Commit Graph

12647 Commits

Author SHA1 Message Date
Jeff Muizelaar
2e91f43b73 Bug 1092260. Use PREVENT_INTERNAL_THREADING_OPTIMIZATIONS with D3D11. r=bas
Using this seems to avoid the AMD frame delay bug.

--HG--
extra : rebase_source : 1b867ebfef30d1c1a426c7510591770f362d2b28
2014-11-18 17:29:57 -05:00
Jeff Muizelaar
ad57218e47 Bug 1101160. D3D11: Make switch statement better. r=bas
This is the order one would expect.

--HG--
extra : rebase_source : 299b3814983d42908c2507028bb1c16c64b0f25f
2014-11-18 15:49:39 -05:00
Markus Stange
fee32b29b7 Bug 1097776 - Don't leak the SkBitmapDevice. r=jrmuizel 2014-11-18 17:22:01 -05:00
Markus Stange
4bfc882827 Bug 1097776 - Use Skia for unaccelerated rendering of 3D transforms. r=jrmuizel 2014-11-18 17:21:45 -05:00
Markus Stange
8fab03417e Bug 1092634 - Let feColorMatrix and feComponentTransfer generate output outside their input's bounds. r=Bas
This makes the color matrix and component transfer Moz2D filters generate an infinite output, which is then cropped to the primitive's filter primitive subregion by a subsequent crop filter node. This still gives us different behavior than other browser when the primitive subregion is overridden using the x/y/width/height attributes - other browsers either ignore those completely (IE) or only let them crop the default subregion (which is defined to be the same as the input subregion) and not enlargen it - but I'll fix that in a separate bug.
2014-11-18 17:21:19 -05:00
Mason Chang
e356eb5ca2 Bug 552020. Part 2. Enable Vsync Profiler Markers across platforms. r=benwa 2014-11-18 13:28:42 -08:00
Mason Chang
a549f6a91c bug 552020 Part 1: Hook into CVDisplayLink to get vsync events on OSX. r=benwa,mstange 2014-11-18 13:28:42 -08:00
Wes Kocher
1270a44f4d Backed out changeset 0092a5e1467d (bug 1097776) for reftest failures and leaks 2014-11-18 11:00:08 -08:00
Markus Stange
0882643bae Bug 1097776 - Use Skia for unaccelerated rendering of 3D transforms. r=jrmuizel 2014-11-18 11:36:17 -05:00
Benoit Girard
a50adb60a6 Bug 1087530 - Retain container's intermediate surfaces for up to one frame. r=jmuizelaar 2014-11-03 17:27:32 -05:00
Jeff Muizelaar
f7a15a92d7 Bug 1073036. Fix an assertion string that I forgot about.
--HG--
extra : rebase_source : 9c52d35673e7a28d2c982a070e28b18792cc1a98
2014-11-18 10:33:36 -05:00
Jeff Muizelaar
4b0029fdf7 Bug 1073036. layers: Track program state more carefully to avoid setting unnecessarily. r=nical
This introduces some infrastructure to start tracking the program state more carefully. Currently
it only tracks the program because UseProgram was showing up the most in profiles, but more
state could also be added as needed.

