Chris Jones
29a74cf7e8 Bug 590294, part 8: Implement resolution-scaled drawing for basic layers. r=roc 2010-09-03 15:10:46 -05:00
Chris Jones
041882a123 Bug 590294, part 7: Add APIs for recording the resolution at which ThebesLayers were painted and for requesting resolution-scaled drawing for basic layers. r=roc sr=vlad 2010-09-03 15:10:46 -05:00
Chris Jones
2aaf1a0c12 Bug 590294, part 2: Add a ContainerLayer attribute FrameMetrics that stores relevant information from layout/ on the root layer. r=roc sr=vlad 2010-09-03 15:10:45 -05:00
Chris Jones
6e7a7cd71a Merge m-c --> cedar
--HG--
rename : layout/style/test/hover_helper.html => layout/style/test/chrome/hover_helper.html
rename : layout/style/test/test_hover.html => layout/style/test/chrome/test_hover.html
2010-09-03 14:07:55 -05:00
Joe Drew
3ef9ce1660 Bug 590841 - Add the ability for a DOM window to let us know when it's accelerated, and use that value in about:support. r=gavin sr=roc a=blocking2.0:beta6+ 2010-09-03 14:01:05 -04:00
Chris Jones
88720785f0 Followup to bug 570294: Need to use OPERATOR_SOURCE for copying surface->surface. r=roc 2010-09-02 23:14:12 -05:00
Chris Jones
ffd2e6087e Bug 593248: Release old shmem surfaces on realloc. r=joe 2010-09-02 22:05:01 -05:00
Robert O'Callahan
33df3b813d Bug 579276. Part 13: Use CONTENT_COLOR for temporary surface in nonretained path, if possible. r=cjones 2010-09-03 14:31:42 +12:00
Robert O'Callahan
faf8ba3044 Bug 579276. Part 12: Clip all drawing to the visible region on the nonretained path. r=cjones 2010-09-03 14:31:42 +12:00
Robert O'Callahan
fa118e17df Bug 579276. Part 11: Move ClipToRegion to gfxUtils. r=vlad 2010-09-03 14:31:42 +12:00
Robert O'Callahan
5cc76df7ce Bug 579276. Part 7: Don't retain transparent layers that would hurt text rendering. r=cjones 2010-09-02 21:18:41 +12:00
Robert O'Callahan
0356f8659e Bug 579276. Part 3: Change Set/IsOpaqueContent API to a more generic Get/SetContentFlags API. r=cjones,sr=vlad 2010-09-02 21:18:40 +12:00
Robert O'Callahan
122b1cde0f Bug 593361. Part 2. Don't bother trying to draw directly to the backbuffer instead of retaining ThebesLayer, if the backbuffer is transparent anyway. r=tnikkel
--HG--
extra : rebase_source : 4a8d5833d6fab79147389a7c2f49f8653e90b9c5
2010-09-06 15:02:43 +12:00
Robert O'Callahan
1e8c57404f Bug 593361. Part 1: Limit the region of a non-retained layer we repaint to the clip region of the destination buffer. r=tnikkel
--HG--
extra : rebase_source : 20bea1e114bffe61bb621e7e99757cccd9fc98a0
2010-09-06 15:00:10 +12:00
Chris Jones
f30d5c8a27 Bug 570620, part i: Implement ShadowLayer::Disconnect() for common-case shutdown, and ShadowableLayer::Disconnect() for emergency-case shutdown. r=vlad 2010-08-20 18:24:41 -05:00
Chris Jones
b59148a17a Bug 570620, part g: Fix bone-headed bugs with shadowable layers, remove unnecessary MOZ_LAYER_DECL_NAME()s, and have the "shadow layer manager" side keep a "shadow root" rather than setting the "real" root. r=vlad 2010-08-20 18:24:41 -05:00
Bas Schouten
76f1a10ae3 Fix bustage from changeset 8c767b950381. a=bustage 2010-08-20 05:58:44 +02:00
Bas Schouten
61add0e551 Bug 588690 - Part 1: Expose ClearCachedResources on BasicLayerManagers. r=roc 2010-08-20 05:40:49 +02:00
Vladimir Vukicevic
c44e0d0074 b=583838; add ANGLE/D3D WebGL support - part 2 - build EGL on windows and try to use it; r=bjacob 2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
34ff738268 b=574481; fix layers lifetime issues; part 4 - fix other layers; r=bas 2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
74195c1120 b=580345; fix up some GLESv2 vs. desktop GL differences; r=joe 2010-07-28 14:24:09 -07:00
Robert O'Callahan
