Commit Graph

35 Commits

Author SHA1 Message Date
Nicolas Silva
095eb9bbc7 Bug 929506 - Check that the GLContext is not destroyed in MakeCurrent. r=bjacob 2013-12-03 11:44:37 +01:00
Matt Woodrow
d9ec8ef287 Bug 887791 - Remove a bunch of now-unused SharedTextureHandle code. r=roc 2013-11-01 14:54:15 +13:00
Vladimir Vukicevic
ec836bccf2 b=927727; support OpenGL OMTC layers on Windows; r=bgirard 2013-10-17 00:16:40 -04:00
Benoit Jacob
590564045c Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel 2013-09-04 08:14:52 -04:00
Guillaume Abadie
d5c2e9336d bug 899264 - Add OpenGL version and profile support in GLContext - r=jgilbert 2013-08-01 19:43:27 -04:00
Birunthan Mohanathas
fce40fe022 Bug 784739 - Switch from NULL to nullptr in gfx/gl/; r=ehsan
--HG--
extra : rebase_source : 236322c2d0e4d5c8917d900f768852139b0abc80
2013-07-20 11:48:55 +03:00
Vladimir Vukicevic
df07bf588d b=705022; make GL layers work on Windows; r=bjacob 2013-06-21 14:22:18 -04:00
Matt Woodrow
d5272650f7 Bug 864287 - Add back code to readback IOSurface plugins when using BasicLayers. r=BenWa 2013-05-01 17:03:27 +12:00
Matt Woodrow
c5e0409372 Bug 860615 - Add CreateSharedHandle to GLContextProvider so we can create one without a GLContext. r=jgilbert 2013-04-17 14:21:06 +12:00
Jeff Gilbert
a431f211d3 Bug 845482 - Init scissor box values on offscreen context init - r=bjacob 2013-03-04 16:44:31 -08:00
Jeff Gilbert
4ed4901299 Bug 716859 - Streaming GLContext buffers (doublebuffering, etc) - r=bjacob,jrmuizel,vlad
--HG--
extra : rebase_source : 3fb4230127df8a265d930fb779bdc93e05626c8b
2013-02-13 15:26:24 -08:00
Ed Morley
c878d63b6a Backed out changeset 82747d694e7a (bug 716859) for android reftest-2 timeouts 2013-02-21 19:54:25 +00:00
Jeff Gilbert
1da9dd6cd2 Bug 716859 - Streaming GLContext buffers (doublebuffering, etc) - r=bjacob,jrmuizel,vlad
--HG--
extra : rebase_source : 5dad29809733a54a19cd3e5030498f00597d1dc8
2013-02-13 15:26:24 -08:00
Ryan VanderMeulen
438b3ab061 Backed out changeset b46c006a7696 (bug 716859) and changeset 6a14e4c15aa6 (bug 841836) for B2G test failures on a CLOSED TREE. 2013-02-20 10:01:20 -05:00
Jeff Gilbert
d348a03b58 Bug 716859 - Streaming GLContext buffers (doublebuffering, etc) - r=bjacob,jrmuizel,vlad 2013-02-13 15:26:24 -08:00
Jacek Caban
83588038c8 Bug 797316 - Fix -Werror=conversion-null errors in Windows-only code (gfx/gl part) r=bjacob
--HG--
extra : rebase_source : 1bbd8bff8a82d0c9dfb2adda52a46a43fdc6e284
2012-10-04 10:31:56 +02:00
David Anderson
188c88907e Merge from mozilla-central. 2012-08-22 16:09:24 -07:00
Jeff Gilbert
9179ec36a5 Bug 766366 - Add GLContext::BlitTextureToTexture - r=bjacob 2012-08-21 20:30:20 -07:00
David Anderson
644c651c3e Merge from mozilla-central. 2012-07-30 13:15:39 -07:00
Aryeh Gregor
e806eeab4f Bug 777292 part 2 - Change all nsnull to nullptr 2012-07-30 17:20:58 +03:00
Jeff Gilbert
a7225d7ed8 Bug 736298 - Remove unused CreateForNativePixmapSurface - r=bjacob 2012-07-27 14:30:38 -07:00
Andrew Quartey
2760bcfb43 Bug 731836 - Add preference to use Mesa LLVMpipe for software rendering - r=bjacob 2012-06-02 12:05:45 -04:00
Gervase Markham
ca171eec44 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Benoit Jacob
0e96bf2ae1 Back out patches from bug 749678, except for the include guards - no review, fix regression (Bug 753350)
Unfortunately, in-process plugins using OpenGL break the assumption made by these patches, that the current GL context is only changed by GLContext::MakeCurrent. Another issue, regardless of in-process, is that our host-side code in nsCoreAnimationSupport.mm uses direct CGL calls, bypassing GLContext.
