Commit Graph

1800 Commits

Author SHA1 Message Date
Ed Morley
863ace09c5 Backout 9864a836aa35 (bug 820167) for crashes 2012-12-18 15:36:07 +00:00
Avi Halachmi
bbea58b311 Bug 820167: Enable performance measurement of tab animation. r=jmuizelaar,dao 2012-12-18 09:31:01 -05:00
Dão Gottwald
928a0f2ea7 Backed out changeset e14c7409ede7 2012-12-18 01:04:30 +01:00
Avi Halachmi
1a4e05a919 Bug 820167: Enable performance measurement of tab animation. r=jmuizelaar 2012-12-17 18:48:01 -05:00
Julian Seward
7bb0ff3e23 Bug 821395 - Uninitialised value use in gfxUtils::GetYCbCrToRGBDestFormatAndSize r=nical 2012-12-17 12:21:56 +01:00
Kartikaya Gupta
5cdb820748 Bug 818060 - Add a memory reporter for graphics textures. r=BenWa,njn 2012-12-16 19:16:26 -05:00
Jeff Walden
e0523203c9 Bug 820570 - Move mozilla::DebugOnly into DebugOnly.h to pare down the grab-baggish Util.h. r=Ms2ger 2012-12-14 18:58:45 -05:00
Ed Morley
9befd7d8b0 Backout 09d66d9ccb2e (bug 818060) for build failures on Windows 2012-12-13 17:17:12 +00:00
Kartikaya Gupta
f1aa9cacaa Bug 818060 - Add a memory reporter for graphics textures. r=njn,BenWa 2012-12-13 11:38:37 -05:00
Edwin Flores
d1720c9ea8 Bug 803394 - Add image type for RGB images in shared memory r=nical
--HG--
extra : rebase_source : 3be9bbbcf827c0796d7b0a39724f3372ac080632
2012-12-13 11:47:28 +13:00
Robert O'Callahan
0a7d1f4614 Bug 663776. Part 0.5: Mark layers that could have their transforms changed via off-main-thread animations or empty transactions, and treat all ThebesLayerOGL descendants of such layers as potentially resampled so that their buffers are put into the correct state and size. r=mattwoodrow
--HG--
extra : rebase_source : d3c78cc61f1a3d5f12dedb57180371b41b1647f6
2012-12-12 18:21:23 +13:00
Shih-Chiang Chien
01432d8e98 Bug 814252 - use touch event for scrolling if available. r=cjones. 2012-11-28 13:51:50 +08:00
Benoit Jacob
592bffdcd5 Bug 814716 - correct the way that we tweak max sizes - r=jgilbert 2012-12-11 16:57:30 -05:00
Nicholas Cameron
3575f84d30 Bug 780692; throttle OMTA (rollup patch). r=dbaron,bz
--HG--
extra : rebase_source : 1207275df5c509ac1974e2b9333c738b995f9d5e
2012-12-12 10:12:43 +13:00
Anthony Jones
83d62dd876 Bug 799401 - Throttle APZC paint requests. r=cjones 2012-12-10 08:50:24 -05:00
pchang@mozilla.com
f60c0fb5d8 Bug 796722 - Send screen update when there is only rotation changed event happened. r=roc 2012-11-06 17:11:43 +08:00
Ed Morley
4255844db7 Backout 55d5f3cd5c85, d89ae7f40549 & 270391fca858 (bug 663776) for assertions 2012-12-07 12:37:36 +00:00
Robert O'Callahan
a2b231d839 Bug 663776. Part 3: Refactor layer transform snapping to distinguish translation-snapping from rect-snapping, and don't snap translation+scale transforms when we don't know all four edges of the rect that needs to be snapped. r=mattwoodrow
This separates SnapTransform into SnapTransformTranslation, which just snaps translations
and nothing else, and SnapTransform, which snaps translation+scale of rectangles.
2012-12-07 12:58:13 +13:00
Matt Woodrow
b703eaf5e8 Bug 791644 - Refactor nsDisplayTransform::GetResultingTransformMatrix into two functions with less optional parameters. r=roc 2012-09-18 10:34:21 +12:00
Chris Lord
742c5a38d7 Bug 818169 - Add a pref to configure resolution of low precision buffer. r=bgirard 2012-12-05 17:10:41 +00:00
