Matt Woodrow
37b891a516
Bug 935380 - Part 4: Make the Compositors use the RenderTarget's origin instead of aOffset. r=nrc
2013-11-07 22:53:08 +13:00
Matt Woodrow
accb417824
Bug 935380 - Part 3: Make CompositingRenderTarget store it's origin. r=nrc
2013-11-07 22:53:08 +13:00
Matt Woodrow
613408a7f4
Bug 935380 - Part 2: Pass the actual rect that the RenderTarget represents as the first parameter to CreateRenderTarget. r=nrc
2013-11-07 22:53:07 +13:00
Matt Woodrow
92246b6bed
Bug 935380 - Part 1: Remove INIT_MODE_COPY since it was invalid for callers to use it. r=nrc
2013-11-07 22:53:07 +13:00
Ed Morley
b0b384ebfc
Backed out changeset f24ee0606ea6 (bug 926128) for reftest failures on OS X & crashes on B2G on a CLOSED TREE
2013-11-01 15:51:32 +00:00
Andreas Gal
07faf96a6d
Bug 926128 - Use a single configurable shader in OpenGL layers backend. r=vlad, r=nical
2013-11-01 09:29:20 -04:00
Ms2ger
4cf23c7adf
Bug 923249 - Remove some prtypes use in gfx/; r=roc
2013-10-20 09:25:20 +02:00
Andreas Gal
c93fa0f44d
Bug 923409 - Draw FPS counter with a single GL call and eliminate last use of Copy2D program (r=BenWa).
2013-10-13 09:10:13 -07:00
Markus Stange
c4088f251a
Bug 923650 - Restore scissor rects in CompositorOGL more diligently. r=mattwoodrow
...
--HG--
extra : rebase_source : 5a3cccbd38b18aaa8536382ff744a871646ee786
2013-10-11 10:29:35 -04:00
Nicholas Cameron
8027a76868
Bug 854873. Keep scissor rect enabled. r=kats,nical
2013-10-05 01:03:09 +13:00
Ehsan Akhgari
6c364e9615
Bug 921753 - Part 2: Move GraphicsFilters outside of gfxPattern.h so that we won't need to #include that header everywhere GraphicsFilter is needed; r=roc
...
This patch reduces the number of files that transitively #include
gfx/2d.h from 1582 to 1362.
2013-10-01 17:01:19 -04:00
Nicholas Cameron
6d1b35bad7
Bug 882113. Azurification of compositor classes. r=mattwoodrow
2013-09-27 12:37:19 +12:00
Benoit Jacob
c1d7f88886
Bug 913872 - Take nested enums out of gfxASurface - 1/3 : automatic changes - r=jrmuizel
...
Generated by these regexes:
find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(ImageFormat\|SurfaceType\|ContentType\|MemoryLocation\)[0-9A-Za-z_]*\)/gfx\1/g'
find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/gfx[A-Za-z0-9_]*Surface\:\:[a-z]*\(\(CONTENT_\|MEMORY_\)[0-9A-Za-z_]*\)/GFX_\1/g'
find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(CONTENT_COLOR\|CONTENT_ALPHA\|CONTENT_COLOR_ALPHA\|CONTENT_SENTINEL\|MEMORY_IN_PROCESS_HEAP\|MEMORY_IN_PROCESS_NONHEAP\|MEMORY_OUT_OF_PROCESS\)\($\|[^A-Za-z0-9_]\)/\1GFX_\2\3/g'
find . -name '*.h' -o -name '*.cpp' -o -name '*.mm' | grep -v '\.hg' | grep -v '^\.\/obj' | xargs sed -i 's/\(^\|[^A-Za-z0-9_]\)\(ImageFormatARGB32\|ImageFormatRGB24\|ImageFormatA8\|ImageFormatA1\|ImageFormatRGB16_565\|ImageFormatUnknown\|SurfaceTypeImage\|SurfaceTypePDF\|SurfaceTypePS\|SurfaceTypeXlib\|SurfaceTypeXcb\|SurfaceTypeGlitz\|SurfaceTypeQuartz\|SurfaceTypeWin32\|SurfaceTypeBeOS\|SurfaceTypeDirectFB\|SurfaceTypeSVG\|SurfaceTypeOS2\|SurfaceTypeWin32Printing\|SurfaceTypeQuartzImage\|SurfaceTypeScript\|SurfaceTypeQPainter\|SurfaceTypeRecording\|SurfaceTypeVG\|SurfaceTypeGL\|SurfaceTypeDRM\|SurfaceTypeTee\|SurfaceTypeXML\|SurfaceTypeSkia\|SurfaceTypeSubsurface\|SurfaceTypeD2D\|SurfaceTypeMax\)\($\|[^A-Za-z0-9_]\)/\1gfx\2\3/g'
2013-09-24 16:45:13 -04:00
Benoit Girard
a9670206fe
Bug 919712 - Add labels in IPC message wait. r=benjamin
2013-09-24 11:40:01 -04:00
Andreas Gal
eebb2fbe89
Follow-up fix for bug 915342 (pushed the original patch without fixing a nit).
