Commit Graph

7 Commits

Author SHA1 Message Date
Chris Lord
f55a32191b Bug 750535 - Fix invalidation of retained tiles. r=ajuma a=blocking-fennec
When the layer size changed, reused tiles that then fell out of the layer area
would be incorrectly rendered. Fix this by deriving the rendered content area
from set display-ports and correctly invalidating when harvesting tiles, and
clipping when drawing them.

--HG--
extra : rebase_source : 6427be89b9cfb1e54feb0582fb64fa97d7d42bde
2012-05-03 20:55:08 -04:00
Nicholas Cameron
9b7506b604 Bug 716439; shadow layer support. r=BenWa 2012-03-19 12:02:38 +13:00
Benoit Girard
9177b22315 Bug 749357 - TiledThebesLayerOGL can draw un-rendered areas of tiles. r=chrislord 2012-04-30 10:19:17 -04:00
Chris Lord
a7e24267f0 Bug 749143 - Don't draw retained tiles outside of layer bounds. r=bgirard
It is possible for the content that layers represent to change size, causing
tiles to be reused where they shouldn't. Make sure that tiles that are outside
of content bounds are not drawn, and that they get evicted when harvesting
tiles.
2012-04-26 12:53:14 -04:00
Chris Lord
8f9b90984f Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00
Matt Brubeck
68fdd39a98 Back out 4114c654f5d0 (bug 745177) because of Mac build errors 2012-04-24 20:18:50 -07:00
Chris Lord
7f2c8c3737 Bug 745177 - Retain and re-use uploaded GL tiles. r=ajuma
Rather than discarding uploaded tiles once they fall outside of the valid
region, shuffle them off into a separate tile-store with all the metadata they
need to render them, and render them in the areas that our current valid
region doesn't cover in TiledThebesLayerOGL::RenderLayer.
2012-04-24 22:48:33 -04:00