Nicolas Silva
a93116953d b=811730 - Take skip into account when copying video frames into shared memory. r=cpeterson 2012-12-04 11:36:33 +01:00
Ryan VanderMeulen
7dc69bf623 Backed out changeset 65f06a1e7b1b (bug 799401) for Windows build bustage. 2012-12-04 21:43:52 -05:00
Anthony Jones
6ac5d06135 Bug 799401 - Throttle APZC paint requests. r=cjones 2012-12-04 21:00:38 -05:00
Chris Lord
a961c59e8b Bug 818025 - Fix BasicTiledThebesLayer fast path. r=bgirard
When disabling low precision and progressive rendering, BasicTiledThebesLayer
takes a fast path that avoids a lot of region operations, transformation and
iterations. Unfortunately, it also forgets to check if the mask layer exists
before trying to draw it, which causes an immediate crash in most cases.
2012-12-04 15:24:24 +00:00
Mats Palmgren
e6ad33709d Bug 817574 - Replace NS_ABS with std::abs. r=roc 2012-12-04 13:33:33 +01:00
Chris Jones
e67677ce8b Bug 813372: Guard against TiledTextureImage with dimensions of 0. r=mattwoodrow a=blocking-basecamp 2012-12-04 00:39:21 -08:00
Chris Jones
31e9b5c3bc Bug 813356: Skip subtrees with null roots during resolution. r=roc a=blocking-basecamp 2012-12-03 12:45:42 -08:00
Anthony Jones
079e618a7c Bug 798194 - Fix problem with resizing the composition bounds. r=roc 2012-12-02 20:33:53 -05:00
Chris Lord
9b229ca87b Bug 814437 - Address review comments that were missed. r=bgirard
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 23:11:37 +00:00
Ehsan Akhgari
12de3548e2 Backed out changeset 5368aced79b3 (bug 814437) because it breaks Android builds 2012-11-30 15:41:08 -05:00
Chris Lord
524e13922f Bug 814437 - Address review comments that were missed. r=bgirard
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 19:52:17 +00:00
Daniel Holbert
bd93e9aac8 Bug 816885: Guard GetDisplayportCoverage() in LayerManagerOGL.cpp with #ifdef MOZ_ANDROID_OMTC, since it's only used in #ifdef-guarded code. r=Cwiiis 2012-11-30 09:59:00 -08:00
Michael Wu
9bc0b72544 Bug 774458 - Only send clicks on confirmed single taps, r=cjones 2012-11-29 21:26:11 -05:00
Matt Woodrow
7ff4b0f6f1 Bug 810302 - Don't try to draw layers with a singular transform on BasicLayers. r=roc 2012-11-30 11:11:04 +13:00
Boris Zbarsky
4adc2730f3 Bug 815671 part 4. Remove some array copying in gfx code. r=roc 2012-11-29 11:14:13 -05:00
Chris Lord
e0d69bfa1b Bug 814864 - Reconcile frame resolution difference in layer rendering. r=bgirard
Reconcile the difference when rendering a buffer that has a different frame
resolution to the primary buffer. This is handy for low precision buffers that
are updated at a different rate to primary buffers.
2012-11-29 13:08:41 +00:00
Chris Lord
6f781344f3 Bug 814864 - Do high precision updates before low precision updates. r=bgirard
Rather than interleaving high and low precision updates, do low after high.
This patch also refactors the code somewhat so that we don't needlessly
recalculate the values required for repeated transactions.
2012-11-29 13:08:40 +00:00
Chris Lord
8df438c5af Bug 814437 - Fix checkerboard measurement when using a critical displayport. r=bgirard
The checkerboard measurement depended on the displayport coverage of the
viewport, which was calculated in LayerRenderer. When using a critical
displayport, this value changes, but this was not being accounted for.

