Jeff Muizelaar
9c940cc534
Bug 662649. DrawFPS: Make the conversion loop easier to follow. r=joe
2011-06-22 14:53:11 -04:00
Jeff Muizelaar
d2cc193c0b
Bug 662649. DrawFPS: Add a comment about why DrawFPS is a little weird.
2011-06-22 14:49:31 -04:00
Jeff Muizelaar
f15d555c8f
Bug 662649. DrawFPS: Make sure we use a 32 bit type instead of a 64 bit one. r=joe
...
This was causing badness on platforms where unsigned long is 64 bits.
2011-06-22 14:46:27 -04:00
Jeff Muizelaar
e70b966d11
Bug 662649. DrawFPS: free leaked buffer. r=joe
...
glTexImage2D will keep a copy of this data around so we don't have to.
2011-06-22 14:43:52 -04:00
Masayuki Nakano
e06d6eb819
Bug 663036 part.3 gfx should use mozilla::Preferences r=roc+joe
2011-06-12 11:30:16 +09:00
Matt Woodrow
9d7dd64918
Bug 649417 - Part 2 - Add a YUV option to SharedImage and use it to share YUV data across processes. r=cjones,joe
2011-04-21 16:38:39 +12:00
Oleg Romashin
13f01190c4
Bug 612407 - Add FPS counter like fraps r=joe,jrmuizel
2011-05-10 21:45:42 -04:00
Matt Woodrow
a4d6cf8613
Bug 649685 - Don't flip when drawing the backbuffer to the window with OpenGL. r=joe
2011-05-09 11:44:03 +12:00
Mounir Lamouri
ad09541e90
Backout 2348924d6410 (bug 612407) for build bustage.
2011-05-06 11:42:42 +02:00
Oleg Romashin
bf1f0f0f3d
Bug 612407 - Add FPS counter like fraps r=joe
2011-05-06 11:04:14 +02:00
Robert O'Callahan
73b97e72c4
Bug 641426. Part 2: Remove a bunch of direct gfxRect::pos/size usage. r=joe
2011-04-19 15:07:21 +12:00
Matheus Kerschbaum
93480c6366
Bug 639754 - Remove MOZ_IPC checks since IPC is always built now; r=bsmedberg
2011-04-02 19:14:00 -07:00
Benjamin Smedberg
4f1ecb131c
Bug 617539 - remove nsIWidget_MOZILLA_2_0_BRANCH, r=jimm
2011-03-25 11:03:35 -04:00
Matt Woodrow
3f8b8cc124
Bug 635383 - Part 3 - Don't triple buffer reftests. r=joe
2011-03-25 11:06:04 +13:00
Matt Woodrow
d678e84d15
Bug 635383 - Part 1 - Make GL layers always y-flipped and handle this inside GLContext. r=joe
2011-02-25 20:44:18 +13:00
Benoit Jacob
7f1f831a27
Bug 627464 - Annotate crash reports if the forced-enabled prefs are set - r=jrmuizel, a=joe
2011-03-02 15:50:36 -05:00
Matt Woodrow
852f3221c8
Bug 636609 - Remove DEBUG_GL_ERROR_CHECK. r+a=joe
2011-02-25 20:05:31 +13:00
Matt Woodrow
5fa1760531
Bug 622585 - Disable texture wrapping for intermediate surface in OpenGL. r=jrmuizel a=blocking2.0
2011-02-16 16:19:45 +13:00
Matt Woodrow
5a77adecad
Bug 622585 - Fix logic deciding when to flip the scissor rect in OpenGL layer. r=jrmuizel a=blocking2.0
2011-02-16 16:19:45 +13:00
Robert O'Callahan
18f02b2962
Bug 625672. Part 1.5: Make layer managers silently do nothing when ending a transaction with no root layer. r=bas,a=blocker
2011-02-10 21:58:11 +13:00
Oleg Romashin
1a9564c770
Bug 607936 - Make possible to apply transform on topLevel LayerManager scene r=matt,roc a=joe
2011-02-04 14:47:06 -05:00
Ehsan Akhgari
c07c875d05
Backout all of the bugs in the 7e12e3e16e6c pushlog because of the orange.
