mirror of
https://gitlab.winehq.org/wine/wine-gecko.git
synced 2024-09-13 09:24:08 -07:00
Bug 776800: Keep track of transaction dependencies explicitly to improve performance. r=bent
This commit is contained in:
parent
8be677bc40
commit
f48dd5d0a9
@ -27,32 +27,6 @@ const uint32_t kIdleThreadTimeoutMs = 30000;
|
||||
TransactionThreadPool* gInstance = nullptr;
|
||||
bool gShutdown = false;
|
||||
|
||||
inline
|
||||
nsresult
|
||||
CheckOverlapAndMergeObjectStores(nsTArray<nsString>& aLockedStores,
|
||||
const nsTArray<nsString>& aObjectStores,
|
||||
bool aShouldMerge,
|
||||
bool* aStoresOverlap)
|
||||
{
|
||||
uint32_t length = aObjectStores.Length();
|
||||
|
||||
bool overlap = false;
|
||||
|
||||
for (uint32_t index = 0; index < length; index++) {
|
||||
const nsString& storeName = aObjectStores[index];
|
||||
if (aLockedStores.Contains(storeName)) {
|
||||
overlap = true;
|
||||
}
|
||||
else if (aShouldMerge && !aLockedStores.AppendElement(storeName)) {
|
||||
NS_WARNING("Out of memory!");
|
||||
return NS_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
}
|
||||
|
||||
*aStoresOverlap = overlap;
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
BEGIN_INDEXEDDB_NAMESPACE
|
||||
@ -180,6 +154,28 @@ TransactionThreadPool::Cleanup()
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
// static
|
||||
PLDHashOperator
|
||||
TransactionThreadPool::MaybeUnblockTransaction(nsPtrHashKey<TransactionInfo>* aKey,
|
||||
void* aUserArg)
|
||||
{
|
||||
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
||||
|
||||
TransactionInfo* maybeUnblockedInfo = aKey->GetKey();
|
||||
TransactionInfo* finishedInfo = static_cast<TransactionInfo*>(aUserArg);
|
||||
|
||||
NS_ASSERTION(maybeUnblockedInfo->blockedOn.Contains(finishedInfo),
|
||||
"Huh?");
|
||||
maybeUnblockedInfo->blockedOn.RemoveEntry(finishedInfo);
|
||||
if (!maybeUnblockedInfo->blockedOn.Count() &&
|
||||
!maybeUnblockedInfo->transaction->IsAborted()) {
|
||||
// Let this transaction run.
|
||||
maybeUnblockedInfo->queue->Unblock();
|
||||
}
|
||||
|
||||
return PL_DHASH_NEXT;
|
||||
}
|
||||
|
||||
void
|
||||
TransactionThreadPool::FinishTransaction(IDBTransaction* aTransaction)
|
||||
{
|
||||
@ -197,10 +193,10 @@ TransactionThreadPool::FinishTransaction(IDBTransaction* aTransaction)
|
||||
return;
|
||||
}
|
||||
|
||||
nsTArray<TransactionInfo>& transactionsInProgress =
|
||||
DatabaseTransactionInfo::TransactionHashtable& transactionsInProgress =
|
||||
dbTransactionInfo->transactions;
|
||||
|
||||
uint32_t transactionCount = transactionsInProgress.Length();
|
||||
uint32_t transactionCount = transactionsInProgress.Count();
|
||||
|
||||
#ifdef DEBUG
|
||||
if (aTransaction->mMode == IDBTransaction::VERSION_CHANGE) {
|
||||
@ -212,8 +208,8 @@ TransactionThreadPool::FinishTransaction(IDBTransaction* aTransaction)
|
||||
if (transactionCount == 1) {
|
||||
#ifdef DEBUG
|
||||
{
|
||||
TransactionInfo& info = transactionsInProgress[0];
|
||||
NS_ASSERTION(info.transaction == aTransaction, "Transaction mismatch!");
|
||||
const TransactionInfo* info = transactionsInProgress.Get(aTransaction);
|
||||
NS_ASSERTION(info->transaction == aTransaction, "Transaction mismatch!");
|
||||
}
|
||||
#endif
|
||||
mTransactionsInProgress.Remove(databaseId);
|
||||
@ -228,73 +224,40 @@ TransactionThreadPool::FinishTransaction(IDBTransaction* aTransaction)
|
||||
index++;
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
else {
|
||||
// We need to rebuild the locked object store list.
