Commit Graph

60 Commits

Author SHA1 Message Date
Kartikaya Gupta
10db96c244 Bug 720144 - Allow listening for draw updates and obtaining a copy of the composited surface for robocop testing. r=Cwiiis 2012-01-30 22:45:38 -05:00
Chris Lord
a560f7f2c4 Bug 721070 - Checkerboarding at bottom after pinch zooming out. r=kats,pcwalton
Certain conditions would cause MultiTileLayer to incorrectly invalidate tiles,
or to reuse tiles incorrectly, which would cause checkerboarding (sometimes
permanent until a redraw occurs).

This addresses said issues:

- Removes manual invalidation on Document:Shown and Tab:Selected. This is
  unnecessary, as the entire buffer will be invalidated when this happens
  anyway. Sometimes Document:Shown happens *after* drawing has occurred,
  which caused the entire screen to checkerboard incorrectly.
- Fix re-using off-screen tiles with the incorrect resolution. Tiles are stored
  in a hash-map based on their unscaled position. As only tiles that intersect
  with the update region in tile-space are invalidated, sometimes tiles that
  were off-screen, but whose unscaled tile origin appears on-screen would be
  incorrectly re-used. Fix this by checking that a tile's resolution matches the
  current resolution before reusing it.
2012-01-26 20:19:35 +00:00
Chris Lord
8750f68b59 Bug 721100 - After panning, tap area is offset at wrong place. r=pcwalton
When rendering with an offset for MultiTileLayer, the tile origin was moved
to compensate, but this lead to there being a mismatch between Gecko's
displayport origin and the one recorded on the Java side.

Instead of altering the origin, allow setting a render offset on MultiTileLayer
instead, so the origin remains correct.
2012-01-26 20:18:47 +00:00
Brad Lassey
0cb5691661 bug 711201 - instrument when we paint for performance testing r=dougt 2012-01-24 15:53:49 -05:00
Margaret Leibovic
361cb84d37 Bug 721220 - Send message back to java after tab selection is complete. r=mbrubeck 2012-01-25 20:06:08 -08:00
Patrick Walton
918dd9c009 Bug 710533 - Tint the checkerboard with the background color of the page. r=Cwiiis 2012-01-23 20:10:24 -08:00
Chris Lord
cef8ea399b Bug 717283 - Use tiles on-demand. r=pcwalton, snorp
Instead of tying the tile-buffer in MultiTileLayer directly to the back-buffer
of the page, make sure rendering is always aligned to the tile grid and use
tiles on-demand. This makes better use of tiles when panning/zooming, and opens
up the route for further optimisations.
2012-01-24 15:39:53 +00:00
Phil Ringnalda
68bc9fb0e8 Backed out changeset b77c0c621163 (bug 710533) for native ts bustage 2012-01-23 23:33:05 -08:00
Phil Ringnalda
1d1f061673 Back out 420d7b8ed59d for being a bad backout 2012-01-23 23:32:11 -08:00
Phil Ringnalda
4d92a24459 Backed out changeset b77c0c621163 (bug 710533) for native ts bustage 2012-01-23 22:53:07 -08:00
Patrick Walton
9120d78e9d Bug 710533 - Tint the checkerboard with the background color of the page. r=Cwiiis 2012-01-23 20:10:24 -08:00
Ed Morley
c4c32df0c4 Backout 91eebc6bdb59 & 7d776b291014 (bug 717283) for Android native reftest crashes 2012-01-22 11:55:18 +00:00
