Bug 462683 Better fix for invalid PRUint16* -> PRUnichar* conversion r=ere sr=roc

This commit is contained in:
Neil Rashbrook 2008-12-03 12:22:14 +00:00
parent 70ba87beed
commit f613bef10c
3 changed files with 46 additions and 46 deletions

View File

@ -50,8 +50,8 @@
struct DeadKeyEntry
{
PRUint16 BaseChar;
PRUint16 CompositeChar;
PRUnichar BaseChar;
PRUnichar CompositeChar;
};
@ -86,12 +86,12 @@ public:
memcmp (mTable, aDeadKeyArray, aEntries * sizeof (DeadKeyEntry)) == 0);
}
PRUint16 GetCompositeChar (PRUint16 aBaseChar) const;
PRUnichar GetCompositeChar (PRUnichar aBaseChar) const;
};
inline PRUint16 VirtualKey::GetCompositeChar (PRUint8 aShiftState, PRUint16 aBaseChar) const
inline PRUnichar VirtualKey::GetCompositeChar (PRUint8 aShiftState, PRUnichar aBaseChar) const
{
return mShiftStates [aShiftState].DeadKey.Table->GetCompositeChar (aBaseChar);
}
@ -115,7 +115,7 @@ const DeadKeyTable* VirtualKey::MatchingDeadKeyTable (const DeadKeyEntry* aDeadK
return nsnull;
}
void VirtualKey::SetNormalChars (PRUint8 aShiftState, const PRUint16* aChars, PRUint32 aNumOfChars)
void VirtualKey::SetNormalChars (PRUint8 aShiftState, const PRUnichar* aChars, PRUint32 aNumOfChars)
{
NS_ASSERTION (aShiftState < NS_ARRAY_LENGTH (mShiftStates), "invalid index");
@ -131,7 +131,7 @@ void VirtualKey::SetNormalChars (PRUint8 aShiftState, const PRUint16* aChars, PR
mShiftStates [aShiftState].Normal.Chars [c2] = 0;
}
void VirtualKey::SetDeadChar (PRUint8 aShiftState, PRUint16 aDeadChar)
void VirtualKey::SetDeadChar (PRUint8 aShiftState, PRUnichar aDeadChar)
{
NS_ASSERTION (aShiftState < NS_ARRAY_LENGTH (mShiftStates), "invalid index");
@ -141,14 +141,14 @@ void VirtualKey::SetDeadChar (PRUint8 aShiftState, PRUint16 aDeadChar)
mShiftStates [aShiftState].DeadKey.Table = nsnull;
}
PRUint32 VirtualKey::GetUniChars (PRUint8 aShiftState, PRUint16* aUniChars, PRUint8* aFinalShiftState) const
PRUint32 VirtualKey::GetUniChars (PRUint8 aShiftState, PRUnichar* aUniChars, PRUint8* aFinalShiftState) const
{
*aFinalShiftState = aShiftState;
PRUint32 numOfChars = GetNativeUniChars (aShiftState, aUniChars);
if (aShiftState & (eAlt | eCtrl))
{
PRUint16 unshiftedChars [5];
PRUnichar unshiftedChars [5];
PRUint32 numOfUnshiftedChars = GetNativeUniChars (aShiftState & ~(eAlt | eCtrl), unshiftedChars);
if (numOfChars)
@ -162,7 +162,7 @@ PRUint32 VirtualKey::GetUniChars (PRUint8 aShiftState, PRUint16* aUniChars, PRUi
*aFinalShiftState &= ~(eAlt | eCtrl);
} else if (!(numOfChars == numOfUnshiftedChars &&
memcmp (aUniChars, unshiftedChars,
numOfChars * sizeof (PRUint16)) == 0)) {
numOfChars * sizeof (PRUnichar)) == 0)) {
// Otherwise, we should consume the Alt key state and the Ctrl key state
// only when the shifted chars and unshifted chars are different.
*aFinalShiftState &= ~(eAlt | eCtrl);
@ -171,7 +171,7 @@ PRUint32 VirtualKey::GetUniChars (PRUint8 aShiftState, PRUint16* aUniChars, PRUi
{
if (numOfUnshiftedChars)
{
memcpy (aUniChars, unshiftedChars, numOfUnshiftedChars * sizeof (PRUint16));