...
It is not clear which one of these bugs is at fault.
2011-02-04 16:34:02 -05:00
Oleg Romashin
19db525f87
Bug 607936 - Make possible to apply transform on topLevel LayerManager scene r=matt,roc a=joe
...
--HG--
extra : rebase_source : 7983ed59e06d33e5c17878a24434eef409684d25
2011-02-04 14:47:06 -05:00
Robert O'Callahan
7551593e3e
Bug 626962. Implement empty transactions for GL. r=bas,a=blocking
2011-01-25 21:45:17 +13:00
Jeff Muizelaar
61fd279abc
Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad
...
--HG--
extra : rebase_source : 6545f8a3982b04147b41907f1d2f2dd4768538e2
2011-01-18 15:11:19 -05:00
Jeff Muizelaar
d3fa82fc42
Bug 625508. Move context creation out of LayerManagerOGL::Initialize() r=vlad
...
- Removes support for reinitialization.
- Moves context creation up to the callers.
--HG--
extra : rebase_source : 66716292da75af8513eaa5a7dff1211cafdf8236
2011-01-18 15:11:18 -05:00
Matt Woodrow
b4e55ae952
Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN
2011-01-18 08:22:25 +01:00
Jeff Muizelaar
11c0641ff9
Bug 623446. Turn the layer acceleration prefs into a tri-state. r=joe,a=b
...
This removes:
layers.accelerate-all
layers.accelerate-none
and adds:
layers.acceleration.disabled
layers.acceleration.force-enabled
This is closer to what D2D does.
2011-01-11 17:01:37 -05:00
Markus Stange
cade7f1d9a
Bug 595180: Draw window resizer on Mac OS X. r=joe r=josh a=blocking2.0beta9+
2011-01-07 15:32:42 -05:00
Matt Woodrow
fce27bc281
Bug 604101 - Part 1 - Add UploadSurfaceToTexture. r=joe a=blocking2.0
2010-12-16 23:23:07 -08:00
Michael Wu
a3ec8a5ae1
Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart
2010-12-13 16:14:07 -08:00
Oleg Romashin
0da1b085e9
Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f
2010-12-10 21:32:52 +02:00
Ms2ger
3ec44ade0c
Bug 605179 - Fix build warnings in gfx/; r=roc a=bsmedberg
...
--HG--
extra : rebase_source : f9bd24d5f4bc6124b431ce22e6ac72bd218dc208
2010-12-05 18:38:12 +00:00
Markus Stange ext:(%2C%20Joe%20Drew%20%3Cjoe%40drew.ca%3E%2C%20Matt%20Woodrow%20%3Cmwoodrow%40mozilla.com%3E)
19a64fc670
Bug 593342 - Use double buffering on Mac instead of flushing, for greater performance. r=vlad,roc,joe a=b
2010-09-21 14:39:38 -04:00
Robert O'Callahan
669ff953e8
Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
2010-11-08 22:06:15 +13:00
Matt Woodrow
eb10edeff3
Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker
2010-11-08 22:06:14 +13:00
Oleg Romashin
06749b4eac
Bug 609637 - Don't swapBuffers with NULL EndTransaction call r=jones.chris.g a=b-f
2010-11-06 10:42:56 +02:00
Chris Jones
ad5cce517f
Bug 602428, part 6: Turn on real allocators for shadow OGL layers. r=vlad
2010-10-13 17:55:45 -05:00
Chris Jones
6f8a6ea683
Bug 602428, part 1: Implement HW-decelerating ShadowColorLayerOGL. r=joe
2010-10-13 17:55:45 -05:00
Chris Jones
55a81f3a07
Bug 602428, part 0.5: Add dummy allocators for shadow OGL layers. r=vlad
2010-10-13 17:55:45 -05:00
Chris Jones
b9441008dc
Bug 602428, part 0: Add NSPR layers logging to OGL backend and log ThebesLayer resolution. r=vlad
2010-10-13 17:55:45 -05:00
