Commit Graph

231 Commits

Author SHA1 Message Date
Oleg Romashin
a1e57b0db2 Bug 719253 - Fennec cannot init EGL libs due to wrong library name. r=glandium 2012-01-20 09:18:56 -05:00
Jeff Muizelaar
a47ca866d2 Bug 718440. Add more sampler labels to various places. r=bgirard
This shows the problems described in bug 710068.
2012-01-17 15:33:04 -05:00
Matt Brubeck
b79b1e58d3 Back out 88733ce1bef3 (bug 718440) because of Windows build failure 2012-01-17 15:15:47 -08:00
Jeff Muizelaar
315982723f Bug 718440. Add more sampler labels to various places. r=bgirard
This shows the problems described in bug 710068.
2012-01-17 15:33:04 -05:00
Joe Drew
ed59330c21 Bug 724137 - Support GL debug trace printouts for EGL. r=bjacob 2012-02-09 14:05:11 -05:00
Jeff Gilbert
e83491fbfe Bug 717442 - Shadow bound FBO ids - r=bjacob 2012-02-08 16:06:03 -08:00
Jeff Gilbert
751fd2214b Backed out changeset 2aa76676baa3 (Bug 717442) 2012-02-08 16:04:44 -08:00
Jeff Gilbert
b9039be84a Bug 717422 - Shadow bound FBO ids - r=bjacob 2012-02-08 15:53:46 -08:00
Jeff Gilbert
572d367333 Bug 701269 - Deguarantee that ResizeOffscreenFBO clears its buffers - r=bjacob 2011-12-19 15:47:54 -08:00
Jeff Gilbert
57ad493b06 Bug 705024 - Guarantee GLContexts are resolved properly - r=bjacob 2011-12-16 14:24:46 -08:00
Jeff Gilbert
11b11049ef Bug 704788 - Add inlined function to allow easy compile-time pruning of mDebugMode branches in GLContext - r=bjacob 2011-12-16 14:24:46 -08:00
Doug Sherk
fee9b2a6aa Bug 711579: fix WGL context creation without robustness r=Bas 2011-12-16 13:12:02 -08:00
Doug Sherk
2bb47cb327 Bug 711226: separate desktop and ES 2.0 symbol loading r=bjacob
Symbols were amalgamated into a single table which worked up until recently.
This patch separates them so that there is a common list, then two separate ones
for desktop and OpenGL ES 2.0.
2011-12-16 13:12:00 -08:00
Doug Sherk
797ba840ff Bug 708207: implement WebGL's getShaderPrecisionFormat r=bjacob 2011-12-16 13:11:59 -08:00
Robert O'Callahan
06e43725c2 Bug 708109. Remove THEBES_INLINE_DECL_THREADSAFE_REFCOUNTING in favour of NS_ version. r=joe 2011-12-15 23:26:42 +13:00
Doug Sherk
f65dc6e8d7 Bug 707861: implement EXT_robustness for ANGLE r=bjacob a=mbrubeck
Similar to ARB_robustness, uses our current robustness framework. There are some
problems preventing this from being completely usable, but we can't do anything
about them yet. See the bug for more info.
2011-12-14 16:57:09 -08:00
Jeff Gilbert
86c82dcd87 Bug 702413 - Plug leak of new pbuffer when ResizeOffscreenFBO fails - r=bjacob 2011-12-06 15:36:40 -08:00
Benoit Jacob
ed0639a053 Bug 705665 - Don't whine while glDeleting non-existent GL object - r=jgilbert
In OpenGL it is allowed to try to delete a non-existent GL object, and we have code that relies on that in a fairly legitimate way, see discussion in the bug.
2011-12-04 14:15:42 -05:00
aceman
9f830d62c6 Bug 706610 - remove trailing semicolon after namespace decl. r=joe 2011-12-03 17:02:10 +01:00
aceman
60be1addd1 Bug 704210 - Add license headers to files gfx/gl/Makefile.in and gfx/thebes/Makefile.in. r=joe 2011-12-03 13:04:52 +01:00
Doug Sherk
6b8258d114 Bug 660070: catch EGL_CONTEXT_LOST and send WebGL an event for it r=bjacob
Catches the EGL_CONTEXT_LOST error which occurs after driver resets, and sends a
WebGL context the canvas event webglcontextlost when this occurs.
2011-12-02 23:52:35 -08:00
Doug Sherk
b32e4a0688 Bug 70348: implement ARB_robustness with WGL r=bjacob
WGL has its own ARB_robustness implementation which we support with this patch.
I was able to confirm that it was correctly being activated and was polling
status correctly (i.e. the framework is running), but WGL itself doesn't
actually seem to stop the DoS correctly when a robust context is created.
2011-12-02 23:50:11 -08:00
Ali Juma
e1eb025d6d Bug 705641 - Add reason for framebuffer incompleteness to abort message. r=jrmuizel 2011-12-02 09:43:58 -05:00
Doug Sherk
4720c62c83 Bug 656824: fix trailing comma in GLContext::ContextResetARB enum 2011-11-29 06:10:44 -08:00
Jeff Gilbert
5d2abca505 Bug 702058 - Prefer CGL+FBOs by default on Mac - r=bjacob 2011-11-23 16:49:02 -08:00
Doug Sherk
e6a246b74c Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00
Matt Woodrow
655a2b090b Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00
Joe Drew
b91f75eb25 Bug 720467 - Switch to using FBOs for WebGL, and support sharing textures between EGL contexts. r=jgilbert 2012-02-06 22:00:21 -05:00
Benoit Girard
1e79901f28 Bug 724094 - Use fTexImage2D instead of TexSubImage2D when uploading full width. r=ajuma 2012-02-03 17:39:50 -05:00
George Wright
455d039241 Bug 721467 - Add a codepath to only use glTexImage2D instead of glTexSubImage2D when texture uploading in GLContext 2012-01-30 15:09:02 -05:00
Jeff Gilbert
efea287c85 Bug 711642 - Deguarantee that ResizeOffscreenFBO sets viewport the first time it's run - r=bjacob 2012-02-01 12:46:07 -08:00