Robert O'Callahan
52981696d3
Bug 632423. Enable subpixel AA when we draw into the opaque subrect of a surface. r=tnikkel a=beltzner
2011-03-01 14:32:23 -06:00
Robert O'Callahan
5fb4e9f52c
Bug 635373. Disable ThebesLayerBuffer rotation for non-identity resolutions, and add API to disable rotation explicitly. r=cjones a=beltzner
2011-03-01 14:30:16 -06:00
Benjamin Smedberg
7989cbf1bc
Bug 635980. Change Nv3DVStreaming assert to warning. r=jmuizelaar, a=jmuizelaar
2011-03-01 13:00:35 +09:00
Matt Woodrow
7f306f9fcc
Bug 637040 - Set the correct active texture unit for plugin layers. r=roc a=blocking2.0
2011-03-01 16:05:20 +13:00
Ms2ger
734fc0c5a4
Bug 637184 - Missing newline at end of file in MacIOSurfaceImageOGL.h; r=mattwoodrow a=josh
2011-02-28 13:01:37 -08:00
Ehsan Akhgari
0b71287da9
Bug 622942 - Set the antialiasing flag on OpenGL layers with component alpha content.
...
r+a=roc
2011-02-26 13:40:47 +01:00
Matt Woodrow
852f3221c8
Bug 636609 - Remove DEBUG_GL_ERROR_CHECK. r+a=joe
2011-02-25 20:05:31 +13:00
Chris Jones
184d25116b
Bug 636093: Remove assertion that's no longer asserting what it was intended to. r=roc a=a
2011-02-24 15:59:26 -06:00
Matt Woodrow
780ff82ea8
Bug 634132 - Reset the current GL context after drawing thebes layers. r=joe a=blocking2.0
2011-02-24 09:31:49 +13:00
Jeff Muizelaar
c97adad679
Bug 626678. Try to handle docking station device resets better. r=bas,a=b
...
Docking stations seem to cause DEVICELOST errors that never become
DEVICERESET so we don't ever succeed in reseting the device. We now
try to detect these situations and recreate the device.
2011-02-23 09:18:00 -08:00
Matt Woodrow
260ec13425
Bug 635302: fix flipping logic to handle both single-buffered and double-buffered cases correctly. r=joe, a=hardblocker.
2011-02-20 11:19:11 +13:00
Mike Shaver
4b8d36a579
backout of 6bad6cd2dded due to failure of test it added (a=backout-orange)
2011-02-19 11:08:39 -08:00
Matt Woodrow
24de18c7d0
Bug 635302: fix flipping logic to handle both single-buffered and double-buffered cases correctly. r=joe, a=hardblocker.
...
See also bug 635383 for improving this logic in the longer term.
2011-02-18 18:11:00 -08:00
Bas Schouten
601534bd2e
Bug 635275: Only update portions within scaled texture bounds. r=roc a=blocking-betan
2011-02-19 04:51:10 +01:00
Matt Woodrow
f194fbbc42
Bug 634366 - Remove broken CreateForNativePixmapSurface usage from CairoImageOGL. r=joe a=blocking2.0
2011-02-18 12:19:38 +13:00
Matt Woodrow
cebc8097cd
Bug 634784 - Fix scaling being applied twice on component alpha surfaces. r=joe a=blocking2.0
2011-02-18 11:47:04 +13:00
Matt Woodrow
9cb4fc37b6
Bug 634521 - Let mac plugins trigger empty transactions. r=roc a=roc
2011-02-17 16:56:06 +13:00
Bas Schouten
0b629adab9
Bug 634669: Use scaled size for our drawing surface. r=mattwoodrow a=blocking-betan
2011-02-16 23:32:16 +01:00
Bas Schouten
2060524e0d
Fix EOL-style in ThebesLayerD3D9. r=mattwoodrow a=lineendings
2011-02-16 23:32:13 +01:00
Bas Schouten
a2492ec1e6
Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
2011-02-04 20:30:00 -06:00
Robert O'Callahan
579e5a534f
Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
2011-02-16 16:43:30 -06:00
Robert O'Callahan
fa3219929b
Bug 626602. Part 2: BasicLayers implementation of ReadbackLayer. r=cjones
2011-02-16 16:43:30 -06:00
Robert O'Callahan
2c94778839
Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
2011-02-16 16:43:30 -06:00
Robert O'Callahan
93e5f40859
Bug 626602. Part 0: Fix header guards. r=bas
2011-02-16 16:43:30 -06:00
Matt Woodrow
6e0aac0d5e
Bug 622585 - Use Clamp instead of Wrap texture sampling in D3D10 layers. r=Bas a=blocking2.0
2011-02-16 16:19:45 +13:00
Matt Woodrow
5fa1760531
Bug 622585 - Disable texture wrapping for intermediate surface in OpenGL. r=jrmuizel a=blocking2.0
2011-02-16 16:19:45 +13:00
Matt Woodrow
5a77adecad
Bug 622585 - Fix logic deciding when to flip the scissor rect in OpenGL layer. r=jrmuizel a=blocking2.0
2011-02-16 16:19:45 +13:00
Ehsan Akhgari
0592088281
Bug 632781 - Scroll non-accelerated canvases correctly with the content; r=matt,joe,roc a=blocking-betaN
2011-02-14 18:23:50 -05:00
Ehsan Akhgari
42ecdcdea2
Back out changeset f3d13890fbe3 because of Windows reftest orange; a=orange
...