Benoit Jacob
764d885972
Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7
2010-10-06 21:40:08 -07:00
Benoit Jacob
20a45b4898
Backed out changeset 638ce363a9b1
2010-10-06 17:05:19 -04:00
Benoit Jacob
b5bc302c89
Bug 600620 - 1/2 - Expose feature status block reason so that it can be used by about:support - r=vladimir, a=blocking2.0-b7
2010-10-06 16:43:25 -04:00
Matt Woodrow
934603a171
Bug 598538 - Reset the viewport rect when we create a temporary VBO, which can be bigger than the viewport! r=vlad a=b
2010-09-29 14:36:32 -04:00
Vladimir Vukicevic
0a2aa77b6f
Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b
2010-09-21 15:41:24 -04:00
Matt Woodrow
c9c6ee11c6
Bug 596050 - Set the correct GL minification/magnification filter based on the GraphicsFilter set by content. r=joe a=b
2010-09-21 12:32:17 -04:00
Benoit Jacob
cd99425493
Bug 594874 - GfxInfo blocklist needs to be used by D3D, WebGL, OpenGL - 1/3 - r=vladimir
2010-09-16 12:45:15 -04:00
Vladimir Vukicevic
cfe8913fec
b=594892; [gl] force a real call to MakeCurrent after a widget is resized; r*=joe/jeff
...
* * *
b=594892; merge fail
2010-09-09 16:40:29 -04:00
Matt Woodrow
0a385ec477
b=594642; [gl] use scissor rect when drawing layers; r=vlad
2010-09-09 16:40:15 -04:00
Vladimir Vukicevic
61fb3a126f
b=594567; teach EGL backend about ANGLE for Layers; r=jrmuizel
2010-09-09 16:40:11 -04:00
Jeff Muizelaar
8feca90288
Bug 594187. ogl: Handle 0x0 widgets in Render(). r=vlad
...
OpenGL doesn't like drawing to things without area so just bail.
2010-09-07 19:59:47 -04:00
Vladimir Vukicevic
1ef839a9f7
b=592462; [gl] followup, clear scissor region we're about to repaint; r=jrmuizel
2010-09-07 17:31:40 -04:00
Vladimir Vukicevic
c9440f4f86
Bug 592462 - fix fullscreen video with OpenGL on Maemo with Qt. r=jmuizelaar. a=blocking-fennec
...
--HG--
extra : rebase_source : 765979328a5337242c9b7a8bd837b92ed2ed4062
2010-09-09 16:41:02 -07:00
Vladimir Vukicevic
189a43e086
b=586043; GL layer manager should use GetClientBounds, not GetBounds; r=bas
2010-08-14 10:52:16 -07:00
Vladimir Vukicevic
d362d738b4
b=583844; use correct pack alignment when reading via ReadPixels; also use EXT_bgra correctly; r=bjacob
2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
03b79c9f14
b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas
2010-08-06 22:09:18 -07:00
Vladimir Vukicevic
0bf74d0046
b=580101; fix GLX GL context provider (nvidia/intel fix); r=cjones
2010-07-19 22:25:47 -07:00
Matt Woodrow
6a7826f993
b=580101; fix GLX GL context provider; r=vlad
2010-07-19 21:05:42 -07:00
Vladimir Vukicevic
9735a3a8c3
b=575469; use CreateOffscreen in layers; r=bas
2010-07-18 22:01:14 -07:00
Vladimir Vukicevic
e5aa4fb514
b=575469; implement CreateOffscreen and context sharing in GLContexts; r=bas
2010-07-18 22:01:14 -07:00
Vladimir Vukicevic
dbd5cb620b
b=575032; make GL Context providers static, allow for multiple providers; r=bas
2010-07-18 22:01:14 -07:00
timeless@mozdev.org
e054839f60
Bug 576375 LayerManagerOGL::Initialize leaks p in SHADER_PROGRAM when p->Initialize fails
...
