Commit Graph

27 Commits

Author SHA1 Message Date
Ehsan Akhgari
d6aa3be16d Bug 811555 - Make AudioContext.createDelay not accept arguments greater than or equal to 3; r=bzbarsky
--HG--
extra : rebase_source : 5ad2006acb9c27ba7f94c0d1858a19d71cc663c4
2012-11-13 16:46:25 -08:00
Ehsan Akhgari
5c3198f30a Bug 809882 - Disallow non-positive arguments to AudioContext.createDelay; r=bzbarsky 2012-11-08 13:17:22 -05:00
Ehsan Akhgari
5114440464 Add the missing file for the test in bug 809654 2012-11-08 09:33:12 -05:00
Ehsan Akhgari
19a5f2cb0b Bug 809654 - Implement BiquadFilterNode; r=bzbarsky 2012-11-07 20:59:14 -05:00
Ehsan Akhgari
8426704b9f Bug 809271 - Implement DynamicsCompressorNode; r=bzbarsky 2012-11-06 20:01:11 -05:00
Ehsan Akhgari
5a4f074522 Bug 808876 - Part 1: Implement PannerNode; r=bzbarsky
--HG--
extra : rebase_source : a7b901dcc7758ff9c7a8917a956d0541187fea07
2012-11-05 21:14:13 -05:00
Ehsan Akhgari
3bcb2b8761 Backed out changeset ecf0c2a7cb9f (bug 808876) for build bustage 2012-11-05 22:30:08 -05:00
Ehsan Akhgari
ad84bd3d7f Bug 808876 - Implement PannerNode; r=bzbarsky 2012-11-05 21:14:13 -05:00
Ehsan Akhgari
d537c98fbc Bug 808841 follow-up: Add ThreeDPoint.h 2012-11-05 21:34:31 -05:00
Ehsan Akhgari
448c1c4497 Bug 808841 - Implement AudioContext.listener; r=bzbarsky 2012-11-05 19:26:03 -05:00
Ehsan Akhgari
972faa6f3c Bug 808374 - Balance holding and dropping the JS object references for AudioBuffers initialized with 0 channels; r=mmcr8 2012-11-05 13:49:35 -05:00
Ehsan Akhgari
41f9f14161 Bug 807533 - Implement DelayNode; r=bzbarsky
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extra : rebase_source : 36bb70c9f4b9c86fc1564447a34153d92fe7f347
2012-10-31 20:26:03 -04:00
Ehsan Akhgari
8ba6137c34 Bug 807526 - Implement GainNode; r=bzbarsky 2012-10-31 15:09:32 -04:00
Ehsan Akhgari
205efbc82f Bug 807171 - Implement AudioParam.cancelScheduledValues; r=bzbarsky 2012-10-30 20:12:19 -04:00
Nathan Froyd
eb508945a4 Bug 807329 - fix AudioEventTimeline.h for compilers that don't support enum classes; r=ehsan 2012-10-31 11:58:42 -04:00
Ehsan Akhgari
a60888e51d Use #include guards in the web audio code, no bug 2012-10-30 17:39:38 -04:00
Ehsan Akhgari
451773ee5b Bug 803392 - Initial implementation of AudioParam; r=bzbarsky
This patch implements most of the semantics of AudioParam in a
templatized base class called AudioEventTimeline.  This is done in order
to make it possible to test this code from C++ without the need of
linking to libxul.  Basically we take everything that could depend on
libxul or is not suitable for a genertic implementation and put it in a
traits like type as a template argument.  Then the test creates mock
objects that conform to the argument interfaces, and tests the logic of
AudioEventTimeline.
2012-10-16 21:19:06 -04:00
Peter Van der Beken
e737736f98 Fix for bug 799465 (Add complete support for non-nsISupports objects in new DOM bindings) - remove nsISupports from AudioContext. r=ehsan.
--HG--
extra : rebase_source : f37b849c020bd9e4bc72e16df71a0241fafb0829
2012-10-09 20:50:26 +02:00
Ehsan Akhgari
482a4e003a Bug 797150 - Rename AudioBufferSourceNode's noteOn and noteOff to start/stop; r=bzbarsky 2012-10-02 18:15:33 -04:00
Ehsan Akhgari
707fdff5de Bug 792649 - Make the simplest of Web Audio tests work without audio playback for now; r=bzbarsky 2012-09-24 23:31:58 -04:00
Ehsan Akhgari
312412d741 Bug 793294 follow-up: Hold on to JS objects early in AudioBuffer::InitializeBuffers 2012-09-26 11:52:01 -04:00
Ehsan Akhgari
697bec41a5 Bug 793294 - Implement AudioBuffer; r=bzbarsky,smaug
This is the full implementation of the AudioBuffer object.  There are
two ways to create these objects from an audio context and this patch
implements only one of them.

The construction of the AudioBuffer object is a two step process: the
object should be created with operator new first, and then
InitializeBuffers should be called on it.  InitializeBuffers is
fallible, because it uses the JS API to create the underlying typed
arrays, but that's fine, since the length of the buffers comes from web
content, and we don't want to use infallible allocations for those
anyways.

We hold on to the JS objects from the C++ implementation, and trace
through all of those objects, so that a GC does not kill those object
without us knowing.

The buffer should be possible to manipulate from both C++ and JS, and
the C++ object probably needs to support a set of methods for the C++
callers at some point.
2012-09-25 17:58:50 -04:00
Ehsan Akhgari
0a35cb68cb Bug 792646 - Implement the skeleton of Web Audio source and destination nodes; r=bzbarsky
This is the bare minimum that one needs in order to get those interfaces
implemented.  The work to make the simplest of Web Audio test cases
actually pass will be done in bug 792649.
2012-09-21 11:33:03 -04:00
Ehsan Akhgari
bc04fdf9fc Backout changeset 7d0776416955 (bug 792646) because of leaks 2012-09-20 19:47:07 -04:00
Ehsan Akhgari
a26464712e Bug 792646 - Implement the skeleton of Web Audio source and destination nodes; r=bzbarsky
This is the bare minimum that one needs in order to get those interfaces
implemented.  The work to make the simplest of Web Audio test cases
actually pass will be done in bug 792649.
2012-09-20 18:05:38 -04:00
Ehsan Akhgari
06ee07ffb8 Bug 788310 - Hide mozAudioContext behind a pref; r=bzbarsky 2012-09-07 18:13:26 -04:00
Ehsan Akhgari
d0afe916e7 Bug 775302 - Stub out the implementation of mozAudioContext; r=bzbarsky,khuey 2012-08-31 16:59:37 -04:00