|
||||
nsTArray<nsString> storesWriting, storesReading;
|
||||
TransactionInfo* info = transactionsInProgress.Get(aTransaction);
|
||||
NS_ASSERTION(info, "We've never heard of this transaction?!?");
|
||||
|
||||
for (uint32_t index = 0, count = transactionCount; index < count; index++) {
|
||||
IDBTransaction* transaction = transactionsInProgress[index].transaction;
|
||||
if (transaction == aTransaction) {
|
||||
NS_ASSERTION(count == transactionCount, "More than one match?!");
|
||||
const nsTArray<nsString>& objectStoreNames = aTransaction->mObjectStoreNames;
|
||||
for (uint32_t index = 0, count = objectStoreNames.Length(); index < count;
|
||||
index++) {
|
||||
TransactionInfoPair* blockInfo =
|
||||
dbTransactionInfo->blockingTransactions.Get(objectStoreNames[index]);
|
||||
NS_ASSERTION(blockInfo, "Huh?");
|
||||
|
||||
transactionsInProgress.RemoveElementAt(index);
|
||||
index--;
|
||||
count--;
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
const nsTArray<nsString>& objectStores = transaction->mObjectStoreNames;
|
||||
|
||||
bool dummy;
|
||||
if (transaction->mMode == IDBTransaction::READ_WRITE) {
|
||||
if (NS_FAILED(CheckOverlapAndMergeObjectStores(storesWriting,
|
||||
objectStores,
|
||||
true, &dummy))) {
|
||||
NS_WARNING("Out of memory!");
|
||||
}
|
||||
}
|
||||
else if (transaction->mMode == IDBTransaction::READ_ONLY) {
|
||||
if (NS_FAILED(CheckOverlapAndMergeObjectStores(storesReading,
|
||||
objectStores,
|
||||
true, &dummy))) {
|
||||
NS_WARNING("Out of memory!");
|
||||
}
|
||||
}
|
||||
else {
|
||||
NS_NOTREACHED("Unknown mode!");
|
||||
}
|
||||
if (aTransaction->mMode == IDBTransaction::READ_WRITE &&
|
||||
blockInfo->lastBlockingReads == info) {
|
||||
blockInfo->lastBlockingReads = nullptr;
|
||||
}
|
||||
|
||||
NS_ASSERTION(transactionsInProgress.Length() == transactionCount - 1,
|
||||
"Didn't find the transaction we were looking for!");
|
||||
|
||||
dbTransactionInfo->storesWriting.SwapElements(storesWriting);
|
||||
dbTransactionInfo->storesReading.SwapElements(storesReading);
|
||||
}
|
||||
|
||||
// Try to dispatch all the queued transactions again.
|
||||
nsTArray<QueuedDispatchInfo> queuedDispatch;
|
||||
queuedDispatch.SwapElements(mDelayedDispatchQueue);
|
||||
|
||||
transactionCount = queuedDispatch.Length();
|
||||
for (uint32_t index = 0; index < transactionCount; index++) {
|
||||
if (NS_FAILED(Dispatch(queuedDispatch[index]))) {
|
||||
NS_WARNING("Dispatch failed!");
|
||||
uint32_t i = blockInfo->lastBlockingWrites.IndexOf(info);
|
||||
if (i != blockInfo->lastBlockingWrites.NoIndex) {
|
||||
blockInfo->lastBlockingWrites.RemoveElementAt(i);
|
||||
}
|
||||
}
|
||||
|
||||
info->blocking.EnumerateEntries(MaybeUnblockTransaction, info);
|
||||
|
||||
transactionsInProgress.Remove(aTransaction);
|
||||
}
|
||||
|
||||
nsresult
|
||||
TransactionThreadPool::TransactionCanRun(IDBTransaction* aTransaction,
|
||||
bool* aCanRun,
|
||||
TransactionQueue** aExistingQueue)
|
||||
TransactionThreadPool::TransactionQueue&
|
||||
TransactionThreadPool::GetQueueForTransaction(IDBTransaction* aTransaction)
|
||||
{
|
||||
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
||||
NS_ASSERTION(aTransaction, "Null pointer!");
|
||||
NS_ASSERTION(aCanRun, "Null pointer!");
|
||||
NS_ASSERTION(aExistingQueue, "Null pointer!");
|
||||
|
||||
nsIAtom* databaseId = aTransaction->mDatabase->Id();
|
||||
const nsTArray<nsString>& objectStoreNames = aTransaction->mObjectStoreNames;
|
||||
@ -303,55 +266,67 @@ TransactionThreadPool::TransactionCanRun(IDBTransaction* aTransaction,
|
||||
// See if we can run this transaction now.