--HG--
extra : rebase_source : c7e2bdd935612251477b264ba64c65531916d0a3
2011-02-15 13:30:33 -05:00
Ehsan Akhgari
e4734bc273
Bug 632781 - Scroll non-accelerated canvases correctly with the content; r=matt,joe,roc a=blocking-betaN
2011-02-14 18:23:50 -05:00
Bas Schouten
1875232a5d
Bug 629866 - Part 10: Do not upload during SetData call on D3D9. r=jrmuizel a=blocking-final
2011-02-15 00:47:33 +01:00
Bas Schouten
265dd7c2c2
Bug 629866 - Part 9: Improve ImageLayerD3D9 uploading code. r+a=roc
2011-02-15 00:47:30 +01:00
Matt Woodrow
b6b769faf1
Bug 591687: Add new image type for IOSurfaces on Mac OS X. r=roc r=benwa a=blocking2.0betaN+
2011-02-12 11:02:08 -05:00
Alex Pakhotin
1a6065f482
Bug 629100 - Fullscreen video stretches top and bottom rows of pixels to edge of screen [r=roc a=blocking-fennec]
2011-02-11 18:31:09 -08:00
Bas Schouten
d209c742ad
Bug 633511: Detect surface content type in the correct spot. r=jrmuizel a=blocking-betan
2011-02-11 23:46:28 +01:00
Robert O'Callahan
af73763023
Bug 633040 - [regression] Text rendering looks scaled; r=cjones a=blocking-final/fennec
2011-02-10 20:01:54 -05:00
Bas Schouten
cc02bd1677
Bug 628173 - Part 2: Update CanvasLayerD3D10 to match D3D9 style. r=jrmuizel a=blocking-final
2011-02-10 21:03:51 +01:00
Bas Schouten
5ebefc9aa2
Bug 628173 - Part 1: Update CanvasLayerD3D9 to respect surface content type. r=jrmuizel a=blocking-final
2011-02-10 21:03:24 +01:00
Robert O'Callahan
18f02b2962
Bug 625672. Part 1.5: Make layer managers silently do nothing when ending a transaction with no root layer. r=bas,a=blocker
2011-02-10 21:58:11 +13:00
Jeff Muizelaar
e129abb21a
Bug 632822. Hookup LayerManager ReportFailure to LogFailure. r=bas,a=ehsan
...
