Commit Graph

336 Commits

Author SHA1 Message Date
Vladimir Vukicevic
910d74f7e0 Bug 602659 - <video> playback is twitchy / possessed by the devil with OpenGL layers - r=jmuizelaar, a=blocking-beta7 2010-10-13 17:19:12 -04:00
Chris Jones
b51dfd9724 Bug 604058: Shadowable layers might not have shadows. r=joe a=blocking-betaN 2010-10-13 14:22:17 -05:00
Benoit Jacob
9840c2c44d Bug 602659 - move some mutex locking - r=roc 2010-10-12 17:01:59 -04:00
Benjamin Stover
cc825b09f6 Bug 600908 Always retain shadowable layers r=cjones a=2.0b2+ 2010-10-11 11:36:20 -07:00
Bas Schouten
50d248afd4 Bug 601928: Check result of create texture for tmpTexture. r=jrmuizel a=blocking-beta8 2010-10-08 18:02:53 +02:00
Bas Schouten
4fe7e27b52 Bug 601785: Use true pointer size for x64 builds. r=vlad a=approval2.0 2010-10-08 18:02:41 +02:00
Bas Schouten
9f234ad045 Bug 601053: Prevent DXGI from handling alt+enter. r=vlad a=blocking-beta8 2010-10-08 18:02:39 +02:00
Benoit Jacob
764d885972 Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7 2010-10-06 21:40:08 -07:00
Benoit Jacob
20a45b4898 Backed out changeset 638ce363a9b1 2010-10-06 17:05:19 -04:00
Benoit Jacob
b5bc302c89 Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7 2010-10-06 16:43:25 -04:00
Vladimir Vukicevic
31056ac783 b=600863; disable framebuffer blit optimization for TEXTURE_RECTANGLE targets; r=joe a=b7 2010-10-01 20:56:56 -07:00
Bas Schouten
15fb5328a2 Bug 593678: Initialize RenderTargetOffset as part of setting up the pipeline. r=jrmuizel a=joedrew 2010-10-02 00:25:00 +02:00
Bas Schouten
1a307b788a Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew 2010-10-02 00:24:58 +02:00
Bas Schouten
67888ccd42 Bug 546514 - Part 4: Build D3D10 layers. r=vlad 2010-10-01 00:53:51 +02:00
Bas Schouten
176e99bd57 Bug 546514 - Part 3: Add D3D10 layers code. r=vlad 2010-10-01 00:53:49 +02:00
Joe Drew
bbb5aece59 Bug 598143 - Flush the WebGL canvas's context before reading from it on a different context. r=vlad, a=b
--HG--
extra : rebase_source : 6acf05aa439c11b056f0ae15c3cf8bae37d81ec4
2010-09-29 18:46:22 -04:00
Matt Woodrow
934603a171 Bug 598538 - Reset the viewport rect when we create a temporary VBO, which can be bigger than the viewport! r=vlad a=b 2010-09-29 14:36:32 -04:00
Chris Jones
678312b9e1 Bug 599359, part 2: When we allocate a new front/back buffer pair, pre-fill the new front buffer with what we painted into the back buffer to stabilize the first Swap(). r=vlad a=blocking-fennec 2010-09-28 17:05:30 -05:00
Chris Jones
33cc73ab7e Bug 599359, part 1: Fix a minor bug with previous Swap() implementation that was irrelevant in practice. r=vlad 2010-09-28 17:05:30 -05:00
Chris Jones
03e574157d Bug 599562: Allocate cross-process layers surfaces from SyS V shm instead of /dev/shm to avoid being arbitrarily capped on maemo5/N900. r=stuart a=blocking-fennec 2010-09-27 19:59:43 -05:00
Bas Schouten
7706293fb5 Bug 594779: Bail out when texture creation fails, to avoid NULL pointer dereference. r=vlad a=blocking-beta7 CLOSED TREE 2010-09-27 04:57:40 +00:00
Chris Jones
f8b4169a1c Bug 591555: Shadow layer resources are scoped to their PLayerParent, of which there may be many for one layer manager, so move resource management down into Shadow*Layer. r=joe sr=roc 2010-09-24 17:41:31 -05:00
Oleg Romashin
fc88947b5d Bug 598531 - Fennec Remote Layer rendering is slow on N900 (pixman hitting slow path). r=roc a=blocking-fennec 2010-09-23 20:09:00 -07:00
Chris Jones
31344283ca Bug 597336, part 3: Generalize the not-using-X-compositing check when creating shadow-layer backing surfaces. r=karl 2010-09-23 20:00:06 -05:00
Oleg Romashin
e01fadb4cc Bug 598531 - pixman hitting slow path. disable scaling. r=roc a=blocking-fennec 2010-09-23 16:06:27 -07:00