We have all the context we need for this Gecko-side, so move this code into
LayerManagerOGL::ComputeRenderIntegrity and account for displayport coverage
correctly.
2012-11-29 12:03:38 +00:00
Chris Lord
c9fb3330b3 Bug 814437 - Count low precision rendering 0.5x towards checkerboarding. r=bgirard 2012-11-29 12:03:27 +00:00
Benjamin Chen
cbf8129880 Bug 804985 - [browser] don't try to zoom out wider than the page width r=cjones
1. bring the zoom factor into BrowserElementScrollng.js
2. fix the zoom ratio in AsyncPanZoomController::ZoomToRect
3. fix the relation between _isRectZoomedIn and AsyncPanZoomController::ZoomToRect
4. zoom it out if the rect reach the device maximal zoom ratio
2012-11-28 17:18:12 +08:00
Cervantes Yu
de45932fd3 Bug 806596 - Don't fire double tap if the delayed task to timeout the 1st tap fails to run in time. r=roc 2012-11-28 22:46:50 -05:00
Jeff Gilbert
f0fdb0504f Bug 811958 - Fix and move ShateType type - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert
495dc78702 Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert
31671553a5 Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android 2012-11-26 13:48:20 -08:00
Jeff Gilbert
08572e4b8e Bug 811958 - Fix and move ShareType type - r=bgirard 2012-11-26 12:51:57 -08:00
Jeff Gilbert
c11ab4f1da Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard 2012-11-26 12:51:57 -08:00
Oleg Romashin
cba29c6203 Bug 814979 - Fennec build fails with Mer SDK: invalid inclusion of GLXLibrary.h. r=glandium,mattwoodrow 2012-11-26 00:08:22 -08:00
Chris Pearce
70e5180d4e Bug 814541 - Silence warnings in gfx/layers/d3d9/Nv3DVUtils.cpp. r=Bas 2012-11-23 15:21:20 +13:00
David Zbarsky ext:(%2C%20David%20Baron%20%3Cdbaron%40dbaron.org%3E%2C%20Chris%20Jones%20%3Cjones.chris.g%40gmail.com%3E)
1b8a2e6d1c Bug 788409: When the compositor runs past the end of an animation, just fill forwards until the main thread catches up. r=dbaron a=blocking-basecamp 2012-11-22 15:49:06 -08:00
Andrea Marchesini
69e6efa6ee Bug 808266 - Add memory reporter for GrallocBufferActor. r=cjones 2012-11-22 08:39:56 -05:00
Chris Lord
fba6244af3 Bug 783368 - Add a pref to control low precision tile rendering. r=bgirard
Add pref 'layers.low-precision-buffer', enabled on mobile/android.
2012-11-21 22:34:20 +00:00
Chris Lord
f15533b7e5 Bug 783368 - Uncouple low precision updates from standard. r=bgirard
Allow low precision updates to happen regardless of the state of the unscaled
tile buffer.
2012-11-21 22:34:20 +00:00
Chris Lord
8b4fb00720 Bug 783368 - Fix progressive tile update coherency issues. r=bgirard
Fix some progressive tile updating coherency issues caused by aborting at
inopportune times and tile draw ordering.
2012-11-21 22:34:19 +00:00
Chris Lord
b85091b04e Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 22:34:19 +00:00
Chris Lord
a50634bd4c Bug 783368 - Don't duplicate high precision rendering in low precision region. r=bgirard
Don't render valid high precision region in the low precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord
26ab25e0a5 Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord
687263ae68 Bug 783368 - Disable ReusableTileStoreOGL by default. r=blassey
Add layers.reuse-invalid-tiles to control use of the reusable tile store and
disable it by default.
2012-11-21 22:34:19 +00:00
Chris Lord
e4979bfca9 Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 22:34:18 +00:00
Chris Lord
f3fe8a5a5d Bug 783368 - Prefer the critical display port, when set, in basic tiled layers. r=bgirard
If a critical display port is set, only validate content within it when using
basic tiled layers.
2012-11-21 22:34:18 +00:00
Chris Lord
30136b7c25 Bug 783368 - Add critical display port content property. r=roc
Add a property to represent a sub-rectangle of the display port that is
considered 'critical' to render correctly.
2012-11-21 22:34:18 +00:00
Ehsan Akhgari
a1ca146c7c Backed out 11 changesets (bug 783368) because of build bustage on a CLOSED TREE
Backed out changeset 2bc4310263c4 (bug 783368)
Backed out changeset a35c83a8d99d (bug 783368)
Backed out changeset afb9b2a661ba (bug 783368)
Backed out changeset 3926f510f9be (bug 783368)
Backed out changeset 9d1fe200ff87 (bug 783368)
Backed out changeset b6e4f88f5730 (bug 783368)
Backed out changeset bc53f7dba7c6 (bug 783368)
Backed out changeset 1948fa2fccc1 (bug 783368)
Backed out changeset 9af163388fd1 (bug 783368)
Backed out changeset 7a2256e1aa7c (bug 783368)
Backed out changeset 4da1958a9885 (bug 783368)
2012-11-21 14:57:02 -05:00
Chris Lord
d51cbc3aac Bug 783368 - Add a pref to control low precision tile rendering. r=bgirard
Add pref 'layers.low-precision-buffer', enabled on mobile/android.
2012-11-21 19:16:53 +00:00
Chris Lord
561141a84b Bug 783368 - Uncouple low precision updates from standard. r=bgirard
Allow low precision updates to happen regardless of the state of the unscaled
tile buffer.
2012-11-21 19:16:53 +00:00
Chris Lord
960993b01b Bug 783368 - Fix progressive tile update coherency issues. r=bgirard
Fix some progressive tile updating coherency issues caused by aborting at
inopportune times and tile draw ordering.
2012-11-21 19:16:52 +00:00
Chris Lord
9dafa73eb6 Bug 783368 - Send the correct display port when rendering low precision. r=kats,bgirard
When doing a low precision update, send the display-port instead of the
critical display port so that more appropriate cancelling decisions can be
made.
2012-11-21 19:16:52 +00:00
Chris Lord
2016290103 Bug 783368 - Don't duplicate high precision rendering in low precision region. r=bgirard
Don't render valid high precision region in the low precision buffer.
2012-11-21 19:16:52 +00:00
Chris Lord
a66bf654b5 Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 19:16:52 +00:00
Chris Lord
ef4d0255cb Bug 783368 - Disable ReusableTileStoreOGL by default. r=blassey
Add layers.reuse-invalid-tiles to control use of the reusable tile store and
disable it by default.
2012-11-21 19:16:52 +00:00
Chris Lord
d5ad57cd7c Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 19:16:51 +00:00
Chris Lord
7a7a8a8ebd Bug 783368 - Prefer the critical display port, when set, in basic tiled layers. r=bgirard
If a critical display port is set, only validate content within it when using
basic tiled layers.
2012-11-21 19:16:51 +00:00
Chris Lord
9a58cff763 Bug 783368 - Add critical display port content property. r=roc
Add a property to represent a sub-rectangle of the display port that is
considered 'critical' to render correctly.
2012-11-21 19:16:51 +00:00
Jonathan Watt
3d7cc44fd1 Bug 802440 - Some elements are invalidated when other elements are scrolled off the screen. r=roc. 2012-11-21 02:23:57 +00:00
Chris Jones
0263e5a9c4 Bug 804852: Support for the hwc implementation of Composer2D. r=mattwoodrow,mwu,roc sr=roc
This is a rollup of the following patches