memcpy (aUniChars, unshiftedChars, numOfUnshiftedChars * sizeof (PRUnichar));
numOfChars = numOfUnshiftedChars;
}
}
@ -181,7 +181,7 @@ PRUint32 VirtualKey::GetUniChars (PRUint8 aShiftState, PRUint16* aUniChars, PRUi
}
PRUint32 VirtualKey::GetNativeUniChars (PRUint8 aShiftState, PRUint16* aUniChars) const
PRUint32 VirtualKey::GetNativeUniChars (PRUint8 aShiftState, PRUnichar* aUniChars) const
{
if (IsDeadKey (aShiftState))
{
@ -281,7 +281,7 @@ void KeyboardLayout::OnKeyDown (PRUint8 aVirtualKey)
} else
{
PRUint8 finalShiftState;
PRUint16 uniChars [5];
PRUnichar uniChars [5];
PRUint32 numOfBaseChars = mVirtualKeys [mLastVirtualKeyIndex].GetUniChars (mLastShiftState, uniChars, &finalShiftState);
if (mActiveDeadKey >= 0)
@ -289,7 +289,7 @@ void KeyboardLayout::OnKeyDown (PRUint8 aVirtualKey)
PRInt32 activeDeadKeyIndex = GetKeyIndex (mActiveDeadKey);
// Dead-key was active. See if pressed base character does produce valid composite character.
PRUint16 compositeChar = (numOfBaseChars == 1 && uniChars [0]) ?
PRUnichar compositeChar = (numOfBaseChars == 1 && uniChars [0]) ?
mVirtualKeys [activeDeadKeyIndex].GetCompositeChar (mDeadKeyShiftState, uniChars [0]) : 0;
if (compositeChar)
@ -302,7 +302,7 @@ void KeyboardLayout::OnKeyDown (PRUint8 aVirtualKey)
{
// There is no valid dead-key and base character combination. Return dead-key character followed by base character.
mVirtualKeys [activeDeadKeyIndex].GetUniChars (mDeadKeyShiftState, mChars, mShiftStates);
memcpy (&mChars [1], uniChars, numOfBaseChars * sizeof (PRUint16));
memcpy (&mChars [1], uniChars, numOfBaseChars * sizeof (PRUnichar));
memset (&mShiftStates [1], finalShiftState, numOfBaseChars);
mNumOfChars = numOfBaseChars + 1;
}
@ -311,7 +311,7 @@ void KeyboardLayout::OnKeyDown (PRUint8 aVirtualKey)
} else
{
// No dead-keys are active. Just return the produced characters.
memcpy (mChars, uniChars, numOfBaseChars * sizeof (PRUint16));
memcpy (mChars, uniChars, numOfBaseChars * sizeof (PRUnichar));
memset (mShiftStates, finalShiftState, numOfBaseChars);
mNumOfChars = numOfBaseChars;
}
@ -321,12 +321,12 @@ void KeyboardLayout::OnKeyDown (PRUint8 aVirtualKey)
#endif
}
PRUint32 KeyboardLayout::GetUniChars (PRUint16* aUniChars, PRUint8* aShiftStates, PRUint32 aMaxChars) const
PRUint32 KeyboardLayout::GetUniChars (PRUnichar* aUniChars, PRUint8* aShiftStates, PRUint32 aMaxChars) const
{
#ifndef WINCE
PRUint32 chars = PR_MIN (mNumOfChars, aMaxChars);
memcpy (aUniChars, mChars, chars * sizeof (PRUint16));
memcpy (aUniChars, mChars, chars * sizeof (PRUnichar));
memcpy (aShiftStates, mShiftStates, chars);
return chars;
@ -338,7 +338,7 @@ PRUint32 KeyboardLayout::GetUniChars (PRUint16* aUniChars, PRUint8* aShiftStates
PRUint32
KeyboardLayout::GetUniCharsWithShiftState(PRUint8 aVirtualKey,
PRUint8 aShiftStates,
PRUint16* aUniChars,
PRUnichar* aUniChars,
PRUint32 aMaxChars) const
{
#ifndef WINCE
@ -346,12 +346,12 @@ KeyboardLayout::GetUniCharsWithShiftState(PRUint8 aVirtualKey,
