The bulk of this commit was generated with a script, executed at the top
level of a typical source code checkout. The only non-machine-generated
part was modifying MFBT's moz.build to reflect the new naming.
CLOSED TREE makes big refactorings like this a piece of cake.
# The main substitution.
find . -name '*.cpp' -o -name '*.cc' -o -name '*.h' -o -name '*.mm' -o -name '*.idl'| \
xargs perl -p -i -e '
s/nsRefPtr\.h/RefPtr\.h/g; # handle includes
s/nsRefPtr ?</RefPtr</g; # handle declarations and variables
'
# Handle a special friend declaration in gfx/layers/AtomicRefCountedWithFinalize.h.
perl -p -i -e 's/::nsRefPtr;/::RefPtr;/' gfx/layers/AtomicRefCountedWithFinalize.h
# Handle nsRefPtr.h itself, a couple places that define constructors
# from nsRefPtr, and code generators specially. We do this here, rather
# than indiscriminantly s/nsRefPtr/RefPtr/, because that would rename
# things like nsRefPtrHashtable.
perl -p -i -e 's/nsRefPtr/RefPtr/g' \
mfbt/nsRefPtr.h \
xpcom/glue/nsCOMPtr.h \
xpcom/base/OwningNonNull.h \
ipc/ipdl/ipdl/lower.py \
ipc/ipdl/ipdl/builtin.py \
dom/bindings/Codegen.py \
python/lldbutils/lldbutils/utils.py
# In our indiscriminate substitution above, we renamed
# nsRefPtrGetterAddRefs, the class behind getter_AddRefs. Fix that up.
find . -name '*.cpp' -o -name '*.h' -o -name '*.idl' | \
xargs perl -p -i -e 's/nsRefPtrGetterAddRefs/RefPtrGetterAddRefs/g'
if [ -d .git ]; then
git mv mfbt/nsRefPtr.h mfbt/RefPtr.h
else
hg mv mfbt/nsRefPtr.h mfbt/RefPtr.h
fi
TrackUnionStream guarantees that TrackIDs are maintained if no tracks
have claimed them before.
In the gUM case, we have a SourceMediaStream which we wholly own (the
DOMMediaStream's Input stream), piped into a TrackUnionStream which
no-one external is able to add tracks to (the DOMMediaStream's Owned
stream) - addTrack()ed tracks are added to the DOMMediaStream's Playback
stream.
The MediaStreamTracks being enabled/disable refer to a TrackID in the
DOMMediaStream's Owned stream.
Alas, we don't need to forward a track's enabled state, we can just do
it on the source.
This lets us separate tracks by ownership like so:
* Input - Owned by the producer of the DOMMediaStream (gUM etc.)
* Owned - Contains Input tracks (per above) or tracks cloned tracks
if this DOMMediaStream is a clone.
* Playback - Contains Owned tracks plus tracks addTrack()ed to this
DOMMediaStream minus tracks removeTrack()ed from this
DOMMediaStream.
This allows for tracking the input track of an added track (for
ProcessedMediaStream tracks; SourceMediaStream tracks don't have input
tracks) directly in the NotifyQueuedTrackChanges handler, which will be
necessary for locking MediaInputPorts to specific tracks.
TrackUnionStream guarantees that TrackIDs are maintained if no tracks
have claimed them before.
In the gUM case, we have a SourceMediaStream which we wholly own (the
DOMMediaStream's Input stream), piped into a TrackUnionStream which
no-one external is able to add tracks to (the DOMMediaStream's Owned
stream) - addTrack()ed tracks are added to the DOMMediaStream's Playback
stream.
The MediaStreamTracks being enabled/disable refer to a TrackID in the
DOMMediaStream's Owned stream.
Alas, we don't need to forward a track's enabled state, we can just do
it on the source.
This lets us separate tracks by ownership like so:
* Input - Owned by the producer of the DOMMediaStream (gUM etc.)
* Owned - Contains Input tracks (per above) or tracks cloned tracks
if this DOMMediaStream is a clone.
* Playback - Contains Owned tracks plus tracks addTrack()ed to this
DOMMediaStream minus tracks removeTrack()ed from this
DOMMediaStream.
This allows for tracking the input track of an added track (for
ProcessedMediaStream tracks; SourceMediaStream tracks don't have input
tracks) directly in the NotifyQueuedTrackChanges handler, which will be
necessary for locking MediaInputPorts to specific tracks.
This simplifies MediaStreamGraph by removing the need for it to be aware
of which AudioContext a stream belongs to.
This also makes it easier to reuse stream suspending for purposes other than
AudioContext suspend/resume.
If AddMainThreadListener() were called multiple times after
mFinishedNotificationSent is set then we'd get some extra NotifyRunnables but
NotifyMainThreadListeners() clears mMainThreadListeners anyway so we still get
only one notification per listener.
mNotificationMainThreadRunnable is an unnecessary optimization, so better not
to add storage to every MediaStream.
Notifications are now up to date with processing, and
MediaStream::GetCurrentTime() now returns "the main-thread's view of how much
data has been processed by this stream", as documented.
This makes it clearer that, unlike how SizeOf*() functions usually work, this
doesn't measure any children hanging off the array.
And do likewise for nsTObserverArray.