--HG--
extra : rebase_source : 1ed9c86005f4ce8c5088b4b5fca6976a0e41113d
2011-02-09 14:28:39 -05:00
Marco Bonardo
aaac8f2d4c
Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE
2011-02-09 15:48:12 +01:00
Bas Schouten
8a936691da
Bug 612103 - Followup: Only report a failure when the call actually fails. r=jrmuizel a=blocking-final
2011-02-08 18:44:14 -06:00
Bas Schouten
88246aed65
Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
2011-02-04 20:30:00 -06:00
Robert O'Callahan
290a193f72
Bug 626602. Part 5: Implement ReadbackLayers for D3D9. r=bas
2011-02-08 18:44:14 -06:00
Robert O'Callahan
3a611eb9da
Bug 626602. Part 2: BasicLayers implementation of ReadbackLayer. r=cjones
2011-02-08 18:44:13 -06:00
Robert O'Callahan
a02e22f69f
Bug 626602. Part 1: Create ReadbackLayer API to enable collection of background pixels in a layer tree. r=bas,sr=cjones
2011-02-08 18:44:13 -06:00
Robert O'Callahan
5f8299aa98
Bug 626602. Part 0: Fix header guards. r=bas
2011-02-08 18:44:12 -06:00
Matt Woodrow
0072c1c361
Bug 586683 - Part 4 - Add resolution handling to ThebesLayerD3D10. r=Bas a=blocking2.0
2011-02-09 09:40:34 +13:00
Matt Woodrow
4875d1968d
Bug 586683 - Part 3 - Add resolution handling to ThebesLayerD3D9. r=Bas a=blocking2.0
2011-02-09 09:39:09 +13:00
Matt Woodrow
20867e8f85
Bug 586683 - Part 2b - Add resolution handling to ThebesLayerOGL. r=joe a=blocking2.0
2011-02-09 09:37:47 +13:00
Matt Woodrow
c0ff9d37e2
Bug 586683 - Part 1 - Add resolution handling to BasicLayers. r=roc a=blocking2.0
2011-02-09 09:35:54 +13:00
Oleg Romashin
1a9564c770
Bug 607936 - Make possible to apply transform on topLevel LayerManager scene r=matt,roc a=joe
2011-02-04 14:47:06 -05:00
Ehsan Akhgari
c07c875d05
Backout all of the bugs in the 7e12e3e16e6c pushlog because of the orange.
...
It is not clear which one of these bugs is at fault.
2011-02-04 16:34:02 -05:00
Oleg Romashin
19db525f87
Bug 607936 - Make possible to apply transform on topLevel LayerManager scene r=matt,roc a=joe
...
--HG--
extra : rebase_source : 7983ed59e06d33e5c17878a24434eef409684d25
2011-02-04 14:47:06 -05:00
Alon Zakai
eb6d3ef5f2
Bug 610727 - Mark canvas layers inactive when relevant. r=roc a=blocking-fennec
2011-02-04 10:11:24 -08:00
Robert O'Callahan
7551593e3e
Bug 626962. Implement empty transactions for GL. r=bas,a=blocking
2011-01-25 21:45:17 +13:00
Vladimir Vukicevic
1b67db06c8
Bug 630019 - updated ANGLE PBuffers patch (makes ANGLE work again) - r=bjacob, a=blocking2.0
2011-01-31 20:58:21 -05:00
Bas Schouten
9c39576160
Bug 612846 - Part 5: Make ContainerLayerD3D10 support component alpha. r=jrmuizel a=blocking-betan
2011-01-28 06:34:33 +01:00
Matt Woodrow
f1d664e045
Bug 612846 - Part 4: Make ThebesLayerD3D10 support component alpha. r=bas a=blocking-betan
2011-01-28 06:34:31 +01:00
Matt Woodrow
3864321693
Bug 612846 - Part 3: Add component alpha shaders to D3D10. r=bas a=blocking-betan
2011-01-28 06:34:29 +01:00
Matt Woodrow
f1a534a9d2
Bug 612846 - Part 1: Refactor ThebesLayers to only draw within Validate. r=bas a=blocking-betan
2011-01-28 06:34:25 +01:00
Ehsan Akhgari
7b8491f08d
Backout bug 626962 on suspicion of causing test failures and being completely untested before landing
2011-01-26 17:36:24 -05:00
Chris Jones
25f99d5ee7
Fix for the fix for the fix of bug 627273. r=roc a=b
2011-01-26 16:12:06 -06:00
Chris Jones
a1980df2a0
Followup to bug 627273: Fix bad fix. r=Bas a=b
2011-01-26 13:25:48 -06:00