Chris Lord
d70b23ac39 Bug 717283 - Use tiles on-demand. r=pcwalton, snorp
Instead of tying the tile-buffer in MultiTileLayer directly to the back-buffer
of the page, make sure rendering is always aligned to the tile grid and use
tiles on-demand. This makes better use of tiles when panning/zooming, and opens
up the route for further optimisations.
2012-01-22 09:40:37 +00:00
Matt Brubeck
4a1a0d545b Back out 47584f117727 and e05a8743389a (bug 717283) because of native Android startup crashes 2012-01-20 11:42:34 -08:00
Chris Lord
e6784b9101 Bug 717283 - Use tiles on-demand. r=pcwalton, snorp
Instead of tying the tile-buffer in MultiTileLayer directly to the back-buffer
of the page, make sure rendering is always aligned to the tile grid and use
tiles on-demand. This makes better use of tiles when panning/zooming, and opens
up the route for further optimisations.
2012-01-20 17:36:56 +00:00
James Willcox
415c8cbfb3 Bug 719233 - Only use direct texturing on whitelisted devices r=blassey 2012-01-18 20:41:28 -05:00
Brad Lassey
58bc88d22e bug 713874 - Black thumbnails are produced by GeckoSoftwareLayerClient.getBitmap() r=mfinkle 2012-01-13 13:10:13 -05:00
Jonathan Kew
b1adbbce36 Backed out changeset ba3335f34100 (bug 713874) for Android build failures. 2012-01-14 22:19:31 +00:00
Brad Lassey
5357ae134e bug 713874 - Black thumbnails are produced by GeckoSoftwareLayerClient.getBitmap() r=mfinkle
--HG--
extra : rebase_source : 18d463ca4c44610a07ba7de582c6f114404eab8f
2012-01-13 13:10:13 -05:00
Chris Lord
dd6d417d5d Bug 709120 - Use MultiTileLayer in Android native fennec. r=pcwalton
This uses MultiTileLayer instead of SingleTileLayer for devices that don't have
gralloc support. This has the advantage of reduced memory usage due to less
wastage from power-of-two textures, and can be a performance boost due to slow
sub-image updates on some devices.
2012-01-06 11:22:38 +00:00
Patrick Walton
ab264c019f Bug 709492 - Part 4: Send a viewport size upon loading Gecko so that we don't suppress painting for the first page. r=kats 2012-01-03 22:55:10 -08:00
Patrick Walton
37040a8f9f Bug 709492 - Part 3: Tie viewport updates to drawing to avoid page transition flicker. r=kats 2012-01-03 22:55:04 -08:00
Patrick Walton
d075492ab2 Backed out bug 709492 due to breakage with external urls. r=backout 2011-12-30 18:47:06 -05:00
Patrick Walton
4cd852ecf1 Bug 711333 - Fix race condition when moving and updating textures. r=kats 2011-12-30 14:08:58 -08:00
Patrick Walton
0fff0f0bdd Bug 709492 - Part 4: Hide the page when navigating, and expose it when the new page appears. r=kats 2011-12-29 15:10:30 -08:00
Chris Lord
fc3a62f889 Bug 711426 - Fix some causes of crashes when rotating. r=kats
The lock on the software buffer was not being respected when destroying the
surface on screen rotation, meaning we could destroy it while Gecko was still
drawing to it. This would certainly cause a crash on rotation under the right
conditions. The same situation also occurred in
GeckoSoftwareLayerClient.getBitmap().