r=vlad
--HG--
extra : rebase_source : 3e48dcd70be50d94126272c6339573133075faf6
2010-07-02 17:31:08 +03:00
Matt Woodrow
76ed4033a0
Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
2010-07-01 20:01:09 -05:00
Chris Jones
1e87bdba07
Bug 574585: Have LayerManagerOGL release its root layer before destruction. r=vlad
2010-07-01 20:01:09 -05:00
Vladimir Vukicevic
245c95c82b
b=573181; clean up render path on Android and prepare for GL layers rendering; r=mwu
2010-06-25 17:52:37 -07:00
Chris Jones
f4f50f626e
Bug 573894: Have LayerManagerOGL hold a strong ref to its root layer. r=Bas
2010-06-23 13:59:07 -05:00
Matt Woodrow
9fb5f65fde
Bug 572939: Implement GLContexProvider::CreateForWindow() for GLX. r=vlad
2010-06-18 18:17:00 -05:00
Robert O'Callahan
e3bb21d777
Bug 572283. Part 3: Fix compiler warnings. r=vlad
2010-06-18 21:22:08 +12:00
Robert O'Callahan
0132a97ead
Bug 572283. Fix CanvasLayerOGL to work with retained layers (and on Mac). r=vlad
2010-06-18 21:21:42 +12:00
Matt Woodrow
add71beb77
b=565833; add GLX GLContextProvider, pbuffers only; r=vlad
2010-06-14 23:55:08 -07:00
Bas Schouten
6474fe97fc
Bug 568150: Properly use parent sibling members for OGL Containers. r=roc
2010-05-26 06:06:34 +02:00
Vladimir Vukicevic
917dfcb032
b=567626; fix up opengl layers; r=bas
2010-05-24 23:35:35 -07:00
Robert O'Callahan
5cb6f06477
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
2010-05-21 15:20:48 +12:00
Robert O'Callahan
491e959191
Backed out changeset b37bdb032fe7
2010-05-24 10:53:05 +12:00
Robert O'Callahan
f3c689bd37
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
2010-05-21 15:20:48 +12:00
Robert O'Callahan
6709a65d60
Backed out changeset efa8719a93d2
2010-05-21 16:34:23 +12:00
Robert O'Callahan
ddda37f6c8
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
2010-05-21 15:20:48 +12:00
Robert O'Callahan
a36e98ca1e
Bug 565875. Part 2: Create GLTexture wrapper to manage texture lifetimes and ensure textures are released on the main thread. r=bas
2010-05-17 11:08:01 +12:00
Vladimir Vukicevic
b99bb96c47
b=561168; convert canvas to use layers for rendering; r=roc,bas
2010-05-17 21:04:22 -07:00
Robert O'Callahan
74823b00ed
Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
2010-05-13 12:56:11 +12:00
Bas Schouten
1803c0e148
Add a comment explaining texture usage as backbuffer.
2010-05-12 18:21:34 +02:00
Bas Schouten
3c4be85e84
Bug 562392: Use TEXTURE_RECTANGLE_EXT for backbuffer where we can't bind NPOT TEXTURE_2D to a framebuffer. r=joedrew
2010-05-12 18:21:31 +02:00
Bas Schouten
c7f958ebfc
Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
2010-04-27 04:09:47 +02:00
Bas Schouten
13f8690159
Bug 557896: Display information on the error console when using a OpenGL layer manager. r=joedrew
2010-04-08 09:29:58 +02:00
Bas Schouten
25005cf067
Bug 556387: Fix OpenGL context creation for some drivers. r=joedrew
2010-04-01 03:44:05 +02:00
Bas Schouten
42e017024d
Bug 546517: The layers OpenGL backend. r=vlad
2010-03-30 06:48:52 +02:00