Dan Glastonbury
edec1da935
Bug 983068 - Fix float/half float texture validation. r=jgilbert
2014-03-13 18:48:50 +10:00
Jeff Gilbert
3815fcbd13
Bug 943190 - Implement WEBGL_compressed_texture_et1. - r=kamidphish
2014-03-10 15:42:58 -07:00
Jeff Gilbert
7aeaf1e88f
Bug 978418 - Split GetError flags for WebGL. - r=kamidphish
2014-03-07 13:16:34 -08:00
Dan Glastonbury
cb9f056876
Bug 975824 - Fix compressed texture checks. - r=jgilbert
2014-02-26 16:32:17 -08:00
Ryan VanderMeulen
3484ce89e3
Backed out changesets e4c29a3a002e and 896d64c59638 (bug 975824) for webgl conformance test failures.
2014-02-26 10:23:18 -05:00
Dan Glastonbury
426eadfb09
Bug 975824 - Fix compressed texture checks. r=jgilbert
2014-02-26 08:07:17 +10:00
Dan Glastonbury
c62cc5806b
Bug 966624 - Refactor Tex Image checks. r=jgilbert
2014-02-20 20:20:28 -05:00
Vladimir Vukicevic
63cb3e650f
b=738872, implement WebGL OES_texture_half_float; part 2 - core impl; r=jgilbert
2014-01-23 16:47:37 -05:00
Benoit Jacob
3e8029331c
Bug 958369 - 2/5 - Make GLVendor and GLRenderer typed enums - r=jgilbert
2014-01-10 13:55:23 -05:00
Jeff Gilbert
5a24d9af80
Bug 942951 - Add missing GL_RGB32F and GL_RBGA32F formats to WebGLContext::GetBitsPerTexel. r=bjacob
2014-01-10 08:08:37 -05:00
Dan Glastonbury
442a70f72a
Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
...
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.
OSX 10.6 has a failure when reading back the results from an sRGB format
texture attached to an FBO. Blacklist MacOSX 10.6 and all lower versions.
2013-11-04 16:05:04 -05:00
Ed Morley
78777d624f
Backed out changeset f8e64e91e443 (bug 843668) for webgl test failures
2013-10-16 15:18:20 +01:00
Dan Glastonbury
560bce12ae
Bug 843668 - Implement WebGL -draft- extension EXT_sRGB. r=jgilbert
...
https://www.khronos.org/registry/webgl/extensions/EXT_sRGB/
See content/canvas/test/webgl/conformance/extensions/ext-sRGB.html for example
usage.
2013-10-16 08:27:59 -04:00
Benoit Jacob
9b609532b0
Bug 922921 - Consistently check attrib accesses in WebGLVertexArray. Also rename a few things. - r=jgilbert
2013-10-11 09:16:44 -04:00
Benoit Jacob
9ffc6b23d8
Bug 924188 - Use MOZ_ASSERT where appropriate in WebGL code - r=jgilbert
2013-10-11 09:16:43 -04:00
Robert O'Callahan
8ca63f18ef
Bug 910989. Remove nsTHashtable::Init, fallible allocation, and MT hashtables. r=ehsan,bsmedberg
...
--HG--
extra : rebase_source : 0787130b1814c74bfb38dc178de94022f0b2e64e
2013-09-02 20:41:57 +12:00
Benoit Jacob
94f74c705d
Bug 912042 - Avoid including GLContext.h in headers that don't need it - r=jrmuizel
2013-09-04 08:14:52 -04:00
Benoit Jacob
e915fc8cb0
Bug 911856 - Remove the custom concept of "stable context" in favor of the standard concept of "lost context" - r=jgilbert
2013-09-04 08:14:44 -04:00
Benoit Jacob
a53a6563d1
Bug 911855 - Remove redundant WebGL integer typedefs - r=jgilbert
2013-09-04 08:14:43 -04:00
Mina Almasry
c1f57ce7f9
Bug 775843 - Always BindAttribLocation something to attrib 0 if possible. r=jgilbert
2013-08-27 09:01:44 -04:00
Guillaume Abadie
f84767874b
bug 908841 - step 3 - Change the WebGL 2 validation mechanism - r=jgilbert
2013-08-26 17:12:54 -04:00
Guillaume Abadie
72ecad07aa
bug 904330 - step 03 - Uses mozilla::GLFeature instead of old extension group queries - r=jgilbert
2013-08-22 13:42:05 -04:00
Guillaume Abadie
f54c0d20fb
bug 903481_- step 3 - [WebGL 2.0] implement TRANSFORM_FEEDBACK_BUFFER - r=jgilbert
2013-08-20 11:36:20 -04:00
Guillaume Abadie
3175b5af43
bug 903481 - step 1 - Move WebGL buffers function into GLContextBuffers.cpp - r=jgilbert
2013-08-20 11:36:19 -04:00
Guillaume Abadie
204c1119e6