We also waited until the next redraw when freeing the old texture associated
with the surface. This had the effect of temporarily increasing the memory
usage (generally by either 4.5 or 9 megabytes). If memory pressure is high,
this could also cause a crash, though it is far less likely than the above case.
2011-12-24 00:49:00 +00:00
Chris Lord
af9860b781 Bug 709152 - Adjust viewport offset while panning. r=pcwalton
This patch adjusts the viewport offset while panning to increase the
buffered area in the direction of panning, and thereby reduce checkerboarding.
2011-12-22 11:35:41 +00:00
Chris Lord
020657935d Bug 709152 - Squash multiple viewport events in nsAppShell. r=pcwalton
We only ever want to respond to the latest viewport sent, separate the
viewport change into its own event and remove all but the latest in the queue
when processing events.
2011-12-22 11:35:32 +00:00
James Willcox
32dd584aa5 Bug 670930 - Use asynchronous direct texturing on Android when available 2011-12-21 14:05:23 -05:00
Brad Lassey
09fc9c88b9 bug 711757 - Fatal Exception: GeckoLooper Thread @ java.lang.IllegalArgumentException: width and height must be > 0 r=dougt 2011-12-20 00:29:04 -05:00
Kartikaya Gupta
c5f70b0a51 Bug 709817 - (Cleanup) Replace geometryChanged() with abortAnimation() and remove dead calls. r=pcwalton
Since the geometryChanged function does nothing if the parameter passed
in is false, better to rename the function to be more indicative of
what it actually does, and remove all the resulting dead code.
2011-12-20 16:53:39 -05:00
Kartikaya Gupta
e8312c4295 Bug 712037 - Add lots of logging to help diagnose viewport issues. r=Cwiiis 2011-12-19 22:32:41 -05:00
Doug Turner
3405de188d Backout of 8a5cc33141a3 2011-12-17 21:33:44 -08:00
Doug Turner
5c14206d26 Backout of f39dab2d2adb 2011-12-17 21:32:48 -08:00
Doug Turner
50ebb61b52 Backout of 74277c18e7ce 2011-12-17 21:32:24 -08:00
James Willcox
215d32a09a Bug 670930 - Use asynchronous direct texturing on Android when available 2011-12-16 16:40:58 -05:00
Chris Lord
c855fa8dbb Bug 708307 - Decouple texture size from tile size. r=pcwalton
This removes the hard-coded limit of 1024x2048 tile sizes, and allows for
arbitrary tile-sizes. It will still only allocate texture sizes in powers of
two, however. It replaces the tile size with a buffered-area size, which can be
re-allocated as the screen dimensions change.
2011-12-15 23:45:52 +00:00
Ehsan Akhgari
ee65f0052e Backout changeset 3e972d3efc11 (bug 708307) because it breaks Android tests; a=me 2011-12-14 15:55:17 -05:00
Chris Lord
39ec78e96c Bug 708307 - Decouple texture size from tile size. r=pcwalton a=android-only
This removes the hard-coded limit of 1024x2048 tile sizes, and allows for
arbitrary tile-sizes. It will still only allocate texture sizes in powers of
two, however. It replaces the tile size with a buffered-area size, which can be
re-allocated as the screen dimensions change.
2011-12-14 19:41:37 +00:00
Patrick Walton
302ed2cf16 Bug 710096 - Hold the monitor on the layer controller when adjusting and rendering the viewport metrics. r=Cwiiis a=java-only 2011-12-13 14:43:08 -08:00
Brad Lassey
2f3f240182 bug 708961 - We still use ByteBuffer.allocateDirect for large buffers r=pcwalton a=java-only 2011-12-13 17:53:51 -05:00
Kartikaya Gupta
754e9e25fa Bug 707675 - Change OOM log level from error to warning. r=blassey a=java-only 2011-12-13 16:42:51 -05:00
Kartikaya Gupta
7eb5dc6e9d Bug 707675 - Catch and handle a possible OOM while getting a screenshot r=blassey 2011-12-07 17:10:21 -08:00
Patrick Walton
162b9a45d4 Bug 701594 - Part 4: Make LayerController.setViewportMetrics() not automatically assume it was called by the layer client. r=kats 2011-12-07 10:48:12 -08:00
Kartikaya Gupta
968342ec65 Bug 707483 - Make javascript scrollTo work properly [r=pcwalton]
If a scroll event comes in that changes the scroll coordinates
from those that were last set by user scrolling in Java, then
update the Java viewport with the new coordinates. Note that
this may occur in the middle of a draw, when Gecko already has
the transaction lock acquired on the tile buffer. Therefore we
need to delay the update until after the draw is complete.
2011-12-06 13:50:21 -05:00
Kartikaya Gupta
ca310383d4 Bug 696319 - Scroll window as needed when soft keyboard is up [r=mfinkle]
Send an event to scroll to the focused input field when the
soft keyboard comes up. Ensure that this happens *after* the
viewport change event is sent to Gecko, so that Gecko actually
knows that browser viewport is smaller and doesn't just no-op
the scroll request.
2011-12-03 22:59:27 -05:00
Kartikaya Gupta
e569e9ae37 Bug 707285 - Disallow browser.js from overriding viewport size [r=pcwalton]
Don't allow Gecko to set the viewport size because Java knows
this better. Allowing this behaviour could result in Bad Things(TM)
under certain race conditions such as described in bug 707285.
2011-12-03 10:56:39 -05:00
Kartikaya Gupta
732704cfd5 Bug 706207 - Fix incorrect pageWidth in viewport update [r=dougt]
Missing pieces of the document resulted in pageWidth getting
assigned to NaN, which was serialized as null by JSON. This
resulted in an exception over in Java-land when deserialization
was attempted, and killed the viewport update entirely.
2011-11-30 14:22:40 -05:00
Chris Lord
2ae26ef2b7 Bug 705171 - Render when necessary, instead of continuously. r=kats,pcwalton
Set the render mode to RENDERMODE_WHEN_DIRTY and request a redraw when a layer
transaction ends and when the viewport in LayerController changes. This stops
us from drawing continuously.
2011-11-30 17:27:13 +00:00
Brad Lassey
0c921c8bd6 bug 706325 - add thumbnails to tab objects r=dougt 2011-11-29 22:54:07 -05:00