Benoit Jacob
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2c9eb4a658
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Bug 629538 - Upgrade ANGLE to r550 - 2/3 - r=vlad, a=blocking2.0
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2011-01-29 22:31:21 -05:00 |
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Benoit Jacob
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d5b139d66f
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Bug 629538 - Upgrade ANGLE to r550 - 1/3 - r=vlad, a=blocking2.0
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2011-01-29 22:31:21 -05:00 |
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Vladimir Vukicevic
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fe9026382b
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b=616290; upgrade ANGLE to r498; r=bjacob
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2010-12-03 14:44:01 -08:00 |
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Vladimir Vukicevic
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d0b53174f7
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b=602396; upgrade ANGLE to r445, mozilla portion; r=bjacob a=b
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2010-10-09 12:44:25 -07:00 |
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Vladimir Vukicevic
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246057b47c
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b=602396; upgrade ANGLE to r445
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2010-10-09 12:44:25 -07:00 |
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Robert Sayre
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e015debe36
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(b=583450, 583375) Fix ShaderLang.h bustage. Commas at the end of enum lists.
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2010-07-31 00:01:14 -07:00 |
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Vladimir Vukicevic
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a827c80a2f
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b=583375; update ANGLE to r367; r=vlad
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2010-07-30 15:22:11 -07:00 |
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Neil Rashbrook
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726052be53
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Windows static builds failing due to ANGLE changes, r=vlad
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2010-07-17 14:22:26 +02:00 |
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Vladimir Vukicevic
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e06986f02d
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Fix ANGLE on gcc shared non-libxul builds, r=irc, and I know it's a CLOSED TREE
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2010-07-15 14:38:22 -07:00 |
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Vladimir Vukicevic
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ba073872bf
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b=578938; ANGLE compilation broken for non-libxul shared builds; r=khuey
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2010-07-15 12:49:09 -07:00 |
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Vladimir Vukicevic
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79bbb0f9ca
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b=571172; import and use ANGLE GLSL ES shader validator (disabled by default for now); r=joe
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2010-07-14 20:52:34 -07:00 |
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Vladimir Vukicevic
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d5c4af94ea
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b=571172; import and use ANGLE GLSL ES shader validator (ANGLE source)
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2010-07-14 20:52:32 -07:00 |
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