Joe Drew
40d107bd4e Bug 596784 - Only draw the rects of the visible region, not the bounds. r=vlad a=b 2010-09-22 14:17:01 -04:00
Vladimir Vukicevic
0a2aa77b6f Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b 2010-09-21 15:41:24 -04:00
Chris Jones
3a1a617c6f Bug 598265: Initialize BasicImageLayer::mSize. r=roc a=blocking-fennec 2010-09-21 01:57:25 -05:00
Matt Woodrow
c9c6ee11c6 Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b 2010-09-21 12:32:17 -04:00
Chris Jones
1a07a8c8df Bug 596240: Don't front() on an empty vector. r=joe a=blocking-2.0 2010-09-20 14:40:30 -05:00
Benoit Jacob
162bd97e20 Bug 596907 - Fix glScissor calls in ContainerLayerOGL - r+a=shaver 2010-09-18 11:59:06 -04:00
Oleg Romashin
d5f22b4e04 Bug 597565 - Qt Port crashes on N900 (-graphicssystem raster by default). r=karlt a=npodb 2010-09-17 16:32:16 -07:00
Chris Jones
6c9bacbfa6 Bug 593175, part 3: Let CreateOffscreenSurface() decide which image format to use on X11 platforms. r=karl a=blocking-fennec 2010-09-17 14:15:18 -05:00
Doug Turner
ab70a6a3a6 Bug 593175, part 2: Use 5-6-5 opaque gfxSharedImageSurfaces on mobile platforms. r=karl a=blocking-fennec 2010-09-16 16:24:20 -05:00
Chris Jones
b5f4f77a8e Bug 593175, part 1: Request backing buffers with gfxContentType rather than gfxImageFormat. r=karl a=blocking-fennec 2010-09-16 16:24:17 -05:00
Chris Jones
ab9691cd8f Bug 593175, part 0: Allow forcing use of Shmem-backed cross-process layers in DEBUG builds. r=karl a=blocking-fennec 2010-09-14 00:51:49 -05:00
Robert O'Callahan
36f52dc8db Bug 584494. Avoid clipping in BasicThebesLayer when not necessary. r=cjones a2.0=blocking2.0:betaN 2010-09-17 12:29:52 -07:00
Bas Schouten
9720e04483 Bug 597320: Blacklist NVidia Optimus technology drivers for d3d9 layers. r=jrmuizel a=blocking-beta7 2010-09-17 18:57:46 +00:00
Oleg Romashin
7ab9f25f57 Bug 576437 - CreateOffscreenSurface should not silently translate ImageFormat24 into ImageFormat16_565. r=joe a=blocking2.0 2010-09-16 14:34:53 -07:00
Joe Drew
171200229b Fix mismerge. a=bustage 2010-09-17 11:17:32 -07:00
Matt Woodrow
5365430c59 Bug 595938 - Garbage/overdrawing when using -moz-transform: Fix the clip rect before clearing the FBO. r=vlad a=b
--HG--
extra : transplant_source : %FE%06%7Bq%F1%AE%F58%FFW%0Fr%A6W%DA%2B%8B%08%C1%89
2010-09-13 21:30:00 -07:00
Matt Woodrow
29577d4de5 Bug 594643 - Fix typo in ImageLayerOGL::SetData. r=joe a=b
--HG--
extra : transplant_source : %B3%DC%24%EF%E8X%7D%C3A8%9F%9F%B2%C3o%87%B0d%24T
2010-09-13 14:01:28 -07:00
Benoit Jacob
ab08d9888f Bug 594874 - GfxInfo blocklist needs to be used by D3D, WebGL, OpenGL - 2/3 - r=vladimir 2010-09-16 12:45:19 -04:00
Benoit Jacob
cd99425493 Bug 594874 - GfxInfo blocklist needs to be used by D3D, WebGL, OpenGL - 1/3 - r=vladimir 2010-09-16 12:45:15 -04:00
Benoit Jacob
ff872b84ee Bug 596907 - Fix glScissor calls in ContainerLayerOGL - r=vladimir 2010-09-16 12:45:08 -04:00
Oleg Romashin
fb56a869f7 Bug 596769 - ShadowLayers not expecting Layer create/destruction during transaction. r=jones.chris.g a=approval2.0 2010-09-15 21:49:31 -07:00
Chris Jones
0a1ec83bc9 Merge m-c --> cedar 2010-09-15 18:28:06 -05:00
Bas Schouten
3a223b0317 Bug 596489 - Part 3: Recreate the layer manager when a device is removed. r=roc 2010-09-15 22:16:02 +00:00
Bas Schouten
bf697e7d43 Bug 596489 - Part 2: Expose when a device manager is removed. r=jrmuizel 2010-09-15 22:15:59 +00:00
Bas Schouten
a41f88e4e6 Bug 596489 - Part 1: Refactor DeviceManager ownership. r=jrmuizel 2010-09-15 22:15:56 +00:00
Bas Schouten
910c08e31f Bug 596419: Fix up layer destruction scheme. r=jrmuizel 2010-09-15 22:15:49 +00:00