Chris Jones
831b2f174e
Bug 627273, part 4: Basic impl of ImageLayer tiling for basic layers. r=roc,vlad
2011-01-26 00:26:37 -06:00
Chris Jones
3ce1002c85
Bug 627273, part 3: Add gfxContext::FillWithOpacity. sr=vlad
2011-01-26 00:26:37 -06:00
Chris Jones
c90390e987
Bug 627273, part 1: API for tiling Layers. r=Bas sr=roc
2011-01-26 00:26:37 -06:00
Bas Schouten
b4fa1d9cec
Bug 628658: Ensure the container layer's clip is reset when done drawing a layer. r=roc,joedrew a=blocking-final
2011-01-26 05:54:35 +01:00
Vladimir Vukicevic
ff24947788
b=606218; webgl Y axis upside down; followup to fix opacity; r=cjones
2011-01-25 14:18:41 -08:00
Robert O'Callahan
88f0fd8a69
Bug 627393. Set correct alpha value for D3D10 ColorLayers. r=bas,a=blocking
2011-01-25 21:45:49 +13:00
Robert O'Callahan
71d12a2836
Bug 626962. Implement empty transactions for GL. r=bas,a=blocking
2011-01-25 21:45:17 +13:00
Oleg Romashin
6ad82781f7
Bug 627661 - RGBA surface clear was broken in 593733 r=roc,mattwoodrow a=approval2.0
2011-01-24 21:31:35 +02:00
Bas Schouten
d6d0b3d6a8
Bug 625043: Properly save and restore old clip rect. r=jrmuizel a=blocking-final
2011-01-24 19:57:19 +01:00
Bas Schouten
c63254dad3
Bug 627399: Do not forget mTarget if a transaction is incomplete. r=cjoned a=blocking-beta10
2011-01-21 06:46:38 +01:00
Ryan VanderMeulen
29c38a5ecf
Bug 586130 - Warning C4099 fixes (ipc). r=cjones a=bsmedberg
2011-01-20 19:49:09 -08:00
Doug Turner
b7faa64b5f
[mq]: Backout of df6f10906476
2011-01-19 20:47:45 -08:00
Doug Turner
d69908e871
[mq]: Backout of 69e4f4ecbdc2
2011-01-19 20:46:08 -08:00
Doug Turner
d9f12a52f9
[mq]: Backout of aeb9104f1534
2011-01-19 20:45:20 -08:00
Doug Turner
a8fdfda435
[mq]: Backout of 89c2c85429fb
2011-01-19 20:44:35 -08:00
Matt Woodrow
bb828dfbec
Bug 627179 - Fix LayerManagerD3D10 debug name. r=Bas a=joe
2011-01-20 15:47:47 +13:00
Matt Woodrow
4aaf7f9305
Bug 612846 - Part 5 - Make ContainerLayerD3D10 support component alpha. r=Bas a=blocking2.0 try: -b do -p win32 -u all -t all
2011-01-20 15:47:39 +13:00
Matt Woodrow
23cdfad3a4
Bug 612846 - Part 4 - Make ThebesLayerD3D10 support component alpha. r=Bas a=blocking2.0
2011-01-20 15:47:39 +13:00
Matt Woodrow
97982d28f7
Bug 612846 - Part 3 - Add component alpha shaders to LayerManagerD3D10. r=Bas a=blocking2.0
2011-01-20 15:47:39 +13:00
Matt Woodrow
67ffd26855
Bug 612846 - Part 1 - Refactor ThebesLayerD3D10 to only draw within Validate(). r=Bas a=blocking2.0
2011-01-20 15:47:38 +13:00
Vladimir Vukicevic
deb3b45692
b=606218; [webgl] content appears upside down when rendered via shadow layers; r=cjones, a=b
2011-01-19 00:55:31 -08:00
Robert O'Callahan
69dc2ae3e3
Bug 621601. Part 4: Fix ImageLayers to handle null current image. r=bas,a=me
2011-01-19 21:27:54 +13:00
Robert O'Callahan
d50c26afdc
Bug 621601. Part 3: Implement EndEmptyTransaction for D3D10. r=bas,a=joe
2011-01-19 21:27:54 +13:00
Robert O'Callahan
ad79053b53
Bug 621601. Part 2: Implement EndEmptyTransaction for D3D9. r=bas,a=joe
2011-01-19 21:27:54 +13:00
Robert O'Callahan
409b6ce451
Bug 621601. Part 1: Change empty transaction API to EndEmptyTransaction. r=bas,tnikkel,a=joe
2011-01-19 21:27:54 +13:00
Robert O'Callahan
b36673c985
Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking
2011-01-19 21:27:54 +13:00
Jeff Muizelaar
61fd279abc
Bug 625508. This moves the GfxInfo checks out of LayerManagerOGL and into the callers. r=vlad
...
