Follow-up to bug 1213984 - remove the obsolete LoopStorage.jsm. rs=dmose over irc. NPOTB DONTBUILD

This commit is contained in:
Mark Banner 2015-11-16 20:24:04 +00:00
parent dcefda618d
commit fe713934a7

View File

@ -1,377 +0,0 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const { classes: Cc, interfaces: Ci, utils: Cu } = Components;
// Make it possible to load LoopStorage.jsm in xpcshell tests
try {
Cu.importGlobalProperties(["indexedDB"]);
} catch (ex) {
// don't write this is out in xpcshell, since it's expected there
if (typeof window !== "undefined" && "console" in window) {
console.log("Failed to import indexedDB; if this isn't a unit test," +
" something is wrong", ex);
}
}
Cu.import("resource://gre/modules/Services.jsm");
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
XPCOMUtils.defineLazyGetter(this, "eventEmitter", function() {
const { EventEmitter } = Cu.import("resource://devtools/shared/event-emitter.js", {});
return new EventEmitter();
});
this.EXPORTED_SYMBOLS = ["LoopStorage"];
const kDatabasePrefix = "loop-";
const kDefaultDatabaseName = "default";
var gDatabaseName = kDatabasePrefix + kDefaultDatabaseName;
const kDatabaseVersion = 1;
var gWaitForOpenCallbacks = new Set();
var gDatabase = null;
var gClosed = false;
/**
* Properly shut the database instance down. This is done on application shutdown.
*/
const closeDatabase = function() {
Services.obs.removeObserver(closeDatabase, "quit-application");
if (!gDatabase) {
return;
}
gDatabase.close();
gDatabase = null;
gClosed = true;
};
/**
* Open a connection to the IndexedDB database.
* This function is different than IndexedDBHelper.jsm provides, as it ensures
* only one connection is open during the lifetime of this API. Callbacks are
* queued when a connection attempt is in progress and are invoked once the
* connection is established.
*
* @param {Function} onOpen Callback to be invoked once a database connection is
* established. It takes an Error object as first argument
* and the database connection object as second argument,
* if successful.
*/
const ensureDatabaseOpen = function(onOpen) {
if (gClosed) {
onOpen(new Error("Database already closed"));
return;
}
if (gDatabase) {
onOpen(null, gDatabase);
return;
}
if (!gWaitForOpenCallbacks.has(onOpen)) {
gWaitForOpenCallbacks.add(onOpen);
if (gWaitForOpenCallbacks.size !== 1) {
return;
}
}
let invokeCallbacks = err => {
for (let callback of gWaitForOpenCallbacks) {
callback(err, gDatabase);
}
gWaitForOpenCallbacks.clear();
};
let openRequest = indexedDB.open(gDatabaseName, kDatabaseVersion);
openRequest.onblocked = function(event) {
invokeCallbacks(new Error("Database cannot be upgraded cause in use: " + event.target.error));
};
openRequest.onerror = function(event) {
// Try to delete the old database so that we can start this process over
// next time.
indexedDB.deleteDatabase(gDatabaseName);
invokeCallbacks(new Error("Error while opening database: " + event.target.errorCode));
};
openRequest.onupgradeneeded = function(event) {
let db = event.target.result;
eventEmitter.emit("upgrade", db, event.oldVersion, kDatabaseVersion);
};
openRequest.onsuccess = function(event) {
gDatabase = event.target.result;
invokeCallbacks();
// Close the database instance properly on application shutdown.
Services.obs.addObserver(closeDatabase, "quit-application", false);
};
};
/**
* Switch to a database with a different name by closing the current connection
* and making sure that the next connection attempt will be made using the updated
* name.
*
* @param {String} name New name of the database to switch to.
*/
const switchDatabase = function(name) {
if (!name) {
name = kDefaultDatabaseName;
}
name = kDatabasePrefix + name;
if (name == gDatabaseName) {
// This is already the current database, so there's no need to switch.
return;
}
gDatabaseName = name;
if (gDatabase) {
try {
gDatabase.close();
} finally {
gDatabase = null;
}
}
};
/**
* Start a transaction on the loop database and return it.
*
* @param {String} store Name of the object store to start a transaction on
* @param {Function} callback Callback to be invoked once a database connection
* is established and a transaction can be started.
* It takes an Error object as first argument and the
* transaction object as second argument.
* @param {String} mode Mode of the transaction. May be 'readonly' or 'readwrite'
*
* @note we can't use a Promise here, as they are resolved after a spin of the
* event loop; the transaction will have finished by then and no operations
* are possible anymore, yielding an error.
*/
const getTransaction = function(store, callback, mode) {
ensureDatabaseOpen((err, db) => {
if (err) {
callback(err);
return;
}
let trans;
try {
trans = db.transaction(store, mode);
} catch (ex) {
callback(ex);
return;
}
callback(null, trans);
});
};
/**
* Start a transaction on the loop database and return the requested store.
*
* @param {String} store Name of the object store to retrieve
* @param {Function} callback Callback to be invoked once a database connection
* is established and a transaction can be started.
* It takes an Error object as first argument and the
* store object as second argument.
* @param {String} mode Mode of the transaction. May be 'readonly' or 'readwrite'
*
* @note we can't use a Promise here, as they are resolved after a spin of the
* event loop; the transaction will have finished by then and no operations
* are possible anymore, yielding an error.
*/
const getStore = function(store, callback, mode) {
getTransaction(store, (err, trans) => {
if (err) {
callback(err);
return;
}
callback(null, trans.objectStore(store));
}, mode);
};
/**
* Public Loop Storage API.
