David Zbarsky
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ea2eef573d
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Bug 856373 - WebIDL-ify Gamepad events r=smaug
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2013-09-11 18:35:51 -04:00 |
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Ted Mielczarek
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276c07f76c
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bug 893785 - don't fire gamepadconnected events for windows that have already received them. r=smaug
--HG--
rename : dom/tests/mochitest/gamepad/test_gamepad_hidden_frame.html => dom/tests/mochitest/gamepad/test_gamepad_connect_events.html
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2013-08-01 13:52:27 -04:00 |
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Ted Mielczarek
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d7ab071c0e
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bug 857092 - put non-standard Gamepad events behind another pref. r=smaug
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2013-06-19 15:05:47 -04:00 |
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Ted Mielczarek
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776ca90691
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bug 860413 - Allow setting standard gamepad mapping. r=smaug
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2013-04-09 08:43:25 -04:00 |
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Ted Mielczarek
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0f97dc01e3
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bug 860409 - Allow passing both an analog and digital value for buttons. r=smaug
--HG--
rename : content/events/src/nsDOMGamepad.cpp => dom/gamepad/Gamepad.cpp
rename : content/events/src/nsDOMGamepad.h => dom/gamepad/Gamepad.h
rename : dom/system/GamepadService.cpp => dom/gamepad/GamepadService.cpp
rename : dom/system/GamepadService.h => dom/gamepad/GamepadService.h
extra : rebase_source : 9d5c536f6f0db03bbadf7555c92a6cf0525dd32e
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2013-04-09 08:43:25 -04:00 |
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Ted Mielczarek
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eeafcabde2
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bug 690935 - implement navigator.getGamepads(). r=smaug
--HG--
rename : content/events/src/nsDOMGamepad.cpp => dom/gamepad/Gamepad.cpp
rename : content/events/src/nsDOMGamepad.h => dom/gamepad/Gamepad.h
rename : dom/system/GamepadService.cpp => dom/gamepad/GamepadService.cpp
rename : dom/system/GamepadService.h => dom/gamepad/GamepadService.h
extra : rebase_source : da536e09d6c09c605db28e4af4ccccf824efc20d
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2012-02-15 19:47:13 -05:00 |
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