Commit Graph

122 Commits

Author SHA1 Message Date
Chris Jones
1c983c1028 Bug 570294, part c: C++ part of Layers IPC interface. r=Bas sr=vlad
--HG--
extra : rebase_source : 12246bd29d0469630c406dea4b137e792002de57
2010-07-21 16:17:33 -05:00
Chris Jones
39d9d05491 Bug 570294, part b: Add a Mutated() API allowing Layers to notify their managers that their Layer attributes have changed. r=Bas sr=roc
--HG--
extra : rebase_source : e3b7714bb3083bcf30b08920ebce1a656d48798a
2010-07-21 16:17:33 -05:00
Chris Jones
5b23ead307 Bug 573829, part 4: Use GL_REPEAT and appropriate texcoords to render ThebesLayerOGL's pixels rotated correctly. r=vlad 2010-07-22 15:29:37 -05:00
Chris Jones
f9b7cff7a4 Bug 573829, part 3: Use ThebesLayerBuffer to retain contents for ASurface-backed TextureImages. r=vlad 2010-07-22 15:29:37 -05:00
Chris Jones
b35ebb5f66 Bug 573829, part 1: Refactor ThebesLayerBuffer in preparation for its use in the OGL layers backend. r=roc
--HG--
rename : gfx/layers/basic/ThebesLayerBuffer.cpp => gfx/layers/ThebesLayerBuffer.cpp
rename : gfx/layers/basic/ThebesLayerBuffer.h => gfx/layers/ThebesLayerBuffer.h
2010-07-21 13:06:33 -05:00
Chris Jones
544264704f Bug 567421, part 2: Implement Dump[Self](FILE*) and Log[Self]() methods for layers. r=roc 2010-07-21 13:06:33 -05:00
Chris Jones
0408499418 Bug 567421, part 1: Rename NS_* macros to MOZ_* and add LayerManager::Name() interface. r=roc 2010-07-21 13:06:33 -05:00
Vladimir Vukicevic
0bf74d0046 b=580101; fix GLX GL context provider (nvidia/intel fix); r=cjones 2010-07-19 22:25:47 -07:00
Matt Woodrow
6a7826f993 b=580101; fix GLX GL context provider; r=vlad 2010-07-19 21:05:42 -07:00
Vladimir Vukicevic
fad535298d b=579696; BasicTextureImage doesn't handle partial updates properly; r=cjones 2010-07-19 14:54:17 -07:00
Vladimir Vukicevic
9735a3a8c3 b=575469; use CreateOffscreen in layers; r=bas 2010-07-18 22:01:14 -07:00
Vladimir Vukicevic
e5aa4fb514 b=575469; implement CreateOffscreen and context sharing in GLContexts; r=bas 2010-07-18 22:01:14 -07:00
Vladimir Vukicevic
dbd5cb620b b=575032; make GL Context providers static, allow for multiple providers; r=bas 2010-07-18 22:01:14 -07:00
Ryan VanderMeulen
c6c2c24920 Bug 577344 - Define extra virtual function unconditionally. r=roc 2010-07-17 18:26:02 +02:00
Robert O'Callahan
bdd3613dc1 Bug 564991. Part 41: When we clear our buffer, we need to redraw the entire visible region. r=cjones 2010-07-16 09:08:11 +12:00
Robert O'Callahan
5534e44e2a Bug 564991. Part 40: ThebesLayers painted with variable opacity can still be OPAQUE_CONTENT themselves. r=bas 2010-07-16 09:08:11 +12:00
Robert O'Callahan
e98a518e3c Bug 564991. Part 34: Make sure that ThebesLayerBuffers are always allocated as similar surfaces to the widget surface, whenever possible. r=cjones 2010-07-16 09:08:10 +12:00
Robert O'Callahan
da8eac7e0e Bug 564991. Part 32: Fix assertion in BasicThebesLayer; it's entirely possible that we need to invalidate an area, but the actual visible region is empty so there's no context to draw to. r=cjones 2010-07-16 09:08:10 +12:00
Robert O'Callahan
d13596f552 Bug 564991. Part 30: Skip clearing our ThebesLayerBuffer surface if we just created it. r=cjones 2010-07-16 09:08:09 +12:00
Karl Tomlinson
9bb3ceb7e1 b=573409 expire unused cached double-buffering back surfaces r=vlad sr=roc 2010-07-16 09:08:09 +12:00
Robert O'Callahan
d09c39d0a9 Bug 564991. Part 23: Introduce the concept of 'inactive' layers. r=mats,sr=dbaron 2010-07-16 09:08:05 +12:00
Matt Woodrow
0dc19c1c41 Bug 564991. Part 21: Avoid double-buffering if we're only going to paint one layer. r=vlad 2010-07-16 09:08:05 +12:00
Matt Woodrow
3d8d34ccf2 Bug 564991. Part 20: Performance win by avoiding PushGroup for single-layer opacity. r=vlad 2010-07-16 09:08:04 +12:00
Robert O'Callahan
96549cb43a Bug 564991. Part 19: Cache the backbuffer surface for performance wins. r=vlad 2010-07-16 09:08:04 +12:00
Matt Woodrow
b9bb858a55 Bug 564991. Part 18: Move double-buffering into the layer manager. r=jrmuizel,sr=vlad 2010-07-16 09:08:04 +12:00
Robert O'Callahan
63ec5e619c Bug 564991. Part 15: Start retaining the contents of BasicLayers. r=mats 2010-07-16 09:08:03 +12:00
Robert O'Callahan
cc872e7c9e Bug 564991. Part 9: Retain layer trees. r=tnikkel,sr=mats 2010-07-16 09:07:51 +12:00
Bas Schouten
46677257b1 Bug 577462: Addition - add comment requested in review. 2010-07-14 00:23:32 +02:00
Bas Schouten
a481f56985 Bug 577462: Use GetDC where possible for ThebesLayerD3D9 textures. r=jrmuizel 2010-07-14 00:19:45 +02:00
Bas Schouten
42feb308be Bug 578500: Clear mTarget at the end of a transaction. r=roc 2010-07-14 00:19:43 +02:00
Bas Schouten
af1a1cc748 Bug 577770: LayerManagerD3D9 should be using GetClientBounds not GetBounds. r=roc 2010-07-14 00:19:41 +02:00
timeless@mozdev.org
e054839f60 Bug 576375 LayerManagerOGL::Initialize leaks p in SHADER_PROGRAM when p->Initialize fails
r=vlad