|
||||
DatabaseTransactionInfo* dbTransactionInfo;
|
||||
if (!mTransactionsInProgress.Get(databaseId, &dbTransactionInfo)) {
|
||||
// First transaction for this database, fine to run.
|
||||
*aCanRun = true;
|
||||
*aExistingQueue = nullptr;
|
||||
return NS_OK;
|
||||
// First transaction for this database.
|
||||
dbTransactionInfo = new DatabaseTransactionInfo();
|
||||
mTransactionsInProgress.Put(databaseId, dbTransactionInfo);
|
||||
}
|
||||
|
||||
nsTArray<TransactionInfo>& transactionsInProgress =
|
||||
DatabaseTransactionInfo::TransactionHashtable& transactionsInProgress =
|
||||
dbTransactionInfo->transactions;
|
||||
TransactionInfo* info = transactionsInProgress.Get(aTransaction);
|
||||
if (info) {
|
||||
// We recognize this one.
|
||||
return *info->queue;
|
||||
}
|
||||
|
||||
uint32_t transactionCount = transactionsInProgress.Length();
|
||||
NS_ASSERTION(transactionCount, "Should never be 0!");
|
||||
TransactionInfo* transactionInfo = new TransactionInfo(aTransaction,
|
||||
objectStoreNames);
|
||||
|
||||
for (uint32_t index = 0; index < transactionCount; index++) {
|
||||
// See if this transaction is in out list of current transactions.
|
||||
const TransactionInfo& info = transactionsInProgress[index];
|
||||
if (info.transaction == aTransaction) {
|
||||
*aCanRun = true;
|
||||
*aExistingQueue = info.queue;
|
||||
return NS_OK;
|
||||
dbTransactionInfo->transactions.Put(aTransaction, transactionInfo);;
|
||||
|
||||
for (uint32_t index = 0, count = objectStoreNames.Length(); index < count;
|
||||
index++) {
|
||||
TransactionInfoPair* blockInfo =
|
||||
dbTransactionInfo->blockingTransactions.Get(objectStoreNames[index]);
|
||||
if (!blockInfo) {
|
||||
blockInfo = new TransactionInfoPair();
|
||||
blockInfo->lastBlockingReads = nullptr;
|
||||
dbTransactionInfo->blockingTransactions.Put(objectStoreNames[index],
|
||||
blockInfo);
|
||||
}
|
||||
|
||||
// Mark what we are blocking on.
