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Bug 647462 - Video layer should not be ARGB by default; r=chris.double
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@ -276,6 +276,7 @@ nsVideoFrame::BuildLayer(nsDisplayListBuilder* aBuilder,
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layer->SetContainer(container);
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layer->SetFilter(nsLayoutUtils::GetGraphicsFilterForFrame(this));
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layer->SetContentFlags(Layer::CONTENT_OPAQUE);
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// Set a transform on the layer to draw the video in the right place
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gfxMatrix transform;
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transform.Translate(r.pos);
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