2013-09-12 00:07:29 +02:00
Andreas Gal
b5a8b0d60e
Display fill ratio when showing FPS counter (bug 915342, r=bgirard).
2013-09-11 23:57:23 +02:00
Benoit Girard
ca00f294f2
Bug 914656 - Annotate the compositor thread for profiling. r=jrmuizel
2013-09-10 15:56:49 -04:00
Benoit Jacob
590564045c
Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
2013-09-04 08:14:52 -04:00
Andreas Gal
b5fd2cb3c2
Bug 909113 - Make FPS counter code a bit more readable. r=jgilbert
2013-08-27 09:01:45 -04:00
Andreas Gal
9bb471c0ec
Bug 905589 - Use VBO instead of client side rendering. r=bas
2013-08-22 15:04:55 -04:00
Ryan VanderMeulen
7db5f50778
Backed out changeset 230120afcbbf (bug 905589) for Android and B2G bustage on a CLOSED TREE.
2013-08-22 14:17:49 -04:00
Andreas Gal
6ca29fe410
Bug 905589 - Use VBO instead of client side rendering. r=bas
2013-08-22 12:54:21 -04:00
Nicholas Cameron
8628de1017
Bug 903816. Include-what-you-use for gfx/layers. r=roc
2013-08-12 11:17:23 +12:00
Nicholas Cameron
27e0d267bc
Bug 901722. Fix up component alpha/sub-pixel AA enablement. r=mattwoodrow
2013-08-09 11:30:19 +12:00
Nicolas Silva
05d8fbff3f
Bug 900793 - Rename TextureSourceOGL::ReleaseTexture into UnbindTexture. r=nrc
2013-08-05 12:15:21 +02:00
Matt Woodrow
b862d4eb55
Bug 898129 - Only set the texture transform for shaders where it will be used. r=nrc
...
--HG--
extra : rebase_source : 6f636720a53dac7d0842caf41dffb457cecd379c
2013-08-01 21:12:15 -04:00
Mike Hommey
2e65ede53b
Backout changesets 8b67eb363e5c (bug 893824), 2f603fe51b71, d623d68577ec, 12adb590b761, e08e42b8435b (bug 900133) and c8230843d507 (bug 898129) for crashtest bustage on a CLOSED TREE
2013-08-02 15:35:25 +09:00
Matt Woodrow
9b157d1aa6
Bug 898129 - Only set the texture transform for shaders where it will be used. r=nrc
2013-08-01 21:12:15 -04:00
Nicolas Silva
134b1e0673
Bug 899583 - Disallow BigImage with YCbCr compositing. r=BenWa
2013-08-02 01:02:06 +02:00
Nicolas Silva
5ec3fda767
Bug 858914 - New texture classes + OGL backend (preffed off). r=bas, nrc
2013-07-30 11:59:51 +02:00
Birunthan Mohanathas
cf059676d8
Bug 784739 - Switch from NULL to nullptr in gfx/layers/opengl/; r=joe
...