|
||||
if (blockInfo->lastBlockingReads) {
|
||||
TransactionInfo* blockingInfo = blockInfo->lastBlockingReads;
|
||||
transactionInfo->blockedOn.PutEntry(blockingInfo);
|
||||
blockingInfo->blocking.PutEntry(transactionInfo);
|
||||
}
|
||||
|
||||
if (mode == IDBTransaction::READ_WRITE &&
|
||||
blockInfo->lastBlockingWrites.Length()) {
|
||||
for (uint32_t index = 0,
|
||||
count = blockInfo->lastBlockingWrites.Length(); index < count;
|
||||
index++) {
|
||||
TransactionInfo* blockingInfo = blockInfo->lastBlockingWrites[index];
|
||||
transactionInfo->blockedOn.PutEntry(blockingInfo);
|
||||
blockingInfo->blocking.PutEntry(transactionInfo);
|
||||
}
|
||||
}
|
||||
|
||||
if (mode == IDBTransaction::READ_WRITE) {
|
||||
blockInfo->lastBlockingReads = transactionInfo;
|
||||
blockInfo->lastBlockingWrites.Clear();
|
||||
}
|
||||
else {
|
||||
blockInfo->lastBlockingWrites.AppendElement(transactionInfo);
|
||||
}
|
||||
}
|
||||
|
||||
NS_ASSERTION(mode != IDBTransaction::VERSION_CHANGE, "How did we get here?");
|
||||
|
||||
bool writeOverlap;
|
||||
nsresult rv =
|
||||
CheckOverlapAndMergeObjectStores(dbTransactionInfo->storesWriting,
|
||||
objectStoreNames,
|
||||
mode == IDBTransaction::READ_WRITE,
|
||||
&writeOverlap);
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
|
||||
bool readOverlap;
|
||||
rv = CheckOverlapAndMergeObjectStores(dbTransactionInfo->storesReading,
|
||||
objectStoreNames,
|
||||
mode == IDBTransaction::READ_ONLY,
|
||||
&readOverlap);
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
|
||||
if (writeOverlap ||
|
||||
(readOverlap && mode == IDBTransaction::READ_WRITE)) {
|
||||
*aCanRun = false;
|
||||
*aExistingQueue = nullptr;
|
||||
return NS_OK;
|
||||
if (!transactionInfo->blockedOn.Count()) {
|
||||
transactionInfo->queue->Unblock();
|
||||
}
|
||||
|
||||
*aCanRun = true;
|
||||
*aExistingQueue = nullptr;
|
||||
return NS_OK;
|
||||
return *transactionInfo->queue;
|
||||
}
|
||||
|
||||
nsresult
|
||||
@ -368,84 +343,13 @@ TransactionThreadPool::Dispatch(IDBTransaction* aTransaction,
|
||||
return NS_ERROR_NOT_AVAILABLE;
|
||||
}
|
||||
|
||||
bool canRun;
|
||||
TransactionQueue* existingQueue;
|
||||
nsresult rv = TransactionCanRun(aTransaction, &canRun, &existingQueue);
|
||||
NS_ENSURE_SUCCESS(rv, rv);
|
||||
TransactionQueue& queue = GetQueueForTransaction(aTransaction);
|
||||
|
||||
if (!canRun) {
|
||||
QueuedDispatchInfo* info = mDelayedDispatchQueue.AppendElement();
|
||||
NS_ENSURE_TRUE(info, NS_ERROR_OUT_OF_MEMORY);
|
||||
|
||||
info->transaction = aTransaction;
|
||||
info->runnable = aRunnable;
|
||||
info->finish = aFinish;
|
||||
info->finishRunnable = aFinishRunnable;
|
||||
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
if (existingQueue) {
|
||||
existingQueue->Dispatch(aRunnable);
|
||||
if (aFinish) {
|
||||
existingQueue->Finish(aFinishRunnable);
|
||||
}
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
nsIAtom* databaseId = aTransaction->mDatabase->Id();
|
||||
|
||||
#ifdef DEBUG
|
||||
if (aTransaction->mMode == IDBTransaction::VERSION_CHANGE) {
|
||||
NS_ASSERTION(!mTransactionsInProgress.Get(databaseId, nullptr),
|
||||
"Shouldn't have anything in progress!");
|
||||
}
|
||||
#endif
|
||||
|
||||
DatabaseTransactionInfo* dbTransactionInfo;
|
||||
nsAutoPtr<DatabaseTransactionInfo> autoDBTransactionInfo;
|
||||
|
||||
if (!mTransactionsInProgress.Get(databaseId, &dbTransactionInfo)) {
|
||||
// Make a new struct for this transaction.
|
||||
autoDBTransactionInfo = new DatabaseTransactionInfo();
|
||||
dbTransactionInfo = autoDBTransactionInfo;
|
||||
}
|
||||
|
||||
const nsTArray<nsString>& objectStoreNames = aTransaction->mObjectStoreNames;
|
||||
|
||||
nsTArray<nsString>& storesInUse =
|
||||
aTransaction->mMode == IDBTransaction::READ_WRITE ?
