Bas Schouten
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03a07b498c
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Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
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2011-12-28 06:56:11 +01:00 |
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Phil Ringnalda
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ef2c35d259
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Back out 9c78b4872333 (bug 702878) for Win M1 crashes and reftest orange
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2011-12-27 21:09:44 -08:00 |
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Bas Schouten
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73338f5f2f
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Bug 702878: Extend gfx::2d API and D2D backend with new functionality. r=jrmuizel sr=roc
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2011-12-28 03:51:38 +01:00 |
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Robert O'Callahan
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f8d6c819fc
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Bug 705559. Part 2: Keep only one snapshot per DrawTargetD2D since all stored snapshots represent the 'last state'. Reuse that snapshot if the state hasn't changed since the last snapshot. Keep the last snapshot alive and make the snapshot's mDrawTarget weak instead. Change mDependingOnTargets/mDependentTargets to be hashsets instead of vectors. Remove SourceSurfaceD2DTarget::mIsCopy since the null-ness of mDrawTarget means the same thing. r=bas
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2011-12-09 22:51:57 +13:00 |
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Matt Woodrow
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85518431cb
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Bug 688367 - Add Skia backend to Azure. r=jrmuizel
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2011-11-03 08:55:03 +13:00 |
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Bas Schouten
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9df92e2b44
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Bug 666452 - Part 3: Create a minimal size temp surface for canvas shadow drawing. r=roc
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2011-07-13 02:36:28 +02:00 |
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Bas Schouten
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aa8d9fe0e0
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Bug 666452 - Part 1: Expose functions to get the (stroked) bounds of a path. r=BenWa sr=roc
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2011-07-13 02:34:40 +02:00 |
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Bas Schouten
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70cf943058
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Bug 666097 - Fix radial gradient drawing in Azure. r=jrmuizel
* * *
Part 2: Adjust tests to properly confirm passing. r=jrmuizel
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2011-07-08 18:49:35 +00:00 |
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Jeff Muizelaar
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a4fa82cf61
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2D: Add a comment about why we need to know the fill mode early. r=bas
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2011-07-07 12:57:52 -04:00 |
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Bas Schouten
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756d1c7e15
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Bug 668801 - Part 1: Adjust Azure for traditional shadow drawing style. r=jrmuizel
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2011-07-05 06:28:14 +00:00 |
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Chris Jones
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546a15416f
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Bug 662038, part 2: Add dashing API to Azure. r=Bas sr=roc
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2011-06-29 14:34:58 -07:00 |
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Bas Schouten
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1fb2634ff2
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Bug 651858 - Part 1: Add the Azure API and Direct2D backend. r=jrmuizel sr=roc
--HG--
rename : gfx/src/BaseMargin.h => gfx/2d/BaseMargin.h
rename : gfx/src/BasePoint.h => gfx/2d/BasePoint.h
rename : gfx/src/BaseRect.h => gfx/2d/BaseRect.h
rename : gfx/src/BaseSize.h => gfx/2d/BaseSize.h
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2011-06-24 19:41:16 +02:00 |
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