Robert O'Callahan
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fd35fd2894
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Bug 564993. Fix build error, and fix Bas' review comment.
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2010-05-24 14:25:58 +12:00 |
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Robert O'Callahan
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5cb6f06477
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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491e959191
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Backed out changeset b37bdb032fe7
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2010-05-24 10:53:05 +12:00 |
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Robert O'Callahan
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f3c689bd37
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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6709a65d60
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Backed out changeset efa8719a93d2
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2010-05-21 16:34:23 +12:00 |
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Robert O'Callahan
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ddda37f6c8
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Bug 564993. Part 5: Change ThebesLayer painting to be callback-based; move layer tree construction to FrameLayerBuilder. r=Bas,mats,sr=vlad
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2010-05-21 15:20:48 +12:00 |
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Robert O'Callahan
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74823b00ed
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Bug 561959. Implement ColorLayer, which paints a solid color into its layer. r=bas,sr=vlad
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2010-05-13 12:56:11 +12:00 |
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Bas Schouten
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c7f958ebfc
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Bug 560147: Use the new Unified OpenGL Wrapper for OpenGL layers, and remove wrapper code from layers. r=vlad
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2010-04-27 04:09:47 +02:00 |
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Bas Schouten
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d49fe78220
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Bug 556584: Allow opaque containers to draw their contents directly to their parent layer. r=joedrew
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2010-04-01 23:17:15 +02:00 |
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Bas Schouten
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815ba26fcd
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Bug 556288: Use linear filters so framebuffers can use the same texture on all hardware. Assert succes. r=joedrew
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2010-04-01 03:44:02 +02:00 |
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Bas Schouten
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42e017024d
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Bug 546517: The layers OpenGL backend. r=vlad
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2010-03-30 06:48:52 +02:00 |
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