Commit Graph

614 Commits

Author SHA1 Message Date
Diego Wilson
0e864b60c7 Bug 810501: Get buffer offset from ThebesLayer when composing with hwc. r=cjones a=blocking-basecamp 2013-01-10 11:51:43 +01:00
Kan-Ru Chen (陳侃如)
8438acbbc4 Bug 826628 - Release the texture after unbind it. r=jgilbert 2013-01-05 11:20:50 +08:00
Chiajung Hung
34d6df648e Bug 805939: Wait for shadow trees to update orientation before recompositing. r=cjones 2012-11-22 10:40:57 +08:00
Mark Hammond
a2e03cff14 Backout cf585138ff25 (bug 805939) for Windows build bustage on a CLOSED TREE 2012-12-21 15:30:02 +11:00
Chiajung Hung
9c8179f70a Bug 805939: Wait for shadow trees to update orientation before recompositing. r=cjones 2012-11-22 10:40:57 +08:00
Kartikaya Gupta
5cdb820748 Bug 818060 - Add a memory reporter for graphics textures. r=BenWa,njn 2012-12-16 19:16:26 -05:00
Jeff Walden
e0523203c9 Bug 820570 - Move mozilla::DebugOnly into DebugOnly.h to pare down the grab-baggish Util.h. r=Ms2ger 2012-12-14 18:58:45 -05:00
Ed Morley
9befd7d8b0 Backout 09d66d9ccb2e (bug 818060) for build failures on Windows 2012-12-13 17:17:12 +00:00
Kartikaya Gupta
f1aa9cacaa Bug 818060 - Add a memory reporter for graphics textures. r=njn,BenWa 2012-12-13 11:38:37 -05:00
Edwin Flores
d1720c9ea8 Bug 803394 - Add image type for RGB images in shared memory r=nical
--HG--
extra : rebase_source : 3be9bbbcf827c0796d7b0a39724f3372ac080632
2012-12-13 11:47:28 +13:00
Robert O'Callahan
0a7d1f4614 Bug 663776. Part 0.5: Mark layers that could have their transforms changed via off-main-thread animations or empty transactions, and treat all ThebesLayerOGL descendants of such layers as potentially resampled so that their buffers are put into the correct state and size. r=mattwoodrow
--HG--
extra : rebase_source : d3c78cc61f1a3d5f12dedb57180371b41b1647f6
2012-12-12 18:21:23 +13:00
Benoit Jacob
592bffdcd5 Bug 814716 - correct the way that we tweak max sizes - r=jgilbert 2012-12-11 16:57:30 -05:00
Chris Jones
e67677ce8b Bug 813372: Guard against TiledTextureImage with dimensions of 0. r=mattwoodrow a=blocking-basecamp 2012-12-04 00:39:21 -08:00
Chris Lord
9b229ca87b Bug 814437 - Address review comments that were missed. r=bgirard
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 23:11:37 +00:00
Ehsan Akhgari
12de3548e2 Backed out changeset 5368aced79b3 (bug 814437) because it breaks Android builds 2012-11-30 15:41:08 -05:00
Chris Lord
524e13922f Bug 814437 - Address review comments that were missed. r=bgirard
In my haste, I forgot to address review comments before pushing. This
corrects indentation in PanningPerf.java, moves GetValidLowPrecisionRegion from
Layer to TiledLayerComposer and corrects checkerboard measurement when there
isn't a low precision buffer and when the display ports don't cover the screen.
2012-11-30 19:52:17 +00:00
Daniel Holbert
bd93e9aac8 Bug 816885: Guard GetDisplayportCoverage() in LayerManagerOGL.cpp with #ifdef MOZ_ANDROID_OMTC, since it's only used in #ifdef-guarded code. r=Cwiiis 2012-11-30 09:59:00 -08:00
Chris Lord
e0d69bfa1b Bug 814864 - Reconcile frame resolution difference in layer rendering. r=bgirard
Reconcile the difference when rendering a buffer that has a different frame
resolution to the primary buffer. This is handy for low precision buffers that
are updated at a different rate to primary buffers.
2012-11-29 13:08:41 +00:00
Chris Lord
8df438c5af Bug 814437 - Fix checkerboard measurement when using a critical displayport. r=bgirard
The checkerboard measurement depended on the displayport coverage of the
viewport, which was calculated in LayerRenderer. When using a critical
displayport, this value changes, but this was not being accounted for.