part 0: Add a dynamic cast to ColorLayer*

part 1: Add a Composer2D interface to enable implementations to more efficiently compose layer trees

part 2: Let widgets expose Composer2Ds, if they have them

part 3: Expose a layers ogl "friend" API that Composer2D will consume

part 4: Hook Composer2D into the LayerManagerOGL rendering pipeline

part 5: Implement all the goop to let widget/gonk use a Composer2D (HwcComposer2D)
2012-11-19 09:58:38 -08:00
Nicolas Silva
499651a424 b=811115 - remove MOZ_EGL_XRENDER_COMPOSITE dead code. r=jgilbert 2012-11-18 16:47:57 +01:00
Nicolas Silva
e4f96fc0f6 Bug 806428 - Do not abort when a ThebesLayer's size changes when previous size was (0,0). r=BenWa 2012-11-15 07:23:13 +01:00
Daniel Holbert
dc4c4f689d (no bug) fix typo in header comment for AsyncPanZoomController::CalculateIntrinsicScale(). DONTBUILD (comment-only) 2012-11-15 09:16:03 -08:00
Jeff Muizelaar
b2f147f5ac Bug 801918. OpenGL: Avoid doing extra invalidation when unrotating a buffer. r=mwoodrow
This approach ends up calling BlitTextureImage three extra times instead of
changing BlitTextureImage to support rotated buffers.

Supporting rotated buffers in BlitTextureImage is somewhat tricky because of
TiledTextureImage, and calling it three more times shouldn't be too bad (it
should be better than having to repaint)

Unfortunately, the rectangle manipulation code is a bit hairy.

