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Bug 1067998 - Fix OOM crash in gfxAlphaBoxBlur::Init on large blur surface. r=Bas
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@ -335,7 +335,7 @@ AlphaBoxBlur::AlphaBoxBlur(const Rect& aRect,
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const Rect* aSkipRect)
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: mSpreadRadius(aSpreadRadius),
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mBlurRadius(aBlurRadius),
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mSurfaceAllocationSize(-1)
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mSurfaceAllocationSize(0)
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{
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Rect rect(aRect);
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rect.Inflate(Size(aBlurRadius + aSpreadRadius));
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@ -400,7 +400,7 @@ AlphaBoxBlur::AlphaBoxBlur(const Rect& aRect,
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mSpreadRadius(),
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mBlurRadius(CalculateBlurRadius(Point(aSigmaX, aSigmaY))),
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mStride(aStride),
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mSurfaceAllocationSize(-1)
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mSurfaceAllocationSize(0)
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{
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IntRect intRect;
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if (aRect.ToIntRect(&intRect)) {
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@ -445,7 +445,7 @@ AlphaBoxBlur::GetDirtyRect()
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return nullptr;
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}
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int32_t
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size_t
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AlphaBoxBlur::GetSurfaceAllocationSize() const
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{
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return mSurfaceAllocationSize;
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@ -94,12 +94,12 @@ public:
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/**
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* Return the minimum buffer size that should be given to Blur() method. If
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* negative, the class is not properly setup for blurring. Note that this
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* zero, the class is not properly setup for blurring. Note that this
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* includes the extra three bytes on top of the stride*width, where something
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* like gfxImageSurface::GetDataSize() would report without it, even if it
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* happens to have the extra bytes.
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*/
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int32_t GetSurfaceAllocationSize() const;
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size_t GetSurfaceAllocationSize() const;
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/**
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* Perform the blur in-place on the surface backed by specified 8-bit
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@ -162,7 +162,7 @@ private:
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/**
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* The minimum size of the buffer needed for the Blur() operation.
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*/
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int32_t mSurfaceAllocationSize;
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size_t mSurfaceAllocationSize;
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/**
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* Whether mDirtyRect contains valid data.
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@ -52,15 +52,18 @@ gfxAlphaBoxBlur::Init(const gfxRect& aRect,
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}
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mBlur = MakeUnique<AlphaBoxBlur>(rect, spreadRadius, blurRadius, dirtyRect.get(), skipRect.get());
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int32_t blurDataSize = mBlur->GetSurfaceAllocationSize();
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if (blurDataSize <= 0)
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size_t blurDataSize = mBlur->GetSurfaceAllocationSize();
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if (blurDataSize == 0)
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return nullptr;
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IntSize size = mBlur->GetSize();
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// Make an alpha-only surface to draw on. We will play with the data after
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// everything is drawn to create a blur effect.
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mData = new unsigned char[blurDataSize];
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mData = new (std::nothrow) unsigned char[blurDataSize];
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if (!mData) {
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return nullptr;
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}
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memset(mData, 0, blurDataSize);
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mozilla::RefPtr<DrawTarget> dt =
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