--HG--
extra : rebase_source : 289ab867ef63032f7604a6cbe6d0230fd0a9411a
2014-11-10 14:34:06 -05:00
Sid Stamm
2189922ce8 Bug 704320 - Add referrer policy support to stylesheet and CSS loads and fonts. (r=bz) 2014-11-18 08:46:47 -05:00
Milan Sreckovic
361b6464fe Bug 1094338 - Allow depth texture on OS X 10.8.3 and higher. Clean up some OS X versioning tracking in the process. r=jgilbert 2014-11-10 22:15:22 -05:00
David Anderson
ec1f0caf28 Add APZ handling for desktop scroll wheel events. (bug 1086162 part 1, r=kats) 2014-11-17 20:56:18 -08:00
Botond Ballo
2bc3fddde6 Bug 1093298 - Ignore calls to AsyncPanZoomAnimation::Sample() with a negative time duration. r=kats 2014-11-17 13:18:16 -05:00
Jeff Muizelaar
6514be6291 Bug 1088414. Backout "Use a single synchronized texture for d3d11"
https://hg.mozilla.org/mozilla-central/rev/e2efedec2d60
2014-11-17 14:20:05 -05:00
Jonathan Kew
9eb8336282 Bug 1098497 - Update OTS to latest upstream (at commit 7091a232a10a741591ff25158c98ca3f0c319cf9) to pick up recent fixes. r=jdaggett 2014-11-17 15:24:05 +00:00
Nicolas Silva
df35228518 Bug 1098000 - Track the number of compositable references to TextureHost and only unbind gralloc textures after the last ref goes away. r=sotaro 2014-11-17 11:06:25 +01:00
Jonathan Kew
0df56b5464 Bug 1097615 - Add MOZ_OVERRIDE annotations to subclasses of gfxFont. r=jdaggett 2014-11-17 09:59:50 +00:00
Jonathan Kew
8949117378 Bug 1089787 - Get glyph widths via Core Text for fonts with embedded color bitmaps. r=jdaggett 2014-11-17 09:59:49 +00:00
John Daggett
0bfe6c37e0 Bug 1100221 - eliminate unused GetOrMakeFont for Android. r=m_kato 2014-11-17 16:48:51 +09:00
Bas Schouten
d4181f7c5f Bug 1099335: Base decision to use a complex clip on whether a DT supports regoin clipping. r=jrmuizel
DrawTargets that support region clipping are able to clip to regions effectively. Other DrawTargets go through expensive complex clip paths. When invalidating regions we have code that draws in multiple steps when using Direct2D to avoid this expense, we should base the decision to do this simply on whether the DrawTarget supports fast region clipping.
2014-11-16 19:17:40 +00:00
David Anderson
bebf0f726f Don't overscroll during a fling unless overscrolling is enabled. (bug 1099442, r=botond) 2014-11-14 16:19:00 -08:00
Jeff Gilbert
7ae848e5c1 Bug 1089018 - Centralize GLContext spew control. - r=jrmuizel 2014-10-24 18:26:41 -07:00
George Wright
c1cc8c3af6 Bug 1042291 - Add a CanvasDrawObserver which observes the first few seconds/frames of a Canvas2D's lifetime to determine using a heuristic if it should be software or GPU backed. r=gw280, r=snorp 2014-09-10 16:15:43 -04:00
Matt Woodrow
a543eacc24 Bug 1088414. Use a single synchronized texture for d3d11. r=bas,f=jrmuizel
Calling AcquireSync on textures created with
D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX appears to be really slow, this really
bites us with the number of textures involved when tiling.

I've also tested using ID3D11Query to check when work is completed, this also
appears to be pretty slow.

This instead just uses a single texture with a keyedmutex, and makes sure we
draw to it last and lock it first. It's pretty hacky, but seems to work really
well so far.

--HG--
extra : rebase_source : bf5f56751f993e507fcd1e5c386fb1fc9a3f73af
2014-10-22 15:37:00 +13:00
Jeff Muizelaar
0579846e7e Bug 1098389. Remove ClipToRegionSnapped. r=roc
We don't use this anymore.