--HG--
extra : rebase_source : a1018a22932675b154b76533f403a1328aa29cb5
2012-11-13 15:09:31 -08:00
Matt Woodrow
c39ede05cb Bug 805197 - Compute a region in LayerTreeInvalidation. r=roc 2012-11-12 10:31:15 -08:00
Nicholas Cameron
1e690cd966 Bug 782311; put back D3D10_RESOURCE_MISC_GDI_COMPATIBLE. r=Bas 2012-11-10 11:14:13 -08:00
Ryan VanderMeulen
b0097ea4f1 Backed out changeset b5c86318a3ee (bug 801918) for various regressions. 2012-11-10 12:09:50 -05:00
Andrea Marchesini
d2e9fb6a55 Bug 796275 - Context menu fires on wrong target out of process. r=cjones 2012-11-08 14:35:02 -05:00
Benoit Girard
06cb6800a0 Bug 794337 - Properly alias canvas image data when using Quartz compositing. r=jrmuizel
--HG--
extra : rebase_source : fb4c0e1a9bac0ac1cf54ddc23c66756060bbfdab
2012-11-02 16:24:37 -04:00
Edwin Flores
d4b61e8263 Bug 809904 - Create gralloc images in ImageContainerChild::CreateImage r=nical 2012-11-09 06:44:11 +13:00
Benoit Girard
986e390562 Bug 809493 - Restore the blend equation state after drawing the underlay. r=joe 2012-11-08 10:10:51 -05:00
Edwin Flores
d4f885daa6 Bug 798448 - Add YVU420SP to RGB565 conversion function r=gal 2012-11-08 17:24:02 +13:00
Edwin Flores
c9abceda4c Bug 804906 - Plug leak in GonkIOSurfaceImage::GetAsSurface r=doublec 2012-11-08 17:24:01 +13:00
Chris Jones
3b6afccf0e Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc 2012-11-07 19:51:55 -08:00
Jeff Muizelaar
2d52f78c4f Bug 801918. OpenGL: Avoid doing extra invalidation when unrotating a buffer. r=mwoodrow
This approach ends up calling BlitTextureImage three extra times instead of
changing BlitTextureImage to support rotated buffers.

Supporting rotated buffers in BlitTextureImage is somewhat tricky because of
TiledTextureImage, and calling it three more times shouldn't be too bad (it
should be better than having to repaint)

Unfortunately, the rectangle manipulation code is a bit hairy.

--HG--
extra : rebase_source : a1018a22932675b154b76533f403a1328aa29cb5
2012-11-07 21:35:54 -05:00
Matt Woodrow
2146637de4 Bug 808469 - Use gfxQuartzSurface for OMTC drawing on mac. r=cjones 2012-11-07 19:56:56 +13:00
Matt Woodrow
f0fabd4a39 Bug 807408 - Cache the temporary surface used when drawing ThebesLayers with BasicLayers. r=jrmuizel 2012-11-07 11:39:35 +13:00
Nicolas Silva
dcda690370 Bug 797893 - Fix trivial warning in ImageBridgeParent.cpp. r=dholbert 2012-10-05 22:46:01 +02:00
Phil Ringnalda
30fad36dc1 Back out 0d4e09ade336 (bug 808746) for Android reftest bustage 2012-11-05 22:35:59 -08:00
Benoit Girard
8d660d9bcc Bug 808746 - Properly calculate the tile's origin when avoiding SinglePaintBuffer. r=bjacob 2012-11-05 23:41:58 -05:00
Nicolas Silva
a297627bd6 Bug Bug 773440 - Remove unnecessary frame copies with async-video by stroring video frames in shared memory earlier in the pipeline. r=roc 2012-11-05 11:38:03 +01:00
Chris Jones
d4ed1a1c10 Bug 807142: Make containers for DisplayRemote behave like leaf layers when we're resolution-scaling. r=mattwoodrow 2012-11-02 00:13:08 -07:00
Jeff Muizelaar
7cb5d16857 Bug 805689. Don't copy when we don't need subpixel AA. r=mwoodrow
Avoid copying the background for subpixel AA when we aren't using
subpixel AA rendering.
2012-10-31 22:12:26 -04:00
Alexandre Lissy
c41c62ae2a Bug 787812 - Add Nexus S pixels constants. r=kchen 2012-10-27 12:48:18 +02:00
Benoit Girard
4cb2f77234 Bug 800944 - Use fuzzy float equal to prevent harvesting tiles causing assertion. r=Cwiiis
--HG--
extra : rebase_source : 6878c7d6b4b345feaf46a58a0a61037ab57290c2
2012-10-30 12:08:22 -04:00
Masayuki Nakano
d5a93b094c Bug 805761 Fix warning in layers::FrameMetrics::GetScrollOffsetInLayerPixels() r=drs 2012-10-30 10:58:29 +09:00
Chris Lord
eda62c08cb Bug 796117 - Fix ReusableTileStoreOGL. r=bgirard
Changes to FrameMetrics and progressive tiling caused ReusableTileStoreOGL
to basically not work anymore. Refactor to provide the same function as it did
previously taking into account the platform changes.
2012-10-29 22:46:54 +00:00