We have all the context we need for this Gecko-side, so move this code into
LayerManagerOGL::ComputeRenderIntegrity and account for displayport coverage
correctly.
2012-11-29 12:03:38 +00:00
Chris Lord
c9fb3330b3 Bug 814437 - Count low precision rendering 0.5x towards checkerboarding. r=bgirard 2012-11-29 12:03:27 +00:00
Jeff Gilbert
f0fdb0504f Bug 811958 - Fix and move ShateType type - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert
495dc78702 Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard 2012-11-26 14:23:27 -08:00
Jeff Gilbert
31671553a5 Backed out csets 807f2c3df974, 1637c39b4ed6, ec29e09a270e (bug 811958) for burning android 2012-11-26 13:48:20 -08:00
Jeff Gilbert
08572e4b8e Bug 811958 - Fix and move ShareType type - r=bgirard 2012-11-26 12:51:57 -08:00
Jeff Gilbert
c11ab4f1da Bug 811958 - Pull GLContext out of Cocoa stuff - r=bgirard 2012-11-26 12:51:57 -08:00
Oleg Romashin
cba29c6203 Bug 814979 - Fennec build fails with Mer SDK: invalid inclusion of GLXLibrary.h. r=glandium,mattwoodrow 2012-11-26 00:08:22 -08:00
Chris Lord
26ab25e0a5 Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 22:34:19 +00:00
Chris Lord
687263ae68 Bug 783368 - Disable ReusableTileStoreOGL by default. r=blassey
Add layers.reuse-invalid-tiles to control use of the reusable tile store and
disable it by default.
2012-11-21 22:34:19 +00:00
Chris Lord
e4979bfca9 Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 22:34:18 +00:00
Ehsan Akhgari
a1ca146c7c Backed out 11 changesets (bug 783368) because of build bustage on a CLOSED TREE
Backed out changeset 2bc4310263c4 (bug 783368)
Backed out changeset a35c83a8d99d (bug 783368)
Backed out changeset afb9b2a661ba (bug 783368)
Backed out changeset 3926f510f9be (bug 783368)
Backed out changeset 9d1fe200ff87 (bug 783368)
Backed out changeset b6e4f88f5730 (bug 783368)
Backed out changeset bc53f7dba7c6 (bug 783368)
Backed out changeset 1948fa2fccc1 (bug 783368)
Backed out changeset 9af163388fd1 (bug 783368)
Backed out changeset 7a2256e1aa7c (bug 783368)
Backed out changeset 4da1958a9885 (bug 783368)
2012-11-21 14:57:02 -05:00
Chris Lord
a66bf654b5 Bug 783368 - Add a low precision buffer to tiled thebes layers. r=bgirard,kats
If there is a critical display port set, render the area outside it into a
lower precision buffer.
2012-11-21 19:16:52 +00:00
Chris Lord
ef4d0255cb Bug 783368 - Disable ReusableTileStoreOGL by default. r=blassey
Add layers.reuse-invalid-tiles to control use of the reusable tile store and
disable it by default.
2012-11-21 19:16:52 +00:00
Chris Lord
d5ad57cd7c Bug 783368 - Add resolution to TiledLayerBuffer. r=bgirard
Add the concept of resolution to TiledLayerBuffer and add support for it in
BasicTiledThebesLayer and TiledThebesLayerOGL.
2012-11-21 19:16:51 +00:00
Chris Jones
0263e5a9c4 Bug 804852: Support for the hwc implementation of Composer2D. r=mattwoodrow,mwu,roc sr=roc
This is a rollup of the following patches

part 0: Add a dynamic cast to ColorLayer*

part 1: Add a Composer2D interface to enable implementations to more efficiently compose layer trees

part 2: Let widgets expose Composer2Ds, if they have them

part 3: Expose a layers ogl "friend" API that Composer2D will consume

part 4: Hook Composer2D into the LayerManagerOGL rendering pipeline

part 5: Implement all the goop to let widget/gonk use a Composer2D (HwcComposer2D)
2012-11-19 09:58:38 -08:00
Jeff Muizelaar
b2f147f5ac Bug 801918. OpenGL: Avoid doing extra invalidation when unrotating a buffer. r=mwoodrow
This approach ends up calling BlitTextureImage three extra times instead of
changing BlitTextureImage to support rotated buffers.

Supporting rotated buffers in BlitTextureImage is somewhat tricky because of
TiledTextureImage, and calling it three more times shouldn't be too bad (it
should be better than having to repaint)

Unfortunately, the rectangle manipulation code is a bit hairy.