*
* Since IndexedDB transaction can not stand a spin of the event loop _before_
* using a IDBTransaction object, we can't use Promise.jsm promises. Therefore
* LoopStorage provides two async helper functions, `asyncForEach` and `asyncParallel`.
*
* LoopStorage implements the EventEmitter interface by exposing two methods, `on`
* and `off`, to subscribe to events.
* At this point only the `upgrade` event will be emitted. This happens when the
* database is loaded in memory and consumers will be able to change its structure.
*/
this.LoopStorage = Object.freeze({
/**
* @var {String} databaseName The name of the database that is currently active,
* WITHOUT the prefix
*/
get databaseName() {
return gDatabaseName.substr(kDatabasePrefix.length);
},
/**
* Open a connection to the IndexedDB database and return the database object.
*
* @param {Function} callback Callback to be invoked once a database connection
* is established. It takes an Error object as first
* argument and the database connection object as
* second argument, if successful.
*/
getSingleton: function(callback) {
ensureDatabaseOpen(callback);
},
/**
* Switch to a database with a different name.
*
* @param {String} name New name of the database to switch to. Defaults to
* `kDefaultDatabaseName`
*/
switchDatabase: function(name = kDefaultDatabaseName) {
switchDatabase(name);
},
/**
* Start a transaction on the loop database and return it.
* If only two arguments are passed, the default mode will be assumed and the
* second argument is assumed to be a callback.
*
* @param {String} store Name of the object store to start a transaction on
* @param {Function} callback Callback to be invoked once a database connection
* is established and a transaction can be started.
* It takes an Error object as first argument and the
* transaction object as second argument.
* @param {String} mode Mode of the transaction. May be 'readonly' or 'readwrite'
*
* @note we can't use a Promise here, as they are resolved after a spin of the
* event loop; the transaction will have finished by then and no operations
* are possible anymore, yielding an error.
*/
getTransaction: function(store, callback, mode = "readonly") {
getTransaction(store, callback, mode);
},
/**
* Start a transaction on the loop database and return the requested store.
* If only two arguments are passed, the default mode will be assumed and the
* second argument is assumed to be a callback.
*
* @param {String} store Name of the object store to retrieve
* @param {Function} callback Callback to be invoked once a database connection
* is established and a transaction can be started.
* It takes an Error object as first argument and the
* store object as second argument.
* @param {String} mode Mode of the transaction. May be 'readonly' or 'readwrite'
*
* @note we can't use a Promise here, as they are resolved after a spin of the
* event loop; the transaction will have finished by then and no operations
* are possible anymore, yielding an error.
*/
getStore: function(store, callback, mode = "readonly") {
getStore(store, callback, mode);
},
/**
* Perform an async function in serial on each of the list items and call a
* callback Function when all list items are done.
* IMPORTANT: only use this iteration method if you are sure that the operations
* performed in `onItem` are guaranteed to be async in the success case.
*
* @param {Array} list Non-empty list of items to iterate
* @param {Function} onItem Callback to invoke for each item in the list. It
* takes the item is first argument and a callback
* function as second, which is to be invoked once
* the consumer is done with its async operation. If
* an error is passed as the first argument to this
* callback function, the iteration will stop and
* `onDone` callback will be invoked with that error.
* @param {callback} onDone Callback to invoke when the list is completed or
* on error. It takes an Error object as first
* argument.
*/
asyncForEach: function(list, onItem, onDone) {
let i = 0;
let len = list.length;
if (!len) {
onDone(new Error("Argument error: empty list"));
return;
}
onItem(list[i], function handler(err) {
if (err) {
onDone(err);
return;
}
i++;
if (i < len) {
onItem(list[i], handler, i);
} else {
onDone();
}
}, i);
},
/**
* Perform an async function in parallel on each of the list items and call a
* callback Function when all list items are done.
* IMPORTANT: only use this iteration method if you are sure that the operations
* performed in `onItem` are guaranteed to be async in the success case.
*
* @param {Array} list Non-empty list of items to iterate
* @param {Function} onItem Callback to invoke for each item in the list. It
* takes the item is first argument and a callback
* function as second, which is to be invoked once
* the consumer is done with its async operation. If
* an error is passed as the first argument to this
* callback function, the iteration will stop and
* `onDone` callback will be invoked with that error.
* @param {callback} onDone Callback to invoke when the list is completed or
* on error. It takes an Error object as first
* argument.
*/
asyncParallel: function(list, onItem, onDone) {
let i = 0;
let done = 0;
let callbackCalled = false;
let len = list.length;
if (!len) {
onDone(new Error("Argument error: empty list"));
return;
}
function handleCallback(err) {
if (callbackCalled) {
return;
}
if (err) {
onDone(err);
callbackCalled = true;
return;
}
if (++done === len) {
onDone();
callbackCalled = true;
}
}
for (; i < len; ++i) {
onItem(list[i], handleCallback, i);
}
},
on: (...params) => eventEmitter.on(...params),
off: (...params) => eventEmitter.off(...params)
});