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Bug 1153848 - Add pref to disable SurfaceTexture attach/detach. r=snorp
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@ -17,6 +17,7 @@
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#include "GeneratedJNIWrappers.h"
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#include "SurfaceTexture.h"
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#include "GLContext.h"
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#include "mozilla/Preferences.h"
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using namespace mozilla;
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using namespace mozilla::jni;
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@ -131,9 +132,12 @@ AndroidSurfaceTexture::UpdateCanDetach()
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// The API for attach/detach only exists on 16+, and PowerVR has some sort of
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// fencing issue. Additionally, attach/detach seems to be busted on at least some
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// Mali adapters (400MP2 for sure, bug 1131793)
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bool canDetach = Preferences::GetBool("gfx.SurfaceTexture.detach.enabled", true);
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mCanDetach = AndroidBridge::Bridge()->GetAPIVersion() >= 16 &&
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(!mAttachedContext || mAttachedContext->Vendor() != GLVendor::Imagination) &&
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(!mAttachedContext || mAttachedContext->Vendor() != GLVendor::ARM /* Mali */);
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(!mAttachedContext || mAttachedContext->Vendor() != GLVendor::ARM /* Mali */) &&
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canDetach;
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}
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bool
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@ -337,6 +337,9 @@ pref("gfx.displayport.strategy_pb.threshold", -1); // velocity threshold in inch
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// Allow 24-bit colour when the hardware supports it
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pref("gfx.android.rgb16.force", false);
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// Allow GLContexts to be attached/detached from SurfaceTextures
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pref("gfx.SurfaceTexture.detach.enabled", true);
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// don't allow JS to move and resize existing windows
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pref("dom.disable_window_move_resize", true);
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