|
||||
dbTransactionInfo->storesWriting :
|
||||
dbTransactionInfo->storesReading;
|
||||
|
||||
if (!storesInUse.AppendElements(objectStoreNames)) {
|
||||
NS_WARNING("Out of memory!");
|
||||
return NS_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
nsTArray<TransactionInfo>& transactionInfoArray =
|
||||
dbTransactionInfo->transactions;
|
||||
|
||||
TransactionInfo* transactionInfo = transactionInfoArray.AppendElement();
|
||||
NS_ENSURE_TRUE(transactionInfo, NS_ERROR_OUT_OF_MEMORY);
|
||||
|
||||
transactionInfo->transaction = aTransaction;
|
||||
transactionInfo->queue = new TransactionQueue(aTransaction, aRunnable);
|
||||
queue.Dispatch(aRunnable);
|
||||
if (aFinish) {
|
||||
transactionInfo->queue->Finish(aFinishRunnable);
|
||||
queue.Finish(aFinishRunnable);
|
||||
}
|
||||
|
||||
if (!transactionInfo->objectStoreNames.AppendElements(objectStoreNames)) {
|
||||
NS_WARNING("Out of memory!");
|
||||
return NS_ERROR_OUT_OF_MEMORY;
|
||||
}
|
||||
|
||||
if (autoDBTransactionInfo) {
|
||||
mTransactionsInProgress.Put(databaseId, autoDBTransactionInfo);
|
||||
autoDBTransactionInfo.forget();
|
||||
}
|
||||
|
||||
return mThreadPool->Dispatch(transactionInfo->queue, NS_DISPATCH_NORMAL);
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
bool
|
||||
@ -475,6 +379,19 @@ TransactionThreadPool::WaitForAllDatabasesToComplete(
|
||||
return true;
|
||||
}
|
||||
|
||||
// static
|
||||
PLDHashOperator
|
||||
TransactionThreadPool::CollectTransactions(IDBTransaction* aKey,
|
||||
TransactionInfo* aValue,
|
||||
void* aUserArg)
|
||||
{
|
||||
nsAutoTArray<nsRefPtr<IDBTransaction>, 50>* transactionArray =
|
||||
static_cast<nsAutoTArray<nsRefPtr<IDBTransaction>, 50>*>(aUserArg);
|
||||
transactionArray->AppendElement(aKey);
|
||||
|
||||
return PL_DHASH_NEXT;
|
||||
}
|
||||
|
||||
void
|
||||
TransactionThreadPool::AbortTransactionsForDatabase(IDBDatabase* aDatabase)
|
||||
{
|
||||
@ -484,39 +401,26 @@ TransactionThreadPool::AbortTransactionsForDatabase(IDBDatabase* aDatabase)
|
||||
// Get list of transactions for this database id
|
||||
DatabaseTransactionInfo* dbTransactionInfo;
|
||||
if (!mTransactionsInProgress.Get(aDatabase->Id(), &dbTransactionInfo)) {
|
||||
// If there are no running transactions, there can't be any pending ones
|
||||
// If there are no transactions, we're done.
|
||||
return;
|
||||
}
|
||||
|
||||
nsAutoTArray<nsRefPtr<IDBTransaction>, 50> transactions;
|
||||
|
||||
// Collect any running transactions
|
||||
nsTArray<TransactionInfo>& transactionsInProgress =
|
||||
DatabaseTransactionInfo::TransactionHashtable& transactionsInProgress =
|
||||
dbTransactionInfo->transactions;
|
||||
|
||||
uint32_t transactionCount = transactionsInProgress.Length();
|
||||
NS_ASSERTION(transactionCount, "Should never be 0!");
|
||||
NS_ASSERTION(transactionsInProgress.Count(), "Should never be 0!");
|
||||
|
||||
for (uint32_t index = 0; index < transactionCount; index++) {
|
||||
// See if any transaction belongs to this IDBDatabase instance
|
||||
IDBTransaction* transaction = transactionsInProgress[index].transaction;
|
||||
if (transaction->Database() == aDatabase) {
|
||||
transactions.AppendElement(transaction);
|
||||
}
|
||||
}
|
||||
|
||||
// Collect any pending transactions.
