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Bug 591167 - border trenches should be triggered even if the edge only overlaps, but is not contained by the active range of the trench
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@ -322,6 +322,20 @@ Range.prototype = {
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return false;
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},
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// ----------
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// Function: overlaps
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// Whether the <Range> overlaps with the given <Range> or value or not.
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//
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// Paramaters
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// - a number or <Range>
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overlaps: function Rect_overlaps(value) {
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if (Utils.isNumber(value))
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return this.contains(value);
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if (Utils.isRange(value))
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return !(value.max < this.min || this.max < value.min);
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return false;
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},
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// ----------
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// Function: proportion
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// Maps the given value to the range [0,1], so that it returns 0 if the value is <= the min,
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@ -382,7 +382,7 @@ Trench.prototype = {
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ruleOverlaps: function Trench_ruleOverlaps(position, range) {
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return (this.position - this.radius < position &&
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position < this.position + this.radius &&
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this.activeRange.contains(range));
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this.activeRange.overlaps(range));
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},
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//----------
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@ -48,6 +48,7 @@ _BROWSER_FILES = \
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browser_tabview_dragdrop.js \
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browser_tabview_group.js \
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browser_tabview_search.js \
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browser_tabview_snapping.js \
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browser_tabview_bug591706.js \
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$(NULL)
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202
browser/base/content/test/tabview/browser_tabview_snapping.js
Normal file
202
browser/base/content/test/tabview/browser_tabview_snapping.js
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@ -0,0 +1,202 @@
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Tab View snapping test.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Michael Yoshitaka Erlewine <mitcho@mitcho.com>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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function test() {
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waitForExplicitFinish();
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window.addEventListener("tabviewshown", onTabViewWindowLoaded, false);
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if (TabView.isVisible())
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onTabViewWindowLoaded();
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else
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TabView.show();
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}
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function onTabViewWindowLoaded() {
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window.removeEventListener("tabviewshown", onTabViewWindowLoaded, false);
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let contentWindow = document.getElementById("tab-view").contentWindow;
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let [originalTab] = gBrowser.visibleTabs;
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ok(TabView.isVisible(), "Tab View is visible");
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is(contentWindow.GroupItems.groupItems.length, 1, "There is only one group");
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let currentActiveGroup = contentWindow.GroupItems.getActiveGroupItem();
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// Create a group
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// Note: 150 x 150 should be larger than the minimum size for a group item
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let firstBox = new contentWindow.Rect(80, 80, 160, 160);
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let firstGroup = new contentWindow.GroupItem([], { bounds: firstBox });
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ok(firstGroup.getBounds().equals(firstBox), "This group got its bounds");
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// Create a second group
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let secondBox = new contentWindow.Rect(80, 280, 160, 160);
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let secondGroup = new contentWindow.GroupItem([], { bounds: secondBox });
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ok(secondGroup.getBounds().equals(secondBox), "This second group got its bounds");
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// A third group is created later, but multiple functions need access to it.
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let thirdGroup = null;
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is(secondGroup.getBounds().top - firstGroup.getBounds().bottom, 40,
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"There's currently 40 px between the first group and second group");
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let endGame = function() {
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dump("END GAME!");
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firstGroup.container.parentNode.removeChild(firstGroup.container);
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firstGroup.close();
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thirdGroup.container.parentNode.removeChild(thirdGroup.container);
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thirdGroup.close();
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let onTabViewHidden = function() {
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window.removeEventListener("tabviewhidden", onTabViewHidden, false);
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ok(!TabView.isVisible(), "TabView is shown");
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finish();
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};
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window.addEventListener("tabviewhidden", onTabViewHidden, false);
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ok(TabView.isVisible(), "TabView is shown");
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gBrowser.selectedTab = originalTab;
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TabView.hide();
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}
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let continueWithPart2 = function() {
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ok(firstGroup.getBounds().equals(firstBox), "The first group should still have its bounds");
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// Create a third group
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let thirdBox = new contentWindow.Rect(80, 280, 200, 160);
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thirdGroup = new contentWindow.GroupItem([], { bounds: thirdBox });
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ok(thirdGroup.getBounds().equals(thirdBox), "This third group got its bounds");
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is(thirdGroup.getBounds().top - firstGroup.getBounds().bottom, 40,
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"There's currently 40 px between the first group and third group");
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// Just move it to the left and drop it.