348d1c7009 Bug 579262. Inherit FLAG_DESTINED_FOR_SCREEN into BasicLayer rendering. r=vlad 2010-07-24 21:37:17 +12:00
Chris Jones
2074213503 Bug 570294, part j: Publish BasicThebesLayer pixels to remote processes (slowly). r=roc
--HG--
extra : rebase_source : bac63c2b868fd002f9b27c6836aaed3f95c5316d
2010-07-21 16:17:33 -05:00
Chris Jones
67cc02d87a Bug 570294, part i: Publish BasicImageLayer pixels to remote processes (slowly). r=Bas
--HG--
extra : rebase_source : 6a5749fd41cc8181531b7ad89867be8736dbe63b
2010-07-21 16:17:33 -05:00
Chris Jones
f698a6df6e Bug 570294, part h: Publish BasicCanvasLayer pixels to remote processes (slowly). sr=vlad
--HG--
extra : rebase_source : c113259f24d6f1c43583c729b7e996be01ed35bc
2010-07-21 16:17:33 -05:00
Chris Jones
015c13454b Bug 570294, part g: Implement basic ShadowLayers and share basic layers with remote processes. r=Bas sr=vlad
--HG--
extra : rebase_source : aca1e9e2ebb49f000bbe5116c04145f8aff8ac03
2010-07-21 16:17:33 -05:00
Chris Jones
b35ebb5f66 Bug 573829, part 1: Refactor ThebesLayerBuffer in preparation for its use in the OGL layers backend. r=roc
--HG--
rename : gfx/layers/basic/ThebesLayerBuffer.cpp => gfx/layers/ThebesLayerBuffer.cpp
rename : gfx/layers/basic/ThebesLayerBuffer.h => gfx/layers/ThebesLayerBuffer.h
2010-07-21 13:06:33 -05:00
Chris Jones
544264704f Bug 567421, part 2: Implement Dump[Self](FILE*) and Log[Self]() methods for layers. r=roc 2010-07-21 13:06:33 -05:00
Chris Jones
0408499418 Bug 567421, part 1: Rename NS_* macros to MOZ_* and add LayerManager::Name() interface. r=roc 2010-07-21 13:06:33 -05:00
Vladimir Vukicevic
9735a3a8c3 b=575469; use CreateOffscreen in layers; r=bas 2010-07-18 22:01:14 -07:00
Robert O'Callahan
bdd3613dc1 Bug 564991. Part 41: When we clear our buffer, we need to redraw the entire visible region. r=cjones 2010-07-16 09:08:11 +12:00
Robert O'Callahan
5534e44e2a Bug 564991. Part 40: ThebesLayers painted with variable opacity can still be OPAQUE_CONTENT themselves. r=bas 2010-07-16 09:08:11 +12:00
Robert O'Callahan
e98a518e3c Bug 564991. Part 34: Make sure that ThebesLayerBuffers are always allocated as similar surfaces to the widget surface, whenever possible. r=cjones 2010-07-16 09:08:10 +12:00
Robert O'Callahan
da8eac7e0e Bug 564991. Part 32: Fix assertion in BasicThebesLayer; it's entirely possible that we need to invalidate an area, but the actual visible region is empty so there's no context to draw to. r=cjones 2010-07-16 09:08:10 +12:00
Robert O'Callahan
d13596f552 Bug 564991. Part 30: Skip clearing our ThebesLayerBuffer surface if we just created it. r=cjones 2010-07-16 09:08:09 +12:00
Karl Tomlinson
9bb3ceb7e1 b=573409 expire unused cached double-buffering back surfaces r=vlad sr=roc 2010-07-16 09:08:09 +12:00
Robert O'Callahan
d09c39d0a9 Bug 564991. Part 23: Introduce the concept of 'inactive' layers. r=mats,sr=dbaron 2010-07-16 09:08:05 +12:00
Matt Woodrow
0dc19c1c41 Bug 564991. Part 21: Avoid double-buffering if we're only going to paint one layer. r=vlad 2010-07-16 09:08:05 +12:00
Matt Woodrow
3d8d34ccf2 Bug 564991. Part 20: Performance win by avoiding PushGroup for single-layer opacity. r=vlad 2010-07-16 09:08:04 +12:00
Robert O'Callahan
96549cb43a Bug 564991. Part 19: Cache the backbuffer surface for performance wins. r=vlad 2010-07-16 09:08:04 +12:00
Matt Woodrow
b9bb858a55 Bug 564991. Part 18: Move double-buffering into the layer manager. r=jrmuizel,sr=vlad 2010-07-16 09:08:04 +12:00
Robert O'Callahan
63ec5e619c Bug 564991. Part 15: Start retaining the contents of BasicLayers. r=mats 2010-07-16 09:08:03 +12:00
Robert O'Callahan
8442c7897c Bug 564991. Part 6: Make BasicLayers support retained ThebesLayer contents. r=cjones,sr=vlad 2010-03-04 10:37:04 +13:00