|
||||
for (uint32_t index = 0; index < mDelayedDispatchQueue.Length(); index++) {
|
||||
// See if any transaction belongs to this IDBDatabase instance
|
||||
IDBTransaction* transaction = mDelayedDispatchQueue[index].transaction;
|
||||
if (transaction->Database() == aDatabase) {
|
||||
transactions.AppendElement(transaction);
|
||||
}
|
||||
}
|
||||
nsAutoTArray<nsRefPtr<IDBTransaction>, 50> transactions;
|
||||
transactionsInProgress.EnumerateRead(CollectTransactions, &transactions);
|
||||
|
||||
// Abort transactions. Do this after collecting the transactions in case
|
||||
// calling Abort() modifies the data structures we're iterating above.
|
||||
for (uint32_t index = 0; index < transactions.Length(); index++) {
|
||||
if (transactions[index]->Database() != aDatabase) {
|
||||
continue;
|
||||
}
|
||||
|
||||
// This can fail, for example if the transaction is in the process of
|
||||
// being comitted. That is expected and fine, so we ignore any returned
|
||||
// errors.
|
||||
@ -524,32 +428,48 @@ TransactionThreadPool::AbortTransactionsForDatabase(IDBDatabase* aDatabase)
|
||||
}
|
||||
}
|
||||
|
||||
struct NS_STACK_CLASS TransactionSearchInfo
|
||||
{
|
||||
TransactionSearchInfo(IDBDatabase* aDatabase)
|
||||
: db(aDatabase), found(false)
|
||||
{
|
||||
}
|
||||
|
||||
IDBDatabase* db;
|
||||
bool found;
|
||||
};
|
||||
|
||||
// static
|
||||
PLDHashOperator
|
||||
TransactionThreadPool::FindTransaction(IDBTransaction* aKey,
|
||||
TransactionInfo* aValue,
|
||||
void* aUserArg)
|
||||
{
|
||||
TransactionSearchInfo* info = static_cast<TransactionSearchInfo*>(aUserArg);
|
||||
|
||||
if (aKey->Database() == info->db) {
|
||||
info->found = true;
|
||||
return PL_DHASH_STOP;
|
||||
}
|
||||
|
||||
return PL_DHASH_NEXT;
|
||||
}
|
||||
bool
|
||||
TransactionThreadPool::HasTransactionsForDatabase(IDBDatabase* aDatabase)
|
||||
{
|
||||
NS_ASSERTION(NS_IsMainThread(), "Wrong thread!");
|
||||
NS_ASSERTION(aDatabase, "Null pointer!");
|
||||
|
||||
// Get list of transactions for this database id
|
||||
DatabaseTransactionInfo* dbTransactionInfo;
|
||||
if (!mTransactionsInProgress.Get(aDatabase->Id(), &dbTransactionInfo)) {
|
||||
DatabaseTransactionInfo* dbTransactionInfo = nullptr;
|
||||
dbTransactionInfo = mTransactionsInProgress.Get(aDatabase->Id());
|
||||
if (!dbTransactionInfo) {
|
||||
return false;
|
||||
}
|
||||
|
||||
nsTArray<TransactionInfo>& transactionsInProgress =
|
||||
dbTransactionInfo->transactions;
|
||||
TransactionSearchInfo info(aDatabase);
|
||||
dbTransactionInfo->transactions.EnumerateRead(FindTransaction, &info);
|
||||
|
||||
uint32_t transactionCount = transactionsInProgress.Length();
|
||||
NS_ASSERTION(transactionCount, "Should never be 0!");
|
||||
|
||||
for (uint32_t index = 0; index < transactionCount; index++) {
|
||||
// See if any transaction belongs to this IDBDatabase instance
|
||||
if (transactionsInProgress[index].transaction->Database() == aDatabase) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return info.found;
|
||||
}
|
||||
|
||||
bool
|
||||
@ -569,15 +489,23 @@ TransactionThreadPool::MaybeFireCallback(DatabasesCompleteCallback& aCallback)
|
||||
}
|
||||
|
||||
TransactionThreadPool::
|
||||
TransactionQueue::TransactionQueue(IDBTransaction* aTransaction,
|
||||
nsIRunnable* aRunnable)
|
||||
TransactionQueue::TransactionQueue(IDBTransaction* aTransaction)
|
||||
: mMonitor("TransactionQueue::mMonitor"),
|
||||
mTransaction(aTransaction),
|
||||
mShouldFinish(false)
|
||||
{
|
||||
NS_ASSERTION(aTransaction, "Null pointer!");
|
||||
NS_ASSERTION(aRunnable, "Null pointer!");
|
||||
mQueue.AppendElement(aRunnable);
|
||||
}
|
||||
|
||||
void
|
||||
TransactionThreadPool::TransactionQueue::Unblock()
|
||||
{
|
||||
MonitorAutoLock lock(mMonitor);
|
||||
|
||||
// NB: Finish may be called before Unblock.