if (key < 0)
return 0;
PRUint8 finalShiftState;
PRUint16 uniChars[5];
PRUnichar uniChars[5];
PRUint32 numOfBaseChars =
mVirtualKeys[key].GetUniChars(aShiftStates, uniChars, &finalShiftState);
PRUint32 chars = PR_MIN(numOfBaseChars, aMaxChars);
memcpy(aUniChars, uniChars, chars * sizeof (PRUint16));
memcpy(aUniChars, uniChars, chars * sizeof (PRUnichar));
return chars;
#else
@ -393,7 +393,7 @@ void KeyboardLayout::LoadLayout (HKL aLayout)
NS_ASSERTION (vki < NS_ARRAY_LENGTH (mVirtualKeys), "invalid index");
PRUint16 uniChars [5];
PRUnichar uniChars [5];
PRInt32 rv;
rv = ::ToUnicodeEx (virtualKey, 0, kbdState, (LPWSTR)uniChars, NS_ARRAY_LENGTH (uniChars), 0, mKeyboardLayout);
@ -403,7 +403,7 @@ void KeyboardLayout::LoadLayout (HKL aLayout)
shiftStatesWithDeadKeys |= 1 << shiftState;
// Repeat dead-key to deactivate it and get its character representation.
PRUint16 deadChar [2];
PRUnichar deadChar [2];
rv = ::ToUnicodeEx (virtualKey, 0, kbdState, (LPWSTR)deadChar, NS_ARRAY_LENGTH (deadChar), 0, mKeyboardLayout);
@ -592,7 +592,7 @@ PRBool KeyboardLayout::EnsureDeadKeyActive (PRBool aIsActive, PRUint8 aDeadKey,
do
{
PRUint16 dummyChars [5];
PRUnichar dummyChars [5];
rv = ::ToUnicodeEx (aDeadKey, 0, (PBYTE)aDeadKeyKbdState, (LPWSTR)dummyChars, NS_ARRAY_LENGTH (dummyChars), 0, mKeyboardLayout);
// returned values:
@ -619,7 +619,7 @@ void KeyboardLayout::DeactivateDeadKeyState ()
mActiveDeadKey = -1;
}
PRBool KeyboardLayout::AddDeadKeyEntry (PRUint16 aBaseChar, PRUint16 aCompositeChar,
PRBool KeyboardLayout::AddDeadKeyEntry (PRUnichar aBaseChar, PRUnichar aCompositeChar,
DeadKeyEntry* aDeadKeyArray, PRUint32 aEntries)
{
for (PRUint32 cnt = 0; cnt < aEntries; cnt++)
@ -662,7 +662,7 @@ PRUint32 KeyboardLayout::GetDeadKeyCombinations (PRUint8 aDeadKey, const PBYTE a
// Depending on the character the followed the dead-key, the keyboard driver can produce
// one composite character, or a dead-key character followed by a second character.
PRUint16 compositeChars [5];
PRUnichar compositeChars [5];
PRInt32 rv;
rv = ::ToUnicodeEx (virtualKey, 0, kbdState, (LPWSTR)compositeChars, NS_ARRAY_LENGTH (compositeChars), 0, mKeyboardLayout);
@ -677,7 +677,7 @@ PRUint32 KeyboardLayout::GetDeadKeyCombinations (PRUint8 aDeadKey, const PBYTE a
{
// Exactly one composite character produced. Now, when dead-key is not active, repeat the last
// character one more time to determine the base character.
PRUint16 baseChars [5];
PRUnichar baseChars [5];
rv = ::ToUnicodeEx (virtualKey, 0, kbdState, (LPWSTR)baseChars, NS_ARRAY_LENGTH (baseChars), 0, mKeyboardLayout);
@ -710,7 +710,7 @@ PRUint32 KeyboardLayout::GetDeadKeyCombinations (PRUint8 aDeadKey, const PBYTE a
}
PRUint16 DeadKeyTable::GetCompositeChar (PRUint16 aBaseChar) const
PRUnichar DeadKeyTable::GetCompositeChar (PRUnichar aBaseChar) const
{
// Dead-key table is sorted by BaseChar in ascending order.
// Usually they are too small to use binary search.