--HG--
extra : rebase_source : 918eaa73f653962dccbfe6efdad69203ba041ef3
2014-11-14 10:46:02 -05:00
Ryan VanderMeulen
57225618ce Backed out changesets a99bd0b3b075, a7fb851f823a, and 9fc2d99376cd (bug 552020) for non-unified bustage and OSX 10.6 tsvgr crashes.
CLOSED TREE
2014-11-14 15:57:35 -05:00
Mason Chang
a2d6748143 Bug 552020. Part 2. Enable Vsync Profiler Markers across platforms. r=benwa 2014-11-14 08:31:04 -08:00
Kartikaya Gupta
3c1e9df074 Bug 1090398 - Add basic gtests for the event-regions based hit-testing code. r=botond 2014-11-14 07:40:15 -05:00
Kartikaya Gupta
2d6a90bc16 Bug 1090398 - Require APZC target confirmation before input blocks are ready for handling. r=botond
For proper hit-testing we need to deal with situations where the initial touch
input falls on a dispatch-to-content region of an APZC, and the main thread
later tells us that it actually hit another APZC. This patch allows input blocks
to have an "unconfirmed" APZC target for the initially-found target that can
then be replaced with a different target. Input blocks without a confirmed
target are not ready for processing.
2014-11-14 07:40:15 -05:00
Kartikaya Gupta
c863f93511 Bug 1090398 - Distinguish the various outcomes of APZ hit testing more explicitly. r=botond
Previously we output of APZ hit testing was an APZC instance and an "in
overscroll" flag. Now we need to also distinguish between the hit region and the
dispatch-to-content region for an APZC, so this patch introduces an enum that
makes this more explicit.
2014-11-14 07:40:15 -05:00
Kartikaya Gupta
f04a46f6fa Bug 1090398 - Workaround for scrollinfo layers not yet having event regions set up correctly. r=botond
Until bug 1082594 is fixed, the area occupied by inactive scrollable subframes
don't get added to their layer's dispatch-to-content region. Therefore the APZ
code doesn't know what area corresponds to the subframe, even though it knows
there is a subframe because of the scrollinfo layer. This change inserts a small
workaround to deal with the scrollinfo layers specially, so that the composition
bounds from the scrollinfo layer is used to obtain the area. Once bug 1082594
is fixed this can probably be removed.
2014-11-14 07:40:15 -05:00
Kartikaya Gupta
ef3e0582eb Bug 1090398 - Small refactoring that adds ParentLayerPixel::ToUntyped. r=botond 2014-11-14 07:40:14 -05:00
Kartikaya Gupta
394a46d78d Bug 1090398 - Add support for using the layer event regions for hit testing. r=botond
When the event-regions are provided by layout, use them to populate the APZ-side
hit testing regions. The existing code is still used when event-regions are not
provided by layout.
2014-11-14 07:40:14 -05:00
Kartikaya Gupta
6a591da0b8 Bug 1090398 - Use EventRegions objects instead of nsIntRegions for tracking APZ hit-test areas. r=botond
This simply swaps out the existing nsIntRegion used in APZ hit-testing for
an EventRegion object. The dispatch-to-content region inside the EventRegions
is kept empty, and there are no functional changes here.
2014-11-14 07:40:14 -05:00
Kartikaya Gupta
d07c38c208 Bug 1090398 - Update the APZ docs to reflect the new hit-testing design. r=botond 2014-11-14 07:40:13 -05:00
Carsten "Tomcat" Book
0627ebf5ec Backed out changeset 80f873bf8adc (bug 1036682) for test bustage 2014-11-14 12:32:47 +01:00
Nicolas Silva
6322eded61 Bug 1036682 - Check that the ipdl connection is not lost before sending messages. r=bjacob 2014-11-14 11:25:16 +01:00
Mason Chang
1a25033767 Bug 1085512 - Improve touch resampling heuristics. r=mwu 2014-11-11 15:39:00 +01:00
Carsten "Tomcat" Book
9a3e3d4bb8 Backed out changeset 48667a14f94d (bug 1092360) for test bustage / crashes on a CLOSED TREE 2014-11-14 08:14:22 +01:00
Benoit Girard
c0cfe730fd Bug 1092360 - Avoid redundant framebuffer switches. r=jrmuizel 2014-11-12 17:39:17 -05:00
Matt Woodrow
1cf5fa276f Bug 1097441 - Followup bustage fix on a CLOSED TREE 2014-11-14 17:30:02 +13:00
Matt Woodrow
b3a148dcdd Bug 1097441 - Initialize mSize on BufferTextureHost. r=nical 2014-11-13 10:44:42 +13:00
Nicholas Nethercote
bdbe90d931 Bug 1098185 - Initialize some more fields in ShadowLayerForwarder when Valgrind is enabled. r=mattwoodrow.
--HG--
extra : rebase_source : 0063948d7a657421005535c8faad68e69b1a5fcf
2014-11-13 01:15:25 -08:00
Jeff Muizelaar
3b935d0a21 Bug 1089364. Avoid trying to resize the swap chain to a negative size. r=bas
This was causing GetBuffer to return DXGI_ERROR_INVALID_CALL

--HG--
extra : rebase_source : 49e62fd5dda1e28268218cffca4ea1ce7af1b6ea
2014-11-13 10:10:48 -05:00
Jeff Muizelaar
ae06ab96a4 Bug 1097877. Move GLBlitTextureImageHelper from gfx/gl to gfx/layers/opengl. r=nical
The only user is in layers/opengl. This is needed to do better state tracking
in the compositor.

--HG--
rename : gfx/gl/GLBlitTextureImageHelper.cpp => gfx/layers/opengl/GLBlitTextureImageHelper.cpp
rename : gfx/gl/GLBlitTextureImageHelper.h => gfx/layers/opengl/GLBlitTextureImageHelper.h
extra : rebase_source : bba00cbfac9253ca933721659dadbda2bfbe65c5
2014-11-10 14:49:05 -05:00
James Willcox
a11a769191 Bug 1086693 - Part 6: Use generated bindings for AndroidMediaCodec and AndroidSurfaceTexture r=blassey,gcp 2014-11-13 12:47:24 -06:00
Benoit Girard
48140f14fe Bug 1094442 - Part 2: Adjust tile size to the stride of the gralloc buffers. r=kats
--HG--
extra : rebase_source : d3386ee007d6429b81aa6d3ffe6c518fb67c7d6a
2014-11-12 17:55:13 -05:00