Chris Jones
2bb3bb3e9c Merge m-c --> cedar 2010-09-15 16:44:30 -05:00
Chris Jones
242dbbc943 Bug 596542: Repainting a thebes layer with a non-1.0 resolution shouldn't (always) force buffer reallocs. r=roc 2010-09-15 16:03:13 -05:00
Chris Jones
110d280286 Merge m-c --> cedar 2010-09-14 14:28:39 -05:00
Chris Jones
c8b26707ee Bug 570625, part 9: When updating thebes layers, swap out back/front buffers and invalidate the newly-painted region on the old front buffer. r=roc sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
5c7d89b4f0 Bug 570625, part 8: Share Xlib surfaces across processes on X11 platforms. r=karl 2010-09-14 00:23:08 -05:00
Chris Jones
8d2b6d00c9 Bug 570625, part 5: Mostly mechanically switch BasicShadowable/ShadowThebes over to the new SurfaceDescriptor API. r=roc 2010-09-14 00:23:08 -05:00
Chris Jones
c1ddf7a569 Bug 570625, part 4: Put support in place for allocating platform-specific backing buffers for IPC layers, and synchronizing properly during transactions (i.e. XSync() on X11). The platform-specific interfaces just default to Shmem in this patch. r=karl sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
d012cf36a8 Bug 570625, part 3: Add a SurfaceDescriptor IPDL union over all surfaces share-able to another process. r=roc sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
00f365ac1f Bug 570625, part 2: Add a SurfaceDescriptorX11 datatype that abstracts what's needed to share an Xlib surface to another process. r=karl sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
95660d9348 Bug 570625, part 1: Only use back/front buffers for BasicThebesLayer and update back->front in the compositor process. r=roc sr=shaver 2010-09-14 00:23:08 -05:00
Chris Jones
ab37ed636b Bug 570625, part 0: Don't throw out buffers when scrolling with a resolution applied. r=roc 2010-09-14 00:23:08 -05:00
Chris Jones
737172e9d9 Bug 570625, part -1: ThebesLayerBuffer::SetBuffer needs to hold its ref to the old buffer. r=roc 2010-09-14 00:23:08 -05:00
Chris Jones
ee72f210ea Merge m-c --> cedar 2010-09-13 19:24:09 -05:00
Bas Schouten
e4f9c60a96 Bug 595154 - Part 4: Bail when texture lock fails. r=vlad a=b 2010-09-14 12:57:25 +02:00
Bas Schouten
419fbbb7b3 Bug 595154 - Part 3: Recreate/update CanvasLayerD3D9 texture when needed. r=vlad 2010-09-14 12:57:03 +02:00
Bas Schouten
260c735044 Bug 595154 - Part 2: Clean CanvasLayerD3D9 resources when needed. r=jrmuizel 2010-09-14 12:56:56 +02:00
Bas Schouten
e7f5acb977 Bug 595154 - Part 1: Generalize cleaning layer resources. r=jrmuizel 2010-09-14 12:56:39 +02:00
Oleg Romashin
497f2db326 Merge with mozilla central 2779c55431a4, no conflicts 2010-09-10 22:32:25 -07:00
Vladimir Vukicevic
cfe8913fec b=594892; [gl] force a real call to MakeCurrent after a widget is resized; r*=joe/jeff
* * *
b=594892; merge fail
2010-09-09 16:40:29 -04:00
Matt Woodrow
0a385ec477 b=594642; [gl] use scissor rect when drawing layers; r=vlad 2010-09-09 16:40:15 -04:00
Vladimir Vukicevic
61fb3a126f b=594567; teach EGL backend about ANGLE for Layers; r=jrmuizel 2010-09-09 16:40:11 -04:00
Doug Turner
259afcafb6 Bug 594080 - On mobile, use nearest-neighbor interpolation when drawing BasicThebesLayers with a scale transform. r=roc a=cjones 2010-09-09 12:33:04 -07:00
Chris Jones
4820da2166 Merge m-c --> cedar 2010-09-08 17:25:30 -05:00
Vladimir Vukicevic
c9440f4f86 Bug 592462 - fix fullscreen video with OpenGL on Maemo with Qt. r=jmuizelaar. a=blocking-fennec
--HG--
extra : rebase_source : 765979328a5337242c9b7a8bd837b92ed2ed4062
2010-09-09 16:41:02 -07:00
Jeff Muizelaar
8feca90288 Bug 594187. ogl: Handle 0x0 widgets in Render(). r=vlad
OpenGL doesn't like drawing to things without area so just bail.
