Matt Woodrow
|
cebc8097cd
|
Bug 634784 - Fix scaling being applied twice on component alpha surfaces. r=joe a=blocking2.0
|
2011-02-18 11:47:04 +13:00 |
|
Matt Woodrow
|
20867e8f85
|
Bug 586683 - Part 2b - Add resolution handling to ThebesLayerOGL. r=joe a=blocking2.0
|
2011-02-09 09:37:47 +13:00 |
|
Robert O'Callahan
|
7551593e3e
|
Bug 626962. Implement empty transactions for GL. r=bas,a=blocking
|
2011-01-25 21:45:17 +13:00 |
|
Oleg Romashin
|
6ad82781f7
|
Bug 627661 - RGBA surface clear was broken in 593733 r=roc,mattwoodrow a=approval2.0
|
2011-01-24 21:31:35 +02:00 |
|
Matt Woodrow
|
b4e55ae952
|
Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN
|
2011-01-18 08:22:25 +01:00 |
|
Matt Woodrow
|
1752246ab3
|
Bug 593733 - Make TextureImage::BeginUpdate return a surface, not a context. r=joe, a=betaN
|
2011-01-18 08:21:12 +01:00 |
|
Matt Woodrow
|
a567dd6b52
|
Bug 622165 - Don't try to draw ThebesLayerOGL's that are greater than the max texture size. r=joe a=blocking2.0
|
2011-01-18 14:32:40 +13:00 |
|
Matt Woodrow
|
9301918144
|
Bug 620799 - Fallback to normal surface allocation if creating a PBO fails. r=joe a=blocking2.0
|
2011-01-18 10:47:18 +13:00 |
|
Robert O'Callahan
|
0c3dfcf61b
|
Bug 594253. Update mValidRegion by OR-ing with the visible region after repainting, instead of OR-ing with the redrawn region, since this leads to simpler region structures. r=cjones,a=blocking
|
2011-01-16 23:38:45 +13:00 |
|
Chris Jones
|
3a29ee3337
|
Bug 622838: Use the right rect-rounding mode to avoid accidentally resampling resolution-scaled ThebesLayer textures. r=jrmuizel a=b
|
2011-01-08 00:05:35 -05:00 |
|
Chris Jones
|
3e974a81a0
|
Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b
|
2011-01-05 22:54:47 -06:00 |
|
Oleg Romashin
|
ee28ea14ea
|
Bug 621227 - Optimize thebes layer render function. r=vladimir a=approval2.0
--HG--
extra : rebase_source : e03927f5f491385725b8dc629060cc688cc299aa
|
2011-01-04 17:37:22 +02:00 |
|
Oleg Romashin
|
dd6224b8dd
|
Bug 619490 - Don't use double-buffered shadowed layers with OGL compositing r=cjones a=b-f
|
2010-12-31 09:40:31 +02:00 |
|
Matt Woodrow
|
a2e7cac831
|
Bug 604101 - Part 6 - Add TextureImage::DirectUpload for faster texture uploads. r=jrmuizel a=blocking2.0
|
2010-12-16 23:50:26 -08:00 |
|
Matt Woodrow
|
bdcc087748
|
Bug 604101 - Part 4 - Use UploadSurfaceToTexture in TextureImage. r=joe a=blocking2.0
|
2010-12-16 23:29:23 -08:00 |
|
Chris Jones
|
6434c45265
|
Bug 613000: Updates to thebes-layer textures must account for resolution. r=jrmuizel a=b
|
2010-12-09 16:26:13 -06:00 |
|
Vladimir Vukicevic
|
4b44267bda
|
b=609195; use GL_REPEAT for non-power-of-two textures if we have support for them; r=jrmuizel, a=b
|
2010-11-12 12:02:20 -08:00 |
|
Vladimir Vukicevic
|
18c7818ede
|
b=609195; don't use GL_REPEAT for non-power-of-two textures; r=jrmuizel
|
2010-11-12 12:02:17 -08:00 |
|
Oleg Romashin
|
5b01c5e03f
|
Bug 609838 - Fennec double-tap zoom is broken with HW acceleration enabled. r=jones.chris.g a=b-f
|
2010-11-11 07:44:42 +02:00 |
|
Robert O'Callahan
|
669ff953e8
|
Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
|
2010-11-08 22:06:15 +13:00 |
|
Matt Woodrow
|
eb10edeff3
|
Bug 599507. Propagate opacity and transform from single-child ContainerLayerOGL to child. r=joe, a=blocker
|
2010-11-08 22:06:14 +13:00 |
|
Chris Jones
|
ec4a82019e
|
Bug 603885, part 2: Set up the framework for swap-and-readback. r=roc sr=vlad
|
2010-11-05 02:17:07 -05:00 |
|
Chris Jones
|
dd6710b8fc
|
Bug 602428, part 4: Implement HW-decelerating ShadowThebesLayerOGL. r=vlad
|
2010-10-13 17:55:45 -05:00 |
|
Chris Jones
|
4c54015a6b
|
Bug 602431, part 7: Honor shadow-layer attributes in the GL layers backend. r=vlad
|
2010-10-13 17:55:45 -05:00 |
|
Chris Jones
|
4c32a6c59e
|
Bug 601888, part 1: Teach ThebesLayerOGL to draw backing buffers drawn with a resolution other than 1.0. r=mattwoodrow,vlad
|
2010-10-13 17:55:45 -05:00 |
|
Vladimir Vukicevic
|
31056ac783
|
b=600863; disable framebuffer blit optimization for TEXTURE_RECTANGLE targets; r=joe a=b7
|
2010-10-01 20:56:56 -07:00 |