--HG--
extra : rebase_source : 6545f8a3982b04147b41907f1d2f2dd4768538e2
2011-01-18 15:11:19 -05:00
Jeff Muizelaar
d3fa82fc42
Bug 625508. Move context creation out of LayerManagerOGL::Initialize() r=vlad
...
- Removes support for reinitialization.
- Moves context creation up to the callers.
--HG--
extra : rebase_source : 66716292da75af8513eaa5a7dff1211cafdf8236
2011-01-18 15:11:18 -05:00
Matt Woodrow
b4e55ae952
Bug 593733 - Support component alpha with GL layers. r=roc, r=joe, a=betaN
2011-01-18 08:22:25 +01:00
Matt Woodrow
1752246ab3
Bug 593733 - Make TextureImage::BeginUpdate return a surface, not a context. r=joe, a=betaN
2011-01-18 08:21:12 +01:00
Matt Woodrow
a567dd6b52
Bug 622165 - Don't try to draw ThebesLayerOGL's that are greater than the max texture size. r=joe a=blocking2.0
2011-01-18 14:32:40 +13:00
Matt Woodrow
9cd9789d4f
Bug 621778 - Allow TextureImage to upload regions instead of only rectangles. r=joe a=blocking2.0
2011-01-18 14:32:40 +13:00
Matt Woodrow
521f5c4aad
Bug 586683 - ImageContainers can have no manager. r=Bas a=bustage
2011-01-18 12:00:43 +13:00
Matt Woodrow
9301918144
Bug 620799 - Fallback to normal surface allocation if creating a PBO fails. r=joe a=blocking2.0
2011-01-18 10:47:18 +13:00
Matt Woodrow
f5f4d25848
Bug 586683 - Part 4 - Move images into a separate ImageLayer when they are the only item in a ThebesLayer. r=roc a=blocking2.0
2011-01-18 10:47:18 +13:00
Bas Schouten
ba51e3f9ed
Bug 624088: Recreate our device agressively on device losses. r=jrmuizel a=joedrew
2011-01-17 21:28:24 +00:00
Robert O'Callahan
0c3dfcf61b
Bug 594253. Update mValidRegion by OR-ing with the visible region after repainting, instead of OR-ing with the redrawn region, since this leads to simpler region structures. r=cjones,a=blocking
2011-01-16 23:38:45 +13:00
Bas Schouten
8d4fe7465c
Bug 622482 - Part 5: Enable subpixel AA for D2D surfaces that we believe do not need component alpha. r=roc a=blocking-betaN
2011-01-16 03:30:05 +01:00
Mark Banner
c089e851d9
Bustage fix for non-IPC and for shared builds following bug 605618. a=bustage fix
2011-01-13 20:01:45 +00:00
Benjamin Stover
bd474a4f0f
Bug 605618 Part 7: Include viewport and content size in API r=cjones sr=roc
2011-01-13 09:45:14 -08:00
Benjamin Stover
dd38a31a1f
Bug 605618 Part 1: Tag layers with scrollable information r=cjones sr=roc a=blocking-fennec
2011-01-13 09:45:14 -08:00
Oleg Romashin
af7e6bca87
Bug 618788 - Not initialized used in CairoImageOGL::SetData r=roc a=approval2.0
2011-01-13 15:20:46 +02:00
Dhiren Bhatia
4079e0a4d6
Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad
2011-01-12 17:51:27 +13:00
Bas Schouten
909613e5a2
Bug 612103 - Followup: Remove accidentally introduced tabs. r+a=DONTBUILD
2011-01-12 23:29:11 +01:00
Chris Jones
c326a0a9fc
Bug 623728: Don't process transactions on destroyed shadow layer managers, even when the layer manager hasn't been explicitly destroyed. r=jrmuizel a=b
2011-01-12 14:13:41 -06:00
Bas Schouten
967e85547a
Bug 612103 - Part 2: Do not attempt to draw with a shader resource view belonging to an old device. r=jrmuizel a=blocking-final
2011-01-12 01:52:29 +01:00
Bas Schouten
897bd83b70
Bug 612103 - Part 1: Do not attempt to do anything when we fail to create a texture for a surface. r=jrmuizel a=blocking-final
2011-01-12 01:52:27 +01:00
Bas Schouten
8cf8dbf2c9
Bug 612103 - Part 0.5: Add ReportFailure for D3D10 Layers. r=jrmuizel a=blocking-final
2011-01-12 01:52:25 +01:00
Jeff Muizelaar
11c0641ff9
Bug 623446. Turn the layer acceleration prefs into a tri-state. r=joe,a=b
...
