Bas Schouten
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f8f9365920
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Bug 691571: Properly mark Azure DrawTarget changed on all drawing operations. r=jrmuizel
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2011-10-05 16:08:56 +02:00 |
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Jacek Caban
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0cbb10bd5d
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Bug 670093 - gfx/2d fails to compile on mingw r=bas.schouten
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2011-08-23 17:35:13 +02:00 |
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Bas Schouten
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773198cdeb
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Bug 676753: Support subpixel-AA for the Azure D2D backend. r=jrmuizel
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2011-08-16 04:37:00 +02:00 |
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Bas Schouten
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d364586638
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Bug 666452 - Part 2: Minimize drawing done with shadow in the Azure D2D backend. r=BenWa
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2011-07-13 02:34:43 +02:00 |
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Bas Schouten
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70cf943058
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Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
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2011-07-08 18:49:35 +00:00 |
|
Bas Schouten
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20707018d6
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Bug 668801 - Followup: Properly address review comments.
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2011-07-05 08:52:48 +00:00 |
|
Bas Schouten
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951afc154e
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Bug 668801 - Part 3: Adjust dealing with clipped shadows to be accurate. r=jrmuizel
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2011-07-05 06:28:20 +00:00 |
|
Bas Schouten
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1234946c68
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Bug 668801 - Part 2: Fix small bug in Azure shadow drawing. r=jrmuizel
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2011-07-05 06:28:17 +00:00 |
|
Bas Schouten
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756d1c7e15
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Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
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2011-07-05 06:28:14 +00:00 |
|
Chris Jones
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1ed2dae061
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Bug 662038, part 3: Implement dashing for d2d. r=Bas
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2011-06-29 14:34:58 -07:00 |
|
Bas Schouten
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915c27a3f4
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Bug 667290: Properly clear the downsampled destination before blending to it. r=jrmuizel
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2011-06-28 02:10:06 +02:00 |
|
Bas Schouten
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1fb2634ff2
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Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
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2011-06-24 19:41:16 +02:00 |
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