--HG--
extra : rebase_source : a1018a22932675b154b76533f403a1328aa29cb5
2012-11-13 15:09:31 -08:00
Ryan VanderMeulen
b0097ea4f1 Backed out changeset b5c86318a3ee (bug 801918) for various regressions. 2012-11-10 12:09:50 -05:00
Benoit Girard
986e390562 Bug 809493 - Restore the blend equation state after drawing the underlay. r=joe 2012-11-08 10:10:51 -05:00
Chris Jones
3b6afccf0e Bug 806029: Have remote content drop their buffers when they're hidden. r=mattwoodrow sr=roc 2012-11-07 19:51:55 -08:00
Jeff Muizelaar
2d52f78c4f Bug 801918. OpenGL: Avoid doing extra invalidation when unrotating a buffer. r=mwoodrow
This approach ends up calling BlitTextureImage three extra times instead of
changing BlitTextureImage to support rotated buffers.

Supporting rotated buffers in BlitTextureImage is somewhat tricky because of
TiledTextureImage, and calling it three more times shouldn't be too bad (it
should be better than having to repaint)

Unfortunately, the rectangle manipulation code is a bit hairy.

--HG--
extra : rebase_source : a1018a22932675b154b76533f403a1328aa29cb5
2012-11-07 21:35:54 -05:00
Jeff Muizelaar
7cb5d16857 Bug 805689. Don't copy when we don't need subpixel AA. r=mwoodrow
Avoid copying the background for subpixel AA when we aren't using
subpixel AA rendering.
2012-10-31 22:12:26 -04:00
Benoit Girard
4cb2f77234 Bug 800944 - Use fuzzy float equal to prevent harvesting tiles causing assertion. r=Cwiiis
--HG--
extra : rebase_source : 6878c7d6b4b345feaf46a58a0a61037ab57290c2
2012-10-30 12:08:22 -04:00
Chris Lord
eda62c08cb Bug 796117 - Fix ReusableTileStoreOGL. r=bgirard
Changes to FrameMetrics and progressive tiling caused ReusableTileStoreOGL
to basically not work anymore. Refactor to provide the same function as it did
previously taking into account the platform changes.
2012-10-29 22:46:54 +00:00
Benoit Girard
4203da214f Bug 805792 - Avoid another extra copie when calling RenderTile. r=Cwiiis
* * *
Bug 805907 - Handle memory pressure notification in the TileStore. r=Cwiiis,ehsan

--HG--
extra : rebase_source : 976deda3ab13c2e178f9a6922b7c17c294175fad
2012-10-29 18:10:45 -04:00
Benoit Girard
37d3385e8d Bug 805792 - Avoid another extra copie when calling RenderTile. r=Cwiiis
--HG--
rename : layout/style/test/test_viewport_units.html => layout/style/test/test_rem_unit.html
extra : rebase_source : 3b18b7c42691b655264b615044e28cb448fde7a6
2012-10-26 10:44:48 -04:00
Benoit Girard
5954e48580 Bug 805792 - Avoid extra copies when calling RenderTile. r=Cwiiis
--HG--
rename : toolkit/components/passwordmgr/test/auth2/authenticate.sjs => toolkit/components/passwordmgr/test/authenticate.sjs
extra : rebase_source : 30755a7e578743530c51f6f1953ca25bf5c0e149
2012-10-26 09:38:44 -04:00
Chris Lord
ea24fe8f7e Bug 805028 - Add LayerManagerOGL::ComputeRenderIntegrity. r=bgirard
Add a function to LayerManagerOGL that can compute how much of the last
rendered area was incomplete (i.e. is pending update when progressive tile
drawing is enabled).
2012-10-25 17:23:42 +01:00
Markus Stange
92957d10b7 Bug 805002 - Flush accelerated Quartz canvas before GL composition. r=BenWa 2012-10-24 18:17:00 +02:00
Chris Lord
92a8e8eb5b Bug 803013 - Maintain coherency when progressively updating visible areas. r=bgirard
When rendering progressively, make sure that any previously visible area that
is still visible is updated at the same time. This helps maintain visual
coherency on pages that invalidate previously visible areas while scrolling,
and when losing layers between updates.

This supersedes the previous method of only doing progressive updates while
scrolling.
2012-10-22 20:18:14 +01:00
Chris Lord
f417dde98c Bug 802143 - Clarify coordinate spaces in ReusableTileStoreOGL::DrawTiles. r=bgirard 2012-10-18 12:59:17 +01:00
Chris Lord
ba0b96675c Bug 802143 - Fix calculation of content bounds in ReusableTileStoreOGL. r=bgirard
FrameMetrics changed at some point so that the content rect and scroll offset
are stored pre-multiplied by the render resolution. The display-port calculation
in this function appears to have always been wrong(?)
2012-10-18 12:53:33 +01:00