The patch removes 455 occurrences of FAIL_ON_WARNINGS from moz.build files, and
adds 78 instances of ALLOW_COMPILER_WARNINGS. About half of those 78 are in
code we control and which should be removable with a little effort.
After this change, we have PLDHashTable::ShallowSizeOf{In,Ex}cludingThis(),
which don't do anything to measure children. (They can be combined with
iteration to measure children.)
This patch also removes the PL_DHashTableSizeOf{In,Ex}cludingThis() functions.
They're not necessary because the methods can be used instead.
Finally, the patch deliberately converts some SizeOfExcludingThis() calls to
SizeOfIncludingThis(). These are all done on heap pointers so this change is
valid.
The bulk of this commit was generated by running:
run-clang-tidy.py \
-checks='-*,llvm-namespace-comment' \
-header-filter=^/.../mozilla-central/.* \
-fix
The original motivation for the Iterator/RemovingIterator split was that
PLDHashTable Checker class would treat them differently. But that didn't end up
happening (see bug 1131308). So this patch merges them. This is a small code
size win now but it will become bigger when I add iterators to nsTHashTable and
nsBaseHashtable.
The only complication is that PLDHashTable::Iter() is now non-const, which is
a problem if you use it in a const method. So I added PLDHashTable::ConstIter()
which is used in just two places. It's a bit of a hack -- effectively a
const_cast -- but I don't think it's too bad.
- Its move constructor was moving |aOther.mTable| instead of |aOther|. This
meant that |aOther| wasn't being zeroed out appropriately.
- test_pldhash_RemovingIterator() was testing Iterator's move constructor
instead of RemovingIterator's move constructor, due to a copy/paste
mistake.
This change splits PLDHashTable::Iterator::NextEntry() into two separate
functions, which allow you to get the current element and advance the iterator
separately, which means you can use a for-loop to iterate instead of a
while-loop.
As part of this change, the internals of PLDHashTable::Iterator were
significantly changed and simplified (and modelled after js::HashTable's
equivalent code). It's no longer duplicating code from PL_DHashTableEnumerator.
The chaos mode code was a casualty of this, but given how unreliable that code
has proven to be (see bug 1173212, bug 1174046) this is for the best. (We can
reimplement chaos mode once PLDHashTable::Iterator is back on more solid
footing again, if we think it's important.)
All these changes will make it much easier to add an alternative Iterator that
removes elements, which was turning out to be difficult with the prior code.
In order to make the for-loop header usually fit on a single line, I
deliberately renamed a bunch of things to have shorter names.
In summary, you used to write this:
PLDHashTable::Iterator iter(&table);
while (iter.HasMoreEntries()) {
auto entry = static_cast<FooEntry*>(iter.NextEntry());
// ... do stuff with |entry| ...
}
// iter's scope extends beyond here
and now you write this:
for (auto iter = table.Iter(); !iter.Done(); iter.Next()) {
auto entry = static_cast<FooEntry*>(iter.Get());
// ... do stuff with |entry| ...
}
// iter's scope doesn't reach here
This is a temporary sub-class of PLDHashTable that will allow PLDHashTable to
be incrementally transitioned from manual initialization/finalization (via
explicit Init()/Fini() calls) to automatic initialization/finalization (via an
initializing constructor and a destructor). Once all PLDHashTable instances are
converted to PLDHashTable2, it can be folded back into PLDHashTable and the "2"
suffix can be dropped.
This patch converts easy cases, i.e. where the PL_DHashTableInit() call occurs
in a constructor and the PL_DHashTableFinish() call occurs in a destructor.
This fixes the following problems with PLDHashTable::operator=:
- It doesn't handle self-assigments.
- It leaks the memory used by the assigned-to table.
- It doesn't leave the assigned-from table in a safely destructable state.