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checkSnap(thirdGroup, 0, 0, contentWindow, function(snapped){
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ok(!snapped,"Offset: Just move it to the left and drop it");
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// Move the second group up 10 px. It shouldn't snap yet.
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checkSnap(thirdGroup, 0, -10, contentWindow, function(snapped){
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ok(!snapped,"Offset: Moving up 10 should not snap");
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// Move the second group up 10 px. It now should snap.
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checkSnap(thirdGroup, 0, -10, contentWindow, function(snapped){
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ok(snapped,"Offset: Moving up 10 again should snap!");
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contentWindow.Utils.log('endGame!');
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endGame();
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});
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});
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});
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};
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let part1 = function() {
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// Just pick it up and drop it.
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checkSnap(secondGroup, 0, 0, contentWindow, function(snapped){
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ok(!snapped,"Right under: Just pick it up and drop it");
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// Move the second group up 10 px. It shouldn't snap yet.
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checkSnap(secondGroup, 0, -10, contentWindow, function(snapped){
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ok(!snapped,"Right under: Moving up 10 should not snap");
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// Move the second group up 10 px. It now should snap.
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checkSnap(secondGroup, 0, -10, contentWindow, function(snapped){
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ok(snapped,"Right under: Moving up 10 again should snap!");
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// cheat by removing the second group, so that we disappear immediately
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secondGroup.container.parentNode.removeChild(secondGroup.container);
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secondGroup.close();
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continueWithPart2();
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});
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});
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});
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}
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part1();
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}
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function simulateDragDrop(tabItem, offsetX, offsetY, contentWindow) {
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// enter drag mode
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let dataTransfer;
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EventUtils.synthesizeMouse(
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tabItem.container, 1, 1, { type: "mousedown" }, contentWindow);
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event = contentWindow.document.createEvent("DragEvents");
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event.initDragEvent(
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"dragenter", true, true, contentWindow, 0, 0, 0, 0, 0,
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false, false, false, false, 1, null, dataTransfer);
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tabItem.container.dispatchEvent(event);
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// drag over
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if (offsetX || offsetY) {
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let Ci = Components.interfaces;
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let utils = contentWindow.QueryInterface(Ci.nsIInterfaceRequestor).
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getInterface(Ci.nsIDOMWindowUtils);
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let rect = tabItem.getBounds();
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for (let i = 1; i <= 5; i++) {
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let left = rect.left + 1 + Math.round(i * offsetX / 5);
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let top = rect.top + 1 + Math.round(i * offsetY / 5);
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utils.sendMouseEvent("mousemove", left, top, 0, 1, 0);
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}
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event = contentWindow.document.createEvent("DragEvents");
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event.initDragEvent(
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"dragover", true, true, contentWindow, 0, 0, 0, 0, 0,
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false, false, false, false, 0, null, dataTransfer);
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tabItem.container.dispatchEvent(event);
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}
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// drop
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EventUtils.synthesizeMouse(
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tabItem.container, 0, 0, { type: "mouseup" }, contentWindow);
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event = contentWindow.document.createEvent("DragEvents");
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event.initDragEvent(
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"drop", true, true, contentWindow, 0, 0, 0, 0, 0,
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false, false, false, false, 0, null, dataTransfer);
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tabItem.container.dispatchEvent(event);
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}
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function checkSnap(item, offsetX, offsetY, contentWindow, callback) {
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let firstTop = item.getBounds().top;
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let firstLeft = item.getBounds().left;
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let onDrop = function() {
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let snapped = false;
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item.container.removeEventListener('drop', onDrop, false);
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if (item.getBounds().top != firstTop + offsetY)
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snapped = true;
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if (item.getBounds().left != firstLeft + offsetX)
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snapped = true;
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callback(snapped);
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};
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item.container.addEventListener('drop', onDrop, false);
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simulateDragDrop(item, offsetX, offsetY, contentWindow);
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}
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