This removes:
layers.accelerate-all
layers.accelerate-none
and adds:
layers.acceleration.disabled
layers.acceleration.force-enabled
This is closer to what D2D does.
2011-01-11 17:01:37 -05:00
Chris Jones
cd11268459
Bug 623451: Don't double-release surfaces. r=jrmuizel a=b
2011-01-11 15:34:31 -06:00
Robert O'Callahan
abf01d108d
Bug 624170. Part 1: Don't try to release the DC for null surfaces. r=bas; a=blocking-beta9+ landed on a CLOSED TREE
2011-01-10 17:24:10 -05:00
Robert O'Callahan
d18586045a
Bug 622886 - Further wallpaper over crashes in gfxContext::gfxContext(gfxASurface *). r=bas,jrmuizel a=blocking-beta9+, CLOSED TREE
2011-01-10 17:07:49 -05:00
Bas Schouten
7322ecf52c
Bug 623807: Do not use the GDI compatibility flag for the swap chain on optimus devices. r=jrmuizel a=blocking-beta9
2011-01-08 06:39:15 +01:00
Chris Jones
3a29ee3337
Bug 622838: Use the right rect-rounding mode to avoid accidentally resampling resolution-scaled ThebesLayer textures. r=jrmuizel a=b
2011-01-08 00:05:35 -05:00
Robert O'Callahan
60388a174c
Bug 622886 - spike in crashes [@ gfxContext::gfxContext(gfxASurface*) ]. r=bas, a=blocking
2011-01-04 12:59:00 -08:00
Markus Stange
cade7f1d9a
Bug 595180: Draw window resizer on Mac OS X. r=joe r=josh a=blocking2.0beta9+
2011-01-07 15:32:42 -05:00
Benjamin Stover
8f61f2c5d1
Bug 612599 Gray lines when using content.scrollTo r=cjones a=blocking-fennec
2011-01-07 08:11:18 -08:00
Vladimir Vukicevic
5c358eba4e
b=618892; [webgl] use ANGLE pbuffers to speed up webgl with d3d10 layers; r=bas
2011-01-06 14:07:12 -08:00
Tatiana Meshkova
86662df445
Bug 621527: Ignore update if layer manager IsDestroyed(). r=cjones a=a
2010-12-27 08:48:00 -06:00
Chris Jones
3e974a81a0
Bug 623255: Ensure LayerOGL::Destroy is called for "orphaned" shadow OGL layers before the GLContext is deleted. r=vlad a=b
2011-01-05 22:54:47 -06:00
Robert O'Callahan
5af9b94883
Bug 615794. Part 2: Remove some usage of gfxUtils::ClipToRegionSnapped since snapping the visible region may not be correct. r=jrmuizel a=blocking
2011-01-04 23:35:57 +13:00
Chris Jones
8c8ad2f763
Bug 618265: Fix leaking gfxSharedImageSurfaces. r=joe sr=vlad a=b
2011-01-04 10:40:54 -06:00
Chris Jones
83c918d385
Bug 617863: Remove a pseudo-assertion that doesn't hold for plugin ImageLayers. r=roc a=a
2011-01-04 10:40:54 -06:00
Oleg Romashin
ee28ea14ea
Bug 621227 - Optimize thebes layer render function. r=vladimir a=approval2.0
...