|
||||
|
||||
TransactionThreadPool::Get()->mThreadPool->
|
||||
Dispatch(this, NS_DISPATCH_NORMAL);
|
||||
}
|
||||
|
||||
void
|
||||
@ -615,7 +543,7 @@ TransactionThreadPool::TransactionQueue::Run()
|
||||
nsCOMPtr<nsIRunnable> finishRunnable;
|
||||
bool shouldFinish = false;
|
||||
|
||||
while(!shouldFinish) {
|
||||
do {
|
||||
NS_ASSERTION(queue.IsEmpty(), "Should have cleared this!");
|
||||
|
||||
{
|
||||
@ -643,7 +571,7 @@ TransactionThreadPool::TransactionQueue::Run()
|
||||
if (count) {
|
||||
queue.Clear();
|
||||
}
|
||||
}
|
||||
} while (!shouldFinish);
|
||||
|
||||
nsCOMPtr<nsIRunnable> finishTransactionRunnable =
|
||||
new FinishTransactionRunnable(mTransaction, finishRunnable);
|
||||
|
@ -63,12 +63,13 @@ protected:
|
||||
NS_DECL_ISUPPORTS
|
||||
NS_DECL_NSIRUNNABLE
|
||||
|
||||
inline TransactionQueue(IDBTransaction* aTransaction,
|
||||
nsIRunnable* aRunnable);
|
||||
TransactionQueue(IDBTransaction* aTransaction);
|
||||
|
||||
inline void Dispatch(nsIRunnable* aRunnable);
|
||||
void Unblock();
|
||||
|
||||
inline void Finish(nsIRunnable* aFinishRunnable);
|
||||
void Dispatch(nsIRunnable* aRunnable);
|
||||
|
||||
void Finish(nsIRunnable* aFinishRunnable);
|
||||
|
||||
private:
|
||||
mozilla::Monitor mMonitor;
|
||||
@ -78,31 +79,87 @@ protected:
|
||||
bool mShouldFinish;
|
||||
};
|
||||
|
||||
friend class TransactionQueue;
|
||||
|
||||
struct TransactionInfo
|
||||
{
|
||||
TransactionInfo(IDBTransaction* aTransaction,
|
||||
const nsTArray<nsString>& aObjectStoreNames)
|
||||
{
|
||||
MOZ_COUNT_CTOR(TransactionInfo);
|
||||
|
||||
blockedOn.Init();
|
||||
blocking.Init();
|
||||
|
||||
transaction = aTransaction;
|
||||
queue = new TransactionQueue(aTransaction);
|
||||
objectStoreNames.AppendElements(aObjectStoreNames);
|
||||
}
|
||||
|
||||
~TransactionInfo()
|
||||
{
|
||||
MOZ_COUNT_DTOR(TransactionInfo);
|
||||
}
|
||||
|
||||
nsRefPtr<IDBTransaction> transaction;
|
||||
nsRefPtr<TransactionQueue> queue;
|
||||
nsTArray<nsString> objectStoreNames;
|
||||
nsTHashtable<nsPtrHashKey<TransactionInfo> > blockedOn;
|
||||
nsTHashtable<nsPtrHashKey<TransactionInfo> > blocking;
|
||||
};
|
||||
|
||||
struct TransactionInfoPair
|
||||
{
|
||||
TransactionInfoPair()
|
||||
: lastBlockingReads(nullptr)
|
||||
{
|
||||
MOZ_COUNT_CTOR(TransactionInfoPair);
|
||||
}
|
||||
|
||||
~TransactionInfoPair()
|
||||
{
|
||||
MOZ_COUNT_DTOR(TransactionInfoPair);
|
||||
}
|
||||
// Multiple reading transactions can block future writes.