--HG--
extra : rebase_source : 3e48dcd70be50d94126272c6339573133075faf6
2010-07-02 17:31:08 +03:00
timeless@mozdev.org
19ef538f1b Bug 565326 ContainerLayerOGL::ContainerLayerOGL doesn't use mTexture
r=bas

--HG--
extra : rebase_source : 81003129e2b42ed026a43a4a43c295dc0f6fc9cb
2010-05-25 17:34:09 +03:00
Benoit Jacob
22cf5106de b=576081; Remove gfx/layers/opengl/glDefs.h; r=vladimir 2010-07-03 18:26:56 -04:00
Bas Schouten
4e102a00dd Bug 574239: Have ThebesLayerD3D9 retain its content even across changes to the visible region. r=jrmuizel 2010-07-02 04:08:48 +02:00
Robert O'Callahan
8442c7897c Bug 564991. Part 6: Make BasicLayers support retained ThebesLayer contents. r=cjones,sr=vlad 2010-03-04 10:37:04 +13:00
Matt Woodrow
76ed4033a0 Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad 2010-07-01 20:01:09 -05:00
Chris Jones
1e87bdba07 Bug 574585: Have LayerManagerOGL release its root layer before destruction. r=vlad 2010-07-01 20:01:09 -05:00
Chris Jones
7a91b27803 Bug 573889, part 6: RefactorThebesLayerOGL to use TextureImage. r=Bas 2010-07-01 11:30:38 -05:00
Chris Jones
7be702f00b Bug 573889, part 0: Move the DEBUG_GL_ERROR_CHECK() macro into GLContext.h. r=vlad 2010-07-01 11:30:38 -05:00
Vladimir Vukicevic
245c95c82b b=573181; clean up render path on Android and prepare for GL layers rendering; r=mwu 2010-06-25 17:52:37 -07:00
Oleg Romashin
665e3a013e Bug 574581 - "Conditional jump or move depends on uninitialised value(s)" in ThebesLayerOGL::EnsureSurface(). r=jones.chris.g
--HG--
extra : rebase_source : 6934d7596614430ae5366da61b2a0846fd90c311
2010-06-25 07:18:56 -04:00
Matt Woodrow
0444dac3c3 Bug 573929: Prevent GLX textures from being released after the window supplying the GLContext from which they were allocated dies. r=vlad 2010-06-23 18:37:00 -05:00
Oleg Romashin
d24ded3dce Bug 571832 - GL ThebesLayer rendering layout on X-System terribly slow. ImageLayer. r=vladimir. 2010-06-23 10:03:31 -04:00
Oleg Romashin
ac0dd404c8 Bug 571832 - GL ThebesLayer rendering layout on X-System terribly slow. CanvasLayer. r=vladimir. 2010-06-23 10:02:32 -04:00
Oleg Romashin
76d7ac4620 Bug 571832 - GL ThebesLayer rendering layout on X-System terribly slow. ThebesLayer. r=vladimir. 2010-06-23 10:01:29 -04:00
Chris Jones
f4f50f626e Bug 573894: Have LayerManagerOGL hold a strong ref to its root layer. r=Bas 2010-06-23 13:59:07 -05:00
Chris Jones
6b36c3e919 Followup to bug 572939: include fixes for Mesa-family drivers that were accidentally omitted earlier. 2010-06-22 19:24:52 -05:00
Matt Woodrow
9fb5f65fde Bug 572939: Implement GLContexProvider::CreateForWindow() for GLX. r=vlad 2010-06-18 18:17:00 -05:00
Robert O'Callahan
a8f155672f Fixing bustage 2010-06-18 21:40:11 +12:00