--HG--
extra : rebase_source : e03927f5f491385725b8dc629060cc688cc299aa
2011-01-04 17:37:22 +02:00
Robert O'Callahan
10f7e06464
Bug 539604. Part 12: Enable component alpha for containers that don't have an intermediate surface. r=bas,a=blocking
2011-01-03 15:04:59 +13:00
Bas Schouten
ae52927fa7
Bug 622678: Empty valid region when resources are cleared. r=roc a=blocking-betan
2011-01-04 02:37:13 +01:00
Bas Schouten
e83cf39bed
Bug 593604 - Part 11: Remove code to support D2D/D3D9 interop. r+a=roc
2011-01-04 02:37:10 +01:00
Bas Schouten
005c4bc381
Bug 621156 - Followup: Clarify comment. r+a=comment DONTBUILD
2011-01-03 18:29:10 +01:00
Bas Schouten
337324ab1f
Bug 621156: Return a properly working surface from GetAsSurface. r=jrmuizel a=blocking-final
2011-01-03 18:05:47 +01:00
Robert O'Callahan
65a4ff9706
Bug 593604. Back out changeset c20f34eefa5d to fix regression. a=blocking
2011-01-03 23:55:32 +13:00
Robert O'Callahan
0a2b0dfbde
Bug 593604. Re-add missing hunk of part 10. a=blocking
2011-01-03 15:04:59 +13:00
Robert O'Callahan
b648fa5116
Bug 593604. Part 10: When ContainerLayerD3D9 uses an intermediate surface, try to copy up the background into the intermediate surface so we can composite component alpha into it correctly. r=bas,a=blocking
2011-01-03 14:48:09 +13:00
Robert O'Callahan
b890fea2f3
Bug 593604. Part 9: Support component alpha in ThebesLayerD3D9. r=bas,a=blocking
2011-01-03 14:48:09 +13:00
Robert O'Callahan
7e985e9c2e
Bug 593604. Part 8.6: Add component-alpha shaders. r=bas,a=blocking
2011-01-03 14:48:09 +13:00
Robert O'Callahan
b61c7009d7
Bug 593604. Part 8.5: Add SupportsComponentAlphaChildren API. r=bas,a=blocking
2011-01-03 14:48:09 +13:00
Robert O'Callahan
f7ce3fced6
Bug 593604. Part 4: Create Layer::GetSurfaceMode to help determine what kind of alpha support the layer needs. r=vlad,a=blocking
2011-01-03 14:48:09 +13:00
Robert O'Callahan
65086f2d01
Bug 363861. Part 4: Track rectangles of opaque content in RGBA surfaces and use them to make PushGroupAndCopyBackground work in more situations. r=jrmuizel,sr=vlad,a=blocking
2011-01-03 14:48:08 +13:00
Robert O'Callahan
8d6719b9ce
Bug 363861. Part 3: Reenable Cleartype on surfaces where we know we'll only paint text over opaque pixels. r=jrmuizel,sr=vlad,a=blocking
2011-01-03 14:48:08 +13:00
Robert O'Callahan
a5295c29ab
Bug 363861. Part 1: Introduce gfxContext::PushGroupAndCopyBackground and use it to create opaque temporary surfaces for opacity groups which will be composited onto opaque surfaces. r=jrmuizel,sr=vlad,a=blocking
2011-01-03 14:48:08 +13:00
Oleg Romashin
dd6224b8dd
Bug 619490 - Don't use double-buffered shadowed layers with OGL compositing r=cjones a=b-f
2010-12-31 09:40:31 +02:00
Oleg Romashin
5e4a6a5c25
Bug 619488 - Inform child processes of the compositor's layer-manager type. r=jones.chris.g a=b-f
2010-12-31 09:40:19 +02:00
Bas Schouten
e9e5023ac1
Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final
2010-12-29 19:22:18 +00:00
Bas Schouten
bf0f317029
Backed out changeset c59ea33927d7
2010-12-29 19:31:26 +00:00
-f
3ecf39d8bf
Bug 604452: Default to linear upscaling in D3D9 layers and adhere to mFiler. r=bjacob a=blocking-final
2010-12-29 19:22:18 +00:00
Bas Schouten
a798fe031c
Bug 620665 - Part 7: Do not use mManager pointer for basic layers. r=roc a=blocking-beta9
2010-12-29 01:07:18 +00:00
Bas Schouten
f34157c8d5
Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9
2010-12-29 01:07:15 +00:00