|
Joe Drew
|
40d107bd4e
|
Bug 596784 - Only draw the rects of the visible region, not the bounds. r=vlad a=b
|
2010-09-22 14:17:01 -04:00 |
|
Vladimir Vukicevic
|
0a2aa77b6f
|
Bug 596784 - Implement faster scrolling for GL thebes layers. r=roc,mattwoodrow a=b
|
2010-09-21 15:41:24 -04:00 |
|
Oleg Romashin
|
497f2db326
|
Merge with mozilla central 2779c55431a4, no conflicts
|
2010-09-10 22:32:25 -07:00 |
|
Chris Jones
|
4820da2166
|
Merge m-c --> cedar
|
2010-09-08 17:25:30 -05:00 |
|
Vladimir Vukicevic
|
c9440f4f86
|
Bug 592462 - fix fullscreen video with OpenGL on Maemo with Qt. r=jmuizelaar. a=blocking-fennec
--HG--
extra : rebase_source : 765979328a5337242c9b7a8bd837b92ed2ed4062
|
2010-09-09 16:41:02 -07:00 |
|
Chris Jones
|
29a74cf7e8
|
Bug 590294, part 8: Implement resolution-scaled drawing for basic layers. r=roc
|
2010-09-03 15:10:46 -05:00 |
|
Oleg Romashin
|
736c7d9124
|
Bug 578649 - ThebesLayerOGL using wrong shader program on QT GL build. r=vlad,a=blocking-fennec
|
2010-09-07 17:37:34 -07:00 |
|
Vladimir Vukicevic
|
03b79c9f14
|
b=574481; fix layers lifetime isues; part 3 - add lifetime mgmt to GL layers; r=bas
|
2010-08-06 22:09:18 -07:00 |
|
Chris Jones
|
74fa6ec682
|
Followup to bug 573829: Clean up a chunk of .rej vomit that just so happened to be syntactically correct and not change semantics. r=vlad
|
2010-07-29 14:15:13 -05:00 |
|
Chris Jones
|
5b23ead307
|
Bug 573829, part 4: Use GL_REPEAT and appropriate texcoords to render ThebesLayerOGL's pixels rotated correctly. r=vlad
|
2010-07-22 15:29:37 -05:00 |
|
Chris Jones
|
f9b7cff7a4
|
Bug 573829, part 3: Use ThebesLayerBuffer to retain contents for ASurface-backed TextureImages. r=vlad
|
2010-07-22 15:29:37 -05:00 |
|
Chris Jones
|
b35ebb5f66
|
Bug 573829, part 1: Refactor ThebesLayerBuffer in preparation for its use in the OGL layers backend. r=roc
--HG--
rename : gfx/layers/basic/ThebesLayerBuffer.cpp => gfx/layers/ThebesLayerBuffer.cpp
rename : gfx/layers/basic/ThebesLayerBuffer.h => gfx/layers/ThebesLayerBuffer.h
|
2010-07-21 13:06:33 -05:00 |
|
Vladimir Vukicevic
|
fad535298d
|
b=579696; BasicTextureImage doesn't handle partial updates properly; r=cjones
|
2010-07-19 14:54:17 -07:00 |
|
Matt Woodrow
|
76ed4033a0
|
Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
|
2010-07-01 20:01:09 -05:00 |
|
Chris Jones
|
7a91b27803
|
Bug 573889, part 6: RefactorThebesLayerOGL to use TextureImage. r=Bas
|
2010-07-01 11:30:38 -05:00 |
|
Oleg Romashin
|
665e3a013e
|
Bug 574581 - "Conditional jump or move depends on uninitialised value(s)" in ThebesLayerOGL::EnsureSurface(). r=jones.chris.g
--HG--
extra : rebase_source : 6934d7596614430ae5366da61b2a0846fd90c311
|
2010-06-25 07:18:56 -04:00 |
|
Oleg Romashin
|
76d7ac4620
|
Bug 571832 - GL ThebesLayer rendering layout on X-System terribly slow. ThebesLayer. r=vladimir.
|
2010-06-23 10:01:29 -04:00 |
|
Robert O'Callahan
|
17b78218c8
|
Bug 568041. Add user-data API and GetRoot to LayerManager. Move mVisibleRegion into Layer. r=bas,sr=vlad
|
2010-06-01 11:29:37 +12:00 |
|
Vladimir Vukicevic
|
917dfcb032
|
b=567626; fix up opengl layers; r=bas
|
2010-05-24 23:35:35 -07:00 |
|
Robert O'Callahan
|
5cb6f06477
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
491e959191
|
Backed out changeset b37bdb032fe7
|
2010-05-24 10:53:05 +12:00 |
|
Robert O'Callahan
|
f3c689bd37
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
6709a65d60
|
Backed out changeset efa8719a93d2
|
2010-05-21 16:34:23 +12:00 |
|
Robert O'Callahan
|
ddda37f6c8
|
Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
|
2010-05-21 15:20:48 +12:00 |
|
Robert O'Callahan
|
d7d6f2ce93
|
Bug 564993. Part 1: Remove CopyFrom API, it won't be used. r=Bas
|
2010-03-03 13:53:52 +13:00 |
|
Bas Schouten
|
c7f958ebfc
|
Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
|
2010-04-27 04:09:47 +02:00 |
|
Bas Schouten
|
057ce0b44f
|
Bug 561678: Use Platform Native drawing surfaces for ThebesLayerOGL. r=roc
|
2010-04-27 00:24:03 +02:00 |
|
Bas Schouten
|
42e017024d
|
Bug 546517: The layers OpenGL backend. r=vlad
|
2010-03-30 06:48:52 +02:00 |
|