Commit Graph

14 Commits

Author SHA1 Message Date
Ehsan Akhgari
cc2dbcc735 Bug 935778 - Part 0.6: Add support for MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME and use it in moz2d
X-Git-Commit-ID: bc256ac44cbba52b04f8f0390965632ec4507608
2014-02-24 08:23:37 -05:00
Bas Schouten
35cb9312ad Bug 960254 - Part 4: Implement the new Map/Unmap API for Direct2D. r=jrmuizel 2014-01-16 13:17:24 +01:00
Bas Schouten
370e329706 Backed out 5 changesets (bug 960254, bug 960354)
Backed out changeset 4441c32c724c (bug 960254)
Backed out changeset 4aecc5ca2a19 (bug 960254)
Backed out changeset 9f499e5f7954 (bug 960354)
Backed out changeset fd9b6b044a5a (bug 960354)
Backed out changeset c1f6fbc397bd (bug 960354)
2014-01-16 14:36:53 +01:00
Bas Schouten
bdef25f246 Bug 960254: Implement the new Map/Unmap API for Direct2D. r=jrmuizel 2014-01-16 13:17:24 +01:00
Benoit Jacob
b493201ca4 Bug 958375 - 1/9 - Make SurfaceType a typed enum - r=Bas
Specifically:
  r=Bas for manual changes
  f=Bas for automatic changes
See attachments on the bug for the specific breakdown.
2014-01-10 13:55:24 -05:00
Nicolas Silva
5a6c7540bb Bug 948470 - Correctly set the format of DataSourceSurfaceD2DDrawTarget. r=Bas 2013-12-19 16:36:46 +01:00
Markus Stange
f96cfc66b0 Bug 924102 - Add a FilterNode implementation that uses Direct2D 1.1 effects. Most of this patch was written by Bas. r=mstange, r=Bas 2013-11-27 12:25:16 +01:00
Bas Schouten
5dad9a7e0a Bug 738189: Add memory reporting for Azure VRAM usage. r=jrmuizel 2012-06-20 23:41:16 +02:00
Bas Schouten
d27e8a8a34 Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel 2012-05-21 17:27:30 +02:00
Ed Morley
4e2da8437f Backout a693c64dc64e (bug 715768), c520957cc03f & 713ed280a80d (bug 756767), 20cb25a8b8ba (bug 756454), f3b5ad2320cb (bug 756424) for crashes 2012-05-21 18:56:46 +01:00
Bas Schouten
27f9d6c065 Bug 756767 - Part 1: Simplify SourceSurfaceD2D and add DataSourceSurface support. r=jrmuizel 2012-05-21 17:27:30 +02:00
Gervase Markham
ca171eec44 Bug 716478 - update licence to MPL 2. 2012-05-21 12:12:37 +01:00
Robert O'Callahan
bf1ffae6f7 Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas 2011-12-09 22:51:57 +13:00
Bas Schouten
1fb2634ff2 Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
2011-06-24 19:41:16 +02:00