|
||||
nsTArray<TransactionInfo*> lastBlockingWrites;
|
||||
// But only a single writing transaction can block future reads.
|
||||
TransactionInfo* lastBlockingReads;
|
||||
};
|
||||
|
||||
struct DatabaseTransactionInfo
|
||||
{
|
||||
nsTArray<TransactionInfo> transactions;
|
||||
nsTArray<nsString> storesReading;
|
||||
nsTArray<nsString> storesWriting;
|
||||
DatabaseTransactionInfo()
|
||||
{
|
||||
MOZ_COUNT_CTOR(DatabaseTransactionInfo);
|
||||
|
||||
transactions.Init();
|
||||
blockingTransactions.Init();
|
||||
}
|
||||
|
||||
~DatabaseTransactionInfo()
|
||||
{
|
||||
MOZ_COUNT_DTOR(DatabaseTransactionInfo);
|
||||
}
|
||||
|
||||
typedef nsClassHashtable<nsPtrHashKey<IDBTransaction>, TransactionInfo >
|
||||
TransactionHashtable;
|
||||
TransactionHashtable transactions;
|
||||
nsClassHashtable<nsStringHashKey, TransactionInfoPair> blockingTransactions;
|
||||
};
|
||||
|
||||
struct QueuedDispatchInfo
|
||||
{
|
||||
QueuedDispatchInfo()
|
||||
: finish(false)
|
||||
{ }
|
||||
static PLDHashOperator
|
||||
CollectTransactions(IDBTransaction* aKey,
|
||||
TransactionInfo* aValue,
|
||||
void* aUserArg);
|
||||
|
||||
nsRefPtr<IDBTransaction> transaction;
|
||||
nsCOMPtr<nsIRunnable> runnable;
|
||||
nsCOMPtr<nsIRunnable> finishRunnable;
|
||||
bool finish;
|
||||
};
|
||||
static PLDHashOperator
|
||||
FindTransaction(IDBTransaction* aKey,
|
||||
TransactionInfo* aValue,
|
||||
void* aUserArg);
|
||||
|
||||
static PLDHashOperator
|
||||
MaybeUnblockTransaction(nsPtrHashKey<TransactionInfo>* aKey,
|
||||
void* aUserArg);
|
||||
|
||||
struct DatabasesCompleteCallback
|
||||
{
|
||||
@ -118,15 +175,7 @@ protected:
|
||||
|
||||
void FinishTransaction(IDBTransaction* aTransaction);
|
||||
|
||||
nsresult TransactionCanRun(IDBTransaction* aTransaction,
|
||||
bool* aCanRun,
|
||||
TransactionQueue** aExistingQueue);
|
||||
|
||||
nsresult Dispatch(const QueuedDispatchInfo& aInfo)
|
||||
{
|
||||
return Dispatch(aInfo.transaction, aInfo.runnable, aInfo.finish,
|
||||
aInfo.finishRunnable);
|
||||
}
|
||||
TransactionQueue& GetQueueForTransaction(IDBTransaction* aTransaction);
|
||||
|
||||
bool MaybeFireCallback(DatabasesCompleteCallback& aCallback);
|
||||
|
||||
@ -135,8 +184,6 @@ protected:
|
||||
nsClassHashtable<nsISupportsHashKey, DatabaseTransactionInfo>
|
||||
mTransactionsInProgress;
|
||||
|
||||
nsTArray<QueuedDispatchInfo> mDelayedDispatchQueue;
|
||||
|
||||
nsTArray<DatabasesCompleteCallback> mCompleteCallbacks;
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user