bug 903455 - [WebGL 2.0] Implement transform feedback: RASTERIZER_DISCARD - r=jgilbert
2013-08-15 20:43:47 -04:00
Guillaume Abadie
cd03bdb26a
bug 902063 - GLContext complete extension group queries - r=bjacob,jgilbert
2013-08-15 15:58:20 -04:00
Guillaume Abadie
86136e3f00
bug 900767 - Implement the WebGL extension ANGLE_instanced_arrays - r=jgilbert
2013-08-13 18:11:01 -04:00
Guillaume Abadie
55c0e32502
bug 893180 - [WebGL 2.0] gl.vertexAttribDivisor (GL_ARB_instanced_array) - r=jgilbert
2013-08-06 20:05:51 -04:00
Guillaume Abadie
aa8c3fc910
bug 892978 - [WebGL 2.0] Query objects (GL_ARB_occlusion_query_boolean) - r=jgilbert
2013-08-06 17:23:46 -04:00
Guillaume Abadie
76f5daf76f
bug 894007 - WebGLContext::getParameter(GL_MAX_TEXTURE_SIZE) should be a power of two - r=jgilbert
2013-07-30 11:07:04 -04:00
Guillaume Abadie
1c838a60f4
bug 892546 - [WebGL 2.0] Instanced Rendering (GL_ARB_draw_instanced) - r=jgilbert
2013-07-25 20:38:58 -04:00
Guillaume Abadie
bed7e23323
Bug 890926 - WebGL2 Min/max blend equations. r=jgilbert
2013-07-18 11:24:23 -04:00
Guillaume Abadie
a5bc5abd02
Bug 892169 - [WebGL 2.0] Bypass ANGLE shader compilation (GL_EXT_gpu_shader4). r=jgilbert
2013-07-18 10:31:01 -04:00
Guillaume Abadie
f11e4e269e
Bug 890379 - [WebGL 2.0] Add existing WebGL 1 extensions as WebGL 2 features. r=jgilbert
2013-07-17 12:13:38 -04:00
Benoit Jacob
d47488baf8
Bug 602183 - reenable point sprites on ATI drivers - r=jgilbert
2013-07-02 16:50:34 -04:00
Guillaume Abadie ext:(%20and%20James%20King%20%3Cjames%40agentultra.com%3E)
310f9b591a
bug 738869 - implement OES_vertex_array_object webgl extension - r=bjacob
2013-06-27 17:07:21 -04:00
Guillaume Abadie
06361ed09b
bug 879802 - Clean up the #includes in the WebGL implementation - r=bjacob
2013-06-10 16:00:35 -04:00
Roberto Agostino Vitillo
1a36cb8f00
Bug 869703 - Fix failure to retrieve uniform. r=jgilbert
2013-06-04 20:51:58 -04:00
Jeff Gilbert
436409c40d
Bug 872701 - Request highp for frag shaders unless disabled. - r=bjacob
2013-05-15 14:50:52 -07:00
Jeff Gilbert
cf9ea7fc4f
Bug 847716 - bindAttribLocation for /_?webgl_.*/ should generate INVALID_OPERATION - r=bjacob
2013-03-05 13:36:06 -08:00
Jeff Gilbert
7f79074ea8
Bug 845636 - WebGL uniform1i should generate INVALID_VALUE for invalid texture units - r=bjacob
2013-03-04 16:44:31 -08:00
Benoit Jacob
b9f919744f
Bug 832576 - Fix perf regression in WebGL uniform setters - r=jgilbert
2013-01-25 13:40:38 -05:00
L. David Baron
466cba5c52
Backout ccf23b56150e (bug 832576) on a CLOSED TREE on the theory that maybe WebGL changes could have changed graphics state in a way that caused the Android reftest-4 failures on SVG gradient tests.
2013-01-25 18:18:34 -08:00
Benoit Jacob
c69ab47faf
Bug 832576 - Fix perf regression in WebGL uniform setters - r=jgilbert
2013-01-25 13:40:38 -05:00
Mats Palmgren
d5826be6d7
Bug 786533 - Replace NS_MIN/NS_MAX with std::min/std::max and #include <algorithm> where needed. r=ehsan
2013-01-15 13:22:03 +01:00
Chris Jones
b90b649e31
Bug 823610: Make discarding GL contexts of foreground pages on memory pressure pref-able, and pref off for b2g. r=jgilbert,jlebar
2013-01-03 15:39:25 -08:00
Benoit Jacob
592bffdcd5
Bug 814716 - correct the way that we tweak max sizes - r=jgilbert
2012-12-11 16:57:30 -05:00
Saurabh Anand
8768ca2292
Bug 817785 - Split out WebGLProgram into separate files
2012-12-09 02:11:02 +05:30
Benoit Jacob
cef3d6361a
Bug 818766 - disable by default losing WebGL contexts on heap-minimize, add a pref for it - r=jgilbert
2012-12-07 21:00:42 -05:00
Saurabh Anand
7ab9fff2e2
Backed out changeset 5725e73685e9 (bug 817785)
2012-12-07 14:00:15 +05:30