Andreas Gal
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421c38a995
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Bug 1016086 - Part 1: Use a single attribute in all shaders (r=Bas)
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2014-05-29 10:19:37 -04:00 |
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Andreas Gal
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13b59aa7e3
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Bug 1012407 - Part 7: Use a single GL draw call to draw up to 4 texture quads (r=Bas)
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2014-05-28 10:15:31 -04:00 |
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Carsten "Tomcat" Book
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cdc2e91128
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Backed out changeset c4a259f05a18 (bug 1012407) for reftest 5 test failures
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2014-05-23 10:37:03 +02:00 |
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Andreas Gal
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66c26a0d9a
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Bug 1012407 - Part 7: Use a single GL draw call to draw up to 4 texture quads (r=Bas)
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2014-05-23 06:10:51 +02:00 |
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Andreas Gal
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64df6c108f
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Bug 1012407 - Part 5: Allow passing a texture rectangle to BindAndDrawQuad (r=Bas)
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2014-05-22 12:29:54 +02:00 |
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Wes Kocher
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ae72230fb0
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Backed out 4 changesets (bug 1012407) for b2g reftest5 orange on an otherwise CLOSED TREE
Backed out changeset 08e17f48aed1 (bug 1012407)
Backed out changeset b17b7b59cf88 (bug 1012407)
Backed out changeset 1c692df3f080 (bug 1012407)
Backed out changeset 560bd45d52de (bug 1012407)
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2014-05-21 18:05:15 -07:00 |
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Andreas Gal
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72438d4f4b
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Bug 1012407 - Part 7: Use a single GL draw call to draw up to 4 texture quads (r=Bas)
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2014-05-22 00:44:40 +02:00 |
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Andreas Gal
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c18a94ef0b
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Bug 1012407 - Part 5: Allow passing a texture rectangle to BindAndDrawQuad (r=Bas)
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2014-05-22 00:23:18 +02:00 |
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Andreas Gal
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59bccf7c82
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Bug 1012407 - Part 1: Reduce amount of data uploaded to GPU (layer quad rect instead of transform) r=Bas
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2014-05-21 23:03:49 +02:00 |
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Matt Woodrow
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dbd6f4096d
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Bug 950312 - Part 5: Implement SCREEN and MULTIPLY for CompositorOGL. r=mtseng
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2014-05-09 22:06:18 +12:00 |
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Morris Tseng
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527f8b56c2
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Bug 975937 - Crash in mozilla::layers::ShaderProgramOGL::Activate(). r=gal
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2014-02-26 09:04:47 -05:00 |
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Morris Tseng
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6998680bed
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Bug 926128 - Use a single configurable shader in OpenGL layers backend. r=vlad, r=nical, r=gal
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2013-11-07 22:22:05 -08:00 |
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Vladimir Vukicevic
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f5982a8788
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b=951799, cache uniforms in OGLShaderProgram, part 3 - inline; r=bjacob
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2014-01-29 17:53:38 -05:00 |
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Vladimir Vukicevic
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2862b29b17
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b=951799, cache uniforms in OGLShaderProgram, part 2 - fix LayerProgramProjectionMatrix; r=bjacob
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2014-01-29 17:53:38 -05:00 |
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Vladimir Vukicevic
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60cf58f1f2
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b=951799, cache uniforms in OGLShaderProgram, part 1; r=bjacob
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2014-01-29 17:53:37 -05:00 |
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David Zbarsky
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b03cdd7b39
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Bug 952977: Convert CompositingRenderTargetOGL to gfx::Matrix4x4 r=nical
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2014-01-27 15:25:21 -05:00 |
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Tor Arvid Lund
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af7e76f848
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Bug 929513 - Replace some instances of gfxIntSize with gfx::IntSize r=nical
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2013-12-13 18:32:02 +01:00 |
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Dan Glastonbury
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e794173f4c
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Bug 942507 - GLContext doesn't need to have userdata. r=bjacob
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2013-12-06 10:23:16 -05:00 |
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Nicholas Cameron
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f1b0c4184f
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Bug 924403. Rename OGL shaders files. r=mattwoodrow
--HG--
rename : gfx/layers/opengl/LayerManagerOGLProgram.cpp => gfx/layers/opengl/OGLShaderProgram.cpp
rename : gfx/layers/opengl/LayerManagerOGLProgram.h => gfx/layers/opengl/OGLShaderProgram.h
rename : gfx/layers/opengl/LayerManagerOGLShaders.h => gfx/layers/opengl/OGLShaders.h
rename : gfx/layers/opengl/LayerManagerOGLShaders.txt => gfx/layers/opengl/OGLShaders.txt
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2013-11-27 11:15:17 +13:00 |
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