--HG--
extra : rebase_source : 65e2c8e72dc4b20ef9aa50688c9320792fca69ee
2013-07-20 11:48:55 +03:00
Matt Woodrow
24fa947ddd
Bug 894891 - Move texture transform from the RGBATextureLayerExternal shader into the vertex shader, and combine the two GL_TEXTURE_EXTERNAL shaders. r=jrmuziel
2013-07-18 23:05:06 -04:00
Matt Woodrow
bab9f61a38
Bug 875232 - Add a BGRX shader program that reads from GL_TEXTURE_RECTANGLE. r=jrmuziel
2013-07-17 23:24:15 -04:00
Matt Woodrow
7be2e2face
Bug 886667 - Just assert rather than aborting when our framebuffer is invalid. r=jrmuizel
2013-07-16 15:56:10 -04:00
Matt Woodrow
70d581c00d
Bug 890950 - Tell OpenGL that our texture upload data is in BGRA format on OSX. r=jrmuizel
...
This matches the format used internally and prevents the driver from having to do a conversion. We then add a swizzle to the shaders so that we get the correct colors drawn.
2013-07-09 10:13:33 -04:00
Benoit Girard
4138a43f75
Bug 890630 - Port FrameCounter to the compositor API. r=nical
2013-07-06 12:19:52 -04:00
Andreas Gal ext:(%2C%20Milan%20Sreckovic%20%3Cmilan%40mozilla.com%3E)
0ffb387490
Bug 867460: remove notion of ShaderProgramTypes from gfx/gl. Carry r=bas. r=bgirard for the changes.
2013-07-04 13:25:50 -04:00
Ehsan Akhgari
5827b2e86b
Backed out changeset 1bf0cdeacb22 (bug 867460) for assertions in various test suites
...
Landed on a CLOSED TREE
2013-06-25 21:39:07 -04:00
Andreas Gal
a7c3879a87
Bug 867460 - Remove notion of ShaderProgramTypes from gfx/gl. r=bschouten, sr=joe
2013-06-24 13:05:13 -04:00
Bill McCloskey
d747da6b50
Bug 885100 - Need to call ReleaseTexture from CompositorOGL (r=nrc)
2013-06-20 18:04:53 -07:00
Ehsan Akhgari
0cae3ba5bd
Bug 579517 follow-up: Remove NSPR types that crept in
2013-06-12 21:26:59 -04:00
Nicolas Silva
52b7170d0a
Bug 875211 - Make the number of temporary compositor textures dynamic. r=bjacob
2013-06-12 11:05:06 +02:00
Nicolas Silva
801ed20893
Bug 875211 - fix windows build on a CLOSED TREE
2013-06-04 21:08:15 +02:00
Nicolas Silva
c9a158b2e5
Bug 875211 - fix build on a CLOSED TREE
2013-06-04 21:02:52 +02:00
Nicolas Silva
11575bb513
Bug 875211 - use one global gl texture per texture unit rather than one per GrallocTextureHostOGL. r=bjacob
2013-06-04 20:44:37 +02:00
Markus Stange
e2c9b54971
Bug 876256 - Restore the previous scissor rect at the end of CompositorOGL::DrawQuad. r=mattwoodrow
2013-05-27 14:48:15 +02:00
Markus Stange
67e8c4fec5
Bug 861332 - Ensure that the drawing rect used for DrawWindowOverlay doesn't depend on the window's position on the screen, so that for example the 10.6 window resizer is drawn in the correct place. r=mattwoodrow
...
--HG--
extra : rebase_source : d47ea3f871a619bfab065dd0eddb74d8c309fed1
2013-05-22 11:42:49 +02:00
Matt Woodrow
c6dbea8fc2
Bug 756601 - Use NS_roundf so that it compiles on windows. CLOSED TREE
2013-05-10 09:50:33 +12:00
Matt Woodrow
685f8e9501
Bug 756601 - Round texture coords to the nearest texel. r=Bas
2013-05-10 09:02:49 +12:00
Nicholas Cameron
ba6fac75fa
Bug 788319. Rename RenderToEGLSurface. r=kats
2013-04-30 15:16:04 +12:00