2010-09-07 19:59:47 -04:00
Chris Jones
9e23f35349 Merge m-c --> cedar 2010-09-07 17:35:15 -05:00
Vladimir Vukicevic
1ef839a9f7 b=592462; [gl] followup, clear scissor region we're about to repaint; r=jrmuizel 2010-09-07 17:31:40 -04:00
Bas Schouten
c8c48218d9 Bug 594624: Toss out surfaces on content type changes. r=jrmuizel a=blocking-beta6 2010-09-12 21:38:47 +02:00
Chris Jones
29a74cf7e8 Bug 590294, part 8: Implement resolution-scaled drawing for basic layers. r=roc 2010-09-03 15:10:46 -05:00
Chris Jones
041882a123 Bug 590294, part 7: Add APIs for recording the resolution at which ThebesLayers were painted and for requesting resolution-scaled drawing for basic layers. r=roc sr=vlad 2010-09-03 15:10:46 -05:00
Chris Jones
c3e279df85 Bug 590294, part 3: Keep ContainerLayer type info around in a few places. r=roc 2010-09-03 15:10:45 -05:00
Chris Jones
2aaf1a0c12 Bug 590294, part 2: Add a ContainerLayer attribute FrameMetrics that stores relevant information from layout/ on the root layer. r=roc sr=vlad 2010-09-03 15:10:45 -05:00
Chris Jones
6e7a7cd71a Merge m-c --> cedar
--HG--
rename : layout/style/test/hover_helper.html => layout/style/test/chrome/hover_helper.html
rename : layout/style/test/test_hover.html => layout/style/test/chrome/test_hover.html
2010-09-03 14:07:55 -05:00
Matt Woodrow
80b5ce86e3 b=593273, fix d3d9 layer manager crash on reftest shutdown, r=bas a=b 2010-09-03 14:07:59 -04:00
Joe Drew
3ef9ce1660 Bug 590841 - Add the ability for a DOM window to let us know when it's accelerated, and use that value in about:support. r=gavin sr=roc a=blocking2.0:beta6+ 2010-09-03 14:01:05 -04:00
Robert O'Callahan
ea9f2b9fe9 Fixing bustage, a=me 2010-09-03 16:20:23 +12:00
Chris Jones
88720785f0 Followup to bug 570294: Need to use OPERATOR_SOURCE for copying surface->surface. r=roc 2010-09-02 23:14:12 -05:00
Matt Woodrow
8188c29e37 Bug 590367 - Render RGB d2d layers with a RGBA surface and shader r=Bas, a=blocking2.0 2010-09-03 15:51:04 +12:00
Matt Woodrow
47a1df4aa3 Bug 593224 - ContainerLayerD3D9 can reset the clip rect r=Bas, a=blocking2.0 2010-09-03 15:50:53 +12:00
Matt Woodrow
da3df6842e Bug 590735 - D3D9/OGL Image layers need to round up on uneven sized YCbCr images r=joe, a=blocking2.0 2010-09-03 15:50:42 +12:00
Matt Woodrow
ca68b51b78 Bug 589632 - Fix LayerManagerD3D9 debug output r=Bas, a=blocking2.0 2010-09-03 15:50:29 +12:00
Chris Jones
ffd2e6087e Bug 593248: Release old shmem surfaces on realloc. r=joe 2010-09-02 22:05:01 -05:00
Robert O'Callahan
33df3b813d Bug 579276. Part 13: Use CONTENT_COLOR for temporary surface in nonretained path, if possible. r=cjones 2010-09-03 14:31:42 +12:00
Robert O'Callahan
faf8ba3044 Bug 579276. Part 12: Clip all drawing to the visible region on the nonretained path. r=cjones 2010-09-03 14:31:42 +12:00
Robert O'Callahan
fa118e17df Bug 579276. Part 11: Move ClipToRegion to gfxUtils. r=vlad 2010-09-03 14:31:42 +12:00
Robert O'Callahan
5cc76df7ce Bug 579276. Part 7: Don't retain transparent layers that would hurt text rendering. r=cjones 2010-09-02 21:18:41 +12:00
Robert O'Callahan
0356f8659e Bug 579276. Part 3: Change Set/IsOpaqueContent API to a more generic Get/SetContentFlags API. r=cjones,sr=vlad 2010-09-02 21:18:40 +12:00
Robert O'Callahan
a150e0aa96 Bug 579276. Part 1: Change layer/layermanager user data API to use keys and values. r=cjones,sr=vlad 2010-09-02 21:18:39 +12:00
Bas Schouten
5cbe2d49ec Bug 596152: Clear intermediate textures used with container layers. r=jrmuizel a=blocking-beta7 2010-09-15 17:00:42 +00:00