2012-05-12 19:23:56 -04:00
Benoit Jacob
62e96f6fcf Bug 749678 - 3/5 - stop calling platform-specific getCurrentContext functions - r=jrmuizel 2012-05-08 09:47:34 -04:00
Jeff Gilbert
0a18d7d12e Bug 739775 - Refactor ResizeOffscreenFBO - r=bjacob 2012-04-25 15:10:43 +01:00
Oleg Romashin
233e3b3dce Bug 733562 - Offscreen FBO must not be created for Global Shared context. r=bjacob 2012-03-21 16:13:59 -07:00
George Wright
1ec77ce75f Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe
--HG--
extra : rebase_source : f4f057f354772ff38d37fbc6e179f3cde9e218d1
2012-03-16 18:24:12 -04:00
George Wright
aaef82ac19 Backed out changeset aad5bc8b3433 2012-03-16 15:02:01 -04:00
George Wright
342337ca94 Bug 732865 - Clean up the GLContext* classes. r=bgirard,joe 2012-03-16 14:30:09 -04:00
Jeff Gilbert
39f724d177 Bug 726396 - Repair ANGLE d3d share handle fetching an PBuffer creation behavior - r=bjacob 2012-03-12 15:10:38 -07:00
Doug Sherk
4260d87a27 Bug 711579: fix WGL context creation without robustness r=Bas 2011-12-16 13:12:02 -08:00
Doug Sherk
0dbceda5a6 Bug 70348: implement ARB_robustness with WGL r=bjacob
WGL has its own ARB_robustness implementation which we support with this patch.
I was able to confirm that it was correctly being activated and was polling
status correctly (i.e. the framework is running), but WGL itself doesn't
actually seem to stop the DoS correctly when a robust context is created.
2011-12-02 23:50:11 -08:00
Doug Sherk
ae918111a2 Bug 656824: changed WebGL robustness timer to not get reset after each draw operation r=bjacob
This patch should improve performance of the robustness timer by not resetting
it each time a draw operation happens. It still checks if there's any activity
and, if not, it will stop firing it. It includes a single extra timer firing
after activity dies to make sure we don't miss anything. Also includes a fix for
robustness being marked as existing when it really isn't.
2011-11-18 22:57:29 -05:00
Matt Woodrow
f1acc41494 Bug 703516 - Move GLContext code into a separate folder. r=jrmuizel
--HG--
rename : gfx/thebes/EGLUtils.h => gfx/gl/EGLUtils.h
rename : gfx/thebes/GLContext.cpp => gfx/gl/GLContext.cpp
rename : gfx/thebes/GLContext.h => gfx/gl/GLContext.h
rename : gfx/thebes/GLContextProvider.h => gfx/gl/GLContextProvider.h
rename : gfx/thebes/GLContextProviderCGL.mm => gfx/gl/GLContextProviderCGL.mm
rename : gfx/thebes/GLContextProviderEGL.cpp => gfx/gl/GLContextProviderEGL.cpp
rename : gfx/thebes/GLContextProviderGLX.cpp => gfx/gl/GLContextProviderGLX.cpp
rename : gfx/thebes/GLContextProviderImpl.h => gfx/gl/GLContextProviderImpl.h
rename : gfx/thebes/GLContextProviderNull.cpp => gfx/gl/GLContextProviderNull.cpp
rename : gfx/thebes/GLContextProviderOSMesa.cpp => gfx/gl/GLContextProviderOSMesa.cpp
rename : gfx/thebes/GLContextProviderWGL.cpp => gfx/gl/GLContextProviderWGL.cpp
rename : gfx/thebes/GLContextSymbols.h => gfx/gl/GLContextSymbols.h
rename : gfx/thebes/GLDefs.h => gfx/gl/GLDefs.h
rename : gfx/thebes/GLXLibrary.h => gfx/gl/GLXLibrary.h
rename : gfx/thebes/WGLLibrary.h => gfx/gl/WGLLibrary.h
2011-11-18 22:07:49 +13:00