Oleg Romashin
c1ec97595b Bug 545632 - Add 16bpp format support enabler. r=jmuizelaar 2010-06-11 05:33:22 -04:00
Oleg Romashin
ff064189d9 Backed out changeset 2959eddcd018, to fix oranges 2010-06-11 08:35:26 -04:00
Oleg Romashin
cfe4ce6dd8 Bug 545632 - Add 16bpp format support enabler. r=jmuizelaar
--HG--
extra : rebase_source : 8ddcebaa4f6418c65325b4374f7f9f5ab4ec377e
2010-06-11 05:33:22 -04:00
Vladimir Vukicevic
85aecff85c b=562409; add GLContextProvider form EGL (patch from vlad/fred/romaxa); r=bas 2010-06-09 15:27:29 -07:00
Robert O'Callahan
a66b969df2 Bug 586041. Part 2: refactor RemoveChild. r=bas 2010-06-01 11:32:05 +12:00
Robert O'Callahan
17b78218c8 Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad 2010-06-01 11:29:37 +12:00
Robert O'Callahan
5cb6f06477 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
491e959191 Backed out changeset b37bdb032fe7 2010-05-24 10:53:05 +12:00
Robert O'Callahan
f3c689bd37 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
6709a65d60 Backed out changeset efa8719a93d2 2010-05-21 16:34:23 +12:00
Robert O'Callahan
ddda37f6c8 Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad 2010-05-21 15:20:48 +12:00
Robert O'Callahan
ed549b0dfb Bug 561959. Replace solid-color ThebesLayers with ColorLayers. r=dbaron 2010-05-13 12:56:11 +12:00
Robert O'Callahan
582ab69719 Bug 547924. Paint <canvas> using EXTEND_PAD to prevent seams. r=vlad 2010-05-19 15:04:32 +12:00
Vladimir Vukicevic
e80faabc40 b=561168; convert canvas to use layers for rendering - followup #2; r=roc 2010-05-17 21:04:22 -07:00
Vladimir Vukicevic
a1121cc3a2 b=561168; convert canvas to use layers for rendering - followup; r=roc 2010-05-17 21:04:22 -07:00
Vladimir Vukicevic
b99bb96c47 b=561168; convert canvas to use layers for rendering; r=roc,bas 2010-05-17 21:04:22 -07:00
Robert O'Callahan
74823b00ed Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad 2010-05-13 12:56:11 +12:00
Robert O'Callahan
d7d6f2ce93 Bug 564993. Part 1: Remove CopyFrom API, it won't be used. r=Bas 2010-03-03 13:53:52 +13:00
Chris Pearce
3841ce0fd3 Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-27 20:53:44 +12:00
Chris Double
bce74d4343 Bug 551378 - Implement 4:4:4 colorspace conversion routine for YCbCr layers code - r=roc 2010-04-21 15:05:34 +12:00
Chris Double
39352b97f4 Bug 551277 - Replace liboggplay YUV to RGB color conversion code - r=roc 2010-04-19 13:17:06 +12:00
Chris Pearce
bea72dd465 Bug 556889 - Backed out changeset 6f250c9b680b due to reftest failure on Linux. 2010-04-08 21:18:58 +12:00
Chris Pearce
56599ba7fa Bug 556889 - Honour video aspect ratio in layers rendering. r=roc 2010-04-08 20:16:02 +12:00
Chris Double
37b2e3b033 Bug 551277. Backed out changeset f9a11b9b2b9f 2010-04-06 18:10:02 +12:00
Chris Double
e762926f9d Bug 551277 - Implement software YCbCr conversion in layers, replacing liboggplay color conversion code - r=roc
--HG--
extra : rebase_source : 53b2c194aa6eb75a4751efdd83f066d3aeadf5d7
2010-04-06 12:07:39 +12:00
Bas Schouten
fc93216036 Bug 556029: Add the ability to detect which layers backend is used. r=roc 2010-03-30 20:58:37 +02:00
Robert O'Callahan
686b3c0470 Bug 538323. Part 1: create ImageLayers and associated API for displaying pixel-buffers in various formats. r=jrmuizel,sr=dbaron 2010-03-02 12:09:35 +13:00
Robert O'Callahan
ceb172a0d8 Bug 538266. Part 2: add transform API to layer system. r=jrmuizel,sr=dbaron 2010-03-02 12:08:28 +13:00
Bas Schouten
51c74f7eb9 Bug 550846: Restructure layers to use different directories for different backends. r=roc,ted
--HG--
rename : gfx/layers/BasicLayers.cpp => gfx/layers/basic/BasicLayers.cpp
rename : gfx/layers/BasicLayers.h => gfx/layers/basic/BasicLayers.h
2010-03-14 18:30:40 +01:00