View File

@ -84,12 +84,12 @@ class VirtualKey
{
struct
{
PRUint16 Chars [4];
PRUnichar Chars [4];
} Normal;
struct
{
const DeadKeyTable* Table;
PRUint16 DeadChar;
PRUnichar DeadChar;
} DeadKey;
};
@ -115,12 +115,12 @@ public:
mShiftStates [aShiftState].DeadKey.Table = aDeadKeyTable;
}
void SetNormalChars (PRUint8 aShiftState, const PRUint16* aChars, PRUint32 aNumOfChars);
void SetDeadChar (PRUint8 aShiftState, PRUint16 aDeadChar);
void SetNormalChars (PRUint8 aShiftState, const PRUnichar* aChars, PRUint32 aNumOfChars);
void SetDeadChar (PRUint8 aShiftState, PRUnichar aDeadChar);
const DeadKeyTable* MatchingDeadKeyTable (const DeadKeyEntry* aDeadKeyArray, PRUint32 aEntries) const;
inline PRUint16 GetCompositeChar (PRUint8 aShiftState, PRUint16 aBaseChar) const;
PRUint32 GetNativeUniChars (PRUint8 aShiftState, PRUint16* aUniChars = nsnull) const;
PRUint32 GetUniChars (PRUint8 aShiftState, PRUint16* aUniChars, PRUint8* aFinalShiftState) const;
inline PRUnichar GetCompositeChar (PRUint8 aShiftState, PRUnichar aBaseChar) const;
PRUint32 GetNativeUniChars (PRUint8 aShiftState, PRUnichar* aUniChars = nsnull) const;
PRUint32 GetUniChars (PRUint8 aShiftState, PRUnichar* aUniChars, PRUint8* aFinalShiftState) const;
};
#endif
@ -144,7 +144,7 @@ class KeyboardLayout
PRUint8 mDeadKeyShiftState;
PRInt32 mLastVirtualKeyIndex;
PRUint8 mLastShiftState;
PRUint16 mChars [5]; // Dead-key + up to 4 characters
PRUnichar mChars [5]; // Dead-key + up to 4 characters
PRUint8 mShiftStates [5];
PRUint8 mNumOfChars;
@ -152,7 +152,7 @@ class KeyboardLayout
static void SetShiftState (PBYTE aKbdState, PRUint8 aShiftState);
static inline PRInt32 GetKeyIndex (PRUint8 aVirtualKey);
static int CompareDeadKeyEntries (const void* aArg1, const void* aArg2, void* aData);
static PRBool AddDeadKeyEntry (PRUint16 aBaseChar, PRUint16 aCompositeChar, DeadKeyEntry* aDeadKeyArray, PRUint32 aEntries);
static PRBool AddDeadKeyEntry (PRUnichar aBaseChar, PRUnichar aCompositeChar, DeadKeyEntry* aDeadKeyArray, PRUint32 aEntries);
PRBool EnsureDeadKeyActive (PRBool aIsActive, PRUint8 aDeadKey, const PBYTE aDeadKeyKbdState);
PRUint32 GetDeadKeyCombinations (PRUint8 aDeadKey, const PBYTE aDeadKeyKbdState, PRUint16 aShiftStatesWithBaseChars,
DeadKeyEntry* aDeadKeyArray, PRUint32 aMaxEntries);
@ -179,9 +179,9 @@ public:
void LoadLayout (HKL aLayout);
void OnKeyDown (PRUint8 aVirtualKey);
PRUint32 GetUniChars (PRUint16* aUniChars, PRUint8* aShiftStates, PRUint32 aMaxChars) const;
PRUint32 GetUniChars (PRUnichar* aUniChars, PRUint8* aShiftStates, PRUint32 aMaxChars) const;
PRUint32 GetUniCharsWithShiftState(PRUint8 aVirtualKey, PRUint8 aShiftStates,
PRUint16* aUniChars,
PRUnichar* aUniChars,
PRUint32 aMaxChars) const;
};

View File

@ -3077,14 +3077,14 @@ PRBool nsWindow::DispatchKeyEvent(PRUint32 aEventType, WORD aCharCode,
}
static PRBool
StringCaseInsensitiveEquals(const PRUint16* aChars1, const PRUint32 aNumChars1,
const PRUint16* aChars2, const PRUint32 aNumChars2)
StringCaseInsensitiveEquals(const PRUnichar* aChars1, const PRUint32 aNumChars1,
const PRUnichar* aChars2, const PRUint32 aNumChars2)
{
if (aNumChars1 != aNumChars2)
return PR_FALSE;
nsCaseInsensitiveStringComparator comp;
return comp((PRUnichar*)aChars1, (PRUnichar*)aChars2, aNumChars1) == 0;
return comp(aChars1, aChars2, aNumChars1) == 0;
}
/**
@ -3245,11 +3245,11 @@ BOOL nsWindow::OnKeyDown(UINT aVirtualKeyCode, LPARAM aKeyData,
return PR_FALSE;
PRUint8 shiftStates[5];
PRUint16 uniChars[5];
PRUint16 shiftedChars[5] = {0, 0, 0, 0, 0};
PRUint16 unshiftedChars[5] = {0, 0, 0, 0, 0};
PRUint16 shiftedLatinChar = 0;
PRUint16 unshiftedLatinChar = 0;
PRUnichar uniChars[5];
PRUnichar shiftedChars[5] = {0, 0, 0, 0, 0};
PRUnichar unshiftedChars[5] = {0, 0, 0, 0, 0};
PRUnichar shiftedLatinChar = 0;
PRUnichar unshiftedLatinChar = 0;
PRUint32 numOfUniChars = 0;
PRUint32 numOfShiftedChars = 0;
PRUint32 numOfUnshiftedChars = 0;